* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"

"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
0.6.0-stable
lbsa71 2008-06-24 21:09:49 +00:00
parent c0a083ad38
commit 6b7930104b
50 changed files with 15820 additions and 1354 deletions

View File

@ -25,22 +25,15 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Reflection;
using System;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.Environment.Interfaces;
using Nini.Config;
namespace OpenSim.Region.ScriptEngine.XEngine.Script
namespace OpenSim.Region.ScriptEngine.Interfaces
{
public interface IScript
public interface ICompiler
{
Type Start(ILSL_ScriptCommands lsl, IOSSL_ScriptCommands ossl);
Dictionary<string, object> GetVars();
void SetVars(Dictionary<string, object> vars);
void ResetVars();
string State { get; set; }
void Configure(IConfig configSource);
void Compile(string text, string outFile, List<IScriptApi> apiList);
}
}

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@ -0,0 +1,17 @@
using System;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.ScriptEngine.Interfaces;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public interface IScript
{
string[] GetApis();
void InitApi(string name, IScriptApi data);
Dictionary<string,Object> GetVars();
void SetVars(Dictionary<string,Object> vars);
void ResetVars();
}
}

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@ -0,0 +1,43 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using libsecondlife;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ScriptEngine.Interfaces
{
public interface IScriptApi
{
//
// Each API has an identifier, which is used to load the
// proper runtime assembly at load time.
//
void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, LLUUID item);
}
}

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@ -25,51 +25,35 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using System;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.Environment.Scenes;
using libsecondlife;
using Nini.Config;
using OpenSim.Region.ScriptEngine.Interfaces;
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
namespace OpenSim.Region.ScriptEngine.Interfaces
{
public class Eventstream
public interface IScriptEngine
{
public AsyncCommandManager m_CmdManager;
//
// An interface for a script API module to communicate with
// the engine it's running under
//
private class Event
{
public uint LocalID;
public string EventName;
public Dictionary<LLUUID, XDetectParams> DetectParams;
}
Scene World { get; }
IConfig Config { get; }
Object AsyncCommands { get; }
ILog Log { get; }
private Dictionary<uint, Dictionary<string, Event> > m_Events =
new Dictionary<uint, Dictionary<string, Event> >();
bool PostScriptEvent(LLUUID itemID, EventParams parms);
bool PostObjectEvent(uint localID, EventParams parms);
void ResetScript(LLUUID itemID);
void SetScriptState(LLUUID itemID, bool state);
bool GetScriptState(LLUUID itemID);
void SetState(LLUUID itemID, string newState);
public Eventstream(AsyncCommandManager CmdManager)
{
m_CmdManager = CmdManager;
}
public void AddObjectEvent(uint localID, string eventName, XDetectParams det)
{
SceneObjectPart part = m_CmdManager.m_ScriptEngine.World.
GetSceneObjectPart(localID);
if (part == null) // Can't register events for non-prims
return;
if (!part.ContainsScripts())
return;
}
public void RemoveObjectEvent(uint localID, string eventName, LLUUID id)
{
}
public void RemoveObjects(uint localID)
{
}
DetectParams GetDetectParams(LLUUID item, int number);
}
}

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@ -0,0 +1,79 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Region.ScriptEngine.Interfaces;
namespace OpenSim.Region.ScriptEngine.Shared.Api
{
public class ApiManager
{
private Dictionary<string,Type> m_Apis = new Dictionary<string,Type>();
public string[] GetApis()
{
if(m_Apis.Count > 0)
{
List<string> l = new List<string>(m_Apis.Keys);
return l.ToArray();
}
Assembly a = Assembly.GetExecutingAssembly();
Type[] types = a.GetExportedTypes();
foreach (Type t in types)
{
string name = t.ToString();
int idx = name.LastIndexOf('.');
if(idx != -1)
name = name.Substring(idx+1);
if(name.EndsWith("_Api"))
{
name = name.Substring(0, name.Length - 4);
m_Apis[name] = t;
}
}
List<string> ret = new List<string>(m_Apis.Keys);
return ret.ToArray();
}
public IScriptApi CreateApi(string api)
{
if(!m_Apis.ContainsKey(api))
return null;
IScriptApi ret = (IScriptApi)(Activator.CreateInstance(m_Apis[api]));
return ret;
}
}
}

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@ -32,11 +32,12 @@ using System.Threading;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins;
using Timer=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Timer;
using Dataserver=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Dataserver;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
using Timer=OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
namespace OpenSim.Region.ScriptEngine.XEngine
namespace OpenSim.Region.ScriptEngine.Shared.Api
{
/// <summary>
/// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc.
@ -46,18 +47,57 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private static Thread cmdHandlerThread;
private static int cmdHandlerThreadCycleSleepms;
public XEngine m_ScriptEngine;
private static List<AsyncCommandManager> m_Managers = new List<AsyncCommandManager>();
public IScriptEngine m_ScriptEngine;
public Dataserver m_Dataserver;
public Timer m_Timer;
public HttpRequest m_HttpRequest;
public Listener m_Listener;
public SensorRepeat m_SensorRepeat;
public XmlRequest m_XmlRequest;
private Dataserver m_Dataserver;
private Timer m_Timer;
private HttpRequest m_HttpRequest;
private Listener m_Listener;
private SensorRepeat m_SensorRepeat;
private XmlRequest m_XmlRequest;
public AsyncCommandManager(XEngine _ScriptEngine)
public Dataserver DataserverPlugin
{
get { return m_Dataserver; }
}
public Timer TimerPlugin
{
get { return m_Timer; }
}
public HttpRequest HttpRequestPlugin
{
get { return m_HttpRequest; }
}
public Listener ListenerPlugin
{
get { return m_Listener; }
}
public SensorRepeat SensorRepeatPlugin
{
get { return m_SensorRepeat; }
}
public XmlRequest XmlRequestPlugin
{
get { return m_XmlRequest; }
}
public AsyncCommandManager[] Managers
{
get { return m_Managers.ToArray(); }
}
public AsyncCommandManager(IScriptEngine _ScriptEngine)
{
m_ScriptEngine = _ScriptEngine;
if(!m_Managers.Contains(this))
m_Managers.Add(this);
ReadConfig();
// Create instances of all plugins
@ -87,7 +127,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void ReadConfig()
{
cmdHandlerThreadCycleSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("AsyncLLCommandLoopms", 100);
cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100);
}
~AsyncCommandManager()
@ -119,9 +159,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
Thread.Sleep(cmdHandlerThreadCycleSleepms);
foreach (XEngine xe in XEngine.ScriptEngines)
foreach (AsyncCommandManager m in m_Managers)
{
xe.m_ASYNCLSLCommandManager.DoOneCmdHandlerPass();
m.DoOneCmdHandlerPass();
}
}
}
@ -131,7 +171,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
}
internal void DoOneCmdHandlerPass()
public void DoOneCmdHandlerPass()
{
// Check timers
m_Timer.CheckTimerEvents();

