Thank you very much daTwitch for your first contribution to the C# simulator.
This is the beginnings of support for storage of region owner in the MySQLManager table and the use of "owner_uuid".ThreadPoolClientBranch
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f26cdfd057
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6a1d9e8da1
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@ -331,6 +331,20 @@ namespace OpenSim.Framework.Data.MySQL
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{
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retval.regionMapTextureID = LLUUID.Zero;
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}
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// Added by daTwitch
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to supply a value from the region table to the caller of 'readSimRow()'
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// for the UUID of the region's owner (master avatar)
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//
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retval.owner_uuid = (string) reader["owner_uuid"];
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//
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// end of daTwitch's mods to this file
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}
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else
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{
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@ -625,18 +639,32 @@ namespace OpenSim.Framework.Data.MySQL
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sql += "regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
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sql +=
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"serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
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// Added by daTwitch
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to implement the commit of a supplied value
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// server for the UUID of the region's owner (master avatar). It consists of the addition of the column and value to the relevant sql,
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// as well as the related parameterization
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sql +=
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"regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort) VALUES ";
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"regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid) VALUES ";
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// daTwitch
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sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, ";
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sql +=
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"?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, ";
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sql +=
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"?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort)";
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"?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort, ?owner_uuid)";
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// daTwitch
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if (GRID_ONLY_UPDATE_NECESSARY_DATA)
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{
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sql += "ON DUPLICATE KEY UPDATE serverIP = ?serverIP, serverPort = ?serverPort, serverURI = ?serverURI;";
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sql += "ON DUPLICATE KEY UPDATE serverIP = ?serverIP, serverPort = ?serverPort, serverURI = ?serverURI, owner_uuid - ?owner_uuid;";
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// daTwitch
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}
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else
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{
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@ -671,6 +699,9 @@ namespace OpenSim.Framework.Data.MySQL
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parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToString();
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parameters["?serverHttpPort"] = regiondata.httpPort.ToString();
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parameters["?serverRemotingPort"] = regiondata.remotingPort.ToString();
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parameters["?owner_uuid"] = regiondata.owner_uuid.ToString();
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// daTwitch
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bool returnval = false;
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try
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@ -694,4 +725,4 @@ namespace OpenSim.Framework.Data.MySQL
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return returnval;
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}
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}
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}
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}
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@ -282,6 +282,19 @@ namespace OpenSim.Grid.GridServer
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TheSim.regionLocZ = 0;
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TheSim.regionMapTextureID = new LLUUID((string)requestData["map-image-id"]);
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// Added by daTwitch
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to receive a value from the region's xml file by way of
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// OSG1GridServices for the region's owner
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//
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TheSim.owner_uuid = (string)requestData["master_avatar_uuid"];
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// end of daTwitch's mods to this file
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try
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{
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TheSim.regionRecvKey = (string)requestData["recvkey"];
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@ -110,6 +110,21 @@ namespace OpenSim.Region.Communications.OGS1
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GridParams["remoting_port"] = NetworkServersInfo.RemotingListenerPort.ToString();
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GridParams["map-image-id"] = regionInfo.EstateSettings.terrainImageID.ToString();
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// Added by daTwitch
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// part of an initial brutish effort to provide accurate information (as per the xml region spec)
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// wrt the ownership of a given region
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// the (very bad) assumption is that this value is being read and handled inconsistently or
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// not at all. Current strategy is to put the code in place to support the validity of this information
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// and to roll forward debugging any issues from that point
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//
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// this particular section of the mod attempts to supply a value from the region's xml file to the grid
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// server for the UUID of the region's owner (master avatar)
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//
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GridParams["master_avatar_uuid"] = regionInfo.MasterAvatarAssignedUUID.ToString();
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// end of daTwitch's addition to this file
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// Package into an XMLRPC Request
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ArrayList SendParams = new ArrayList();
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SendParams.Add(GridParams);
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@ -1297,4 +1312,4 @@ namespace OpenSim.Region.Communications.OGS1
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}
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}
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}
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}
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