remove diva's inventory cache since it seems to cause mantis 7720, broken items UUID. Guess it doesn't cover all paths
parent
2bd8fb6b5a
commit
6a0465b70a
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@ -898,33 +898,33 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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if (remoteClient.AgentId == oldAgentID
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if (remoteClient.AgentId == oldAgentID
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|| (LibraryService != null
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|| (LibraryService != null
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&& LibraryService.LibraryRootFolder != null
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&& LibraryService.LibraryRootFolder != null
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&& oldAgentID == LibraryService.LibraryRootFolder.Owner))
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&& oldAgentID == LibraryService.LibraryRootFolder.Owner))
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{
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CreateNewInventoryItem(
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remoteClient, item.CreatorId, item.CreatorData, newFolderID,
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newName, item.Description, item.Flags, callbackID, item.AssetID, (sbyte)item.AssetType, (sbyte)item.InvType,
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item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions,
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item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch(), false);
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}
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else
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{
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// If item is transfer or permissions are off or calling agent is allowed to copy item owner's inventory item.
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if (((item.CurrentPermissions & (uint)PermissionMask.Transfer) != 0)
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&& (m_permissions.BypassPermissions()
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|| m_permissions.CanCopyUserInventory(remoteClient.AgentId, oldItemID)))
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{
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{
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CreateNewInventoryItem(
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CreateNewInventoryItem(
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remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Description, item.Flags, callbackID,
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remoteClient, item.CreatorId, item.CreatorData, newFolderID,
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item.AssetID, (sbyte)item.AssetType, (sbyte) item.InvType,
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newName, item.Description, item.Flags, callbackID, item.AssetID, (sbyte)item.AssetType, (sbyte)item.InvType,
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item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions,
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item.BasePermissions, item.CurrentPermissions, item.EveryOnePermissions,
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item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch(), false);
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item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch(), false);
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}
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}
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else
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{
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// If item is transfer or permissions are off or calling agent is allowed to copy item owner's inventory item.
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if (((item.CurrentPermissions & (uint)PermissionMask.Transfer) != 0)
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&& (m_permissions.BypassPermissions()
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|| m_permissions.CanCopyUserInventory(remoteClient.AgentId, oldItemID)))
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{
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CreateNewInventoryItem(
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remoteClient, item.CreatorId, item.CreatorData, newFolderID, newName, item.Description, item.Flags, callbackID,
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item.AssetID, (sbyte)item.AssetType, (sbyte)item.InvType,
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item.NextPermissions, item.NextPermissions, item.EveryOnePermissions & item.NextPermissions,
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item.NextPermissions, item.GroupPermissions, Util.UnixTimeSinceEpoch(), false);
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}
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}
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}
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}
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}
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else
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else
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{
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{
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m_log.ErrorFormat(
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m_log.ErrorFormat(
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"[AGENT INVENTORY]: Could not copy item {0} since asset {1} could not be found",
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"[AGENT INVENTORY]: Could not copy item {0} since asset {1} could not be found",
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@ -33,37 +33,22 @@ using System.Reflection;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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using OpenSim.Server.Base;
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using OpenMetaverse;
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using OpenMetaverse;
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namespace OpenSim.Services.Connectors
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namespace OpenSim.Services.Connectors
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{
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{
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public class XInventoryServicesConnector : BaseServiceConnector, IInventoryService
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public class XInventoryServicesConnector : IInventoryService
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{
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{
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private static readonly ILog m_log =
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private static readonly ILog m_log =
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LogManager.GetLogger(
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Number of requests made to the remote inventory service.
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/// </summary>
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public int RequestsMade { get; private set; }
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private string m_ServerURI = String.Empty;
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private string m_ServerURI = String.Empty;
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/// <summary>
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private object m_Lock = new object();
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/// Timeout for remote requests.
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/// </summary>
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/// <remarks>
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/// In this case, -1 is default timeout (100 seconds), not infinite.