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@ -41,65 +41,50 @@ using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
using OpenSim.Region.Environment.Modules.World.Land;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ScriptEngine.XEngine;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
namespace OpenSim.Region.ScriptEngine.XEngine
namespace OpenSim.Region.ScriptEngine.Shared.Api
{
/// <summary>
/// Contains all LSL ll-functions. This class will be in Default AppDomain.
/// </summary>
public class LSL_ScriptCommands : MarshalByRefObject, ILSL_ScriptCommands
public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi
{
// private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
internal XEngine m_ScriptEngine;
internal XScriptInstance m_Instance;
internal IScriptEngine m_ScriptEngine;
internal SceneObjectPart m_host;
internal uint m_localID;
internal LLUUID m_itemID;
internal bool throwErrorOnNotImplemented = true;
internal static AsyncCommandManager AsyncCommands = null;
public LSL_ScriptCommands(XEngine ScriptEngine, XScriptInstance instance, SceneObjectPart host, uint localID, LLUUID itemID)
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
{
m_ScriptEngine = ScriptEngine;
m_Instance = instance;
m_host = host;
m_localID = localID;
m_itemID = itemID;
//m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]");
AsyncCommands = (AsyncCommandManager)ScriptEngine.AsyncCommands;
}
private DateTime m_timer = DateTime.Now;
private string m_state = "default";
private bool m_waitingForScriptAnswer=false;
public string State
{
get { return m_Instance.State; }
set { m_Instance.State = value; }
}
public void state(string newState)
{
m_Instance.SetState(newState);
}
// Object never expires
public override Object InitializeLifetimeService()
{
//Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()");
// return null;
ILease lease = (ILease)base.InitializeLifetimeService();
if (lease.CurrentState == LeaseState.Initial)
{
lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
// lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
// lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
lease.InitialLeaseTime = TimeSpan.Zero;
}
return lease;
}
@ -109,6 +94,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
get { return m_ScriptEngine.World; }
}
public void state(string newState)
{
m_ScriptEngine.SetState(m_itemID, newState);
}
public void llSay(int channelID, string text)
{
m_host.AddScriptLPS(1);
@ -501,7 +491,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
LLUUID keyID = LLUUID.Zero;
LLUUID.TryParse(id, out keyID);
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
}
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
@ -510,13 +500,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
LLUUID keyID = LLUUID.Zero;
LLUUID.TryParse(id, out keyID);
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
}
public void llSensorRemove()
{
m_host.AddScriptLPS(1);
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID);
AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID);
}
public string resolveName(LLUUID objecUUID)
@ -550,7 +540,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string llDetectedName(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return String.Empty;
return d.Name;
@ -559,7 +549,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string llDetectedKey(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return String.Empty;
return d.Key.ToString();
@ -568,7 +558,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string llDetectedOwner(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return String.Empty;
return d.Owner.ToString();
@ -577,7 +567,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public LSL_Types.LSLInteger llDetectedType(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return 0;
return new LSL_Types.LSLInteger(d.Type);
@ -586,7 +576,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public LSL_Types.Vector3 llDetectedPos(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return new LSL_Types.Vector3();
return d.Position;
@ -595,7 +585,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public LSL_Types.Vector3 llDetectedVel(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return new LSL_Types.Vector3();
return d.Velocity;
@ -604,7 +594,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public LSL_Types.Vector3 llDetectedGrab(int number)
{
m_host.AddScriptLPS(1);
XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (parms == null)
return new LSL_Types.Vector3(0, 0, 0);
@ -614,7 +604,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public LSL_Types.Quaternion llDetectedRot(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return new LSL_Types.Quaternion();
return d.Rotation;
@ -623,7 +613,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public LSL_Types.LSLInteger llDetectedGroup(int number)
{
m_host.AddScriptLPS(1);
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (d == null)
return new LSL_Types.LSLInteger(0);
if (m_host.GroupID == d.Group)
@ -634,7 +624,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public LSL_Types.LSLInteger llDetectedLinkNumber(int number)
{
m_host.AddScriptLPS(1);
XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
if (parms == null)
return new LSL_Types.LSLInteger(0);
@ -675,7 +665,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
int statusrotationaxis = 0;
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS)
if ((status & ScriptBaseClass.STATUS_PHYSICS) == ScriptBaseClass.STATUS_PHYSICS)
{
if (value == 1)
m_host.ScriptSetPhysicsStatus(true);
@ -683,7 +673,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_host.ScriptSetPhysicsStatus(false);
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM)
if ((status & ScriptBaseClass.STATUS_PHANTOM) == ScriptBaseClass.STATUS_PHANTOM)
{
if (value == 1)
m_host.ScriptSetPhantomStatus(true);
@ -691,32 +681,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_host.ScriptSetPhantomStatus(false);
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS)
if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS)
{
m_host.AddFlag(LLObject.ObjectFlags.CastShadows);
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X)
if ((status & ScriptBaseClass.STATUS_ROTATE_X) == ScriptBaseClass.STATUS_ROTATE_X)
{
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X;
statusrotationaxis |= ScriptBaseClass.STATUS_ROTATE_X;
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y)
if ((status & ScriptBaseClass.STATUS_ROTATE_Y) == ScriptBaseClass.STATUS_ROTATE_Y)
{
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y;
statusrotationaxis |= ScriptBaseClass.STATUS_ROTATE_Y;
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z)
if ((status & ScriptBaseClass.STATUS_ROTATE_Z) == ScriptBaseClass.STATUS_ROTATE_Z)
{
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z;
statusrotationaxis |= ScriptBaseClass.STATUS_ROTATE_Z;
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB)
if ((status & ScriptBaseClass.STATUS_BLOCK_GRAB) == ScriptBaseClass.STATUS_BLOCK_GRAB)
{
NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE)
if ((status & ScriptBaseClass.STATUS_DIE_AT_EDGE) == ScriptBaseClass.STATUS_DIE_AT_EDGE)
{
if (value == 1)
m_host.SetDieAtEdge(true);
@ -724,12 +714,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_host.SetDieAtEdge(false);
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE)
if ((status & ScriptBaseClass.STATUS_RETURN_AT_EDGE) == ScriptBaseClass.STATUS_RETURN_AT_EDGE)
{
NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
}
if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX)
if ((status & ScriptBaseClass.STATUS_SANDBOX) == ScriptBaseClass.STATUS_SANDBOX)
{
NotImplemented("llSetStatus - STATUS_SANDBOX");
}
@ -746,54 +736,54 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString());
switch (status)
{
case BuiltIn_Commands_BaseClass.STATUS_PHYSICS:
case ScriptBaseClass.STATUS_PHYSICS:
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics)
{
return 1;
}
return 0;
case BuiltIn_Commands_BaseClass.STATUS_PHANTOM:
case ScriptBaseClass.STATUS_PHANTOM:
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom)
{
return 1;
}
return 0;
case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS:
case ScriptBaseClass.STATUS_CAST_SHADOWS:
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows)
{
return 1;
}
return 0;
case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB:
case ScriptBaseClass.STATUS_BLOCK_GRAB:
NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
return 0;
case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE:
case ScriptBaseClass.STATUS_DIE_AT_EDGE:
if (m_host.GetDieAtEdge())
return 1;
else
return 0;
case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE:
case ScriptBaseClass.STATUS_RETURN_AT_EDGE:
NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
return 0;
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X:
case ScriptBaseClass.STATUS_ROTATE_X:
NotImplemented("llGetStatus - STATUS_ROTATE_X");
return 0;
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y:
case ScriptBaseClass.STATUS_ROTATE_Y:
NotImplemented("llGetStatus - STATUS_ROTATE_Y");
return 0;
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z:
case ScriptBaseClass.STATUS_ROTATE_Z:
NotImplemented("llGetStatus - STATUS_ROTATE_Z");
return 0;
case BuiltIn_Commands_BaseClass.STATUS_SANDBOX:
case ScriptBaseClass.STATUS_SANDBOX:
NotImplemented("llGetStatus - STATUS_SANDBOX");
return 0;
}
@ -1743,7 +1733,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
return 0;
if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0)
if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
{
LSLError("No permissions to give money");
return 0;
@ -1840,11 +1830,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// objects rezzed with this method are die_at_edge by default.
new_group.RootPart.SetDieAtEdge(true);
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
"object_rez", new Object[] {
new LSL_Types.LSLString(
new_group.RootPart.UUID.ToString()) },
new XDetectParams[0]));
new DetectParams[0]));
float groupmass = new_group.GetMass();
@ -1876,7 +1866,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
m_host.AddScriptLPS(1);
// Setting timer repeat
m_ScriptEngine.m_ASYNCLSLCommandManager.m_Timer.SetTimerEvent(m_localID, m_itemID, sec);
AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_itemID, sec);
}
public void llSleep(double sec)
@ -1910,7 +1900,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (presence != null)
{
if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0)
if ((m_host.TaskInventory[InventorySelf()].PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
{
presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID);
@ -1937,12 +1927,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (presence != null)
{
if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0)
if ((m_host.TaskInventory[InventorySelf()].PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
{
// Unregister controls from Presence
presence.UnRegisterControlEventsToScript(m_localID, m_itemID);
// Remove Take Control permission.
m_host.TaskInventory[InventorySelf()].PermsMask &= ~BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS;
m_host.TaskInventory[InventorySelf()].PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
}
}
}
@ -2110,7 +2100,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
return;
if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
{
ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter);
@ -2137,7 +2127,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
return;
if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
{
LLUUID animID = new LLUUID();
@ -2212,10 +2202,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero;
m_host.TaskInventory[invItemID].PermsMask=0;
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Types.LSLInteger(0) },
new XDetectParams[0]));
new DetectParams[0]));
return;
}
@ -2225,19 +2215,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar)
{
// When attached, certain permissions are implicit if requested from owner
int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS |
BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION |
BuiltIn_Commands_BaseClass.PERMISSION_ATTACH;
int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |
ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
ScriptBaseClass.PERMISSION_ATTACH;
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
{
m_host.TaskInventory[invItemID].PermsGranter=agentID;
m_host.TaskInventory[invItemID].PermsMask=perm;
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Types.LSLInteger(perm) },
new XDetectParams[0]));
new DetectParams[0]));
return;
}
@ -2245,18 +2235,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
else if (m_host.m_sitTargetAvatar == agentID) // Sitting avatar
{
// When agent is sitting, certain permissions are implicit if requested from sitting agent
int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION |
BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA;
int implicitPerms = ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
ScriptBaseClass.PERMISSION_TRACK_CAMERA;
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
{
m_host.TaskInventory[invItemID].PermsGranter=agentID;
m_host.TaskInventory[invItemID].PermsMask=perm;
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Types.LSLInteger(perm) },
new XDetectParams[0]));
new DetectParams[0]));
return;
}
@ -2283,10 +2273,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
// Requested agent is not in range, refuse perms
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Types.LSLInteger(0) },
new XDetectParams[0]));
new DetectParams[0]));
}
void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer)
@ -2303,10 +2293,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_waitingForScriptAnswer=false;
m_host.TaskInventory[invItemID].PermsMask=answer;
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
"run_time_permissions", new Object[] {
new LSL_Types.LSLInteger(answer) },
new XDetectParams[0]));
new DetectParams[0]));
}
public string llGetPermissionsKey()
@ -2631,12 +2621,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
LLUUID rq = LLUUID.Random();
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.RegisterRequest(m_localID,
LLUUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, rq.ToString());
m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(rq.ToString(), reply);
AsyncCommands.
DataserverPlugin.DataserverReply(rq.ToString(), reply);
return tid.ToString();
}
@ -2649,8 +2639,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
if (item.Type == 3 && item.Name == name)
{
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.RegisterRequest(m_localID,
LLUUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, item.AssetID.ToString());
LLVector3 region = new LLVector3(
@ -2667,8 +2657,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
string reply = region.ToString();
m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(i.ToString(),
AsyncCommands.
DataserverPlugin.DataserverReply(i.ToString(),
reply);
}, false);
@ -2733,7 +2723,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
switch ((int)linknum)
{
case (int)BuiltIn_Commands_BaseClass.LINK_ROOT:
case (int)ScriptBaseClass.LINK_ROOT:
SceneObjectPart part = m_host.ParentGroup.RootPart;
@ -2750,14 +2740,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
};
m_ScriptEngine.PostScriptEvent(partItemID,
new XEventParams("link_message",
resobj, new XDetectParams[0]));
new EventParams("link_message",
resobj, new DetectParams[0]));
}
}
break;
case (int)BuiltIn_Commands_BaseClass.LINK_SET:
case (int)ScriptBaseClass.LINK_SET:
foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts())
{
@ -2774,15 +2764,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
};
m_ScriptEngine.PostScriptEvent(partItemID,
new XEventParams("link_message",
resobj, new XDetectParams[0]));
new EventParams("link_message",
resobj, new DetectParams[0]));
}
}
}
break;
case (int)BuiltIn_Commands_BaseClass.LINK_ALL_OTHERS:
case (int)ScriptBaseClass.LINK_ALL_OTHERS:
foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts())
{
@ -2802,8 +2792,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
};
m_ScriptEngine.PostScriptEvent(partItemID,
new XEventParams("link_message",
resobj, new XDetectParams[0]));
new EventParams("link_message",
resobj, new DetectParams[0]));
}
}
@ -2812,7 +2802,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
break;
case (int)BuiltIn_Commands_BaseClass.LINK_ALL_CHILDREN:
case (int)ScriptBaseClass.LINK_ALL_CHILDREN:
foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts())
{
@ -2832,8 +2822,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
};
m_ScriptEngine.PostScriptEvent(partItemID,
new XEventParams("link_message",
resobj, new XDetectParams[0]));
new EventParams("link_message",
resobj, new DetectParams[0]));
}
}
@ -2842,7 +2832,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
break;
case (int)BuiltIn_Commands_BaseClass.LINK_THIS:
case (int)ScriptBaseClass.LINK_THIS:
foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
{
@ -2856,8 +2846,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
};
m_ScriptEngine.PostScriptEvent(partItemID,
new XEventParams("link_message",
resobj, new XDetectParams[0]));
new EventParams("link_message",
resobj, new DetectParams[0]));
}
}
@ -2883,8 +2873,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
};
m_ScriptEngine.PostScriptEvent(partItemID,
new XEventParams("link_message",
resObjDef, new XDetectParams[0]));
new EventParams("link_message",
resObjDef, new DetectParams[0]));
}
}
@ -4061,23 +4051,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
switch ((int)rules.Data[i])
{
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS:
case (int)ScriptBaseClass.PSYS_PART_FLAGS:
prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString()));
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR:
case (int)ScriptBaseClass.PSYS_PART_START_COLOR:
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
prules.PartStartColor.R = (float)tempv.x;
prules.PartStartColor.G = (float)tempv.y;
prules.PartStartColor.B = (float)tempv.z;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA:
case (int)ScriptBaseClass.PSYS_PART_START_ALPHA:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.PartStartColor.A = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR:
case (int)ScriptBaseClass.PSYS_PART_END_COLOR:
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
//prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1);
@ -4086,36 +4076,36 @@ namespace OpenSim.Region.ScriptEngine.XEngine
prules.PartEndColor.B = (float)tempv.z;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA:
case (int)ScriptBaseClass.PSYS_PART_END_ALPHA:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.PartEndColor.A = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE:
case (int)ScriptBaseClass.PSYS_PART_START_SCALE:
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
prules.PartStartScaleX = (float)tempv.x;
prules.PartStartScaleY = (float)tempv.y;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE:
case (int)ScriptBaseClass.PSYS_PART_END_SCALE:
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
prules.PartEndScaleX = (float)tempv.x;
prules.PartEndScaleY = (float)tempv.y;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE:
case (int)ScriptBaseClass.PSYS_PART_MAX_AGE:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.PartMaxAge = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL:
case (int)ScriptBaseClass.PSYS_SRC_ACCEL:
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
prules.PartAcceleration.X = (float)tempv.x;
prules.PartAcceleration.Y = (float)tempv.y;
prules.PartAcceleration.Z = (float)tempv.z;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN:
case (int)ScriptBaseClass.PSYS_SRC_PATTERN:
int tmpi = int.Parse(rules.Data[i + 1].ToString());
prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi;
break;
@ -4124,40 +4114,40 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture
// "" = default texture.
// 20080530 Updated to remove code duplication
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE:
case (int)ScriptBaseClass.PSYS_SRC_TEXTURE:
prules.Texture = KeyOrName(rules.Data[i + 1].ToString());
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE:
case (int)ScriptBaseClass.PSYS_SRC_BURST_RATE:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.BurstRate = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT:
case (int)ScriptBaseClass.PSYS_SRC_BURST_PART_COUNT:
prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString());
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS:
case (int)ScriptBaseClass.PSYS_SRC_BURST_RADIUS:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.BurstRadius = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN:
case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MIN:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.BurstSpeedMin = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX:
case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MAX:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.BurstSpeedMax = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE:
case (int)ScriptBaseClass.PSYS_SRC_MAX_AGE:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.MaxAge = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY:
case (int)ScriptBaseClass.PSYS_SRC_TARGET_KEY:
LLUUID key = LLUUID.Zero;
if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key))
{
@ -4169,7 +4159,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA:
case (int)ScriptBaseClass.PSYS_SRC_OMEGA:
// AL: This is an assumption, since it is the only thing that would match.
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
prules.AngularVelocity.X = (float)tempv.x;
@ -4178,12 +4168,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
//cast?? prules.MaxAge = (float)rules[i + 1];
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN:
case (int)ScriptBaseClass.PSYS_SRC_ANGLE_BEGIN:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.InnerAngle = (float)tempf;
break;
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END:
case (int)ScriptBaseClass.PSYS_SRC_ANGLE_END:
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
prules.OuterAngle = (float)tempf;
break;
@ -4444,9 +4434,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero);
object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) };
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
"remote_data", resobj,
new XDetectParams[0]));
new DetectParams[0]));
}
}
@ -5472,27 +5462,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
int permmask = 0;
if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0
if (mask == ScriptBaseClass.MASK_BASE)//0
{
permmask = (int)m_host.BaseMask;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1
else if (mask == ScriptBaseClass.MASK_OWNER)//1
{
permmask = (int)m_host.OwnerMask;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2
else if (mask == ScriptBaseClass.MASK_GROUP)//2
{
permmask = (int)m_host.GroupMask;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3
else if (mask == ScriptBaseClass.MASK_EVERYONE)//3
{
permmask = (int)m_host.EveryoneMask;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4
else if (mask == ScriptBaseClass.MASK_NEXT)//4
{
permmask = (int)m_host.NextOwnerMask;
}
@ -5511,27 +5501,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID))
{
if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0
if (mask == ScriptBaseClass.MASK_BASE)//0
{
m_host.BaseMask = (uint)value;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1
else if (mask == ScriptBaseClass.MASK_OWNER)//1
{
m_host.OwnerMask = (uint)value;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2
else if (mask == ScriptBaseClass.MASK_GROUP)//2
{
m_host.GroupMask = (uint)value;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3
else if (mask == ScriptBaseClass.MASK_EVERYONE)//3
{
m_host.EveryoneMask = (uint)value;
}
else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4
else if (mask == ScriptBaseClass.MASK_NEXT)//4
{
m_host.NextOwnerMask = (uint)value;
}
@ -5635,12 +5625,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
LLUUID rq = LLUUID.Random();
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.RegisterRequest(m_localID,
LLUUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, rq.ToString());
m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(rq.ToString(), reply);
AsyncCommands.
DataserverPlugin.DataserverReply(rq.ToString(), reply);
return tid.ToString();
}
@ -5943,27 +5933,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
LSL_Types.list nums = LSL_Types.list.ToDoubleList(src);
switch (operation)
{
case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE:
case ScriptBaseClass.LIST_STAT_RANGE:
return nums.Range();
case BuiltIn_Commands_BaseClass.LIST_STAT_MIN:
case ScriptBaseClass.LIST_STAT_MIN:
return nums.Min();
case BuiltIn_Commands_BaseClass.LIST_STAT_MAX:
case ScriptBaseClass.LIST_STAT_MAX:
return nums.Max();
case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN:
case ScriptBaseClass.LIST_STAT_MEAN:
return nums.Mean();
case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN:
case ScriptBaseClass.LIST_STAT_MEDIAN:
return nums.Median();
case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT:
case ScriptBaseClass.LIST_STAT_NUM_COUNT:
return nums.NumericLength();
case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV:
case ScriptBaseClass.LIST_STAT_STD_DEV:
return nums.StdDev();
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM:
case ScriptBaseClass.LIST_STAT_SUM:
return nums.Sum();
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES:
case ScriptBaseClass.LIST_STAT_SUM_SQUARES:
return nums.SumSqrs();
case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN:
case ScriptBaseClass.LIST_STAT_GEOMETRIC_MEAN:
return nums.GeometricMean();
case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN:
case ScriptBaseClass.LIST_STAT_HARMONIC_MEAN:
return nums.HarmonicMean();
default:
return 0.0;
@ -6230,9 +6220,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string llStringTrim(string src, int type)
{
m_host.AddScriptLPS(1);
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); }
if (type == (int)ScriptBaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
if (type == (int)ScriptBaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
if (type == (int)ScriptBaseClass.STRING_TRIM) { return src.Trim(); }
return src;
}
@ -6331,7 +6321,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
internal void ShoutError(string msg)
{
llShout(BuiltIn_Commands_BaseClass.DEBUG_CHANNEL, msg);
llShout(ScriptBaseClass.DEBUG_CHANNEL, msg);
}
@ -6366,13 +6356,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
if (item.Type == 7 && item.Name == name)
{
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.RegisterRequest(m_localID,
LLUUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, item.AssetID.ToString());
if (NotecardCache.IsCached(item.AssetID))
{
m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(item.AssetID.ToString(),
AsyncCommands.
DataserverPlugin.DataserverReply(item.AssetID.ToString(),
NotecardCache.GetLines(item.AssetID).ToString());
return tid.ToString();
}
@ -6383,8 +6373,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
string data = enc.GetString(a.Data);
//Console.WriteLine(data);
NotecardCache.Cache(id, data);
m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(id.ToString(),
AsyncCommands.
DataserverPlugin.DataserverReply(id.ToString(),
NotecardCache.GetLines(id).ToString());
});
@ -6402,13 +6392,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
if (item.Type == 7 && item.Name == name)
{
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.RegisterRequest(m_localID,
LLUUID tid = AsyncCommands.
DataserverPlugin.RegisterRequest(m_localID,
m_itemID, item.AssetID.ToString());
if (NotecardCache.IsCached(item.AssetID))
{
m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(item.AssetID.ToString(),
AsyncCommands.
DataserverPlugin.DataserverReply(item.AssetID.ToString(),
NotecardCache.GetLine(item.AssetID, line));
return tid.ToString();
}
@ -6419,8 +6409,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
string data = enc.GetString(a.Data);
//Console.WriteLine(data);
NotecardCache.Cache(id, data);
m_ScriptEngine.m_ASYNCLSLCommandManager.
m_Dataserver.DataserverReply(id.ToString(),
AsyncCommands.
DataserverPlugin.DataserverReply(id.ToString(),
NotecardCache.GetLine(id, line));
});

