* Removed AssetHttpServer, using BaseHttpServer instead
* Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodiesSugilite
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309
OpenSim.sln
309
OpenSim.sln
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@ -53,200 +53,117 @@ EndProject
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{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{90620634-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{90620634-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
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Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB52B7E7-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{36B72A9B-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{FD2D303D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{FD2D303D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C74E4A30-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{2CC71860-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2CC71860-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{586E2916-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{586E2916-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BFB5D807-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{4806E378-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{DCBA491C-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{241A8CDD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
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{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
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{241A8CDD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
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{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
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{98C7B681-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{98C7B681-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{15B4FEF3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F4FF31EB-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{90620634-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A6D191D8-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A4691E59-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{43DB702D-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{477B9270-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{C9E0F891-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{24B12448-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
|
|
@ -42,48 +42,56 @@ namespace OpenSim.Framework.Servers
|
|||
{
|
||||
protected Thread m_workerThread;
|
||||
protected HttpListener m_httpListener;
|
||||
protected Dictionary<string, RestMethodEntry> m_restHandlers = new Dictionary<string, RestMethodEntry>();
|
||||
//protected Dictionary<string, RestMethodEntry> m_restHandlers = new Dictionary<string, RestMethodEntry>();
|
||||
protected Dictionary<string, XmlRpcMethod> m_rpcHandlers = new Dictionary<string, XmlRpcMethod>();
|
||||
protected Dictionary<string, IStreamHandler> m_streamHandlers = new Dictionary<string, IStreamHandler>();
|
||||
protected int m_port;
|
||||
protected bool firstcaps = true;
|
||||
protected bool m_firstcaps = true;
|
||||
|
||||
public BaseHttpServer(int port)
|
||||
{
|
||||
m_port = port;
|
||||
}
|
||||
|
||||
public void AddStreamHandler( string path, IStreamHandler handler)
|
||||
public void AddStreamHandler( IStreamHandler handler)
|
||||
{
|
||||
string handlerKey = handler.HttpMethod + ":" + path;
|
||||
string httpMethod = handler.HttpMethod;
|
||||
string path = handler.Path;
|
||||
|
||||
string handlerKey = GetHandlerKey(httpMethod, path);
|
||||
m_streamHandlers.Add(handlerKey, handler);
|
||||
}
|
||||
|
||||
public bool AddRestHandler(string method, string path, RestMethod handler)
|
||||
private static string GetHandlerKey(string httpMethod, string path)
|
||||
{
|
||||
//Console.WriteLine("adding new REST handler for path " + path);
|
||||
string methodKey = String.Format("{0}: {1}", method, path);
|
||||
|
||||
if (!this.m_restHandlers.ContainsKey(methodKey))
|
||||
{
|
||||
this.m_restHandlers.Add(methodKey, new RestMethodEntry(path, handler));
|
||||
return true;
|
||||
}
|
||||
|
||||
//must already have a handler for that path so return false
|
||||
return false;
|
||||
return httpMethod + ":" + path;
|
||||
}
|
||||
|
||||
public bool RemoveRestHandler(string method, string path)
|
||||
{
|
||||
string methodKey = String.Format("{0}: {1}", method, path);
|
||||
if (this.m_restHandlers.ContainsKey(methodKey))
|
||||
{
|
||||
this.m_restHandlers.Remove(methodKey);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
//public bool AddRestHandler(string method, string path, RestMethod handler)
|
||||
//{
|
||||
// //Console.WriteLine("adding new REST handler for path " + path);
|
||||
// string methodKey = String.Format("{0}: {1}", method, path);
|
||||
|
