In materials module, if a texture entry somehow has no default entry then don't try to extract materials data rather than throw an exception

bullet-2.82
Justin Clark-Casey (justincc) 2014-06-16 21:47:34 +01:00
parent c5f7184d1b
commit 696df33e5c
1 changed files with 2 additions and 1 deletions

View File

@ -216,7 +216,8 @@ namespace OpenSim.Region.OptionalModules.Materials
GetLegacyStoredMaterialsInPart(part); GetLegacyStoredMaterialsInPart(part);
GetStoredMaterialInFace(part, te.DefaultTexture); if (te.DefaultTexture != null)
GetStoredMaterialInFace(part, te.DefaultTexture);
foreach (Primitive.TextureEntryFace face in te.FaceTextures) foreach (Primitive.TextureEntryFace face in te.FaceTextures)
{ {