Thank you, Michelle Argus, for a patch that adds reading the agent limit

from XML properly.
bulletsim
Melanie 2011-07-22 12:36:05 +01:00
parent 02e54c57c4
commit 6ac0bc7259
1 changed files with 4 additions and 1 deletions

View File

@ -760,7 +760,10 @@ namespace OpenSim.Framework
"Clamp prims to max size", "false", true); "Clamp prims to max size", "false", true);
configMember.addConfigurationOption("object_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32, configMember.addConfigurationOption("object_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
"Max objects this sim will hold", "0", true); "Max objects this sim will hold", "15000", true);
configMember.addConfigurationOption("agent_capacity", ConfigurationOption.ConfigurationTypes.TYPE_INT32,
"Max avatars this sim will hold", "100", true);
configMember.addConfigurationOption("scope_id", ConfigurationOption.ConfigurationTypes.TYPE_UUID, configMember.addConfigurationOption("scope_id", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
"Scope ID for this region", UUID.Zero.ToString(), true); "Scope ID for this region", UUID.Zero.ToString(), true);