||||
// if (!this.m_restHandlers.ContainsKey(methodKey))
|
||||
// {
|
||||
// this.m_restHandlers.Add(methodKey, new RestMethodEntry(path, handler));
|
||||
// return true;
|
||||
// }
|
||||
|
||||
// //must already have a handler for that path so return false
|
||||
// return false;
|
||||
//}
|
||||
|
||||
//public bool RemoveRestHandler(string method, string path)
|
||||
//{
|
||||
// string methodKey = String.Format("{0}: {1}", method, path);
|
||||
// if (this.m_restHandlers.ContainsKey(methodKey))
|
||||
// {
|
||||
// this.m_restHandlers.Remove(methodKey);
|
||||
// return true;
|
||||
// }
|
||||
// return false;
|
||||
//}
|
||||
|
||||
public bool AddXmlRPCHandler(string method, XmlRpcMethod handler)
|
||||
{
|
||||
|
@ -119,40 +127,40 @@ namespace OpenSim.Framework.Servers
|
|||
return XmlRpcResponseSerializer.Singleton.Serialize(response);
|
||||
}
|
||||
|
||||
protected virtual string ParseREST(string request, string path, string method)
|
||||
{
|
||||
string response;
|
||||
//protected virtual string ParseREST(string request, string path, string method)
|
||||
//{
|
||||
// string response;
|
||||
|
||||
string requestKey = String.Format("{0}: {1}", method, path);
|
||||
// string requestKey = String.Format("{0}: {1}", method, path);
|
||||
|
||||
string bestMatch = String.Empty;
|
||||
foreach (string currentKey in m_restHandlers.Keys)
|
||||
{
|
||||
if (requestKey.StartsWith(currentKey))
|
||||
{
|
||||
if (currentKey.Length > bestMatch.Length)
|
||||
{
|
||||
bestMatch = currentKey;
|
||||
}
|
||||
}
|
||||
}
|
||||
// string bestMatch = String.Empty;
|
||||
// foreach (string currentKey in m_restHandlers.Keys)
|
||||
// {
|
||||
// if (requestKey.StartsWith(currentKey))
|
||||
// {
|
||||
// if (currentKey.Length > bestMatch.Length)
|
||||
// {
|
||||
// bestMatch = currentKey;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
RestMethodEntry restMethodEntry;
|
||||
if (m_restHandlers.TryGetValue(bestMatch, out restMethodEntry))
|
||||
{
|
||||
RestMethod restMethod = restMethodEntry.RestMethod;
|
||||
// RestMethodEntry restMethodEntry;
|
||||
// if (m_restHandlers.TryGetValue(bestMatch, out restMethodEntry))
|
||||
// {
|
||||
// RestMethod restMethod = restMethodEntry.RestMethod;
|
||||
|
||||
string param = path.Substring(restMethodEntry.Path.Length);
|
||||
response = restMethod(request, path, param);
|
||||
// string param = path.Substring(restMethodEntry.Path.Length);
|
||||
// response = restMethod(request, path, param);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
response = String.Empty;
|
||||
}
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// response = String.Empty;
|
||||
// }
|
||||
|
||||
return response;
|
||||
}
|
||||
// return response;
|
||||
//}
|
||||
|
||||
|
||||
protected virtual string ParseXMLRPC(string requestBody)
|
||||
|
@ -179,13 +187,13 @@ namespace OpenSim.Framework.Servers
|
|||
response.SendChunked = false;
|
||||
|
||||
string path = request.RawUrl;
|
||||
string handlerKey = request.HttpMethod + ":" + path;
|
||||
string handlerKey = GetHandlerKey( request.HttpMethod, path );
|
||||
|
||||
IStreamHandler streamHandler;
|
||||
|
||||
if (TryGetStreamHandler( handlerKey, out streamHandler))
|
||||
{
|
||||
byte[] buffer = streamHandler.Handle(path, request.InputStream );
|
||||
byte[] buffer = streamHandler.Handle(path, request.InputStream);
|
||||
request.InputStream.Close();
|
||||
|
||||
response.ContentType = streamHandler.ContentType;
|
||||
|
@ -253,25 +261,25 @@ namespace OpenSim.Framework.Servers
|
|||
response.AddHeader("Content-type", "text/xml");
|
||||
break;
|
||||
|
||||
case "application/xml":
|
||||
case "application/octet-stream":
|
||||
// probably LLSD we hope, otherwise it should be ignored by the parser
|
||||
// responseString = ParseLLSDXML(requestBody);
|
||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
response.AddHeader("Content-type", "application/xml");
|
||||
break;
|
||||
//case "application/xml":
|
||||
//case "application/octet-stream":
|
||||
// // probably LLSD we hope, otherwise it should be ignored by the parser
|
||||
// // responseString = ParseLLSDXML(requestBody);
|
||||
// responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
// response.AddHeader("Content-type", "application/xml");
|
||||
// break;
|
||||
|
||||
case "application/x-www-form-urlencoded":
|
||||
// a form data POST so send to the REST parser
|
||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
response.AddHeader("Content-type", "text/html");
|
||||
break;
|
||||
//case "application/x-www-form-urlencoded":
|
||||
// // a form data POST so send to the REST parser
|
||||
// responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
// response.AddHeader("Content-type", "text/html");
|
||||
// break;
|
||||
|
||||
case null:
|
||||
// must be REST or invalid crap, so pass to the REST parser
|
||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
