* llGround causes Array out of bounds exception in KanEd#11 script * Thanks Y. Nitta!0.6.0-stable
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f437c4d8c9
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6b0097039a
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@ -960,8 +960,8 @@ namespace OpenSim.Region.ScriptEngine.Common
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public double llGround(LSL_Types.Vector3 offset)
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public double llGround(LSL_Types.Vector3 offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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int x = (int)(m_host.AbsolutePosition.X + offset.x);
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int x = (int)(m_host.OffsetPosition.X + offset.x);
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int y = (int)(m_host.AbsolutePosition.Y + offset.y);
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int y = (int)(m_host.OffsetPosition.Y + offset.y);
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return World.GetLandHeight(x, y);
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return World.GetLandHeight(x, y);
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}
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}
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@ -769,8 +769,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_Types.LSLFloat llGround(LSL_Types.Vector3 offset)
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public LSL_Types.LSLFloat llGround(LSL_Types.Vector3 offset)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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int x = (int)(m_host.AbsolutePosition.X + offset.x);
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int x = (int)(m_host.OffsetPosition.X + offset.x);
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int y = (int)(m_host.AbsolutePosition.Y + offset.y);
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int y = (int)(m_host.OffsetPosition.Y + offset.y);
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return World.GetLandHeight(x, y);
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return World.GetLandHeight(x, y);
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}
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}
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