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/// </remarks>
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private int m_requestTimeoutSecs = -1;
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private const double CACHE_EXPIRATION_SECONDS = 20.0;
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private static ExpiringCache<UUID, InventoryItemBase> m_ItemCache = new ExpiringCache<UUID,InventoryItemBase>();
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public XInventoryServicesConnector()
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public XInventoryServicesConnector()
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{
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{
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@ -75,21 +60,20 @@ namespace OpenSim.Services.Connectors
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}
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}
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public XInventoryServicesConnector(IConfigSource source)
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public XInventoryServicesConnector(IConfigSource source)
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: base(source, "InventoryService")
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{
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{
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Initialise(source);
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Initialise(source);
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}
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}
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public virtual void Initialise(IConfigSource source)
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public virtual void Initialise(IConfigSource source)
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{
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{
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IConfig config = source.Configs["InventoryService"];
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IConfig assetConfig = source.Configs["InventoryService"];
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if (config == null)
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if (assetConfig == null)
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{
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{
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m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
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m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
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throw new Exception("Inventory connector init error");
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throw new Exception("Inventory connector init error");
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}
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}
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string serviceURI = config.GetString("InventoryServerURI",
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string serviceURI = assetConfig.GetString("InventoryServerURI",
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String.Empty);
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String.Empty);
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if (serviceURI == String.Empty)
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if (serviceURI == String.Empty)
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@ -98,21 +82,6 @@ namespace OpenSim.Services.Connectors
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throw new Exception("Inventory connector init error");
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throw new Exception("Inventory connector init error");
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}
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}
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m_ServerURI = serviceURI;
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m_ServerURI = serviceURI;
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m_requestTimeoutSecs = config.GetInt("RemoteRequestTimeout", m_requestTimeoutSecs);
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StatsManager.RegisterStat(
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new Stat(
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"RequestsMade",
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"Requests made",
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"Number of requests made to the remove inventory service",
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"requests",
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"inventory",
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serviceURI,
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StatType.Pull,
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MeasuresOfInterest.AverageChangeOverTime,
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s => s.Value = RequestsMade,
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StatVerbosity.Debug));
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}
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}
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private bool CheckReturn(Dictionary<string, object> ret)
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private bool CheckReturn(Dictionary<string, object> ret)
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@ -189,7 +158,7 @@ namespace OpenSim.Services.Connectors
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return BuildFolder((Dictionary<string, object>)ret["folder"]);
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return BuildFolder((Dictionary<string, object>)ret["folder"]);
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}
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}
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public InventoryFolderBase GetFolderForType(UUID principalID, FolderType type)
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public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)
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{
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{
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Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE",
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Dictionary<string,object> ret = MakeRequest("GETFOLDERFORTYPE",
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new Dictionary<string,object> {
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new Dictionary<string,object> {
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@ -208,7 +177,7 @@ namespace OpenSim.Services.Connectors
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InventoryCollection inventory = new InventoryCollection();
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InventoryCollection inventory = new InventoryCollection();
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inventory.Folders = new List<InventoryFolderBase>();
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inventory.Folders = new List<InventoryFolderBase>();
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inventory.Items = new List<InventoryItemBase>();
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inventory.Items = new List<InventoryItemBase>();
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inventory.OwnerID = principalID;
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inventory.UserID = principalID;
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try
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try
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{
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{
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@ -221,17 +190,15 @@ namespace OpenSim.Services.Connectors
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if (!CheckReturn(ret))
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if (!CheckReturn(ret))
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return null;
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return null;
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Dictionary<string,object> folders = ret.ContainsKey("FOLDERS") ?
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Dictionary<string,object> folders =
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(Dictionary<string,object>)ret["FOLDERS"] : null;
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(Dictionary<string,object>)ret["FOLDERS"];
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Dictionary<string,object> items = ret.ContainsKey("ITEMS") ?
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Dictionary<string,object> items =
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(Dictionary<string, object>)ret["ITEMS"] : null;
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(Dictionary<string,object>)ret["ITEMS"];
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if (folders != null)
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foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