response.AddHeader("Content-type", "text/html");
|
||||
break;
|
||||
//case null:
|
||||
// // must be REST or invalid crap, so pass to the REST parser
|
||||
// responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
// response.AddHeader("Content-type", "text/html");
|
||||
// break;
|
||||
|
||||
}
|
||||
|
||||
|
@ -318,5 +326,10 @@ namespace OpenSim.Framework.Servers
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
public void RemoveStreamHandler(string httpMethod, string path)
|
||||
{
|
||||
m_streamHandlers.Remove(GetHandlerKey(httpMethod, path));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,40 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public abstract class BaseStreamHandler : IStreamHandler
|
||||
{
|
||||
public string ContentType
|
||||
{
|
||||
get { return "application/xml"; }
|
||||
}
|
||||
|
||||
private string m_httpMethod;
|
||||
public string HttpMethod
|
||||
{
|
||||
get { return m_httpMethod; }
|
||||
}
|
||||
|
||||
private string m_path;
|
||||
public string Path
|
||||
{
|
||||
get { return m_path; }
|
||||
}
|
||||
|
||||
protected string GetParam( string path )
|
||||
{
|
||||
return path.Substring( m_path.Length );
|
||||
}
|
||||
|
||||
public abstract byte[] Handle(string path, Stream request);
|
||||
|
||||
protected BaseStreamHandler(string path, string httpMethod )
|
||||
{
|
||||
m_httpMethod = httpMethod;
|
||||
m_path = path;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -15,5 +15,8 @@ namespace OpenSim.Framework.Servers
|
|||
|
||||
// Return required http method
|
||||
string HttpMethod { get;}
|
||||
|
||||
// Return path
|
||||
string Path { get; }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -93,6 +93,9 @@
|
|||
<Compile Include="BaseHttpServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="BaseStreamHandler.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="CheckSumServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="BaseHttpServer.cs" />
|
||||
<include name="BaseStreamHandler.cs" />
|
||||
<include name="CheckSumServer.cs" />
|
||||
<include name="ILlsdMethodHandler.cs" />
|
||||
<include name="IStreamHandler.cs" />
|
||||
|
|
|
@ -5,41 +5,27 @@ using System.IO;
|
|||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public class RestStreamHandler : IStreamHandler
|
||||
public class RestStreamHandler : BaseStreamHandler
|
||||
{
|
||||
RestMethod m_restMethod;
|
||||
|
||||
private string m_contentType;
|
||||
public string ContentType
|
||||
{
|
||||
get { return m_contentType; }
|
||||
}
|
||||
|
||||
private string m_httpMethod;
|
||||
public string HttpMethod
|
||||
{
|
||||
get { return m_httpMethod; }
|
||||
}
|
||||
|
||||
|
||||
public byte[] Handle(string path, Stream request )
|
||||
override public byte[] Handle(string path, Stream request )
|
||||
{
|
||||
Encoding encoding = Encoding.UTF8;
|
||||
StreamReader reader = new StreamReader(request, encoding);
|
||||
StreamReader streamReader = new StreamReader(request, encoding);
|
||||
|
||||
string requestBody = reader.ReadToEnd();
|
||||
reader.Close();
|
||||
string requestBody = streamReader.ReadToEnd();
|
||||
streamReader.Close();
|
||||
|
||||
string responseString = m_restMethod(requestBody, path, m_httpMethod);
|
||||
string param = GetParam(path);
|
||||
string responseString = m_restMethod(requestBody, path, param );
|
||||
|
||||
return Encoding.UTF8.GetBytes(responseString);
|
||||
}
|
||||
|
||||
public RestStreamHandler(RestMethod restMethod, string httpMethod, string contentType)
|
||||
public RestStreamHandler(string httpMethod, string path, RestMethod restMethod) : base( path, httpMethod )
|
||||
{
|
||||
m_restMethod = restMethod;
|
||||
m_httpMethod = httpMethod;
|
||||
m_contentType = contentType;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,125 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Grid.AssetServer
|
||||
{
|
||||
/// <summary>
|
||||
/// An HTTP server for sending assets
|
||||
/// </summary>
|
||||
public class AssetHttpServer :BaseHttpServer
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates the new asset server
|
||||
/// </summary>
|
||||
/// <param name="port">Port to initalise on</param>
|
||||
public AssetHttpServer(int port)
|
||||
: base(port)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles an HTTP request
|
||||
/// </summary>
|
||||
/// <param name="stateinfo">HTTP State Info</param>
|
||||
public override void HandleRequest(Object stateinfo)
|
||||
{
|
||||
try
|
||||
{
|
||||
HttpListenerContext context = (HttpListenerContext)stateinfo;
|
||||
|
||||
HttpListenerRequest request = context.Request;
|
||||
HttpListenerResponse response = context.Response;
|
||||
|
||||
response.KeepAlive = false;
|
||||
response.SendChunked = false;
|
||||
|
||||
Stream body = request.InputStream;
|
||||
Encoding encoding = Encoding.UTF8;
|
||||
StreamReader reader = new StreamReader(body, encoding);
|
||||
|
