Started redoing HGInventoryBroker for XInventory and with multi-protocol in mind. Unfinished.
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using Nini.Config;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors;
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using OpenMetaverse;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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{
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public class HGInventoryBroker2 : BaseInventoryConnector, INonSharedRegionModule, IInventoryService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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private static bool m_Initialized = false;
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private static bool m_Enabled = false;
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private static IInventoryService m_LocalGridInventoryService;
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private static ISessionAuthInventoryService m_HGService; // obsolete
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private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
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private Scene m_Scene;
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private IUserAccountService m_UserAccountService;
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public string Name
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{
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get { return "HGInventoryBroker2"; }
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}
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public void Initialise(IConfigSource source)
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{
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if (!m_Initialized)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("InventoryServices", "");
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if (name == Name)
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{
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IConfig inventoryConfig = source.Configs["InventoryService"];
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if (inventoryConfig == null)
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{
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m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
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return;
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}
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string localDll = inventoryConfig.GetString("LocalGridInventoryService",
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String.Empty);
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string HGDll = inventoryConfig.GetString("HypergridInventoryService",
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String.Empty);
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if (localDll == String.Empty)
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{
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m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
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//return;
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throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
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}
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if (HGDll == String.Empty)
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{
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m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
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//return;
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throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
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}
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Object[] args = new Object[] { source };
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m_LocalGridInventoryService =
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ServerUtils.LoadPlugin<IInventoryService>(localDll,
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args);
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m_HGService =
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ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll,
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args);
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if (m_LocalGridInventoryService == null)
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{
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m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
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return;
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}
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if (m_HGService == null)
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{
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m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service");
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return;
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}
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Init(source);
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m_Enabled = true;
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m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
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}
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}
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m_Initialized = true;
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}
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_Scene = scene;
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m_UserAccountService = m_Scene.UserAccountService;
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scene.RegisterModuleInterface<IInventoryService>(this);
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m_cache.AddRegion(scene);
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_cache.RemoveRegion(scene);
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
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}
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#region IInventoryService
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public override bool CreateUserInventory(UUID userID)
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{
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return m_LocalGridInventoryService.CreateUserInventory(userID);
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}
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public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
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{
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return m_LocalGridInventoryService.GetInventorySkeleton(userId);
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}
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public override InventoryCollection GetUserInventory(UUID userID)
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{
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return null;
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}
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public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
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{
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}
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// Inherited. See base
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//public override InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
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//{
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// if (IsLocalGridUser(userID))
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// return m_GridService.GetFolderForType(userID, type);
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// else
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// {
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// UUID sessionID = GetSessionID(userID);
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// string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
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// // !!!!!!
