Make sure that, on "Anyone can copy" the person copying the object
has transfer perms as well as copy perms. This may block some cases where the owner would normally be able to take copy. Fixes Mantis #34640.6.5-rc1
parent
4ec9979475
commit
6b5a110857
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@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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private uint PERM_COPY = (uint)32768;
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private uint PERM_COPY = (uint)32768;
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//private uint PERM_MODIFY = (uint)16384;
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//private uint PERM_MODIFY = (uint)16384;
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private uint PERM_MOVE = (uint)524288;
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private uint PERM_MOVE = (uint)524288;
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//private uint PERM_TRANS = (uint)8192;
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private uint PERM_TRANS = (uint)8192;
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private uint PERM_LOCKED = (uint)540672;
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private uint PERM_LOCKED = (uint)540672;
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/// <value>
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/// <value>
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@ -1132,14 +1132,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions
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if ((task.RootPart.EveryoneMask & PERM_COPY) != 0)
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if ((task.RootPart.EveryoneMask & PERM_COPY) != 0)
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permission = true;
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permission = true;
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if ((task.GetEffectivePermissions() & PERM_COPY) == 0)
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if ((task.GetEffectivePermissions() & (PERM_COPY | PERM_TRANS)) != (PERM_COPY | PERM_TRANS))
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permission = false;
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permission = false;
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}
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}
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else
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else
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{
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{
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SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID];
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SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID];
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if ((task.GetEffectivePermissions() & PERM_COPY) == 0)
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if ((task.GetEffectivePermissions() & (PERM_COPY | PERM_TRANS)) != (PERM_COPY | PERM_TRANS))
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permission = false;
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permission = false;
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}
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}
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