||||
string requestBody = reader.ReadToEnd();
|
||||
body.Close();
|
||||
reader.Close();
|
||||
|
||||
//Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType);
|
||||
//Console.WriteLine(requestBody);
|
||||
|
||||
string responseString = "";
|
||||
switch (request.ContentType)
|
||||
{
|
||||
case "text/xml":
|
||||
// must be XML-RPC, so pass to the XML-RPC parser
|
||||
|
||||
responseString = ParseXMLRPC(requestBody);
|
||||
responseString = Regex.Replace(responseString, "utf-16", "utf-8");
|
||||
|
||||
response.AddHeader("Content-type", "text/xml");
|
||||
break;
|
||||
|
||||
case "application/xml":
|
||||
// probably LLSD we hope, otherwise it should be ignored by the parser
|
||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
response.AddHeader("Content-type", "application/xml");
|
||||
break;
|
||||
|
||||
case "application/x-www-form-urlencoded":
|
||||
// a form data POST so send to the REST parser
|
||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
response.AddHeader("Content-type", "text/plain");
|
||||
break;
|
||||
|
||||
case null:
|
||||
// must be REST or invalid crap, so pass to the REST parser
|
||||
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
|
||||
response.AddHeader("Content-type", "text/plain");
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||
byte[] buffer = Windows1252Encoding.GetBytes(responseString);
|
||||
Stream output = response.OutputStream;
|
||||
response.SendChunked = false;
|
||||
response.ContentLength64 = buffer.Length;
|
||||
output.Write(buffer, 0, buffer.Length);
|
||||
output.Close();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine(e.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -33,13 +33,14 @@ using Db4objects.Db4o;
|
|||
using libsecondlife;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Grid.AssetServer
|
||||
{
|
||||
/// <summary>
|
||||
/// An asset server
|
||||
/// </summary>
|
||||
public class OpenAsset_Main : conscmd_callback
|
||||
public class OpenAsset_Main : conscmd_callback
|
||||
{
|
||||
private IObjectContainer db;
|
||||
|
||||
|
@ -76,58 +77,60 @@ namespace OpenSim.Grid.AssetServer
|
|||
|
||||
public void Startup()
|
||||
{
|
||||
m_console.Verbose( "Main.cs:Startup() - Setting up asset DB");
|
||||
m_console.Verbose("Main.cs:Startup() - Setting up asset DB");
|
||||
setupDB();
|
||||
|
||||
m_console.Verbose( "Main.cs:Startup() - Starting HTTP process");
|
||||
AssetHttpServer httpServer = new AssetHttpServer(8003);
|
||||
m_console.Verbose("Main.cs:Startup() - Starting HTTP process");
|
||||
BaseHttpServer httpServer = new BaseHttpServer(8003);
|
||||
|
||||
httpServer.AddStreamHandler( new GetAssetStreamHandler(this));
|
||||
httpServer.AddStreamHandler(new PostAssetStreamHandler( this ));
|
||||
|
||||
httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
|
||||
httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod);
|
||||
//httpServer.AddRestHandler("GET", "/assets/", this.assetGetMethod);
|
||||
//httpServer.AddRestHandler("POST", "/assets/", this.assetPostMethod);
|
||||
|
||||
httpServer.Start();
|
||||
|
||||
}
|
||||
|
||||
public string assetPostMethod(string requestBody, string path, string param)
|
||||
{
|
||||
AssetBase asset = new AssetBase();
|
||||
asset.Name = "";
|
||||
asset.FullID = new LLUUID(param);
|
||||
Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||
byte[] buffer = Windows1252Encoding.GetBytes(requestBody);
|
||||
asset.Data = buffer;
|
||||
AssetStorage store = new AssetStorage();
|
||||
store.Data = asset.Data;
|
||||
store.Name = asset.Name;
|
||||
store.UUID = asset.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
return "";
|
||||
}
|
||||
//public string AssetPostMethod(string requestBody, string path, string param)
|
||||
//{
|
||||
// AssetBase asset = new AssetBase();
|
||||
// asset.Name = "";
|
||||
// asset.FullID = new LLUUID(param);
|
||||
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||
// byte[] buffer = Windows1252Encoding.GetBytes(requestBody);
|
||||
// asset.Data = buffer;
|
||||
// AssetStorage store = new AssetStorage();
|
||||
// store.Data = asset.Data;
|
||||
// store.Name = asset.Name;
|
||||
// store.UUID = asset.FullID;
|
||||
// db.Set(store);
|
||||
// db.Commit();
|
||||
// return "";
|
||||
//}
|
||||
|
||||
public string assetGetMethod(string request, string path, string param)
|
||||
{
|
||||
Console.WriteLine("got a request " + param);
|
||||
byte[] assetdata = getAssetData(new LLUUID(param), false);
|
||||
if (assetdata != null)
|
||||
{
|
||||
Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||
string ret = Windows1252Encoding.GetString(assetdata);
|
||||
//string ret = System.Text.Encoding.Unicode.GetString(assetdata);
|
||||
//public string AssetGetMethod(string request, string path, string param)
|
||||
//{
|
||||
// Console.WriteLine("got a request " + param);
|
||||
// byte[] assetdata = GetAssetData(new LLUUID(param), false);