View File

@ -31,25 +31,25 @@ using Nini.Config;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
namespace OpenSim.Region.ScriptEngine.XEngine
namespace OpenSim.Region.ScriptEngine.Shared.Api
{
[Serializable]
public class OSSL_ScriptCommands : MarshalByRefObject, IOSSL_ScriptCommands
public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi
{
internal XEngine m_ScriptEngine;
internal XScriptInstance m_Instance;
internal IScriptEngine m_ScriptEngine;
internal SceneObjectPart m_host;
internal uint m_localID;
internal LLUUID m_itemID;
public OSSL_ScriptCommands(XEngine scriptEngine,
XScriptInstance instance, SceneObjectPart host,
uint localID, LLUUID itemID)
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
{
m_ScriptEngine = scriptEngine;
m_Instance = instance;
m_ScriptEngine = ScriptEngine;
m_host = host;
m_localID = localID;
m_itemID = itemID;
@ -62,7 +62,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public int osTerrainSetHeight(int x, int y, double val)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osTerrainSetHeight: permission denied");
return 0;
@ -85,7 +85,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public double osTerrainGetHeight(int x, int y)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osTerrainGetHeight: permission denied");
return 0.0;
@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public int osRegionRestart(double seconds)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osRegionRestart: permission denied");
return 0;
@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void osRegionNotice(string msg)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osRegionNotice: permission denied");
return;
@ -132,7 +132,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void osSetRot(LLUUID target, Quaternion rotation)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetRot: permission denied");
return;
@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
int timer)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetDynamicTextureURL: permission denied");
return String.Empty;
@ -178,7 +178,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
int timer, int alpha)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetDynamicTextureURLBlend: permission denied");
return String.Empty;
@ -204,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
int timer)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetDynamicTextureData: permission denied");
return String.Empty;
@ -233,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
int timer, int alpha)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetDynamicTextureDataBlend: permission denied");
return String.Empty;
@ -262,7 +262,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public bool osConsoleCommand(string command)
{
m_host.AddScriptLPS(1);
if (m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowosConsoleCommand", false))
if (m_ScriptEngine.Config.GetBoolean("AllowosConsoleCommand", false))
{
if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID))
{
@ -275,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
public void osSetPrimFloatOnWater(int floatYN)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetPrimFloatOnWater: permission denied");
return;
@ -294,7 +294,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// Adam's super super custom animation functions
public void osAvatarPlayAnimation(string avatar, string animation)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osAvatarPlayAnimation: permission denied");
return;
@ -310,7 +310,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void osAvatarStopAnimation(string avatar, string animation)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osAvatarStopAnimation: permission denied");
return;
@ -327,7 +327,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
//Texture draw functions
public string osMovePen(string drawList, int x, int y)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osMovePen: permission denied");
return String.Empty;
@ -340,7 +340,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osDrawLine: permission denied");
return String.Empty;
@ -353,7 +353,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osDrawLine(string drawList, int endX, int endY)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osDrawLine: permission denied");
return String.Empty;
@ -366,7 +366,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osDrawText(string drawList, string text)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osDrawText: permission denied");
return String.Empty;
@ -379,7 +379,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osDrawEllipse(string drawList, int width, int height)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osDrawEllipse: permission denied");
return String.Empty;
@ -392,7 +392,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osDrawRectangle(string drawList, int width, int height)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osDrawRectangle: permission denied");
return String.Empty;
@ -405,7 +405,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osDrawFilledRectangle(string drawList, int width, int height)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osDrawFilledRectangle: permission denied");
return String.Empty;
@ -418,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osSetFontSize(string drawList, int fontSize)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetFontSize: permission denied");
return String.Empty;
@ -431,7 +431,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osSetPenSize(string drawList, int penSize)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetPenSize: permission denied");
return String.Empty;
@ -444,7 +444,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osSetPenColour(string drawList, string colour)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetPenColour: permission denied");
return String.Empty;
@ -457,7 +457,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public string osDrawImage(string drawList, int width, int height, string imageUrl)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osDrawImage: permission denied");
return String.Empty;
@ -470,7 +470,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void osSetStateEvents(int events)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetStateEvents: permission denied");
return;
@ -481,7 +481,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void osSetRegionWaterHeight(double height)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetRegionWaterHeight: permission denied");
return;
@ -498,7 +498,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public double osList2Double(LSL_Types.list src, int index)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osList2Double: permission denied");
return 0.0;
@ -518,7 +518,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void osSetParcelMediaURL(string url)
{
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
{
OSSLError("osSetParcelMediaURL: permission denied");
return;

View File

@ -29,9 +29,10 @@ using System;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{
public class Dataserver
{
@ -94,10 +95,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
}
m_CmdManager.m_ScriptEngine.PostObjectEvent(ds.localID,
new XEventParams("dataserver", new Object[]
new EventParams("dataserver", new Object[]
{ new LSL_Types.LSLString(ds.ID.ToString()),
new LSL_Types.LSLString(reply)},
new XDetectParams[0]));
new DetectParams[0]));
}
public void RemoveEvents(uint localID, LLUUID itemID)

View File

@ -28,9 +28,11 @@
using System;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules.Scripting.HttpRequest;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api;
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{
public class HttpRequest
{
@ -75,11 +77,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
new LSL_Types.LSLString(httpInfo.response_body)
};
foreach (XEngine xe in XEngine.ScriptEngines)
foreach (AsyncCommandManager m in m_CmdManager.Managers)
{
if (xe.PostObjectEvent(httpInfo.localID,
new XEventParams("http_response",
resobj, new XDetectParams[0])))
if (m.m_ScriptEngine.PostObjectEvent(httpInfo.localID,
new EventParams("http_response",
resobj, new DetectParams[0])))
break;
}
httpInfo = iHttpReq.GetNextCompletedRequest();

View File

@ -29,9 +29,10 @@ using System;
using libsecondlife;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules.Scripting.WorldComm;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{
public class Listener
{
@ -66,9 +67,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
};
m_CmdManager.m_ScriptEngine.PostScriptEvent(
lInfo.GetItemID(), new XEventParams(
lInfo.GetItemID(), new EventParams(
"listen", resobj,
new XDetectParams[0]));
new DetectParams[0]));
}
}
}

