minor tweaks to existing comments for IDE goodness
parent
49e2872f9e
commit
696b3f66c4
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@ -496,9 +496,10 @@ namespace OpenSim.Region.Framework.Scenes
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public event AvatarKillData OnAvatarKilled;
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public event AvatarKillData OnAvatarKilled;
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public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar);
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public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar);
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// public delegate void ScriptTimerEvent(uint localID, double timerinterval);
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/*
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public delegate void ScriptTimerEvent(uint localID, double timerinterval);
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// public event ScriptTimerEvent OnScriptTimerEvent;
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public event ScriptTimerEvent OnScriptTimerEvent;
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*/
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public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
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public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
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public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
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public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
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@ -724,7 +725,9 @@ namespace OpenSim.Region.Framework.Scenes
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public UUID sender;
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public UUID sender;
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public UUID receiver;
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public UUID receiver;
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// Always false. The SL protocol sucks.
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/// <summary>
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/// Always false. The SL protocol sucks.
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/// </summary>
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public bool authenticated = false;
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public bool authenticated = false;
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public int amount;
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public int amount;
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