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// return null;
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// //return m_HGService.GetFolderForType(uri, sessionID, type);
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// }
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//}
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public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
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{
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m_log.Debug("[HGInventory]: GetFolderContent " + folderID);
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string url = string.Empty;
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string invURL = m_cache.GetInventoryServiceURL(userID);
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if (invURL == null) // not there, forward to local inventory connector to resolve
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return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
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IInventoryService connector = GetConnector(url);
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return connector.GetFolderContent(userID, folderID);
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//if (StringToUrlAndUserID(id, out url, out userID))
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//{
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// ISessionAuthInventoryService connector = GetConnector(url);
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// return connector.GetFolderContent(userID, folderID, sessionID);
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//}
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//return null;
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//////////
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//string uri = string.Empty;
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//if (!IsForeignUser(userID, out uri))
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// return m_GridService.GetFolderContent(userID, folderID);
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//else
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//{
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// UUID sessionID = GetSessionID(userID);
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// uri = uri + "/" + userID.ToString();
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// return m_HGService.GetFolderContent(uri, folderID, sessionID);
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//}
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}
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public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
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{
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string uri = string.Empty;
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if (!IsForeignUser(userID, out uri))
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{
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// This is not pretty, but it will have to do for now
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if (m_LocalGridInventoryService is BaseInventoryConnector)
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{
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to RemoteInventoryServiceConnector module");
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return ((BaseInventoryConnector)m_LocalGridInventoryService).GetSystemFolders(userID);
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}
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else
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{
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to GetSystemFoldersLocal");
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return GetSystemFoldersLocal(userID);
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}
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}
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else
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{
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UUID sessionID = GetSessionID(userID);
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uri = uri + "/" + userID.ToString();
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return m_HGService.GetSystemFolders(uri, sessionID);
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}
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}
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private Dictionary<AssetType, InventoryFolderBase> GetSystemFoldersLocal(UUID userID)
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{
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InventoryFolderBase root = m_LocalGridInventoryService.GetRootFolder(userID);
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if (root != null)
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{
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InventoryCollection content = m_LocalGridInventoryService.GetFolderContent(userID, root.ID);
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if (content != null)
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{
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Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
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foreach (InventoryFolderBase folder in content.Folders)
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{
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//m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scanning folder type {0}", (AssetType)folder.Type);
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if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
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folders[(AssetType)folder.Type] = folder;
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}
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// Put the root folder there, as type Folder
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folders[AssetType.Folder] = root;
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: System folders count for {0}: {1}", userID, folders.Count);
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return folders;
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}
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder content not found for {0}", userID);
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}
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder not found for {0}", userID);
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return new Dictionary<AssetType, InventoryFolderBase>();
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}
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public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
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{
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string uri = string.Empty;
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if (!IsForeignUser(userID, out uri))
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return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
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else
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{
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UUID sessionID = GetSessionID(userID);
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uri = uri + "/" + userID.ToString();
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return m_HGService.GetFolderItems(uri, folderID, sessionID);
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}
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}
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public override bool AddFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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return m_LocalGridInventoryService.AddFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.AddFolder(uri, folder, sessionID);
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}
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}
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public override bool UpdateFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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return m_LocalGridInventoryService.UpdateFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.UpdateFolder(uri, folder, sessionID);