View File

@ -30,9 +30,10 @@ using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{
public class SensorRepeat
{
@ -72,8 +73,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
string name, LLUUID keyID, int type, double range,
double arc, double sec, SceneObjectPart host)
{
Console.WriteLine("SetSensorEvent");
// Always remove first, in case this is a re-set
UnSetSenseRepeaterEvents(m_localID, m_itemID);
if (sec == 0) // Disabling timer
@ -163,7 +162,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
Dictionary<LLUUID, LSL_Types.list> Obj = null;
if (!SenseEvents.TryGetValue(m_localID, out Obj))
{
m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing localID: " + m_localID);
return null;
}
lock (Obj)
@ -172,7 +170,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
LSL_Types.list SenseList = null;
if (!Obj.TryGetValue(m_itemID, out SenseList))
{
m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing itemID: " + m_itemID);
return null;
}
return SenseList;
@ -182,15 +179,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
private void SensorSweep(SenseRepeatClass ts)
{
//m_ScriptEngine.Log.Info("[AsyncLSL]:Enter SensorSweep");
SceneObjectPart SensePoint = ts.host;
if (SensePoint == null)
{
//m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep (SensePoint == null) for "+ts.itemID.ToString());
return;
}
//m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan");
LLVector3 sensorPos = SensePoint.AbsolutePosition;
LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0);
@ -220,7 +214,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
objtype |= 0x04; // passive non-moving
else
objtype |= 0x02; // active moving
if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ...
SceneObjectPart part = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID);
if (part != null && part.ContainsScripts()) objtype |= 0x08; // Scripted. It COULD have one hidden ...
if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type))
{
@ -288,7 +285,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
}
}
}
//m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep SenseLock");
lock (SenseLock)
{
@ -311,24 +307,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
// send a "no_sensor"
// Add it to queue
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
new XEventParams("no_sensor", new Object[0],
new XDetectParams[0]));
new EventParams("no_sensor", new Object[0],
new DetectParams[0]));
}
else
{
XDetectParams[] detect =
new XDetectParams[SensedObjects.Length];
DetectParams[] detect =
new DetectParams[SensedObjects.Length];
int idx;
for (idx = 0; idx < SensedObjects.Length; idx++)
{
detect[idx] = new XDetectParams();
detect[idx] = new DetectParams();
detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]);
detect[idx].Populate(m_CmdManager.m_ScriptEngine.World);
}
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
new XEventParams("sensor",
new EventParams("sensor",
new Object[] {
new LSL_Types.LSLInteger(SensedObjects.Length) },
detect));

View File

@ -29,8 +29,9 @@ using System;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Region.ScriptEngine.Shared.Api;
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{
public class Timer
{
@ -110,8 +111,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
// Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next);
// Add it to queue
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
new XEventParams("timer", new Object[0],
new XDetectParams[0]));
new EventParams("timer", new Object[0],
new DetectParams[0]));
// set next interval
//ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);

View File

@ -28,9 +28,11 @@
using System;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
{
public class XmlRequest
{
@ -69,12 +71,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
new LSL_Types.LSLString(rInfo.GetStrVal())
};
foreach (XEngine xe in XEngine.ScriptEngines)
foreach (AsyncCommandManager m in m_CmdManager.Managers)
{
if (xe.PostScriptEvent(
rInfo.GetItemID(), new XEventParams(
if (m.m_ScriptEngine.PostScriptEvent(
rInfo.GetItemID(), new EventParams(
"remote_data", resobj,
new XDetectParams[0])))
new DetectParams[0])))
break;
}
@ -98,12 +100,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
new LSL_Types.LSLString(srdInfo.sdata)
};
foreach (XEngine xe in XEngine.ScriptEngines)
foreach (AsyncCommandManager m in m_CmdManager.Managers)
{
if (xe.PostScriptEvent(
srdInfo.m_itemID, new XEventParams(
if (m.m_ScriptEngine.PostScriptEvent(
srdInfo.m_itemID, new EventParams(
"remote_data", resobj,
new XDetectParams[0])))
new DetectParams[0])))
break;
}

View File

@ -25,20 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Environment.Interfaces;
using System;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
namespace OpenSim.Region.ScriptEngine.XEngine.Script
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
{
public interface ILSL_ScriptCommands
public interface ILSL_Api
{
// Interface used for loading and executing scripts
string State { get; set ; }
void state(string newState);
ICommander GetCommander(string name);
void llSay(int channelID, string text);
double llSin(double f);
double llCos(double f);

View File

@ -25,9 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ScriptEngine.XEngine.Script
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
{
public interface IOSSL_ScriptCommands
public interface IOSSL_Api
{
//OpenSim functions
string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);

