diff --git a/bin/TerrainDatafiles/Coastal/HOWTO.txt b/bin/TerrainDatafiles/Coastal/HOWTO.txt new file mode 100644 index 0000000000..cf709d2533 --- /dev/null +++ b/bin/TerrainDatafiles/Coastal/HOWTO.txt @@ -0,0 +1,9 @@ +Use the "terrain load" command to import these datafiles. +They are stored as Float-32 arrays, use the F32 import type. + +These files are formatted on a scale of 0 to 1, they are designed for a range of 0..108 +use the 'multiply' command to multiply them by 108 to achieve correct height values. + +Example ------------------ +Region# : terrain load f32 c:\opensim\datafiles\output_x0_y0.r32 +Region# : terrain multiply 108 \ No newline at end of file diff --git a/bin/TerrainDatafiles/Coastal/output_x0_y0.r32 b/bin/TerrainDatafiles/Coastal/output_x0_y0.r32 new file mode 100644 index 0000000000..bbe2b1fb15 Binary files /dev/null and b/bin/TerrainDatafiles/Coastal/output_x0_y0.r32 differ diff --git a/bin/TerrainDatafiles/Coastal/output_x0_y1.r32 b/bin/TerrainDatafiles/Coastal/output_x0_y1.r32 new file mode 100644 index 0000000000..dc4c134adc Binary files /dev/null and b/bin/TerrainDatafiles/Coastal/output_x0_y1.r32 differ diff --git a/bin/TerrainDatafiles/Coastal/output_x1_y0.r32 b/bin/TerrainDatafiles/Coastal/output_x1_y0.r32 new file mode 100644 index 0000000000..a3661760a7 Binary files /dev/null and b/bin/TerrainDatafiles/Coastal/output_x1_y0.r32 differ diff --git a/bin/TerrainDatafiles/Coastal/output_x1_y1.r32 b/bin/TerrainDatafiles/Coastal/output_x1_y1.r32 new file mode 100644 index 0000000000..28e5d4ce0d Binary files /dev/null and b/bin/TerrainDatafiles/Coastal/output_x1_y1.r32 differ