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}
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}
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public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
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{
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if (folderIDs == null)
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return false;
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if (folderIDs.Count == 0)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(ownerID, out uri))
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return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
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else
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{
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UUID sessionID = GetSessionID(ownerID);
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uri = uri + "/" + ownerID.ToString();
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return m_HGService.DeleteFolders(uri, folderIDs, sessionID);
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}
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}
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public override bool MoveFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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return m_LocalGridInventoryService.MoveFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.MoveFolder(uri, folder, sessionID);
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}
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}
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public override bool PurgeFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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return m_LocalGridInventoryService.PurgeFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.PurgeFolder(uri, folder, sessionID);
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}
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}
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// public bool AddItem(InventoryItemBase item) inherited
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// Uses AddItemPlain
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protected override bool AddItemPlain(InventoryItemBase item)
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{
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if (item == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(item.Owner, out uri))
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{
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return m_LocalGridInventoryService.AddItem(item);
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}
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else
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{
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UUID sessionID = GetSessionID(item.Owner);
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uri = uri + "/" + item.Owner.ToString();
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return m_HGService.AddItem(uri, item, sessionID);
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}
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}
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public override bool UpdateItem(InventoryItemBase item)
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{
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if (item == null)
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return false;
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string uri = string.Empty;
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if (!IsForeignUser(item.Owner, out uri))
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return m_LocalGridInventoryService.UpdateItem(item);
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else
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{
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UUID sessionID = GetSessionID(item.Owner);
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uri = uri + "/" + item.Owner.ToString();
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return m_HGService.UpdateItem(uri, item, sessionID);
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}
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}
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public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
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{
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if (items == null)
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return false;
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if (items.Count == 0)
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return true;
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string uri = string.Empty;
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if (!IsForeignUser(ownerID, out uri))
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return m_LocalGridInventoryService.MoveItems(ownerID, items);
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else
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{
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UUID sessionID = GetSessionID(ownerID);
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uri = uri + "/" + ownerID.ToString();
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return m_HGService.MoveItems(uri, items, sessionID);
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}
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}
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public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
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{
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
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if (itemIDs == null)
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return false;
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if (itemIDs.Count == 0)
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return true;
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string uri = string.Empty;
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if (!IsForeignUser(ownerID, out uri))
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return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
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else
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{
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UUID sessionID = GetSessionID(ownerID);
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uri = uri + "/" + ownerID.ToString();
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return m_HGService.DeleteItems(uri, itemIDs, sessionID);
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}
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}
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public override InventoryItemBase GetItem(InventoryItemBase item)
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{
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if (item == null)
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return null;
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m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetItem {0} for user {1}", item.ID, item.Owner);
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string uri = string.Empty;
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if (!IsForeignUser(item.Owner, out uri))
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return m_LocalGridInventoryService.GetItem(item);
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else
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{
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UUID sessionID = GetSessionID(item.Owner);
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uri = uri + "/" + item.Owner.ToString();
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return m_HGService.QueryItem(uri, item, sessionID);
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}