View File

@ -0,0 +1,421 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass : MarshalByRefObject
{
// LSL CONSTANTS
public const int TRUE = 1;
public const int FALSE = 0;
public const int STATUS_PHYSICS = 1;
public const int STATUS_ROTATE_X = 2;
public const int STATUS_ROTATE_Y = 4;
public const int STATUS_ROTATE_Z = 8;
public const int STATUS_PHANTOM = 16;
public const int STATUS_SANDBOX = 32;
public const int STATUS_BLOCK_GRAB = 64;
public const int STATUS_DIE_AT_EDGE = 128;
public const int STATUS_RETURN_AT_EDGE = 256;
public const int STATUS_CAST_SHADOWS = 512;
public const int AGENT = 1;
public const int ACTIVE = 2;
public const int PASSIVE = 4;
public const int SCRIPTED = 8;
public const int CONTROL_FWD = 1;
public const int CONTROL_BACK = 2;
public const int CONTROL_LEFT = 4;
public const int CONTROL_RIGHT = 8;
public const int CONTROL_UP = 16;
public const int CONTROL_DOWN = 32;
public const int CONTROL_ROT_LEFT = 256;
public const int CONTROL_ROT_RIGHT = 512;
public const int CONTROL_LBUTTON = 268435456;
public const int CONTROL_ML_LBUTTON = 1073741824;
//Permissions
public const int PERMISSION_DEBIT = 2;
public const int PERMISSION_TAKE_CONTROLS = 4;
public const int PERMISSION_REMAP_CONTROLS = 8;
public const int PERMISSION_TRIGGER_ANIMATION = 16;
public const int PERMISSION_ATTACH = 32;
public const int PERMISSION_RELEASE_OWNERSHIP = 64;
public const int PERMISSION_CHANGE_LINKS = 128;
public const int PERMISSION_CHANGE_JOINTS = 256;
public const int PERMISSION_CHANGE_PERMISSIONS = 512;
public const int PERMISSION_TRACK_CAMERA = 1024;
public const int AGENT_FLYING = 1;
public const int AGENT_ATTACHMENTS = 2;
public const int AGENT_SCRIPTED = 4;
public const int AGENT_MOUSELOOK = 8;
public const int AGENT_SITTING = 16;
public const int AGENT_ON_OBJECT = 32;
public const int AGENT_AWAY = 64;
public const int AGENT_WALKING = 128;
public const int AGENT_IN_AIR = 256;
public const int AGENT_TYPING = 512;
public const int AGENT_CROUCHING = 1024;
public const int AGENT_BUSY = 2048;
public const int AGENT_ALWAYS_RUN = 4096;
//Particle Systems
public const int PSYS_PART_INTERP_COLOR_MASK = 1;
public const int PSYS_PART_INTERP_SCALE_MASK = 2;
public const int PSYS_PART_BOUNCE_MASK = 4;
public const int PSYS_PART_WIND_MASK = 8;
public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
public const int PSYS_PART_TARGET_POS_MASK = 64;
public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
public const int PSYS_PART_EMISSIVE_MASK = 256;
public const int PSYS_PART_FLAGS = 0;
public const int PSYS_PART_START_COLOR = 1;
public const int PSYS_PART_START_ALPHA = 2;
public const int PSYS_PART_END_COLOR = 3;
public const int PSYS_PART_END_ALPHA = 4;
public const int PSYS_PART_START_SCALE = 5;
public const int PSYS_PART_END_SCALE = 6;
public const int PSYS_PART_MAX_AGE = 7;
public const int PSYS_SRC_ACCEL = 8;
public const int PSYS_SRC_PATTERN = 9;
public const int PSYS_SRC_INNERANGLE = 10;
public const int PSYS_SRC_OUTERANGLE = 11;
public const int PSYS_SRC_TEXTURE = 12;
public const int PSYS_SRC_BURST_RATE = 13;
public const int PSYS_SRC_BURST_PART_COUNT = 15;
public const int PSYS_SRC_BURST_RADIUS = 16;
public const int PSYS_SRC_BURST_SPEED_MIN = 17;
public const int PSYS_SRC_BURST_SPEED_MAX = 18;
public const int PSYS_SRC_MAX_AGE = 19;
public const int PSYS_SRC_TARGET_KEY = 20;
public const int PSYS_SRC_OMEGA = 21;
public const int PSYS_SRC_ANGLE_BEGIN = 22;
public const int PSYS_SRC_ANGLE_END = 23;
public const int PSYS_SRC_PATTERN_DROP = 1;
public const int PSYS_SRC_PATTERN_EXPLODE = 2;
public const int PSYS_SRC_PATTERN_ANGLE = 4;
public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
public const int VEHICLE_TYPE_NONE = 0;
public const int VEHICLE_TYPE_SLED = 1;
public const int VEHICLE_TYPE_CAR = 2;
public const int VEHICLE_TYPE_BOAT = 3;
public const int VEHICLE_TYPE_AIRPLANE = 4;
public const int VEHICLE_TYPE_BALLOON = 5;
public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
public const int VEHICLE_HOVER_HEIGHT = 24;
public const int VEHICLE_HOVER_EFFICIENCY = 25;
public const int VEHICLE_HOVER_TIMESCALE = 26;
public const int VEHICLE_BUOYANCY = 27;
public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
public const int VEHICLE_BANKING_EFFICIENCY = 38;
public const int VEHICLE_BANKING_MIX = 39;
public const int VEHICLE_BANKING_TIMESCALE = 40;
public const int VEHICLE_REFERENCE_FRAME = 44;
public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
public const int INVENTORY_ALL = -1;
public const int INVENTORY_NONE = -1;
public const int INVENTORY_TEXTURE = 0;
public const int INVENTORY_SOUND = 1;
public const int INVENTORY_LANDMARK = 3;
public const int INVENTORY_CLOTHING = 5;
public const int INVENTORY_OBJECT = 6;
public const int INVENTORY_NOTECARD = 7;
public const int INVENTORY_SCRIPT = 10;
public const int INVENTORY_BODYPART = 13;
public const int INVENTORY_ANIMATION = 20;
public const int INVENTORY_GESTURE = 21;
public const int ATTACH_CHEST = 1;
public const int ATTACH_HEAD = 2;
public const int ATTACH_LSHOULDER = 3;
public const int ATTACH_RSHOULDER = 4;
public const int ATTACH_LHAND = 5;
public const int ATTACH_RHAND = 6;
public const int ATTACH_LFOOT = 7;
public const int ATTACH_RFOOT = 8;
public const int ATTACH_BACK = 9;
public const int ATTACH_PELVIS = 10;
public const int ATTACH_MOUTH = 11;
public const int ATTACH_CHIN = 12;
public const int ATTACH_LEAR = 13;
public const int ATTACH_REAR = 14;
public const int ATTACH_LEYE = 15;
public const int ATTACH_REYE = 16;
public const int ATTACH_NOSE = 17;
public const int ATTACH_RUARM = 18;
public const int ATTACH_RLARM = 19;
public const int ATTACH_LUARM = 20;
public const int ATTACH_LLARM = 21;
public const int ATTACH_RHIP = 22;
public const int ATTACH_RULEG = 23;
public const int ATTACH_RLLEG = 24;
public const int ATTACH_LHIP = 25;
public const int ATTACH_LULEG = 26;
public const int ATTACH_LLLEG = 27;
public const int ATTACH_BELLY = 28;
public const int ATTACH_RPEC = 29;
public const int ATTACH_LPEC = 30;
public const int LAND_LEVEL = 0;
public const int LAND_RAISE = 1;
public const int LAND_LOWER = 2;
public const int LAND_SMOOTH = 3;
public const int LAND_NOISE = 4;
public const int LAND_REVERT = 5;
public const int LAND_SMALL_BRUSH = 1;
public const int LAND_MEDIUM_BRUSH = 2;
public const int LAND_LARGE_BRUSH = 3;
//Agent Dataserver
public const int DATA_ONLINE = 1;
public const int DATA_NAME = 2;
public const int DATA_BORN = 3;
public const int DATA_RATING = 4;
public const int DATA_SIM_POS = 5;
public const int DATA_SIM_STATUS = 6;
public const int DATA_SIM_RATING = 7;
public const int DATA_PAYINFO = 8;
public const int ANIM_ON = 1;
public const int LOOP = 2;
public const int REVERSE = 4;
public const int PING_PONG = 8;
public const int SMOOTH = 16;
public const int ROTATE = 32;
public const int SCALE = 64;
public const int ALL_SIDES = -1;
public const int LINK_SET = -1;
public const int LINK_ROOT = 1;
public const int LINK_ALL_OTHERS = -2;
public const int LINK_ALL_CHILDREN = -3;
public const int LINK_THIS = -4;
public const int CHANGED_INVENTORY = 1;
public const int CHANGED_COLOR = 2;
public const int CHANGED_SHAPE = 4;
public const int CHANGED_SCALE = 8;
public const int CHANGED_TEXTURE = 16;
public const int CHANGED_LINK = 32;
public const int CHANGED_ALLOWED_DROP = 64;
public const int CHANGED_OWNER = 128;
public const int CHANGED_REGION_RESTART = 256;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;
public const int TYPE_double = 2;
public const int TYPE_STRING = 3;
public const int TYPE_KEY = 4;
public const int TYPE_VECTOR = 5;
public const int TYPE_ROTATION = 6;
//XML RPC Remote Data Channel
public const int REMOTE_DATA_CHANNEL = 1;
public const int REMOTE_DATA_REQUEST = 2;
public const int REMOTE_DATA_REPLY = 3;
//llHTTPRequest
public const int HTTP_METHOD = 0;
public const int HTTP_MIMETYPE = 1;
public const int HTTP_BODY_MAXLENGTH = 2;
public const int HTTP_VERIFY_CERT = 3;
public const int PRIM_MATERIAL = 2;
public const int PRIM_PHYSICS = 3;
public const int PRIM_TEMP_ON_REZ = 4;
public const int PRIM_PHANTOM = 5;
public const int PRIM_POSITION = 6;
public const int PRIM_SIZE = 7;
public const int PRIM_ROTATION = 8;
public const int PRIM_TYPE = 9;
public const int PRIM_TEXTURE = 17;
public const int PRIM_COLOR = 18;
public const int PRIM_BUMP_SHINY = 19;
public const int PRIM_FULLBRIGHT = 20;
public const int PRIM_FLEXIBLE = 21;
public const int PRIM_TEXGEN = 22;
public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
public const int PRIM_POINT_LIGHT = 23; // Huh?
public const int PRIM_TEXGEN_DEFAULT = 0;
public const int PRIM_TEXGEN_PLANAR = 1;
public const int PRIM_TYPE_BOX = 0;
public const int PRIM_TYPE_CYLINDER = 1;
public const int PRIM_TYPE_PRISM = 2;
public const int PRIM_TYPE_SPHERE = 3;
public const int PRIM_TYPE_TORUS = 4;
public const int PRIM_TYPE_TUBE = 5;
public const int PRIM_TYPE_RING = 6;
public const int PRIM_TYPE_SCULPT = 7;
public const int PRIM_HOLE_DEFAULT = 0;
public const int PRIM_HOLE_CIRCLE = 16;
public const int PRIM_HOLE_SQUARE = 32;
public const int PRIM_HOLE_TRIANGLE = 48;
public const int PRIM_MATERIAL_STONE = 0;
public const int PRIM_MATERIAL_METAL = 1;
public const int PRIM_MATERIAL_GLASS = 2;
public const int PRIM_MATERIAL_WOOD = 3;
public const int PRIM_MATERIAL_FLESH = 4;
public const int PRIM_MATERIAL_PLASTIC = 5;
public const int PRIM_MATERIAL_RUBBER = 6;
public const int PRIM_MATERIAL_LIGHT = 7;
public const int PRIM_SHINY_NONE = 0;
public const int PRIM_SHINY_LOW = 1;
public const int PRIM_SHINY_MEDIUM = 2;
public const int PRIM_SHINY_HIGH = 3;
public const int PRIM_BUMP_NONE = 0;
public const int PRIM_BUMP_BRIGHT = 1;
public const int PRIM_BUMP_DARK = 2;
public const int PRIM_BUMP_WOOD = 3;
public const int PRIM_BUMP_BARK = 4;
public const int PRIM_BUMP_BRICKS = 5;
public const int PRIM_BUMP_CHECKER = 6;
public const int PRIM_BUMP_CONCRETE = 7;
public const int PRIM_BUMP_TILE = 8;
public const int PRIM_BUMP_STONE = 9;
public const int PRIM_BUMP_DISKS = 10;
public const int PRIM_BUMP_GRAVEL = 11;
public const int PRIM_BUMP_BLOBS = 12;
public const int PRIM_BUMP_SIDING = 13;
public const int PRIM_BUMP_LARGETILE = 14;
public const int PRIM_BUMP_STUCCO = 15;
public const int PRIM_BUMP_SUCTION = 16;
public const int PRIM_BUMP_WEAVE = 17;
public const int PRIM_SCULPT_TYPE_SPHERE = 1;
public const int PRIM_SCULPT_TYPE_TORUS = 2;
public const int PRIM_SCULPT_TYPE_PLANE = 3;
public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
public const int MASK_BASE = 0;
public const int MASK_OWNER = 1;
public const int MASK_GROUP = 2;
public const int MASK_EVERYONE = 3;
public const int MASK_NEXT = 4;
public const int PERM_TRANSFER = 8192;
public const int PERM_MODIFY = 16384;
public const int PERM_COPY = 32768;
public const int PERM_MOVE = 524288;
public const int PERM_ALL = 2147483647;
public const int PARCEL_MEDIA_COMMAND_STOP = 0;
public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
public const int PARCEL_MEDIA_COMMAND_URL = 5;
public const int PARCEL_MEDIA_COMMAND_TIME = 6;
public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
public const int PAY_HIDE = -1;
public const int PAY_DEFAULT = -2;
public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
public const string EOF = "\n\n\n";
public const double PI = 3.14159274f;
public const double TWO_PI = 6.28318548f;
public const double PI_BY_TWO = 1.57079637f;
public const double DEG_TO_RAD = 0.01745329238f;
public const double RAD_TO_DEG = 57.29578f;
public const double SQRT2 = 1.414213538f;
public const int STRING_TRIM_HEAD = 1;
public const int STRING_TRIM_TAIL = 2;
public const int STRING_TRIM = 3;
public const int LIST_STAT_RANGE = 0;
public const int LIST_STAT_MIN = 1;
public const int LIST_STAT_MAX = 2;
public const int LIST_STAT_MEAN = 3;
public const int LIST_STAT_MEDIAN = 4;
public const int LIST_STAT_STD_DEV = 5;
public const int LIST_STAT_SUM = 6;
public const int LIST_STAT_SUM_SQUARES = 7;
public const int LIST_STAT_NUM_COUNT = 8;
public const int LIST_STAT_GEOMETRIC_MEAN = 9;
public const int LIST_STAT_HARMONIC_MEAN = 100;
//ParcelPrim Categories
public const int PARCEL_COUNT_TOTAL = 0;
public const int PARCEL_COUNT_OWNER = 1;
public const int PARCEL_COUNT_GROUP = 2;
public const int PARCEL_COUNT_OTHER = 3;
public const int PARCEL_COUNT_SELECTED = 4;
public const int PARCEL_COUNT_TEMP = 5;
public const int DEBUG_CHANNEL = 0x7FFFFFFF;
public const int PUBLIC_CHANNEL = 0x00000000;
public const int OBJECT_NAME = 1;
public const int OBJECT_DESC = 2;
public const int OBJECT_POS = 3;
public const int OBJECT_ROT = 4;
public const int OBJECT_VELOCITY = 5;
public const int OBJECT_OWNER = 6;
public const int OBJECT_GROUP = 7;
public const int OBJECT_CREATOR = 8;
// Can not be public const?
public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
}
}