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foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
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inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
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inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
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foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
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if (items != null)
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inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
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foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
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inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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@ -241,87 +208,6 @@ namespace OpenSim.Services.Connectors
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return inventory;
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return inventory;
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}
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}
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public virtual InventoryCollection[] GetMultipleFoldersContent(UUID principalID, UUID[] folderIDs)
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{
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InventoryCollection[] inventoryArr = new InventoryCollection[folderIDs.Length];
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// m_log.DebugFormat("[XXX]: In GetMultipleFoldersContent {0}", String.Join(",", folderIDs));
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try
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{
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Dictionary<string, object> resultSet = MakeRequest("GETMULTIPLEFOLDERSCONTENT",
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new Dictionary<string, object> {
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{ "PRINCIPAL", principalID.ToString() },
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{ "FOLDERS", String.Join(",", folderIDs) },
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{ "COUNT", folderIDs.Length.ToString() }
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});
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if (!CheckReturn(resultSet))
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return null;
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int i = 0;
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foreach (KeyValuePair<string, object> kvp in resultSet)
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{
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InventoryCollection inventory = new InventoryCollection();
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if (kvp.Key.StartsWith("F_"))
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{
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UUID fid = UUID.Zero;
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if (UUID.TryParse(kvp.Key.Substring(2), out fid) && fid == folderIDs[i])
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{
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inventory.Folders = new List<InventoryFolderBase>();
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inventory.Items = new List<InventoryItemBase>();
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Dictionary<string, object> ret = (Dictionary<string, object>)kvp.Value;
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if (ret.ContainsKey("FID"))
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{
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if (!UUID.TryParse(ret["FID"].ToString(), out inventory.FolderID))
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m_log.WarnFormat("[XINVENTORY SERVICES CONNECTOR]: Could not parse folder id {0}", ret["FID"].ToString());
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}
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else
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m_log.WarnFormat("[XINVENTORY SERVICES CONNECTOR]: FID key not present in response");
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inventory.Version = -1;
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if (ret.ContainsKey("VERSION"))
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Int32.TryParse(ret["VERSION"].ToString(), out inventory.Version);
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if (ret.ContainsKey("OWNER"))
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UUID.TryParse(ret["OWNER"].ToString(), out inventory.OwnerID);
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//m_log.DebugFormat("[XXX]: Received {0} ({1}) {2} {3}", inventory.FolderID, fid, inventory.Version, inventory.OwnerID);
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Dictionary<string, object> folders =
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(Dictionary<string, object>)ret["FOLDERS"];
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Dictionary<string, object> items =
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(Dictionary<string, object>)ret["ITEMS"];
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foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
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{
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inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
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}
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foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
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{
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inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
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}
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inventoryArr[i] = inventory;
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}
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else
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{
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m_log.WarnFormat("[XINVENTORY SERVICES CONNECTOR]: Folder id does not match. Expected {0} got {1}",
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folderIDs[i], fid);
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m_log.WarnFormat("[XINVENTORY SERVICES CONNECTOR]: {0} {1}", String.Join(",", folderIDs), String.Join(",", resultSet.Keys));
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}
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i += 1;
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}
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}
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}
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catch (Exception e)
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{
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m_log.WarnFormat("[XINVENTORY SERVICES CONNECTOR]: Exception in GetMultipleFoldersContent: {0}", e.Message);
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}
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return inventoryArr;
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}
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public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
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public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
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{
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{
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Dictionary<string,object> ret = MakeRequest("GETFOLDERITEMS",
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Dictionary<string,object> ret = MakeRequest("GETFOLDERITEMS",
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@ -411,13 +297,9 @@ namespace OpenSim.Services.Connectors
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public bool AddItem(InventoryItemBase item)
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public bool AddItem(InventoryItemBase item)
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{
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{
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if (item.Description == null)
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item.Description = String.Empty;
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if (item.CreatorData == null)
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if (item.CreatorData == null)
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item.CreatorData = String.Empty;
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item.CreatorData = String.Empty;
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if (item.CreatorId == null)
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Dictionary<string,object> ret = MakeRequest("ADDITEM",
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item.CreatorId = String.Empty;
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Dictionary<string, object> ret = MakeRequest("ADDITEM",
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new Dictionary<string,object> {
