disable AvatarHoverHeight useless and viewer side broken (without SSA)
parent
304d72565d
commit
6aa369d858
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@ -77,9 +77,11 @@ namespace OpenSim.Region.ClientStack.LindenCaps
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{
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RegisterCaps(agentID, caps);
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};
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/*
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ISimulatorFeaturesModule simFeatures = scene.RequestModuleInterface<ISimulatorFeaturesModule>();
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if(simFeatures != null)
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simFeatures.AddFeature("AvatarHoverHeightEnabled",OSD.FromBoolean(true));
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*/
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}
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public void PostInitialise() {}
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@ -122,7 +124,7 @@ namespace OpenSim.Region.ClientStack.LindenCaps
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public string UpdateAgentPreferences(string request, string path, string param, UUID agent)
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{
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OSDMap resp = new OSDMap();
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// The viewer doesn't do much with the return value, so for now, if there is no preference service,
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// if there is no preference service,
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// we'll return a null llsd block for debugging purposes. This may change if someone knows what the
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// correct server response would be here.
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if (m_scenes[0].AgentPreferencesService == null)
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@ -151,6 +153,7 @@ namespace OpenSim.Region.ClientStack.LindenCaps
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}
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if (req.ContainsKey("hover_height"))
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{
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//data.HoverHeight = (float)req["hover_height"].AsReal();
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data.HoverHeight = req["hover_height"].AsReal();
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}
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if (req.ContainsKey("language"))
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@ -174,7 +177,10 @@ namespace OpenSim.Region.ClientStack.LindenCaps
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resp["hover_height"] = data.HoverHeight;
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resp["language"] = data.Language;
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resp["language_is_public"] = data.LanguageIsPublic;
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/*
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IAvatarFactoryModule afm = m_scenes[0].RequestModuleInterface<IAvatarFactoryModule>();
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afm?.SetPreferencesHoverZ(agent, (float)data.HoverHeight);
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*/
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string response = OSDParser.SerializeLLSDXmlString(resp);
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return response;
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}
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