View File

@ -31,100 +31,25 @@ using System.Threading;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.Environment.Interfaces;
using integer = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.LSLInteger;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using key = System.String;
using vector = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Quaternion;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
namespace OpenSim.Region.ScriptEngine.XEngine.Script
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public class BuiltIn_Commands_BaseClass : MarshalByRefObject, IOSSL_ScriptCommands, ILSL_ScriptCommands, IScript
public partial class ScriptBaseClass : MarshalByRefObject
{
//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public ILSL_Api m_LSL_Functions;
// Object never expires
public override Object InitializeLifetimeService()
public void ApiTypeLSL(IScriptApi api)
{
//Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()");
// return null;
ILease lease = (ILease)base.InitializeLifetimeService();
if(!(api is ILSL_Api))
return;
if (lease.CurrentState == LeaseState.Initial)
{
lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
//lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
//lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
}
return lease;
}
public ILSL_ScriptCommands m_LSL_Functions;
public IOSSL_ScriptCommands m_OSSL_Functions;
public BuiltIn_Commands_BaseClass()
{
}
public Type Start(ILSL_ScriptCommands LSL_Functions, IOSSL_ScriptCommands OSSL_Functions)
{
m_LSL_Functions = LSL_Functions;
m_OSSL_Functions = OSSL_Functions;
m_InitialValues=GetVars();
return GetType();
}
private Dictionary<string, object> m_InitialValues =
new Dictionary<string, object>();
private Dictionary<string, FieldInfo> m_Fields =
new Dictionary<string, FieldInfo>();
public Dictionary<string, object> GetVars()
{
Dictionary<string, object> vars = new Dictionary<string, object>();
if (m_Fields == null)
return vars;
m_Fields.Clear();
Type t = GetType();
FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic |
BindingFlags.Public |
BindingFlags.Instance |
BindingFlags.DeclaredOnly);
foreach (FieldInfo field in fields)
{
m_Fields[field.Name]=field;
vars[field.Name]=field.GetValue(this);
}
return vars;
}
public void SetVars(Dictionary<string, object> vars)
{
foreach (KeyValuePair<string, object> var in vars)
{
if (m_Fields.ContainsKey(var.Key))
{
m_Fields[var.Key].SetValue(this, var.Value);
}
}
}
public void ResetVars()
{
SetVars(m_InitialValues);
}
public string State
{
get { return m_LSL_Functions.State; }
set { m_LSL_Functions.State = value; }
m_LSL_Functions = (ILSL_Api)api;
}
public void state(string newState)
@ -132,26 +57,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
m_LSL_Functions.state(newState);
}
//
// Script functions
//
public void llSay(int channelID, string text)
{
m_LSL_Functions.llSay(channelID, text);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
// They are only forwarders to LSL_BuiltIn_Commands.cs
//
public ICommander GetCommander(string name)
{
return m_LSL_Functions.GetCommander(name);
}
public double llSin(double f)
{
return m_LSL_Functions.llSin(f);
}
public double llCos(double f)
{
return m_LSL_Functions.llCos(f);
@ -262,9 +180,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
m_LSL_Functions.llWhisper(channelID, text);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llShout(int channelID, string text)
{
m_LSL_Functions.llShout(channelID, text);
@ -355,9 +270,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llDetectedLinkNumber(number);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llDie()
{
m_LSL_Functions.llDie();
@ -443,9 +355,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetTexture(face);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llSetPos(vector pos)
{
m_LSL_Functions.llSetPos(pos);
@ -521,9 +430,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
m_LSL_Functions.llApplyImpulse(force, local);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llApplyRotationalImpulse(vector force, int local)
{
m_LSL_Functions.llApplyRotationalImpulse(force, local);
@ -614,9 +520,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
m_LSL_Functions.llPlaySoundSlave(sound, volume);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llTriggerSound(string sound, double volume)
{
m_LSL_Functions.llTriggerSound(sound, volume);
@ -707,9 +610,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
m_LSL_Functions.llSleep(sec);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public double llGetMass()
{
return m_LSL_Functions.llGetMass();
@ -805,9 +705,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
m_LSL_Functions.llRotLookAt(target, strength, damping);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public LSL_Types.LSLInteger llStringLength(string str)
{
return m_LSL_Functions.llStringLength(str);
@ -908,9 +805,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetInventoryName(type, number);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llSetScriptState(string name, int run)
{
m_LSL_Functions.llSetScriptState(name, run);
@ -1016,9 +910,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetNumberOfSides();
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public rotation llAxisAngle2Rot(vector axis, double angle)
{
return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
@ -1104,9 +995,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetListLength(src);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index)
{
return m_LSL_Functions.llList2Integer(src, index);
@ -1207,9 +1095,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetAgentInfo(id);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llAdjustSoundVolume(double volume)
{
m_LSL_Functions.llAdjustSoundVolume(volume);
@ -1320,9 +1205,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetRegionFPS();
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llParticleSystem(LSL_Types.list rules)
{
m_LSL_Functions.llParticleSystem(rules);
@ -1453,9 +1335,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public void llOpenRemoteDataChannel()
{
m_LSL_Functions.llOpenRemoteDataChannel();
@ -1590,9 +1469,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetPrimitiveParams(rules);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public string llIntegerToBase64(int number)
{
return m_LSL_Functions.llIntegerToBase64(number);
@ -1698,9 +1574,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llModPow(a, b, c);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public LSL_Types.LSLInteger llGetInventoryType(string name)
{
return m_LSL_Functions.llGetInventoryType(name);
@ -1826,9 +1699,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return m_LSL_Functions.llGetObjectPrimCount(object_id);
}
//
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
//
public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide)
{
return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
@ -1858,540 +1728,5 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
{
return m_LSL_Functions.llList2Float(src, index);
}
// LSL CONSTANTS
public const int TRUE = 1;
public const int FALSE = 0;
public const int STATUS_PHYSICS = 1;
public const int STATUS_ROTATE_X = 2;
public const int STATUS_ROTATE_Y = 4;
public const int STATUS_ROTATE_Z = 8;
public const int STATUS_PHANTOM = 16;
public const int STATUS_SANDBOX = 32;
public const int STATUS_BLOCK_GRAB = 64;
public const int STATUS_DIE_AT_EDGE = 128;
public const int STATUS_RETURN_AT_EDGE = 256;
public const int STATUS_CAST_SHADOWS = 512;
public const int AGENT = 1;
public const int ACTIVE = 2;
public const int PASSIVE = 4;
public const int SCRIPTED = 8;
public const int CONTROL_FWD = 1;
public const int CONTROL_BACK = 2;
public const int CONTROL_LEFT = 4;
public const int CONTROL_RIGHT = 8;
public const int CONTROL_UP = 16;
public const int CONTROL_DOWN = 32;
public const int CONTROL_ROT_LEFT = 256;
public const int CONTROL_ROT_RIGHT = 512;
public const int CONTROL_LBUTTON = 268435456;
public const int CONTROL_ML_LBUTTON = 1073741824;
//Permissions
public const int PERMISSION_DEBIT = 2;
public const int PERMISSION_TAKE_CONTROLS = 4;
public const int PERMISSION_REMAP_CONTROLS = 8;
public const int PERMISSION_TRIGGER_ANIMATION = 16;
public const int PERMISSION_ATTACH = 32;
public const int PERMISSION_RELEASE_OWNERSHIP = 64;
public const int PERMISSION_CHANGE_LINKS = 128;
public const int PERMISSION_CHANGE_JOINTS = 256;
public const int PERMISSION_CHANGE_PERMISSIONS = 512;
public const int PERMISSION_TRACK_CAMERA = 1024;
public const int AGENT_FLYING = 1;
public const int AGENT_ATTACHMENTS = 2;
public const int AGENT_SCRIPTED = 4;
public const int AGENT_MOUSELOOK = 8;
public const int AGENT_SITTING = 16;
public const int AGENT_ON_OBJECT = 32;
public const int AGENT_AWAY = 64;
public const int AGENT_WALKING = 128;
public const int AGENT_IN_AIR = 256;
public const int AGENT_TYPING = 512;
public const int AGENT_CROUCHING = 1024;
public const int AGENT_BUSY = 2048;
public const int AGENT_ALWAYS_RUN = 4096;
//Particle Systems
public const int PSYS_PART_INTERP_COLOR_MASK = 1;
public const int PSYS_PART_INTERP_SCALE_MASK = 2;
public const int PSYS_PART_BOUNCE_MASK = 4;
public const int PSYS_PART_WIND_MASK = 8;
public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
public const int PSYS_PART_TARGET_POS_MASK = 64;
public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
public const int PSYS_PART_EMISSIVE_MASK = 256;
public const int PSYS_PART_FLAGS = 0;
public const int PSYS_PART_START_COLOR = 1;
public const int PSYS_PART_START_ALPHA = 2;
public const int PSYS_PART_END_COLOR = 3;
public const int PSYS_PART_END_ALPHA = 4;
public const int PSYS_PART_START_SCALE = 5;
public const int PSYS_PART_END_SCALE = 6;
public const int PSYS_PART_MAX_AGE = 7;
public const int PSYS_SRC_ACCEL = 8;
public const int PSYS_SRC_PATTERN = 9;
public const int PSYS_SRC_INNERANGLE = 10;
public const int PSYS_SRC_OUTERANGLE = 11;
public const int PSYS_SRC_TEXTURE = 12;
public const int PSYS_SRC_BURST_RATE = 13;
public const int PSYS_SRC_BURST_PART_COUNT = 15;
public const int PSYS_SRC_BURST_RADIUS = 16;
public const int PSYS_SRC_BURST_SPEED_MIN = 17;
public const int PSYS_SRC_BURST_SPEED_MAX = 18;
public const int PSYS_SRC_MAX_AGE = 19;
public const int PSYS_SRC_TARGET_KEY = 20;
public const int PSYS_SRC_OMEGA = 21;
public const int PSYS_SRC_ANGLE_BEGIN = 22;
public const int PSYS_SRC_ANGLE_END = 23;
public const int PSYS_SRC_PATTERN_DROP = 1;
public const int PSYS_SRC_PATTERN_EXPLODE = 2;
public const int PSYS_SRC_PATTERN_ANGLE = 4;
public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
public const int VEHICLE_TYPE_NONE = 0;
public const int VEHICLE_TYPE_SLED = 1;
public const int VEHICLE_TYPE_CAR = 2;
public const int VEHICLE_TYPE_BOAT = 3;
public const int VEHICLE_TYPE_AIRPLANE = 4;
public const int VEHICLE_TYPE_BALLOON = 5;
public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
public const int VEHICLE_HOVER_HEIGHT = 24;
public const int VEHICLE_HOVER_EFFICIENCY = 25;
public const int VEHICLE_HOVER_TIMESCALE = 26;
public const int VEHICLE_BUOYANCY = 27;
public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
public const int VEHICLE_BANKING_EFFICIENCY = 38;
public const int VEHICLE_BANKING_MIX = 39;
public const int VEHICLE_BANKING_TIMESCALE = 40;
public const int VEHICLE_REFERENCE_FRAME = 44;
public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
public const int INVENTORY_ALL = -1;
public const int INVENTORY_NONE = -1;
public const int INVENTORY_TEXTURE = 0;
public const int INVENTORY_SOUND = 1;
public const int INVENTORY_LANDMARK = 3;
public const int INVENTORY_CLOTHING = 5;
public const int INVENTORY_OBJECT = 6;
public const int INVENTORY_NOTECARD = 7;
public const int INVENTORY_SCRIPT = 10;
public const int INVENTORY_BODYPART = 13;
public const int INVENTORY_ANIMATION = 20;
public const int INVENTORY_GESTURE = 21;
public const int ATTACH_CHEST = 1;
public const int ATTACH_HEAD = 2;
public const int ATTACH_LSHOULDER = 3;
public const int ATTACH_RSHOULDER = 4;
public const int ATTACH_LHAND = 5;
public const int ATTACH_RHAND = 6;
public const int ATTACH_LFOOT = 7;
public const int ATTACH_RFOOT = 8;
public const int ATTACH_BACK = 9;
public const int ATTACH_PELVIS = 10;
public const int ATTACH_MOUTH = 11;
public const int ATTACH_CHIN = 12;
public const int ATTACH_LEAR = 13;
public const int ATTACH_REAR = 14;
public const int ATTACH_LEYE = 15;
public const int ATTACH_REYE = 16;
public const int ATTACH_NOSE = 17;
public const int ATTACH_RUARM = 18;
public const int ATTACH_RLARM = 19;
public const int ATTACH_LUARM = 20;
public const int ATTACH_LLARM = 21;
public const int ATTACH_RHIP = 22;
public const int ATTACH_RULEG = 23;
public const int ATTACH_RLLEG = 24;
public const int ATTACH_LHIP = 25;
public const int ATTACH_LULEG = 26;
public const int ATTACH_LLLEG = 27;
public const int ATTACH_BELLY = 28;
public const int ATTACH_RPEC = 29;
public const int ATTACH_LPEC = 30;
public const int LAND_LEVEL = 0;
public const int LAND_RAISE = 1;
public const int LAND_LOWER = 2;
public const int LAND_SMOOTH = 3;
public const int LAND_NOISE = 4;
public const int LAND_REVERT = 5;
public const int LAND_SMALL_BRUSH = 1;
public const int LAND_MEDIUM_BRUSH = 2;
public const int LAND_LARGE_BRUSH = 3;
//Agent Dataserver
public const int DATA_ONLINE = 1;
public const int DATA_NAME = 2;
public const int DATA_BORN = 3;
public const int DATA_RATING = 4;
public const int DATA_SIM_POS = 5;
public const int DATA_SIM_STATUS = 6;
public const int DATA_SIM_RATING = 7;
public const int DATA_PAYINFO = 8;
public const int ANIM_ON = 1;
public const int LOOP = 2;
public const int REVERSE = 4;
public const int PING_PONG = 8;
public const int SMOOTH = 16;
public const int ROTATE = 32;
public const int SCALE = 64;
public const int ALL_SIDES = -1;
public const int LINK_SET = -1;
public const int LINK_ROOT = 1;
public const int LINK_ALL_OTHERS = -2;
public const int LINK_ALL_CHILDREN = -3;
public const int LINK_THIS = -4;
public const int CHANGED_INVENTORY = 1;
public const int CHANGED_COLOR = 2;
public const int CHANGED_SHAPE = 4;
public const int CHANGED_SCALE = 8;
public const int CHANGED_TEXTURE = 16;
public const int CHANGED_LINK = 32;
public const int CHANGED_ALLOWED_DROP = 64;
public const int CHANGED_OWNER = 128;
public const int CHANGED_REGION_RESTART = 256;
public const int TYPE_INVALID = 0;
public const int TYPE_INTEGER = 1;
public const int TYPE_double = 2;
public const int TYPE_STRING = 3;
public const int TYPE_KEY = 4;
public const int TYPE_VECTOR = 5;
public const int TYPE_ROTATION = 6;
//XML RPC Remote Data Channel
public const int REMOTE_DATA_CHANNEL = 1;
public const int REMOTE_DATA_REQUEST = 2;
public const int REMOTE_DATA_REPLY = 3;
//llHTTPRequest
public const int HTTP_METHOD = 0;
public const int HTTP_MIMETYPE = 1;
public const int HTTP_BODY_MAXLENGTH = 2;
public const int HTTP_VERIFY_CERT = 3;
public const int PRIM_MATERIAL = 2;
public const int PRIM_PHYSICS = 3;
public const int PRIM_TEMP_ON_REZ = 4;
public const int PRIM_PHANTOM = 5;
public const int PRIM_POSITION = 6;
public const int PRIM_SIZE = 7;
public const int PRIM_ROTATION = 8;
public const int PRIM_TYPE = 9;
public const int PRIM_TEXTURE = 17;
public const int PRIM_COLOR = 18;
public const int PRIM_BUMP_SHINY = 19;
public const int PRIM_FULLBRIGHT = 20;
public const int PRIM_FLEXIBLE = 21;
public const int PRIM_TEXGEN = 22;
public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
public const int PRIM_POINT_LIGHT = 23; // Huh?
public const int PRIM_TEXGEN_DEFAULT = 0;
public const int PRIM_TEXGEN_PLANAR = 1;
public const int PRIM_TYPE_BOX = 0;
public const int PRIM_TYPE_CYLINDER = 1;
public const int PRIM_TYPE_PRISM = 2;
public const int PRIM_TYPE_SPHERE = 3;
public const int PRIM_TYPE_TORUS = 4;
public const int PRIM_TYPE_TUBE = 5;
public const int PRIM_TYPE_RING = 6;
public const int PRIM_TYPE_SCULPT = 7;
public const int PRIM_HOLE_DEFAULT = 0;
public const int PRIM_HOLE_CIRCLE = 16;
public const int PRIM_HOLE_SQUARE = 32;
public const int PRIM_HOLE_TRIANGLE = 48;
public const int PRIM_MATERIAL_STONE = 0;
public const int PRIM_MATERIAL_METAL = 1;
public const int PRIM_MATERIAL_GLASS = 2;
public const int PRIM_MATERIAL_WOOD = 3;
public const int PRIM_MATERIAL_FLESH = 4;
public const int PRIM_MATERIAL_PLASTIC = 5;
public const int PRIM_MATERIAL_RUBBER = 6;
public const int PRIM_MATERIAL_LIGHT = 7;
public const int PRIM_SHINY_NONE = 0;
public const int PRIM_SHINY_LOW = 1;
public const int PRIM_SHINY_MEDIUM = 2;
public const int PRIM_SHINY_HIGH = 3;
public const int PRIM_BUMP_NONE = 0;
public const int PRIM_BUMP_BRIGHT = 1;
public const int PRIM_BUMP_DARK = 2;
public const int PRIM_BUMP_WOOD = 3;
public const int PRIM_BUMP_BARK = 4;
public const int PRIM_BUMP_BRICKS = 5;
public const int PRIM_BUMP_CHECKER = 6;
public const int PRIM_BUMP_CONCRETE = 7;
public const int PRIM_BUMP_TILE = 8;
public const int PRIM_BUMP_STONE = 9;
public const int PRIM_BUMP_DISKS = 10;
public const int PRIM_BUMP_GRAVEL = 11;
public const int PRIM_BUMP_BLOBS = 12;
public const int PRIM_BUMP_SIDING = 13;
public const int PRIM_BUMP_LARGETILE = 14;
public const int PRIM_BUMP_STUCCO = 15;
public const int PRIM_BUMP_SUCTION = 16;
public const int PRIM_BUMP_WEAVE = 17;
public const int PRIM_SCULPT_TYPE_SPHERE = 1;
public const int PRIM_SCULPT_TYPE_TORUS = 2;
public const int PRIM_SCULPT_TYPE_PLANE = 3;
public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
public const int MASK_BASE = 0;
public const int MASK_OWNER = 1;
public const int MASK_GROUP = 2;
public const int MASK_EVERYONE = 3;
public const int MASK_NEXT = 4;
public const int PERM_TRANSFER = 8192;
public const int PERM_MODIFY = 16384;
public const int PERM_COPY = 32768;
public const int PERM_MOVE = 524288;
public const int PERM_ALL = 2147483647;
public const int PARCEL_MEDIA_COMMAND_STOP = 0;
public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
public const int PARCEL_MEDIA_COMMAND_URL = 5;
public const int PARCEL_MEDIA_COMMAND_TIME = 6;
public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
public const int PAY_HIDE = -1;
public const int PAY_DEFAULT = -2;
public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
public const string EOF = "\n\n\n";
public const double PI = 3.14159274f;
public const double TWO_PI = 6.28318548f;
public const double PI_BY_TWO = 1.57079637f;
public const double DEG_TO_RAD = 0.01745329238f;
public const double RAD_TO_DEG = 57.29578f;
public const double SQRT2 = 1.414213538f;
public const int STRING_TRIM_HEAD = 1;
public const int STRING_TRIM_TAIL = 2;
public const int STRING_TRIM = 3;
public const int LIST_STAT_RANGE = 0;
public const int LIST_STAT_MIN = 1;
public const int LIST_STAT_MAX = 2;
public const int LIST_STAT_MEAN = 3;
public const int LIST_STAT_MEDIAN = 4;
public const int LIST_STAT_STD_DEV = 5;
public const int LIST_STAT_SUM = 6;
public const int LIST_STAT_SUM_SQUARES = 7;
public const int LIST_STAT_NUM_COUNT = 8;
public const int LIST_STAT_GEOMETRIC_MEAN = 9;
public const int LIST_STAT_HARMONIC_MEAN = 100;
//ParcelPrim Categories
public const int PARCEL_COUNT_TOTAL = 0;
public const int PARCEL_COUNT_OWNER = 1;
public const int PARCEL_COUNT_GROUP = 2;
public const int PARCEL_COUNT_OTHER = 3;
public const int PARCEL_COUNT_SELECTED = 4;
public const int PARCEL_COUNT_TEMP = 5;
public const int DEBUG_CHANNEL = 0x7FFFFFFF;
public const int PUBLIC_CHANNEL = 0x00000000;
public const int OBJECT_NAME = 1;
public const int OBJECT_DESC = 2;
public const int OBJECT_POS = 3;
public const int OBJECT_ROT = 4;
public const int OBJECT_VELOCITY = 5;
public const int OBJECT_OWNER = 6;
public const int OBJECT_GROUP = 7;
public const int OBJECT_CREATOR = 8;
// Can not be public const?
public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
//
// OSSL
//
// FIXME: Refactor so we don't need to pull the script engine
// into the app domain
//
public void osSetRegionWaterHeight(double height)
{
m_OSSL_Functions.osSetRegionWaterHeight(height);
}
public double osList2Double(LSL_Types.list src, int index)
{
return m_OSSL_Functions.osList2Double(src, index);
}
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
int timer)
{
return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
}
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
int timer)
{
return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
}
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
int timer, int alpha)
{
return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
}
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
int timer, int alpha)
{
return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
}
public double osTerrainGetHeight(int x, int y)
{
return m_OSSL_Functions.osTerrainGetHeight(x, y);
}
public int osTerrainSetHeight(int x, int y, double val)
{
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
}
public int osRegionRestart(double seconds)
{
return m_OSSL_Functions.osRegionRestart(seconds);
}
public void osRegionNotice(string msg)
{
m_OSSL_Functions.osRegionNotice(msg);
}
public bool osConsoleCommand(string Command)
{
return m_OSSL_Functions.osConsoleCommand(Command);
}
public void osSetParcelMediaURL(string url)
{
m_OSSL_Functions.osSetParcelMediaURL(url);
}
public void osSetPrimFloatOnWater(int floatYN)
{
m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
}
// Animation Functions
public void osAvatarPlayAnimation(string avatar, string animation)
{
m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
}
public void osAvatarStopAnimation(string avatar, string animation)
{
m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
}
//Texture Draw functions
public string osMovePen(string drawList, int x, int y)
{
return m_OSSL_Functions.osMovePen(drawList, x, y);
}
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
{
return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
}
public string osDrawLine(string drawList, int endX, int endY)
{
return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
}
public string osDrawText(string drawList, string text)
{
return m_OSSL_Functions.osDrawText(drawList, text);
}
public string osDrawEllipse(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
}
public string osDrawRectangle(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
}
public string osDrawFilledRectangle(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
}
public string osSetFontSize(string drawList, int fontSize)
{
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
}
public string osSetPenSize(string drawList, int penSize)
{
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
}
public string osSetPenColour(string drawList, string colour)
{
return m_OSSL_Functions.osSetPenColour(drawList, colour);
}
public string osDrawImage(string drawList, int width, int height, string imageUrl)
{
return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
}
public void osSetStateEvents(int events)
{
m_OSSL_Functions.osSetStateEvents(events);
}
}
}