|
||||
// if (assetdata != null)
|
||||
// {
|
||||
// Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
|
||||
// string ret = Windows1252Encoding.GetString(assetdata);
|
||||
// //string ret = System.Text.Encoding.Unicode.GetString(assetdata);
|
||||
|
||||
return ret;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
return "";
|
||||
}
|
||||
// return ret;
|
||||
|
||||
}
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// return "";
|
||||
// }
|
||||
|
||||
public byte[] getAssetData(LLUUID assetID, bool isTexture)
|
||||
//}
|
||||
|
||||
public byte[] GetAssetData(LLUUID assetID, bool isTexture)
|
||||
{
|
||||
bool found = false;
|
||||
AssetStorage foundAsset = null;
|
||||
|
@ -155,7 +158,7 @@ namespace OpenSim.Grid.AssetServer
|
|||
try
|
||||
{
|
||||
db = Db4oFactory.OpenFile("assets.yap");
|
||||
MainLog.Instance.Verbose( "Main.cs:setupDB() - creation");
|
||||
MainLog.Instance.Verbose("Main.cs:setupDB() - creation");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -305,6 +308,21 @@ namespace OpenSim.Grid.AssetServer
|
|||
return config;
|
||||
}*/
|
||||
|
||||
public void CreateAsset(LLUUID assetId, byte[] assetData)
|
||||
{
|
||||
AssetBase asset = new AssetBase();
|
||||
asset.Name = "";
|
||||
asset.FullID = assetId;
|
||||
asset.Data = assetData;
|
||||
|
||||
AssetStorage store = new AssetStorage();
|
||||
store.Data = asset.Data;
|
||||
store.Name = asset.Name;
|
||||
store.UUID = asset.FullID;
|
||||
db.Set(store);
|
||||
db.Commit();
|
||||
}
|
||||
|
||||
public void RunCmd(string cmd, string[] cmdparams)
|
||||
{
|
||||
switch (cmd)
|
||||
|
@ -324,4 +342,65 @@ namespace OpenSim.Grid.AssetServer
|
|||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class GetAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
OpenAsset_Main m_assetManager;
|
||||
|
||||
override public byte[] Handle(string path, Stream request)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
|
||||
byte[] assetdata = m_assetManager.GetAssetData(new LLUUID(param), false);
|
||||
if (assetdata != null)
|
||||
{
|
||||
return assetdata;
|
||||
}
|
||||
else
|
||||
{
|
||||
return new byte[]{};
|
||||
}
|
||||
}
|
||||
|
||||
public GetAssetStreamHandler(OpenAsset_Main assetManager):base( "/assets/", "GET")
|
||||
{
|
||||
m_assetManager = assetManager;
|
||||
}
|
||||
}
|
||||
|
||||
public class PostAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
OpenAsset_Main m_assetManager;
|
||||
|
||||
override public byte[] Handle(string path, Stream request)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
LLUUID assetId = new LLUUID(param);
|
||||
byte[] txBuffer = new byte[4096];
|
||||
|
||||
using( BinaryReader binReader = new BinaryReader( request ) )
|
||||
{
|
||||
using (MemoryStream memoryStream = new MemoryStream(4096))
|
||||
{
|
||||
int count;
|
||||
while ((count = binReader.Read(txBuffer, 0, 4096)) > 0)
|
||||
{
|
||||
memoryStream.Write(txBuffer, 0, count);
|
||||
}
|
||||
|
||||
byte[] assetData = memoryStream.ToArray();
|
||||
|
||||
m_assetManager.CreateAsset(assetId, assetData);
|
||||
}
|
||||
}
|
||||
|
||||
return new byte[]{};
|
||||
}
|
||||
|
||||
public PostAssetStreamHandler( OpenAsset_Main assetManager )
|
||||
: base("/assets/", "POST")
|
||||
{
|
||||
m_assetManager = assetManager;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -98,9 +98,6 @@
|
|||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AssetHttpServer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Main.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
|
|
@ -11,7 +11,6 @@
|
|||
<resources prefix="OpenSim.Grid.AssetServer" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AssetHttpServer.cs" />
|
||||
<include name="Main.cs" />
|
||||
<include name="Properties/AssemblyInfo.cs" />
|
||||
</sources>
|
||||
|
|
|
@ -127,25 +127,16 @@ namespace OpenSim.Grid.GridServer
|
|||
httpServer.AddXmlRPCHandler("simulator_login", m_gridManager.XmlRpcSimulatorLoginMethod);
|
||||
httpServer.AddXmlRPCHandler("map_block", m_gridManager.XmlRpcMapBlockMethod);
|
||||
|
||||
httpServer.AddRestHandler("GET", "/sims/", m_gridManager.RestGetSimMethod);
|
||||
httpServer.AddRestHandler("POST", "/sims/", m_gridManager.RestSetSimMethod);
|
||||
httpServer.AddRestHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod);
|
||||
httpServer.AddRestHandler("POST", "/regions/", m_gridManager.RestSetRegionMethod);
|
||||
httpServer.AddStreamHandler(new RestStreamHandler("GET", "/sims/", m_gridManager.RestGetSimMethod ));
|
||||
httpServer.AddStreamHandler(new RestStreamHandler("POST", "/sims/", m_gridManager.RestSetSimMethod ));
|
||||
|
||||
httpServer.AddStreamHandler( new RestStreamHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod ));
|
||||
httpServer.AddStreamHandler( new RestStreamHandler("POST","/regions/", m_gridManager.RestSetRegionMethod ));
|
||||
|
||||
// lbsa71 : This code snippet taken from old http server.
|
||||
// I have no idea what this was supposed to do - looks like an infinite recursion to me.
|
||||
// case "regions":
|
||||
//// DIRTY HACK ALERT
|
||||
//Console.Notice("/regions/ accessed");
|
||||
//TheSim = OpenGrid_Main.thegrid._regionmanager.GetProfileByHandle((ulong)Convert.ToUInt64(rest_params[1]));
|
||||
//respstring = ParseREST("/regions/" + rest_params[1], requestBody, HTTPmethod);
|
||||
//break;
|
||||
|
||||
// lbsa71 : I guess these were never used?
|
||||
//Listener.Prefixes.Add("http://+:8001/gods/");
|
||||
//Listener.Prefixes.Add("http://+:8001/highestuuid/");
|
||||
//Listener.Prefixes.Add("http://+:8001/uuidblocks/");
|
||||
//httpServer.AddRestHandler("GET", "/sims/", m_gridManager.RestGetSimMethod);
|
||||
//httpServer.AddRestHandler("POST", "/sims/", m_gridManager.RestSetSimMethod);
|
||||
//httpServer.AddRestHandler("GET", "/regions/", m_gridManager.RestGetRegionMethod);
|
||||
//httpServer.AddRestHandler("POST", "/regions/", m_gridManager.RestSetRegionMethod);
|
||||
|
||||
httpServer.Start();
|
||||
|
||||
|
|
|
@ -105,8 +105,8 @@ namespace OpenSim.Grid.UserServer
|
|||
httpServer.AddXmlRPCHandler("get_user_by_name", m_userManager.XmlRPCGetUserMethodName);
|
||||
httpServer.AddXmlRPCHandler("get_user_by_uuid", m_userManager.XmlRPCGetUserMethodUUID);
|
||||
|
||||
httpServer.AddRestHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod);
|
||||
|
||||
httpServer.AddStreamHandler( new RestStreamHandler("DELETE", "/usersessions/", m_userManager.RestDeleteUserSessionMethod ));
|
||||
|
||||
httpServer.Start();
|
||||
m_console.Status("Userserver 0.3 - Startup complete");
|
||||
}
|
||||
|
|
|
@ -44,6 +44,7 @@ using OpenSim.Region.ClientStack;
|
|||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Region.Communications.OGS1;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
|
@ -51,7 +52,7 @@ namespace OpenSim
|
|||
public class OpenSimMain : RegionApplicationBase, conscmd_callback
|
||||
{
|
||||
protected CommunicationsManager commsManager;
|
||||
// private CheckSumServer checkServer;
|
||||
// private CheckSumServer checkServer;
|
||||
|
||||
private bool m_silent;
|
||||
private string m_logFilename = "region-console-" + Guid.NewGuid().ToString() + ".log";
|
||||
|
@ -84,10 +85,10 @@ namespace OpenSim
|
|||
m_log = new LogBase(m_logFilename, "Region", this, m_silent);
|
||||
MainLog.Instance = m_log;
|
||||
|
||||
m_log.Verbose( "Main.cs:Startup() - Loading configuration");
|
||||
m_log.Verbose("Main.cs:Startup() - Loading configuration");
|
||||
this.serversData.InitConfig(this.m_sandbox, this.localConfig);
|
||||
this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
|
||||
|
||||
|
||||
ScenePresence.LoadTextureFile("avatar-texture.dat");
|
||||
|
||||
ClientView.TerrainManager = new TerrainManager(new SecondLife());
|
||||
|
@ -95,8 +96,8 @@ namespace OpenSim
|
|||
if (m_sandbox)
|
||||
{
|
||||
this.SetupLocalGridServers();
|
||||
// this.checkServer = new CheckSumServer(12036);
|
||||
// this.checkServer.ServerListener();
|
||||
// this.checkServer = new CheckSumServer(12036);
|
||||
// this.checkServer.ServerListener();
|
||||
this.commsManager = new CommunicationsLocal(this.serversData);
|
||||
}
|
||||
else
|
||||
|
@ -114,7 +115,7 @@ namespace OpenSim
|
|||
|
||||
this.SetupWorld();
|
||||
|
||||
m_log.Verbose( "Main.cs:Startup() - Initialising HTTP server");
|
||||
m_log.Verbose("Main.cs:Startup() - Initialising HTTP server");
|
||||
|
||||
|
||||
|
||||
|
@ -124,7 +125,7 @@ namespace OpenSim
|
|||
}
|
||||
|
||||
//Start http server
|
||||
m_log.Verbose( "Main.cs:Startup() - Starting HTTP server");
|
||||
m_log.Verbose("Main.cs:Startup() - Starting HTTP server");
|
||||
httpServer.Start();
