From 698363990b1acc8d700fca3a9c9f834cd35dd486 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 27 Feb 2013 18:19:38 +0100 Subject: [PATCH] Try to update inventory items when there is a valid asset - may fix temp textures --- .../CoreModules/Agent/AssetTransaction/AssetXferUploader.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs index 43b8b4462f..d94ac0561c 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs @@ -391,6 +391,11 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction // m_asset.FullID, item.Name, ourClient.Name); m_Scene.AssetService.Store(m_asset); + if (m_asset.FullID != UUID.Zero) + { + item.AssetID = m_asset.FullID; + m_Scene.InventoryService.UpdateItem(item); + } m_transactions.RemoveXferUploader(m_transactionID); }