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}
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public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
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{
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if (folder == null)
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return null;
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string uri = string.Empty;
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if (!IsForeignUser(folder.Owner, out uri))
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return m_LocalGridInventoryService.GetFolder(folder);
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else
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{
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UUID sessionID = GetSessionID(folder.Owner);
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uri = uri + "/" + folder.Owner.ToString();
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return m_HGService.QueryFolder(uri, folder, sessionID);
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}
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}
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public override bool HasInventoryForUser(UUID userID)
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{
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return false;
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}
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public override List<InventoryItemBase> GetActiveGestures(UUID userId)
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{
|
||||
return new List<InventoryItemBase>();
|
||||
}
|
||||
|
||||
public override int GetAssetPermissions(UUID userID, UUID assetID)
|
||||
{
|
||||
string uri = string.Empty;
|
||||
if (!IsForeignUser(userID, out uri))
|
||||
return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
|
||||
else
|
||||
{
|
||||
UUID sessionID = GetSessionID(userID);
|
||||
uri = uri + "/" + userID.ToString();
|
||||
return m_HGService.GetAssetPermissions(uri, assetID, sessionID);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private IInventoryService GetConnector(string url)
|
||||
{
|
||||
IInventoryService connector = null;
|
||||
lock (m_connectors)
|
||||
{
|
||||
if (m_connectors.ContainsKey(url))
|
||||
{
|
||||
connector = m_connectors[url];
|
||||
}
|
||||
else
|
||||
{
|
||||
// We're instantiating this class explicitly, but this won't
|
||||
// work in general, because the remote grid may be running
|
||||
// an inventory server that has a different protocol.
|
||||
// Eventually we will want a piece of protocol asking
|
||||
// the remote server about its kind. Definitely cool thing to do!
|
||||
connector = new RemoteXInventoryServicesConnector(url);
|
||||
m_connectors.Add(url, connector);
|
||||
}
|
||||
}
|
||||
return connector;
|
||||
}
|
||||
|
||||
|
||||
private UUID GetSessionID(UUID userID)
|
||||
{
|
||||
ScenePresence sp = null;
|
||||
if (m_Scene.TryGetScenePresence(userID, out sp))
|
||||
{
|
||||
return sp.ControllingClient.SessionId;
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scene presence for {0} not found", userID);
|
||||
return UUID.Zero;
|
||||
}
|
||||
|
||||
private bool IsForeignUser(UUID userID, out string inventoryURL)
|
||||
{
|
||||
inventoryURL = string.Empty;
|
||||
UserAccount account = null;
|
||||
if (m_Scene.UserAccountService != null)
|
||||
account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, userID);
|
||||
|
||||
if (account == null) // foreign user
|
||||
{
|
||||
ScenePresence sp = null;
|
||||
m_Scene.TryGetScenePresence(userID, out sp);
|
||||
if (sp != null)
|
||||
{
|
||||
AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
|
||||
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
|
||||
{
|
||||
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
|
||||
inventoryURL = inventoryURL.Trim(new char[] { '/' });
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -51,6 +51,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
// The cache proper
|
||||
protected Dictionary<UUID, Dictionary<AssetType, InventoryFolderBase>> m_InventoryCache;
|
||||
|
||||
// A cache of userIDs --> ServiceURLs, for HGBroker only
|
||||
protected Dictionary<UUID, string> m_InventoryURLs;
|
||||
|
||||
public virtual void Init(IConfigSource source, BaseInventoryConnector connector)
|
||||
{
|
||||
m_Scenes = new List<Scene>();
|
||||
|
@ -89,8 +92,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
|
||||
// If not, go get them and place them in the cache
|
||||
Dictionary<AssetType, InventoryFolderBase> folders = CacheSystemFolders(presence.UUID);
|
||||
CacheInventoryServiceURL(presence.Scene, presence.UUID);
|
||||
|
||||
m_log.DebugFormat("[INVENTORY CACHE]: OnMakeRootAgent in {0}, fetched system folders for {1} {2}: count {3}",
|
||||
presence.Scene.RegionInfo.RegionName, presence.Firstname, presence.Lastname, folders.Count);
|
||||
|
||||
}
|
||||
|
||||
void OnClientClosed(UUID clientID, Scene scene)
|
||||
|
@ -113,6 +119,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
"[INVENTORY CACHE]: OnClientClosed in {0}, user {1} out of sim. Dropping system folders",
|
||||
scene.RegionInfo.RegionName, clientID);
|
||||
DropCachedSystemFolders(clientID);
|
||||
DropInventoryServiceURL(clientID);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -174,5 +181,49 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
|
||||
/// and sticks it in the cache
|
||||
/// </summary>
|
||||
/// <param name="userID"></param>
|
||||
private void CacheInventoryServiceURL(Scene scene, UUID userID)
|
||||
{
|
||||
if (scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, userID) == null)
|
||||
{
|
||||
// The user does not have a local account; let's cache its service URL
|
||||
string inventoryURL = string.Empty;
|
||||
ScenePresence sp = null;
|
||||
scene.TryGetScenePresence(userID, out sp);
|
||||
if (sp != null)
|
||||
{
|
||||
AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
|
||||
if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
|
||||
{
|
||||
inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
|
||||
if (inventoryURL != null && inventoryURL != string.Empty)
|
||||
{
|
||||
inventoryURL = inventoryURL.Trim(new char[] { '/' });
|
||||
m_InventoryURLs.Add(userID, inventoryURL);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DropInventoryServiceURL(UUID userID)
|
||||
{
|
||||
lock (m_InventoryURLs)
|
||||
if (m_InventoryURLs.ContainsKey(userID))
|
||||
m_InventoryURLs.Remove(userID);
|
||||
}
|
||||
|
||||
public string GetInventoryServiceURL(UUID userID)
|
||||
{
|
||||
if (m_InventoryURLs.ContainsKey(userID))
|
||||
return m_InventoryURLs[userID];
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,6 +65,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
|
|||
{
|
||||
}
|
||||
|
||||
public RemoteXInventoryServicesConnector(string url)
|
||||
{
|
||||
m_RemoteConnector = new XInventoryServicesConnector(url);
|
||||
}
|
||||
|
||||
public RemoteXInventoryServicesConnector(IConfigSource source)
|
||||
{
|
||||
Init(source);
|
||||
|
|
|
@ -184,7 +184,7 @@ namespace OpenSim.Services.InventoryService
|
|||
|
||||
foreach (XInventoryFolder x in allFolders)
|
||||
{
|
||||
m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to skeleton", x.folderName);
|
||||
//m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to skeleton", x.folderName);
|
||||
folders.Add(ConvertToOpenSim(x));
|
||||
}
|
||||
|
||||
|
@ -233,7 +233,7 @@ namespace OpenSim.Services.InventoryService
|
|||
|
||||
foreach (XInventoryFolder x in folders)
|
||||
{
|
||||
m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to response", x.folderName);
|
||||
//m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to response", x.folderName);
|
||||
inventory.Folders.Add(ConvertToOpenSim(x));
|
||||
}
|
||||
|
||||
|
@ -243,7 +243,7 @@ namespace OpenSim.Services.InventoryService
|
|||
|
||||
foreach (XInventoryItem i in items)
|
||||
{
|
||||
m_log.DebugFormat("[XINVENTORY]: Adding item {0} to response", i.inventoryName);
|
||||
//m_log.DebugFormat("[XINVENTORY]: Adding item {0} to response", i.inventoryName);
|
||||
inventory.Items.Add(ConvertToOpenSim(i));
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue