removed old debugging code from IM and chat modules
parent
1074e5adc8
commit
696f5e27a9
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@ -167,10 +167,6 @@ namespace OpenSim.Region.Environment.Modules
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if (e.Message.Length > 0)
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if (e.Message.Length > 0)
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{
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{
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m_log.Verbose("CHAT",
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fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " +
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e.Message);
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if (m_irc.Connected)
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if (m_irc.Connected)
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{
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{
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m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message);
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m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message);
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@ -65,9 +65,6 @@ namespace OpenSim.Region.Environment.Modules
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LLUUID imSessionID, uint timestamp, string fromAgentName,
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LLUUID imSessionID, uint timestamp, string fromAgentName,
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string message, byte dialog)
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string message, byte dialog)
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{
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{
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// TODO: Remove after debugging. Privacy implications.
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m_log.Verbose("IM", fromAgentName + ": " + message);
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foreach (Scene m_scene in m_scenes)
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foreach (Scene m_scene in m_scenes)
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{
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{
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if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence)
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if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence)
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