Implements llGetParcelPrimOwners()
parent
f82227a186
commit
68d016517d
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@ -809,6 +809,20 @@ namespace OpenSim.Region.Environment.Modules.LandManagement
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remote_client.OutPacket(pack, ThrottleOutPacketType.Task);
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remote_client.OutPacket(pack, ThrottleOutPacketType.Task);
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}
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}
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public Dictionary<LLUUID, int> getLandObjectOwners()
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{
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Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>();
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foreach (SceneObjectGroup obj in primsOverMe)
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{
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if (!ownersAndCount.ContainsKey(obj.OwnerID))
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{
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ownersAndCount.Add(obj.OwnerID, 0);
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}
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ownersAndCount[obj.OwnerID] += obj.PrimCount;
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}
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return ownersAndCount;
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}
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#endregion
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#endregion
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#region Object Returning
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#region Object Returning
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@ -40,6 +40,7 @@ using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ScriptEngine.Common;
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using OpenSim.Region.ScriptEngine.Common;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Modules.LandManagement;
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//using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL;
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//using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL;
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namespace OpenSim.Region.ScriptEngine.Common
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namespace OpenSim.Region.ScriptEngine.Common
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@ -4517,8 +4518,17 @@ namespace OpenSim.Region.ScriptEngine.Common
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public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos)
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public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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NotImplemented("llGetParcelPrimOwners");
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LandObject land = (LandObject)World.LandChannel.getLandObject((float)pos.x, (float)pos.y);
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return new LSL_Types.list();
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LSL_Types.list ret = new LSL_Types.list();
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if (land != null)
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{
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foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners())
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{
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ret.Add(d.Key.ToString());
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ret.Add(d.Value);
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}
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}
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return ret;
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}
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}
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public int llGetObjectPrimCount(string object_id)
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public int llGetObjectPrimCount(string object_id)
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