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new Dictionary<string,object> {
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{ "AssetID", item.AssetID.ToString() },
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{ "AssetID", item.AssetID.ToString() },
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{ "AssetType", item.AssetType.ToString() },
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{ "AssetType", item.AssetType.ToString() },
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@ -516,10 +398,6 @@ namespace OpenSim.Services.Connectors
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public InventoryItemBase GetItem(InventoryItemBase item)
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public InventoryItemBase GetItem(InventoryItemBase item)
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{
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{
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InventoryItemBase retrieved = null;
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if (m_ItemCache.TryGetValue(item.ID, out retrieved))
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return retrieved;
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try
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try
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{
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{
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Dictionary<string, object> ret = MakeRequest("GETITEM",
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Dictionary<string, object> ret = MakeRequest("GETITEM",
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@ -530,78 +408,14 @@ namespace OpenSim.Services.Connectors
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if (!CheckReturn(ret))
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if (!CheckReturn(ret))
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return null;
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return null;
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retrieved = BuildItem((Dictionary<string, object>)ret["item"]);
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return BuildItem((Dictionary<string, object>)ret["item"]);
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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m_log.Error("[XINVENTORY SERVICES CONNECTOR]: Exception in GetItem: ", e);
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m_log.Error("[XINVENTORY SERVICES CONNECTOR]: Exception in GetItem: ", e);
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}
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}
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m_ItemCache.AddOrUpdate(item.ID, retrieved, CACHE_EXPIRATION_SECONDS);
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return null;
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return retrieved;
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}
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public virtual InventoryItemBase[] GetMultipleItems(UUID principalID, UUID[] itemIDs)
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{
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//m_log.DebugFormat("[XXX]: In GetMultipleItems {0}", String.Join(",", itemIDs));
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InventoryItemBase[] itemArr = new InventoryItemBase[itemIDs.Length];
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// Try to get them from the cache
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List<UUID> pending = new List<UUID>();
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InventoryItemBase item = null;
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int i = 0;
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foreach (UUID id in itemIDs)
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{
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if (m_ItemCache.TryGetValue(id, out item))
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itemArr[i++] = item;
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else
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pending.Add(id);
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}
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if (pending.Count == 0) // we're done, everything was in the cache
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return itemArr;
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try
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{
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Dictionary<string, object> resultSet = MakeRequest("GETMULTIPLEITEMS",
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new Dictionary<string, object> {
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{ "PRINCIPAL", principalID.ToString() },
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{ "ITEMS", String.Join(",", pending.ToArray()) },
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{ "COUNT", pending.Count.ToString() }
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});
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|
||||||
if (!CheckReturn(resultSet))
|
|
||||||
{
|
|
||||||
if (i == 0)
|
|
||||||
return null;
|
|
||||||
else
|
|
||||||
return itemArr;
|
|
||||||
}
|
|
||||||
|
|
||||||
// carry over index i where we left above
|
|
||||||
foreach (KeyValuePair<string, object> kvp in resultSet)
|
|
||||||
{
|
|
||||||
InventoryCollection inventory = new InventoryCollection();
|
|
||||||
if (kvp.Key.StartsWith("item_"))
|
|
||||||
{
|
|
||||||
if (kvp.Value is Dictionary<string, object>)
|
|
||||||
{
|
|
||||||
item = BuildItem((Dictionary<string, object>)kvp.Value);
|
|
||||||
m_ItemCache.AddOrUpdate(item.ID, item, CACHE_EXPIRATION_SECONDS);
|
|
||||||
itemArr[i++] = item;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
itemArr[i++] = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
m_log.WarnFormat("[XINVENTORY SERVICES CONNECTOR]: Exception in GetMultipleItems: {0}", e.Message);
|
|
||||||
}
|
|
||||||
|
|
||||||
return itemArr;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||||
|
@ -670,6 +484,45 @@ namespace OpenSim.Services.Connectors
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public InventoryCollection GetUserInventory(UUID principalID)
|
||||||
|
{
|
||||||
|
InventoryCollection inventory = new InventoryCollection();
|
||||||
|
inventory.Folders = new List<InventoryFolderBase>();
|
||||||
|
inventory.Items = new List<InventoryItemBase>();
|
||||||
|
inventory.UserID = principalID;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Dictionary<string, object> ret = MakeRequest("GETUSERINVENTORY",
|
||||||
|
new Dictionary<string, object> {
|
||||||
|
{ "PRINCIPAL", principalID.ToString() }
|
||||||
|
});
|
||||||
|
|
||||||
|
if (!CheckReturn(ret))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
Dictionary<string, object> folders =
|
||||||
|
(Dictionary<string, object>)ret["FOLDERS"];
|
||||||
|
Dictionary<string, object> items =
|
||||||
|
(Dictionary<string, object>)ret["ITEMS"];
|
||||||
|
|
||||||
|
foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
|
||||||
|
inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
|
||||||
|
foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
|
||||||
|
inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
m_log.Error("[XINVENTORY SERVICES CONNECTOR]: Exception in GetUserInventory: ", e);
|
||||||
|
}
|
||||||
|
|
||||||
|
return inventory;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GetUserInventory(UUID principalID, InventoryReceiptCallback callback)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
public bool HasInventoryForUser(UUID principalID)
|
public bool HasInventoryForUser(UUID principalID)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
|
@ -680,19 +533,13 @@ namespace OpenSim.Services.Connectors
|
||||||
private Dictionary<string,object> MakeRequest(string method,
|
private Dictionary<string,object> MakeRequest(string method,
|
||||||
Dictionary<string,object> sendData)
|
Dictionary<string,object> sendData)
|
||||||
{
|
{
|
||||||
// Add "METHOD" as the first key in the dictionary. This ensures that it will be
|
sendData["METHOD"] = method;
|
||||||
// visible even when using partial logging ("debug http all 5").
|
|
||||||
Dictionary<string, object> temp = sendData;
|
|
||||||
sendData = new Dictionary<string,object>{ { "METHOD", method } };
|
|
||||||
foreach (KeyValuePair<string, object> kvp in temp)
|
|
||||||
sendData.Add(kvp.Key, kvp.Value);
|
|
||||||
|
|
||||||
RequestsMade++;
|
string reply = string.Empty;
|
||||||
|
lock (m_Lock)
|
||||||
string reply
|
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||||
= SynchronousRestFormsRequester.MakeRequest(
|
m_ServerURI + "/xinventory",
|
||||||
"POST", m_ServerURI + "/xinventory",
|
ServerUtils.BuildQueryString(sendData));
|
||||||
ServerUtils.BuildQueryString(sendData), m_requestTimeoutSecs, m_Auth);
|
|
||||||
|
|
||||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
|
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
|
||||||
reply);
|
reply);
|
||||||
|
|
Loading…
Reference in New Issue