split out UserProfile
parent
ce5e51240f
commit
69d5eb3cb2
|
@ -0,0 +1,99 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
/// <summary>
|
||||
/// Information about a users session
|
||||
/// </summary>
|
||||
public class UserAgentData
|
||||
{
|
||||
/// <summary>
|
||||
/// The UUID of the users avatar (not the agent!)
|
||||
/// </summary>
|
||||
public LLUUID UUID;
|
||||
|
||||
/// <summary>
|
||||
/// The IP address of the user
|
||||
/// </summary>
|
||||
public string agentIP = String.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// The port of the user
|
||||
/// </summary>
|
||||
public uint agentPort;
|
||||
|
||||
/// <summary>
|
||||
/// Is the user online?
|
||||
/// </summary>
|
||||
public bool agentOnline;
|
||||
|
||||
/// <summary>
|
||||
/// The session ID for the user (also the agent ID)
|
||||
/// </summary>
|
||||
public LLUUID sessionID;
|
||||
|
||||
/// <summary>
|
||||
/// The "secure" session ID for the user
|
||||
/// </summary>
|
||||
/// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks>
|
||||
public LLUUID secureSessionID;
|
||||
|
||||
/// <summary>
|
||||
/// The region the user logged into initially
|
||||
/// </summary>
|
||||
public LLUUID regionID;
|
||||
|
||||
/// <summary>
|
||||
/// A unix timestamp from when the user logged in
|
||||
/// </summary>
|
||||
public int loginTime;
|
||||
|
||||
/// <summary>
|
||||
/// When this agent expired and logged out, 0 if still online
|
||||
/// </summary>
|
||||
public int logoutTime;
|
||||
|
||||
/// <summary>
|
||||
/// Current region the user is logged into
|
||||
/// </summary>
|
||||
public LLUUID currentRegion;
|
||||
|
||||
/// <summary>
|
||||
/// Region handle of the current region the user is in
|
||||
/// </summary>
|
||||
public ulong currentHandle;
|
||||
|
||||
/// <summary>
|
||||
/// The position of the user within the region
|
||||
/// </summary>
|
||||
public LLVector3 currentPos;
|
||||
}
|
||||
}
|
|
@ -148,71 +148,4 @@ namespace OpenSim.Framework
|
|||
/// </summary>
|
||||
public UserAgentData currentAgent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Information about a users session
|
||||
/// </summary>
|
||||
public class UserAgentData
|
||||
{
|
||||
/// <summary>
|
||||
/// The UUID of the users avatar (not the agent!)
|
||||
/// </summary>
|
||||
public LLUUID UUID;
|
||||
|
||||
/// <summary>
|
||||
/// The IP address of the user
|
||||
/// </summary>
|
||||
public string agentIP = String.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// The port of the user
|
||||
/// </summary>
|
||||
public uint agentPort;
|
||||
|
||||
/// <summary>
|
||||
/// Is the user online?
|
||||
/// </summary>
|
||||
public bool agentOnline;
|
||||
|
||||
/// <summary>
|
||||
/// The session ID for the user (also the agent ID)
|
||||
/// </summary>
|
||||
public LLUUID sessionID;
|
||||
|
||||
/// <summary>
|
||||
/// The "secure" session ID for the user
|
||||
/// </summary>
|
||||
/// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks>
|
||||
public LLUUID secureSessionID;
|
||||
|
||||
/// <summary>
|
||||
/// The region the user logged into initially
|
||||
/// </summary>
|
||||
public LLUUID regionID;
|
||||
|
||||
/// <summary>
|
||||
/// A unix timestamp from when the user logged in
|
||||
/// </summary>
|
||||
public int loginTime;
|
||||
|
||||
/// <summary>
|
||||
/// When this agent expired and logged out, 0 if still online
|
||||
/// </summary>
|
||||
public int logoutTime;
|
||||
|
||||
/// <summary>
|
||||
/// Current region the user is logged into
|
||||
/// </summary>
|
||||
public LLUUID currentRegion;
|
||||
|
||||
/// <summary>
|
||||
/// Region handle of the current region the user is in
|
||||
/// </summary>
|
||||
public ulong currentHandle;
|
||||
|
||||
/// <summary>
|
||||
/// The position of the user within the region
|
||||
/// </summary>
|
||||
public LLVector3 currentPos;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue