Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.viewer-2-initial-appearance
parent
f1151f20dc
commit
6a9ae9e7cb
|
@ -1090,7 +1090,7 @@ namespace OpenSim.Data.MySQL
|
|||
|
||||
// depending on the MySQL connector version, CHAR(36) may be already converted to Guid!
|
||||
prim.UUID = DBGuid.FromDB(row["UUID"]);
|
||||
prim.CreatorID = DBGuid.FromDB(row["CreatorID"]);
|
||||
prim.CreatorIdentification = (string)row["CreatorID"];
|
||||
prim.OwnerID = DBGuid.FromDB(row["OwnerID"]);
|
||||
prim.GroupID = DBGuid.FromDB(row["GroupID"]);
|
||||
prim.LastOwnerID = DBGuid.FromDB(row["LastOwnerID"]);
|
||||
|
@ -1453,7 +1453,7 @@ namespace OpenSim.Data.MySQL
|
|||
cmd.Parameters.AddWithValue("TouchName", prim.TouchName);
|
||||
// permissions
|
||||
cmd.Parameters.AddWithValue("ObjectFlags", (uint)prim.Flags);
|
||||
cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString());
|
||||
cmd.Parameters.AddWithValue("CreatorID", prim.CreatorIdentification.ToString());
|
||||
cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString());
|
||||
cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString());
|
||||
cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString());
|
||||
|
|
|
@ -817,3 +817,11 @@ ALTER TABLE `land` ADD COLUMN `MediaLoop` BOOLEAN NOT NULL DEFAULT FALSE;
|
|||
ALTER TABLE `land` ADD COLUMN `ObscureMusic` BOOLEAN NOT NULL DEFAULT FALSE;
|
||||
ALTER TABLE `land` ADD COLUMN `ObscureMedia` BOOLEAN NOT NULL DEFAULT FALSE;
|
||||
COMMIT;
|
||||
|
||||
:VERSION 37 #---------------------
|
||||
|
||||
BEGIN;
|
||||
|
||||
ALTER TABLE `prims` MODIFY COLUMN `CreatorID` VARCHAR(255) NOT NULL DEFAULT '';
|
||||
|
||||
COMMIT;
|
||||
|
|
|
@ -265,9 +265,10 @@ namespace OpenSim
|
|||
LoadOar);
|
||||
|
||||
m_console.Commands.AddCommand("region", false, "save oar",
|
||||
"save oar [-v|--version=N] [<OAR path>]",
|
||||
"save oar [-v|--version=N] [-p|--profile=url] [<OAR path>]",
|
||||
"Save a region's data to an OAR archive.",
|
||||
"-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
|
||||
+ "-p|--profile=url adds the url of the profile service to the saved user information" + Environment.NewLine
|
||||
+ "The OAR path must be a filesystem path."
|
||||
+ " If this is not given then the oar is saved to region.oar in the current directory.",
|
||||
SaveOar);
|
||||
|
|
|
@ -115,10 +115,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
|
|||
// Try to find the avatar wielding the killing object
|
||||
killingAvatar = deadAvatar.Scene.GetScenePresence(part.OwnerID);
|
||||
if (killingAvatar == null)
|
||||
deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, deadAvatar.Scene.GetUserName(part.OwnerID));
|
||||
{
|
||||
IUserManagement userManager = deadAvatar.Scene.RequestModuleInterface<IUserManagement>();
|
||||
string userName = "Unkown User";
|
||||
if (userManager != null)
|
||||
userName = userManager.GetUserName(part.OwnerID);
|
||||
deadAvatarMessage = String.Format("You impaled yourself on {0} owned by {1}!", part.Name, userName);
|
||||
}
|
||||
else
|
||||
{
|
||||
// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
|
||||
// killingAvatarMessage = String.Format("You fragged {0}!", deadAvatar.Name);
|
||||
deadAvatarMessage = String.Format("You got killed by {0}!", killingAvatar.Name);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,297 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Framework;
|
||||
|
||||
using OpenSim.Region.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.Framework.UserManagement
|
||||
{
|
||||
struct UserData
|
||||
{
|
||||
public UUID Id;
|
||||
public string FirstName;
|
||||
public string LastName;
|
||||
public string ProfileURL;
|
||||
}
|
||||
|
||||
public class UserManagementModule : ISharedRegionModule, IUserManagement
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private List<Scene> m_Scenes = new List<Scene>();
|
||||
|
||||
// The cache
|
||||
Dictionary<UUID, UserData> m_UserCache = new Dictionary<UUID, UserData>();
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
//m_Enabled = config.Configs["Modules"].GetBoolean("LibraryModule", m_Enabled);
|
||||
//if (m_Enabled)
|
||||
//{
|
||||
// IConfig libConfig = config.Configs["LibraryService"];
|
||||
// if (libConfig != null)
|
||||
// {
|
||||
// string dllName = libConfig.GetString("LocalServiceModule", string.Empty);
|
||||
// m_log.Debug("[LIBRARY MODULE]: Library service dll is " + dllName);
|
||||
// if (dllName != string.Empty)
|
||||
// {
|
||||
// Object[] args = new Object[] { config };
|
||||
// m_Library = ServerUtils.LoadPlugin<ILibraryService>(dllName, args);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "UserManagement Module"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
scene.RegisterModuleInterface<IUserManagement>(this);
|
||||
scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
scene.UnregisterModuleInterface<IUserManagement>(this);
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
foreach (Scene s in m_Scenes)
|
||||
{
|
||||
// let's sniff all the user names referenced by objects in the scene
|
||||
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
|
||||
s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
|
||||
}
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
m_Scenes.Clear();
|
||||
m_UserCache.Clear();
|
||||
}
|
||||
|
||||
#endregion ISharedRegionModule
|
||||
|
||||
|
||||
#region Event Handlers
|
||||
|
||||
void EventManager_OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest);
|
||||
}
|
||||
|
||||
void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client)
|
||||
{
|
||||
if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid))
|
||||
{
|
||||
remote_client.SendNameReply(uuid, "Mr", "OpenSim");
|
||||
}
|
||||
else
|
||||
{
|
||||
string[] names = GetUserNames(uuid);
|
||||
if (names.Length == 2)
|
||||
{
|
||||
remote_client.SendNameReply(uuid, names[0], names[1]);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endregion Event Handlers
|
||||
|
||||
private void CacheCreators(SceneObjectGroup sog)
|
||||
{
|
||||
//m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification);
|
||||
AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
|
||||
|
||||
foreach (SceneObjectPart sop in sog.Parts)
|
||||
AddUser(sop.CreatorID, sop.CreatorData);
|
||||
}
|
||||
|
||||
|
||||
private string[] GetUserNames(UUID uuid)
|
||||
{
|
||||
string[] returnstring = new string[2];
|
||||
|
||||
if (m_UserCache.ContainsKey(uuid))
|
||||
{
|
||||
returnstring[0] = m_UserCache[uuid].FirstName;
|
||||
returnstring[1] = m_UserCache[uuid].LastName;
|
||||
return returnstring;
|
||||
}
|
||||
|
||||
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid);
|
||||
|
||||
if (account != null)
|
||||
{
|
||||
returnstring[0] = account.FirstName;
|
||||
returnstring[1] = account.LastName;
|
||||
|
||||
UserData user = new UserData();
|
||||
user.FirstName = account.FirstName;
|
||||
user.LastName = account.LastName;
|
||||
|
||||
lock (m_UserCache)
|
||||
m_UserCache[uuid] = user;
|
||||
}
|
||||
else
|
||||
{
|
||||
returnstring[0] = "Unknown";
|
||||
returnstring[1] = "User";
|
||||
}
|
||||
|
||||
return returnstring;
|
||||
}
|
||||
|
||||
#region IUserManagement
|
||||
|
||||
public string GetUserName(UUID uuid)
|
||||
{
|
||||
string[] names = GetUserNames(uuid);
|
||||
if (names.Length == 2)
|
||||
{
|
||||
string firstname = names[0];
|
||||
string lastname = names[1];
|
||||
|
||||
return firstname + " " + lastname;
|
||||
|
||||
}
|
||||
return "(hippos)";
|
||||
}
|
||||
|
||||
public void AddUser(UUID id, string creatorData)
|
||||
{
|
||||
if (m_UserCache.ContainsKey(id))
|
||||
return;
|
||||
|
||||
UserData user = new UserData();
|
||||
user.Id = id;
|
||||
|
||||
if (creatorData != null && creatorData != string.Empty)
|
||||
{
|
||||
//creatorData = <endpoint>;<name>
|
||||
|
||||
string[] parts = creatorData.Split(';');
|
||||
if (parts.Length >= 1)
|
||||
{
|
||||
user.ProfileURL = parts[0];
|
||||
try
|
||||
{
|
||||
Uri uri = new Uri(parts[0]);
|
||||
user.LastName = "@" + uri.Authority;
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
|
||||
user.LastName = "@unknown";
