Correct nomenclature for LLSD messages. LL sure suck
parent
0c2537bb24
commit
6a0be97974
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@ -1553,11 +1553,11 @@ namespace OpenSim.Region.CoreModules.World.Land
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land_update.ObscureMusic = properties.ObscureMusic;
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land_update.ObscureMedia = properties.ObscureMedia;
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if (args.ContainsKey("SeeAVs"))
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if (args.ContainsKey("see_avs"))
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{
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land_update.SeeAVs = args["SeeAVs"].AsBoolean();
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land_update.AnyAVSounds = args["AnyAVSounds"].AsBoolean();
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land_update.GroupAVSounds = args["GroupAVSounds"].AsBoolean();
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land_update.SeeAVs = args["see_avs"].AsBoolean();
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land_update.AnyAVSounds = args["any_av_sounds"].AsBoolean();
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land_update.GroupAVSounds = args["group_av_sounds"].AsBoolean();
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}
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else
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{
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