|
||||
|
||||
// Start UDP servers
|
||||
|
@ -145,7 +146,7 @@ namespace OpenSim
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error( e.Message + "\nSorry, could not setup local cache");
|
||||
m_log.Error(e.Message + "\nSorry, could not setup local cache");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
|
@ -160,7 +161,7 @@ namespace OpenSim
|
|||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error( e.Message + "\nSorry, could not setup remote cache");
|
||||
m_log.Error(e.Message + "\nSorry, could not setup remote cache");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
}
|
||||
|
@ -226,7 +227,7 @@ namespace OpenSim
|
|||
LocalWorld.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
|
||||
LocalWorld.LoadWorldMap();
|
||||
|
||||
m_log.Verbose( "Main.cs:Startup() - Starting up messaging system");
|
||||
m_log.Verbose("Main.cs:Startup() - Starting up messaging system");
|
||||
LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine);
|
||||
LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
|
||||
LocalWorld.LoadPrimsFromStorage();
|
||||
|
@ -244,21 +245,36 @@ namespace OpenSim
|
|||
}
|
||||
}
|
||||
|
||||
private class SimStatusHandler : IStreamHandler
|
||||
{
|
||||
public byte[] Handle(string path, Stream request)
|
||||
{
|
||||
return Encoding.UTF8.GetBytes("OK");
|
||||
}
|
||||
|
||||
public string ContentType
|
||||
{
|
||||
get { return "text/plain"; }
|
||||
}
|
||||
|
||||
public string HttpMethod
|
||||
{
|
||||
get { return "GET"; }
|
||||
}
|
||||
|
||||
public string Path
|
||||
{
|
||||
get { return "/simstatus/"; }
|
||||
}
|
||||
}
|
||||
|
||||
protected override void SetupHttpListener()
|
||||
{
|
||||
httpServer = new BaseHttpServer(this.serversData.HttpListenerPort); //regionData[0].IPListenPort);
|
||||
|
||||
if (!this.m_sandbox)
|
||||
{
|
||||
|
||||
// we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server
|
||||
|
||||
|
||||
httpServer.AddRestHandler("GET", "/simstatus/",
|
||||
delegate(string request, string path, string param)
|
||||
{
|
||||
return "OK";
|
||||
});
|
||||
httpServer.AddStreamHandler( new SimStatusHandler() );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -340,7 +356,7 @@ namespace OpenSim
|
|||
switch (attri)
|
||||
{
|
||||
default:
|
||||
m_log.Warn( "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating");
|
||||
m_log.Warn("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating");
|
||||
Environment.Exit(1);
|
||||
break;
|
||||
|
||||
|
@ -376,11 +392,11 @@ namespace OpenSim
|
|||
/// </summary>
|
||||
public virtual void Shutdown()
|
||||
{
|
||||
m_log.Verbose( "Main.cs:Shutdown() - Closing all threads");
|
||||
m_log.Verbose( "Main.cs:Shutdown() - Killing listener thread");
|
||||
m_log.Verbose( "Main.cs:Shutdown() - Killing clients");
|
||||
m_log.Verbose("Main.cs:Shutdown() - Closing all threads");
|
||||
m_log.Verbose("Main.cs:Shutdown() - Killing listener thread");
|
||||
m_log.Verbose("Main.cs:Shutdown() - Killing clients");
|
||||
// IMPLEMENT THIS
|
||||
m_log.Verbose( "Main.cs:Shutdown() - Closing console and terminating");
|
||||
m_log.Verbose("Main.cs:Shutdown() - Closing console and terminating");
|
||||
for (int i = 0; i < m_localWorld.Count; i++)
|
||||
{
|
||||
((Scene)m_localWorld[i]).Close();
|
||||
|
@ -400,8 +416,8 @@ namespace OpenSim
|
|||
switch (command)
|
||||
{
|
||||
case "help":
|
||||
m_log.Error( "show users - show info about connected users");
|
||||
m_log.Error( "shutdown - disconnect all clients and shutdown");
|
||||
m_log.Error("show users - show info about connected users");
|
||||
m_log.Error("shutdown - disconnect all clients and shutdown");
|
||||
break;
|
||||
|
||||
case "show":
