minor: Remove unnecessary call to GetAttachments() in AttachmentsModule.UpdateUserInventoryWithAttachment()
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0dce496499
commit
69bc37acd6
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@ -434,8 +434,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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private void UpdateUserInventoryWithAttachment(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool append)
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private void UpdateUserInventoryWithAttachment(IScenePresence sp, SceneObjectGroup group, uint attachmentPt, bool append)
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{
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{
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List<SceneObjectGroup> attachments = sp.GetAttachments(attachmentPt);
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// Add the new attachment to inventory if we don't already have it.
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// Add the new attachment to inventory if we don't already have it.
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UUID newAttachmentItemID = group.FromItemID;
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UUID newAttachmentItemID = group.FromItemID;
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if (newAttachmentItemID == UUID.Zero)
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if (newAttachmentItemID == UUID.Zero)
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