|
||||
}
|
||||
}
|
||||
if (parts.Length >= 2)
|
||||
user.FirstName = parts[1].Replace(' ', '.');
|
||||
}
|
||||
else
|
||||
{
|
||||
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
|
||||
user.FirstName = account.FirstName;
|
||||
user.LastName = account.LastName;
|
||||
// user.ProfileURL = we should initialize this to the default
|
||||
}
|
||||
|
||||
lock (m_UserCache)
|
||||
m_UserCache[id] = user;
|
||||
|
||||
//m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
|
||||
}
|
||||
|
||||
//public void AddUser(UUID uuid, string userData)
|
||||
//{
|
||||
// if (m_UserCache.ContainsKey(uuid))
|
||||
// return;
|
||||
|
||||
// UserData user = new UserData();
|
||||
// user.Id = uuid;
|
||||
|
||||
// // userData = <profile url>;<name>
|
||||
// string[] parts = userData.Split(';');
|
||||
// if (parts.Length >= 1)
|
||||
// user.ProfileURL = parts[0].Trim();
|
||||
// if (parts.Length >= 2)
|
||||
// {
|
||||
// string[] name = parts[1].Trim().Split(' ');
|
||||
// if (name.Length >= 1)
|
||||
// user.FirstName = name[0];
|
||||
// if (name.Length >= 2)
|
||||
// user.LastName = name[1];
|
||||
// else
|
||||
// user.LastName = "?";
|
||||
// }
|
||||
|
||||
// lock (m_UserCache)
|
||||
// m_UserCache.Add(uuid, user);
|
||||
|
||||
// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
|
||||
|
||||
//}
|
||||
|
||||
#endregion IUserManagement
|
||||
}
|
||||
}
|
|
@ -8,6 +8,7 @@
|
|||
</Dependencies>
|
||||
|
||||
<Extension path = "/OpenSim/RegionModules">
|
||||
<RegionModule id="UserManagementModule" type="OpenSim.Region.CoreModules.Framework.UserManagement.UserManagementModule" />
|
||||
<RegionModule id="EntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule" />
|
||||
<RegionModule id="HGEntityTransferModule" type="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule" />
|
||||
<RegionModule id="InventoryAccessModule" type="OpenSim.Region.CoreModules.Framework.InventoryAccess.BasicInventoryAccessModule" />
|
||||
|
|
|
@ -78,6 +78,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
/// </summary>
|
||||
private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>();
|
||||
|
||||
private IUserManagement m_UserMan;
|
||||
private IUserManagement UserManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_UserMan == null)
|
||||
{
|
||||
m_UserMan = m_scene.RequestModuleInterface<IUserManagement>();
|
||||
}
|
||||
return m_UserMan;
|
||||
}
|
||||
}
|
||||
|
||||
public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId)
|
||||
{
|
||||
m_scene = scene;
|
||||
|
@ -251,8 +264,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
|
||||
foreach (SceneObjectPart part in sceneObject.Parts)
|
||||
{
|
||||
if (!ResolveUserUuid(part.CreatorID))
|
||||
part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||
if (part.CreatorData == null || part.CreatorData == string.Empty)
|
||||
{
|
||||
if (!ResolveUserUuid(part.CreatorID))
|
||||
part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||
}
|
||||
UserManager.AddUser(part.CreatorID, part.CreatorData);
|
||||
|
||||
if (!ResolveUserUuid(part.OwnerID))
|
||||
part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
|
||||
|
|
|
@ -126,6 +126,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
|||
|
||||
OptionSet ops = new OptionSet();
|
||||
ops.Add("v|version=", delegate(string v) { options["version"] = v; });
|
||||
ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
|
||||
|
||||
List<string> mainParams = ops.Parse(cmdparams);
|
||||
|
||||
|
|
|
@ -771,8 +771,14 @@ namespace OpenSim.Region.CoreModules.World.Estate
|
|||
for (int i = 0; i < uuidarr.Length; i++)
|
||||
{
|
||||
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
|
||||
m_scene.GetUserName(uuidarr[i]);
|
||||
|
||||
IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
|
||||
string userName = "Unkown User";
|
||||
if (userManager != null)
|
||||
userName = userManager.GetUserName(uuidarr[i]);
|
||||
|
||||
// we drop it. It gets cached though... so we're ready for the next request.
|
||||
// diva commnent 11/21/2010: uh?!? wft?