|
||||
|
@ -415,7 +431,7 @@ namespace OpenSim
|
|||
string result = "";
|
||||
for (int i = 0; i < m_localWorld.Count; i++)
|
||||
{
|
||||
if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result,m_localWorld[i].RegionInfo.RegionName))
|
||||
if (!((Scene)m_localWorld[i]).Terrain.RunTerrainCmd(cmdparams, ref result, m_localWorld[i].RegionInfo.RegionName))
|
||||
{
|
||||
m_log.Error(result);
|
||||
}
|
||||
|
@ -427,7 +443,7 @@ namespace OpenSim
|
|||
break;
|
||||
|
||||
default:
|
||||
m_log.Error( "Unknown command");
|
||||
m_log.Error("Unknown command");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -441,22 +457,22 @@ namespace OpenSim
|
|||
switch (ShowWhat)
|
||||
{
|
||||
case "uptime":
|
||||
m_log.Error( "OpenSim has been running since " + startuptime.ToString());
|
||||
m_log.Error( "That is " + (DateTime.Now - startuptime).ToString());
|
||||
m_log.Error("OpenSim has been running since " + startuptime.ToString());
|
||||
m_log.Error("That is " + (DateTime.Now - startuptime).ToString());
|
||||
break;
|
||||
case "users":
|
||||
ScenePresence TempAv;
|
||||
m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP","World"));
|
||||
m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World"));
|
||||
for (int i = 0; i < m_localWorld.Count; i++)
|
||||
{
|
||||
foreach (libsecondlife.LLUUID UUID in ((Scene)m_localWorld[i]).Entities.Keys)
|
||||
{
|
||||
if (((Scene)m_localWorld[i]).Entities[UUID].ToString() == "OpenSim.world.Avatar")
|
||||
{
|
||||
TempAv = (ScenePresence)((Scene)m_localWorld[i]).Entities[UUID];
|
||||
m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localWorld[i]).RegionInfo.RegionName);
|
||||
}
|
||||
}
|
||||
foreach (libsecondlife.LLUUID UUID in ((Scene)m_localWorld[i]).Entities.Keys)
|
||||
{
|
||||
if (((Scene)m_localWorld[i]).Entities[UUID].ToString() == "OpenSim.world.Avatar")
|
||||
{
|
||||
TempAv = (ScenePresence)((Scene)m_localWorld[i]).Entities[UUID];
|
||||
m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localWorld[i]).RegionInfo.RegionName);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -82,7 +82,7 @@ namespace OpenSim.Region.Capabilities
|
|||
private void AddCapsHandler( BaseHttpServer httpListener, string path, RestMethod restMethod )
|
||||
{
|
||||
string capsBase = "/CAPS/" + m_capsObjectPath;
|
||||
httpListener.AddStreamHandler(capsBase + path, new RestStreamHandler(restMethod, "POST", "application/xml"));
|
||||
httpListener.AddStreamHandler(new RestStreamHandler("POST", capsBase + path, restMethod));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -211,9 +211,11 @@ namespace OpenSim.Region.Capabilities
|
|||
string res = "";
|
||||
LLUUID newAsset = LLUUID.Random();
|
||||
LLUUID newInvItem = LLUUID.Random();
|
||||
string uploaderPath = m_capsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||
AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener);
|
||||
httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps);
|
||||
|
||||
AddCapsHandler( httpListener, uploaderPath, uploader.uploaderCaps);
|
||||
|
||||
string uploaderURL = "http://" + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + "/CAPS/" + uploaderPath;
|
||||
//Console.WriteLine("uploader url is " + uploaderURL);
|
||||
res += "<llsd><map>";
|
||||
|
@ -269,7 +271,8 @@ namespace OpenSim.Region.Capabilities
|
|||
res += "</map></llsd>";
|
||||
|
||||
// Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated());
|
||||
httpListener.RemoveRestHandler("POST", "/CAPS/" + uploaderPath);
|
||||
httpListener.RemoveStreamHandler("POST", "/CAPS/" + uploaderPath);
|
||||
|
||||
if (OnUpLoad != null)
|
||||
{
|
||||
OnUpLoad(newAssetID, inv, data);
|
||||
|
|
Loading…
Reference in New Issue