Thank you kindly, FrankNichols for a patch that:
The following patch fixes http://opensimulator.org/mantis/view.php?id=3107 [^] by changing call from setRot to llSetRot, the later handles child prim being rotated relative to root prim in linked set.0.6.3-post-fixes
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@ -6286,7 +6286,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return;
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return;
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LSL_Rotation q = rules.GetQuaternionItem(idx++);
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LSL_Rotation q = rules.GetQuaternionItem(idx++);
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SetRot(part, Rot2Quaternion(q));
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llSetRot(q);
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break;
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break;
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