View File

@ -0,0 +1,199 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using key = System.String;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass : MarshalByRefObject
{
public IOSSL_Api m_OSSL_Functions;
public void ApiTypeOSSL(IScriptApi api)
{
if(!(api is IOSSL_Api))
return;
m_OSSL_Functions = (IOSSL_Api)api;
}
public void osSetRegionWaterHeight(double height)
{
m_OSSL_Functions.osSetRegionWaterHeight(height);
}
public double osList2Double(LSL_Types.list src, int index)
{
return m_OSSL_Functions.osList2Double(src, index);
}
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
int timer)
{
return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
}
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
int timer)
{
return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
}
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
int timer, int alpha)
{
return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
}
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
int timer, int alpha)
{
return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
}
public double osTerrainGetHeight(int x, int y)
{
return m_OSSL_Functions.osTerrainGetHeight(x, y);
}
public int osTerrainSetHeight(int x, int y, double val)
{
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
}
public int osRegionRestart(double seconds)
{
return m_OSSL_Functions.osRegionRestart(seconds);
}
public void osRegionNotice(string msg)
{
m_OSSL_Functions.osRegionNotice(msg);
}
public bool osConsoleCommand(string Command)
{
return m_OSSL_Functions.osConsoleCommand(Command);
}
public void osSetParcelMediaURL(string url)
{
m_OSSL_Functions.osSetParcelMediaURL(url);
}
public void osSetPrimFloatOnWater(int floatYN)
{
m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
}
// Animation Functions
public void osAvatarPlayAnimation(string avatar, string animation)
{
m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
}
public void osAvatarStopAnimation(string avatar, string animation)
{
m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
}
//Texture Draw functions
public string osMovePen(string drawList, int x, int y)
{
return m_OSSL_Functions.osMovePen(drawList, x, y);
}
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
{
return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
}
public string osDrawLine(string drawList, int endX, int endY)
{
return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
}
public string osDrawText(string drawList, string text)
{
return m_OSSL_Functions.osDrawText(drawList, text);
}
public string osDrawEllipse(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
}
public string osDrawRectangle(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
}
public string osDrawFilledRectangle(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
}
public string osSetFontSize(string drawList, int fontSize)
{
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
}
public string osSetPenSize(string drawList, int penSize)
{
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
}
public string osSetPenColour(string drawList, string colour)
{
return m_OSSL_Functions.osSetPenColour(drawList, colour);
}
public string osDrawImage(string drawList, int width, int height, string imageUrl)
{
return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
}
public void osSetStateEvents(int events)
{
m_OSSL_Functions.osSetStateEvents(events);
}
}
}