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Region.Framework.Interfaces
|
||||
{
|
||||
public interface IUserManagement
|
||||
{
|
||||
string GetUserName(UUID uuid);
|
||||
void AddUser(UUID uuid, string userData);
|
||||
}
|
||||
}
|
|
@ -462,22 +462,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
);
|
||||
}
|
||||
|
||||
public void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client)
|
||||
{
|
||||
if (LibraryService != null && (LibraryService.LibraryRootFolder.Owner == uuid))
|
||||
{
|
||||
remote_client.SendNameReply(uuid, "Mr", "OpenSim");
|
||||
}
|
||||
else
|
||||
{
|
||||
string[] names = GetUserNames(uuid);
|
||||
if (names.Length == 2)
|
||||
{
|
||||
remote_client.SendNameReply(uuid, names[0], names[1]);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle a fetch inventory request from the client
|
||||
|
|
|
@ -185,6 +185,8 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private Timer m_mapGenerationTimer = new Timer();
|
||||
private bool m_generateMaptiles;
|
||||
|
||||
private Dictionary<UUID, string[]> m_UserNamesCache = new Dictionary<UUID, string[]>();
|
||||
|
||||
#endregion Fields
|
||||
|
||||
#region Properties
|
||||
|
@ -792,36 +794,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
return m_simulatorVersion;
|
||||
}
|
||||
|
||||
public string[] GetUserNames(UUID uuid)
|
||||
{
|
||||
string[] returnstring = new string[0];
|
||||
|
||||
UserAccount account = UserAccountService.GetUserAccount(RegionInfo.ScopeID, uuid);
|
||||
|
||||
if (account != null)
|
||||
{
|
||||
returnstring = new string[2];
|
||||
returnstring[0] = account.FirstName;
|
||||
returnstring[1] = account.LastName;
|
||||
}
|
||||
|
||||
return returnstring;
|
||||
}
|
||||
|
||||
public string GetUserName(UUID uuid)
|
||||
{
|
||||
string[] names = GetUserNames(uuid);
|
||||
if (names.Length == 2)
|
||||
{
|
||||
string firstname = names[0];
|
||||
string lastname = names[1];
|
||||
|
||||
return firstname + " " + lastname;
|
||||
|
||||
}
|
||||
return "(hippos)";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Another region is up.
|
||||
///
|
||||
|
@ -2808,7 +2780,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public virtual void SubscribeToClientGridEvents(IClientAPI client)
|
||||
{
|
||||
client.OnNameFromUUIDRequest += HandleUUIDNameRequest;
|
||||
//client.OnNameFromUUIDRequest += HandleUUIDNameRequest;
|
||||
client.OnMoneyTransferRequest += ProcessMoneyTransferRequest;
|
||||
client.OnAvatarPickerRequest += ProcessAvatarPickerRequest;
|
||||
client.OnSetStartLocationRequest += SetHomeRezPoint;
|
||||
|
@ -2935,7 +2907,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public virtual void UnSubscribeToClientGridEvents(IClientAPI client)
|
||||
{
|
||||
client.OnNameFromUUIDRequest -= HandleUUIDNameRequest;
|
||||
//client.OnNameFromUUIDRequest -= HandleUUIDNameRequest;
|
||||
client.OnMoneyTransferRequest -= ProcessMoneyTransferRequest;
|
||||
client.OnAvatarPickerRequest -= ProcessAvatarPickerRequest;
|
||||
client.OnSetStartLocationRequest -= SetHomeRezPoint;
|
||||
|
|
|
@ -435,6 +435,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
private DateTime m_expires;
|
||||
private DateTime m_rezzed;
|
||||
private bool m_createSelected = false;
|
||||
private string m_creatorData = string.Empty;
|
||||
|
||||
public UUID CreatorID
|
||||
{
|
||||
|
@ -448,6 +449,56 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
public string CreatorData
|
||||
{
|
||||
get { return m_creatorData; }
|
||||
set { m_creatorData = value; }
|
||||
}
|
||||
|
||||
public string CreatorIdentification
|
||||
