Merge branch 'prephysics_kitty' into prephysics
commit
69476339df
|
@ -89,7 +89,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
|
||||
//Register for local Scene events
|
||||
m_scene.EventManager.OnPostSceneCreation += OnPostSceneCreation;
|
||||
m_scene.EventManager.OnObjectBeingRemovedFromScene += new EventManager.ObjectBeingRemovedFromScene(RegionSyncModule_OnObjectBeingRemovedFromScene);
|
||||
//m_scene.EventManager.OnObjectBeingRemovedFromScene += new EventManager.ObjectBeingRemovedFromScene(RegionSyncModule_OnObjectBeingRemovedFromScene);
|
||||
|
||||
}
|
||||
|
||||
|
@ -1273,7 +1273,8 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
|
|||
/// only be triggered by an object removal that is initiated locally.
|
||||
/// </summary>
|
||||
/// <param name="sog"></param>
|
||||
private void RegionSyncModule_OnObjectBeingRemovedFromScene(SceneObjectGroup sog)
|
||||
//private void RegionSyncModule_OnObjectBeingRemovedFromScene(SceneObjectGroup sog)
|
||||
public void SendDeleteObject(SceneObjectGroup sog)
|
||||
{
|
||||
//m_log.DebugFormat("RegionSyncModule_OnObjectBeingRemovedFromScene called at time {0}:{1}:{2}", DateTime.Now.Minute, DateTime.Now.Second, DateTime.Now.Millisecond);
|
||||
|
||||
|
|
|
@ -63,7 +63,7 @@ namespace OpenSim.Region.Framework.Interfaces
|
|||
//void SendUpdatesToSynchronizeState(List<SceneObjectGroup> sog);
|
||||
void SendSceneUpdates();
|
||||
void SendTerrainUpdates(string lastUpdateActorID);
|
||||
//void SendDeleteObject(SceneObjectGroup sog);
|
||||
void SendDeleteObject(SceneObjectGroup sog);
|
||||
|
||||
//For propogating scene events to other actors
|
||||
void PublishSceneEvent(EventManager.EventNames ev, Object[] evArgs);
|
||||
|
|
|
@ -376,6 +376,17 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
SceneObjectPart part = GetSceneObjectPart(primID);
|
||||
SceneObjectGroup group = part.ParentGroup;
|
||||
|
||||
if (null == group)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[PRIM INVENTORY]: " +
|
||||
"Prim inventory update requested for item ID {0} in prim ID {1} but this prim does not exist",
|
||||
itemID, primID);
|
||||
|
||||
return new ArrayList();
|
||||
}
|
||||
|
||||
if (isScriptRunning)
|
||||
{
|
||||
m_log.Debug("To RemoveScriptInstance");
|
||||
|
@ -385,6 +396,16 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// Retrieve item
|
||||
TaskInventoryItem item = group.GetInventoryItem(part.LocalId, itemID);
|
||||
|
||||
if (null == item)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[PRIM INVENTORY]: Tried to retrieve item ID {0} from prim {1}, {2} for caps script update "
|
||||
+ " but the item does not exist in this inventory",
|
||||
itemID, part.Name, part.UUID);
|
||||
|
||||
return new ArrayList();
|
||||
}
|
||||
|
||||
// Update item with new asset
|
||||
item.AssetID = newAssetID;
|
||||
group.UpdateInventoryItem(item);
|
||||
|
|
|
@ -662,8 +662,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (UnlinkSceneObject(group, false))
|
||||
{
|
||||
//For object removals caused by remote events (by other actors), do not trigger local event ObjectBeingRemovedFromScene
|
||||
//EventManager.TriggerObjectBeingRemovedFromScene(group);
|
||||
EventManager.TriggerObjectBeingRemovedFromScene(group);
|
||||
EventManager.TriggerParcelPrimCountTainted();
|
||||
}
|
||||
|
||||
|
@ -2430,8 +2429,16 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
{
|
||||
part.SyncInfoUpdate();
|
||||
}
|
||||
//end of SYMMETRIC SYNC
|
||||
*
|
||||
* */
|
||||
|
||||
//Propagate the RemovedObject message
|
||||
if (RegionSyncModule != null)
|
||||
{
|
||||
RegionSyncModule.SendDeleteObject(group);
|
||||
}
|
||||
//end of SYMMETRIC SYNC
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -3592,9 +3599,12 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
ForEachClient(delegate(IClientAPI client) { client.SendKillObject(m_regionHandle, localID); });
|
||||
|
||||
//SYMMETRIC SYNC: object remove should be handled through RegionSyncModule
|
||||
// REGION SYNC
|
||||
/*
|
||||
if( IsSyncedServer() )
|
||||
RegionSyncServerModule.DeleteObject(m_regionHandle, localID, part);
|
||||
* */
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
|
@ -1163,7 +1163,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
Scene.RegionSyncServerModule.DeleteObject(part.RegionHandle, part.LocalId, part);
|
||||
//return;
|
||||
}
|
||||
* */
|
||||
* */
|
||||
//end of SYMMETRIC SYNC
|
||||
|
||||
Scene.ForEachScenePresence(delegate(ScenePresence avatar)
|
||||
{
|
||||
|
|
|
@ -539,6 +539,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
//m_inventorySerial += 2;
|
||||
HasInventoryChanged = true;
|
||||
m_part.ParentGroup.HasGroupChanged = true;
|
||||
|
||||
//SYMMETRIC SYNC: add ScheduleFullUpdate to enable synchronization across actors
|
||||
m_part.ScheduleFullUpdate();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Reference in New Issue