parent
669f553400
commit
68e8f3a160
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@ -1486,6 +1486,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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SetTexture(m_host, texture, face);
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// ScriptSleep(200);
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}
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private void SetTexture(SceneObjectPart part, string texture, int face)
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@ -1530,6 +1531,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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ScaleTexture(m_host, u, v, face);
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// ScriptSleep(200);
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}
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private void ScaleTexture(SceneObjectPart part, double u, double v, int face)
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@ -1565,6 +1567,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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OffsetTexture(m_host, u, v, face);
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// ScriptSleep(200);
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}
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private void OffsetTexture(SceneObjectPart part, double u, double v, int face)
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@ -1600,6 +1603,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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RotateTexture(m_host, rotation, face);
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// ScriptSleep(200);
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}
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private void RotateTexture(SceneObjectPart part, double rotation, int face)
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@ -1651,7 +1655,10 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llSetPos(LSL_Types.Vector3 pos)
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{
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m_host.AddScriptLPS(1);
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SetPos(m_host, pos);
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ScriptSleep(200);
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}
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private void SetPos(SceneObjectPart part, LSL_Types.Vector3 targetPos)
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@ -1701,7 +1708,10 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llSetRot(LSL_Types.Quaternion rot)
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{
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m_host.AddScriptLPS(1);
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SetRot(m_host, rot);
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ScriptSleep(200);
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}
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private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot)
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@ -1980,6 +1990,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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m_host.PreloadSound(sound);
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// ScriptSleep(1000);
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}
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/// <summary>
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@ -2263,24 +2274,28 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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Deprecated("llMakeExplosion");
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// ScriptSleep(100);
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}
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public void llMakeFountain()
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{
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m_host.AddScriptLPS(1);
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Deprecated("llMakeFountain");
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// ScriptSleep(100);
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}
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public void llMakeSmoke()
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{
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m_host.AddScriptLPS(1);
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Deprecated("llMakeSmoke");
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// ScriptSleep(100);
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}
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public void llMakeFire()
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{
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m_host.AddScriptLPS(1);
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Deprecated("llMakeFire");
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// ScriptSleep(100);
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}
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public void llRezAtRoot(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param)
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@ -2337,6 +2352,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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found = true;
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// Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay)
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ScriptSleep((int)((groupmass * velmag) / 10));
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// ScriptSleep(100);
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break;
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}
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}
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@ -2519,6 +2535,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return;
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emailModule.SendEmail(m_host.UUID, address, subject, message);
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// ScriptSleep(20000);
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}
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public void llGetNextEmail(string address, string subject)
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@ -2960,7 +2977,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected);
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parentPrim.GetProperties(client);
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ScriptSleep(500);
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ScriptSleep(1000);
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}
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public void llBreakLink(int linknum)
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@ -3122,6 +3139,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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// destination is an object
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World.MoveTaskInventoryItem(destId, m_host, objId);
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}
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// ScriptSleep(3000);
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}
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public void llRemoveInventory(string name)
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@ -3160,6 +3178,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llRequestAgentData");
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// ScriptSleep(100);
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return String.Empty;
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}
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@ -3193,9 +3212,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_Dataserver.DataserverReply(i.ToString(),
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reply);
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}, false);
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// ScriptSleep(1000);
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return tid.ToString();
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}
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}
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// ScriptSleep(1000);
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return String.Empty;
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}
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@ -4415,6 +4437,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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m_host.AdjustSoundGain(volume);
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// ScriptSleep(100);
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}
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public void llSetSoundQueueing(int queue)
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@ -5018,6 +5041,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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land.ParcelAccessList.Add(entry);
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}
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}
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// ScriptSleep(100);
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}
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public void llSetTouchText(string text)
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@ -5105,6 +5129,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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buts[i] = buttons.Data[i].ToString();
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}
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World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts);
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// ScriptSleep(1000);
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}
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public void llVolumeDetect(int detect)
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@ -5179,6 +5204,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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Deprecated("llRemoteLoadScript");
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// ScriptSleep(3000);
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}
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public void llSetRemoteScriptAccessPin(int pin)
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@ -5229,6 +5255,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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// the rest of the permission checks are done in RezScript, so check the pin there as well
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World.RezScript(srcId, m_host, destId, pin, running, start_param);
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// this will cause the delay even if the script pin or permissions were wrong - seems ok
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ScriptSleep(3000);
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}
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public void llOpenRemoteDataChannel()
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@ -5241,12 +5269,14 @@ namespace OpenSim.Region.ScriptEngine.Common
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object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) };
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m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj);
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}
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// ScriptSleep(1000);
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}
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public string llSendRemoteData(string channel, string dest, int idata, string sdata)
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{
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m_host.AddScriptLPS(1);
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IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
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// ScriptSleep(3000);
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return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString();
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}
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@ -5255,6 +5285,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
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xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata);
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// ScriptSleep(3000);
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}
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public void llCloseRemoteDataChannel(string channel)
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@ -5262,6 +5293,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
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xmlrpcMod.CloseXMLRPCChannel(channel);
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// ScriptSleep(1000);
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}
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public string llMD5String(string src, int nonce)
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@ -5955,6 +5987,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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Deprecated("llXorBase64Strings");
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// ScriptSleep(300);
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}
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public void llRemoteDataSetRegion()
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@ -6003,6 +6036,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return;
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}
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World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url);
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// ScriptSleep(2000);
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}
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public void osSetParcelMediaURL(string url)
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@ -6674,6 +6708,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s);
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// ScriptSleep(200);
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}
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// <summary>
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@ -6994,6 +7029,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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case 5: // DATA_SIM_POS
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if (info == null)
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{
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// ScriptSleep(1000);
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return UUID.Zero.ToString();
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}
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reply = new LSL_Types.Vector3(
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@ -7010,6 +7046,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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case 7: // DATA_SIM_RATING
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if (info == null)
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{
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// ScriptSleep(1000);
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return UUID.Zero.ToString();
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}
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int access = info.RegionSettings.Maturity;
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@ -7024,6 +7061,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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reply = m_ScriptEngine.World.GetSimulatorVersion();
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break;
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default:
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// ScriptSleep(1000);
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return UUID.Zero.ToString(); // Raise no event
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}
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UUID rq = UUID.Random();
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@ -7034,6 +7072,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_ScriptEngine.m_ASYNCLSLCommandManager.
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m_Dataserver.DataserverReply(rq.ToString(), reply);
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// ScriptSleep(1000);
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return tid.ToString();
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}
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catch(Exception e)
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@ -7148,6 +7187,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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UUID avatarId = new UUID(avatar_id);
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m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message,
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url);
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// ScriptSleep(10000);
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}
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public void llParcelMediaCommandList(LSL_Types.list commandList)
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@ -7271,6 +7311,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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// ScriptSleep(2000);
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return list;
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}
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@ -7279,6 +7320,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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Int64 tmp = 0;
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Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp);
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// ScriptSleep(1000);
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return Convert.ToInt32(tmp);
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}
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llSetPrimURL");
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// ScriptSleep(2000);
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}
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public void llRefreshPrimURL()
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llRefreshPrimURL");
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// ScriptSleep(20000);
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}
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public string llEscapeURL(string url)
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@ -7385,6 +7429,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llMapDestination");
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// ScriptSleep(1000);
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}
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public void llAddToLandBanList(string avatar, double hours)
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@ -7403,6 +7448,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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land.ParcelAccessList.Add(entry);
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}
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}
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// ScriptSleep(100);
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}
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public void llRemoveFromLandPassList(string avatar)
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@ -7424,6 +7470,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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}
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// ScriptSleep(100);
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}
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public void llRemoveFromLandBanList(string avatar)
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@ -7445,6 +7492,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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}
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// ScriptSleep(100);
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}
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public void llSetCameraParams(LSL_Types.list rules)
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@ -7652,6 +7700,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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}
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// ScriptSleep(100);
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}
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public void llResetLandPassList()
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@ -7668,6 +7717,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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}
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// ScriptSleep(100);
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}
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public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide)
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@ -7746,6 +7796,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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ret.Add(d.Value);
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}
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}
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// ScriptSleep(2000);
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return ret;
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}
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@ -7842,6 +7893,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return;
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SetTexture(part, texture, face);
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// ScriptSleep(200);
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}
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public string llStringTrim(string src, int type)
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@ -7985,6 +8037,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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return 0;
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}
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// ScriptSleep(100);
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}
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public string llGetNotecardLine(string name, int line)
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@ -8002,10 +8055,12 @@ namespace OpenSim.Region.ScriptEngine.Common
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(line >= 0) &&
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(line < notecardLines.Length))
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{
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// ScriptSleep(100);
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return notecardLines[line];
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}
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else
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{
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// ScriptSleep(100);
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return String.Empty;
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}
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}
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Reference in New Issue