{
|
||||
get
|
||||
{
|
||||
if (m_creatorData != null && m_creatorData != string.Empty)
|
||||
return _creatorID.ToString() + ';' + m_creatorData;
|
||||
else
|
||||
return _creatorID.ToString();
|
||||
}
|
||||
set
|
||||
{
|
||||
if ((value == null) || (value != null && value == string.Empty))
|
||||
{
|
||||
m_creatorData = string.Empty;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!value.Contains(";")) // plain UUID
|
||||
{
|
||||
UUID uuid = UUID.Zero;
|
||||
UUID.TryParse(value, out uuid);
|
||||
_creatorID = uuid;
|
||||
}
|
||||
else // <uuid>[;<endpoint>[;name]]
|
||||
{
|
||||
string name = "Unknown User";
|
||||
string[] parts = value.Split(';');
|
||||
if (parts.Length >= 1)
|
||||
{
|
||||
UUID uuid = UUID.Zero;
|
||||
UUID.TryParse(parts[0], out uuid);
|
||||
_creatorID = uuid;
|
||||
}
|
||||
if (parts.Length >= 2)
|
||||
m_creatorData = parts[1];
|
||||
if (parts.Length >= 3)
|
||||
name = parts[2];
|
||||
|
||||
m_creatorData += ';' + name;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A relic from when we we thought that prims contained folder objects. In
|
||||
/// reality, prim == folder
|
||||
|
|
|
@ -34,6 +34,7 @@ using System.Xml;
|
|||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.Region.Framework.Scenes.Serialization
|
||||
|
@ -46,6 +47,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
public class SceneObjectSerializer
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private static IUserManagement m_UserManagement;
|
||||
|
||||
/// <summary>
|
||||
/// Deserialize a scene object from the original xml format
|
||||
|
@ -270,6 +273,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
#region SOPXmlProcessors initialization
|
||||
m_SOPXmlProcessors.Add("AllowedDrop", ProcessAllowedDrop);
|
||||
m_SOPXmlProcessors.Add("CreatorID", ProcessCreatorID);
|
||||
m_SOPXmlProcessors.Add("CreatorData", ProcessCreatorData);
|
||||
m_SOPXmlProcessors.Add("FolderID", ProcessFolderID);
|
||||
m_SOPXmlProcessors.Add("InventorySerial", ProcessInventorySerial);
|
||||
m_SOPXmlProcessors.Add("TaskInventory", ProcessTaskInventory);
|
||||
|
@ -412,6 +416,11 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
obj.CreatorID = ReadUUID(reader, "CreatorID");
|
||||
}
|
||||
|
||||
private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader)
|
||||
{
|
||||
obj.CreatorData = reader.ReadElementContentAsString("CreatorData", String.Empty);
|
||||
}
|
||||
|
||||
private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader)
|
||||
{
|
||||
obj.FolderID = ReadUUID(reader, "FolderID");
|
||||
|
@ -1077,7 +1086,19 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
|
|||
writer.WriteAttributeString("xmlns:xsd", "http://www.w3.org/2001/XMLSchema");
|
||||
|
||||
writer.WriteElementString("AllowedDrop", sop.AllowedDrop.ToString().ToLower());
|
||||
|
||||
WriteUUID(writer, "CreatorID", sop.CreatorID, options);
|
||||
|
||||
if (sop.CreatorData != null && sop.CreatorData != string.Empty)
|
||||
writer.WriteElementString("CreatorData", sop.CreatorData);
|
||||
else if (options.ContainsKey("profile"))
|
||||
{
|
||||
if (m_UserManagement == null)
|
||||
m_UserManagement = sop.ParentGroup.Scene.RequestModuleInterface<IUserManagement>();
|
||||
string name = m_UserManagement.GetUserName(sop.CreatorID);
|
||||
writer.WriteElementString("CreatorData", (string)options["profile"] + "/" + sop.CreatorID + ";" + name);
|
||||
}
|
||||
|
||||
WriteUUID(writer, "FolderID", sop.FolderID, options);
|
||||
writer.WriteElementString("InventorySerial", sop.InventorySerial.ToString());
|
||||
|
||||
|
|
Loading…
Reference in New Issue