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@ -0,0 +1,161 @@
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<?xml version="1.0" ?>
<project name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}" flatten="true">
<fileset basedir="${project::get-base-directory()}">
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</copy>
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir=".">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" warnaserror="False" define="TRACE;DEBUG" main="" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="LSL_Constants.cs" />
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<include name="OSSL_Stub.cs" />
<include name="ScriptBase.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
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<include name="../../../../../../bin/libsecondlife.dll" />
<include name="../../../../../../bin/log4net.dll" />
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<include name="../../../../../../bin/Nini.dll" />
<include name="../../../../../../bin/OpenSim.exe" />
<include name="../../../../../../bin/OpenSim.Framework.dll" />
<include name="../../../../../../bin/OpenSim.Framework.Communications.dll" />
<include name="../../../../../../bin/OpenSim.Framework.Console.dll" />
<include name="../../../../../../bin/OpenSim.Region.Environment.dll" />
<include name="../../../../../../bin/OpenSim.Region.ScriptEngine.Shared.dll" />
<include name="../../../../../../bin/RAIL.dll" />
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Web.dll" />
<include name="System.Xml.dll" />
</references>
</csc>
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</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${obj.dir}" failonerror="false" />
<delete dir="${bin.dir}" failonerror="false" />
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@ -0,0 +1,43 @@
<Project name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" description="" standardNamespace="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" newfilesearch="None" enableviewstate="True" fileversion="2.0" language="C#" clr-version="Net_2_0" ctype="DotNetProject">
<Configurations active="Debug">
<Configuration name="Debug" ctype="DotNetProjectConfiguration">
<Output directory="./../../../../../../bin/" assembly="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" executeScript="" executeBeforeBuild="" executeAfterBuild="" executeBeforeBuildArguments="" executeAfterBuildArguments="" />
<Build debugmode="True" target="Library" />
<Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" />
<CodeGeneration compiler="Csc" warninglevel="4" nowarn="" includedebuginformation="True" optimize="False" unsafecodeallowed="False" generateoverflowchecks="False" mainclass="" target="Library" definesymbols="TRACE;DEBUG" generatexmldocumentation="False" win32Icon="" ctype="CSharpCompilerParameters" />
</Configuration>
<Configuration name="Release" ctype="DotNetProjectConfiguration">
<Output directory="./../../../../../../bin/" assembly="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" executeScript="" executeBeforeBuild="" executeAfterBuild="" executeBeforeBuildArguments="" executeAfterBuildArguments="" />
<Build debugmode="True" target="Library" />
<Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" />
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</Configuration>
</Configurations>
<DeploymentInformation target="" script="" strategy="File">
<excludeFiles />
</DeploymentInformation>
<Contents>
<File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
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</Contents>
<References>
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<ProjectReference type="Assembly" refto="../../../../../../bin/log4net.dll" localcopy="False" />
<ProjectReference type="Assembly" refto="../../../../../../bin/Nini.dll" localcopy="False" />
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@ -0,0 +1,124 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass : MarshalByRefObject, IScript
{
private Dictionary<string,MethodInfo> inits = new Dictionary<string,MethodInfo>();
public ScriptBaseClass()
{
MethodInfo[] myArrayMethodInfo = GetType().GetMethods(BindingFlags.Public|BindingFlags.Instance);
foreach(MethodInfo mi in myArrayMethodInfo)
{
if(mi.Name.Length > 7 && mi.Name.Substring(0, 7) == "ApiType")
{
string type=mi.Name.Substring(7);
inits[type]=mi;
}
}
}
public string[] GetApis()
{
string[] apis = new string[inits.Count];
inits.Keys.CopyTo(apis, 0);
return apis;
}
public void InitApi(string api, IScriptApi data)
{
if(!inits.ContainsKey(api))
return;
MethodInfo mi = inits[api];
Object[] args = new Object[1];
args[0] = data;
mi.Invoke(this, args);
}
private Dictionary<string, object> m_InitialValues =
new Dictionary<string, object>();
private Dictionary<string, FieldInfo> m_Fields =
new Dictionary<string, FieldInfo>();
public Dictionary<string, object> GetVars()
{
Dictionary<string, object> vars = new Dictionary<string, object>();
if (m_Fields == null)
return vars;
m_Fields.Clear();
Type t = GetType();
FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic |
BindingFlags.Public |
BindingFlags.Instance |
BindingFlags.DeclaredOnly);
foreach (FieldInfo field in fields)
{
m_Fields[field.Name]=field;
vars[field.Name]=field.GetValue(this);
}
return vars;
}
public void SetVars(Dictionary<string, object> vars)
{
foreach (KeyValuePair<string, object> var in vars)
{
if (m_Fields.ContainsKey(var.Key))
{
m_Fields[var.Key].SetValue(this, var.Value);
}
}
}
public void ResetVars()
{
SetVars(m_InitialValues);
}
}
}

View File

@ -0,0 +1,218 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
public class Atom : IUnifiable
{
private static Dictionary<string, Atom> _atomStore = new Dictionary<string, Atom>();
public readonly string _name;
public readonly Atom _module;
/// <summary>
/// You should not call this constructor, but use Atom.a instead.
/// </summary>
/// <param name="name"></param>
/// <param name="module"></param>
private Atom(string name, Atom module)
{
_name = name;
_module = module;
}
/// <summary>
/// Return the unique Atom object for name where module is null. You should use this to create
/// an Atom instead of calling the Atom constructor.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public static Atom a(string name)
{
Atom atom;
if (!_atomStore.TryGetValue(name, out atom))
{
atom = new Atom(name, null);
_atomStore[name] = atom;
}
return atom;
}
/// <summary>
/// Return an Atom object with the name and module. If module is null or Atom.NIL,
/// this behaves like Atom.a(name) and returns the unique object where the module is null.
/// If module is not null or Atom.NIL, this may or may not be the same object as another Atom
/// with the same name and module.
/// </summary>
/// <param name="name"></param>
/// <param name="module"></param>
/// <returns></returns>
public static Atom a(string name, Atom module)
{
if (module == null || module == Atom.NIL)
return a(name);
return new Atom(name, module);
}
/// <summary>
/// If Obj is an Atom unify its _module with Module. If the Atom's _module is null, use Atom.NIL.
/// </summary>
/// <param name="Atom"></param>
/// <param name="Module"></param>
/// <returns></returns>
public static IEnumerable<bool> module(object Obj, object Module)
{
Obj = YP.getValue(Obj);
if (Obj is Atom)
{
if (((Atom)Obj)._module == null)
return YP.unify(Module, Atom.NIL);
else
return YP.unify(Module, ((Atom)Obj)._module);
}
return YP.fail();
}
public static readonly Atom NIL = Atom.a("[]");
public static readonly Atom DOT = Atom.a(".");
public static readonly Atom F = Atom.a("f");
public static readonly Atom SLASH = Atom.a("/");
public static readonly Atom HAT = Atom.a("^");
public static readonly Atom RULE = Atom.a(":-");
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Atom)
return Equals(arg) ? YP.succeed() : YP.fail();
else if (arg is Variable)
return ((Variable)arg).unify(this);
else
return YP.fail();
}
public void addUniqueVariables(List<Variable> variableSet)
{
// Atom does not contain variables.
}
public object makeCopy(Variable.CopyStore copyStore)
{
// Atom does not contain variables that need to be copied.
return this;
}
public bool termEqual(object term)
{
return Equals(YP.getValue(term));
}
public bool ground()
{
// Atom is always ground.
return true;
}
public override bool Equals(object obj)
{
if (obj is Atom)
{
if (_module == null && ((Atom)obj)._module == null)
// When _declaringClass is null, we always use an identical object from _atomStore.
return this == obj;
// Otherwise, ignore _declaringClass and do a normal string compare on the _name.
return _name == ((Atom)obj)._name;
}
return false;
}
public override string ToString()
{
return _name;
}
public override int GetHashCode()
{
// Debug: need to check _declaringClass.
return _name.GetHashCode();
}
public string toQuotedString()
{
if (_name.Length == 0)
return "''";
else if (this == Atom.NIL)
return "[]";
StringBuilder result = new StringBuilder(_name.Length);
bool useQuotes = false;
foreach (char c in _name)
{
int cInt = (int)c;
if (c == '\'')
{
result.Append("''");
useQuotes = true;
}
else if (c == '_' || cInt >= (int)'a' && cInt <= (int)'z' ||
cInt >= (int)'A' && cInt <= (int)'Z' || cInt >= (int)'0' && cInt <= (int)'9')
result.Append(c);
else
{
// Debug: Need to handle non-printable chars.
result.Append(c);
useQuotes = true;
}
}
if (!useQuotes && (int)_name[0] >= (int)'a' && (int)_name[0] <= (int)'z')
return result.ToString();
else
{
// Surround in single quotes.
result.Append('\'');
return "'" + result;
}
}
/// <summary>
/// Return true if _name is lexicographically less than atom._name.
/// </summary>
/// <param name="atom"></param>
/// <returns></returns>
public bool lessThan(Atom atom)
{
return _name.CompareTo(atom._name) < 0;
}
}
}

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/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
/// <summary>
/// A BagofAnswers holds answers for bagof and setof.
/// </summary>
public class BagofAnswers
{
private object _template;
private Variable[] _freeVariables;
private Dictionary<object[], List<object>> _bagForFreeVariables;
private List<object> _findallBagArray;
private static TermArrayEqualityComparer _termArrayEqualityComparer =
new TermArrayEqualityComparer();
/// <summary>
/// To get the free variables, split off any existential qualifiers from Goal such as the X in
/// "X ^ f(Y)", get the set of unbound variables in Goal that are not qualifiers, then remove
/// the unbound variables that are qualifiers as well as the unbound variables in Template.
/// </summary>
/// <param name="Template"></param>
/// <param name="Goal"></param>
public BagofAnswers(object Template, object Goal)
{
_template = Template;
// First get the set of variables that are not free variables.
List<Variable> variableSet = new List<Variable>();
YP.addUniqueVariables(Template, variableSet);
object UnqualifiedGoal = YP.getValue(Goal);
while (UnqualifiedGoal is Functor2 && ((Functor2)UnqualifiedGoal)._name == Atom.HAT)
{
YP.addUniqueVariables(((Functor2)UnqualifiedGoal)._arg1, variableSet);
UnqualifiedGoal = YP.getValue(((Functor2)UnqualifiedGoal)._arg2);
}
// Remember how many non-free variables there are so we can find the unique free variables
// that are added.
int nNonFreeVariables = variableSet.Count;
YP.addUniqueVariables(UnqualifiedGoal, variableSet);
int nFreeVariables = variableSet.Count - nNonFreeVariables;
if (nFreeVariables == 0)
{
// There were no free variables added, so we won't waste time with _bagForFreeVariables.
_freeVariables = null;
_findallBagArray = new List<object>();
}
else
{
// Copy the free variables.
_freeVariables = new Variable[nFreeVariables];
for (int i = 0; i < nFreeVariables; ++i)
_freeVariables[i] = variableSet[i + nNonFreeVariables];
_bagForFreeVariables = new Dictionary<object[], List<object>>(_termArrayEqualityComparer);
}
}
public void add()
{
if (_freeVariables == null)
// The goal has bound the values in _template but we don't bother with _freeVariables.
_findallBagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
else
{
// The goal has bound the values in _template and _freeVariables.
// Find the entry for this set of _freeVariables values.
object[] freeVariableValues = new object[_freeVariables.Length];
for (int i = 0; i < _freeVariables.Length; ++i)
freeVariableValues[i] = YP.getValue(_freeVariables[i]);
List<object> bagArray;
if (!_bagForFreeVariables.TryGetValue(freeVariableValues, out bagArray))
{
bagArray = new List<object>();
_bagForFreeVariables[freeVariableValues] = bagArray;
}
// Now copy the template and add to the bag for the freeVariables values.
bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify bagArrayVariable with the associated bag.
/// </summary>
/// <param name="bagArrayVariable">this is unified with the List<object> of matches for template that
/// corresponds to the bindings for freeVariables. Be very careful: this does not unify with a Prolog
/// list.</param>
/// <returns></returns>
public IEnumerable<bool> resultArray(Variable bagArrayVariable)
{
if (_freeVariables == null)
{
// No unbound free variables, so we only filled one bag. If empty, bagof fails.
if (_findallBagArray.Count > 0)
{
foreach (bool l1 in bagArrayVariable.unify(_findallBagArray))
yield return false;
}
}
else
{
foreach (KeyValuePair<object[], List<object>> valuesAndBag in _bagForFreeVariables)
{
foreach (bool l1 in YP.unifyArrays(_freeVariables, valuesAndBag.Key))
{
foreach (bool l2 in bagArrayVariable.unify(valuesAndBag.Value))
yield return false;
}
// Debug: Should we free memory of the answers already returned?
}
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify Bag with the associated bag.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> result(object Bag)
{
Variable bagArrayVariable = new Variable();
foreach (bool l1 in resultArray(bagArrayVariable))
{
foreach (bool l2 in YP.unify(Bag, ListPair.make((List<object>)bagArrayVariable.getValue())))
yield return false;
}
}
/// <summary>
/// For each result, unify the _freeVariables and unify Bag with the associated bag which is sorted
/// with duplicates removed, as in setof.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> resultSet(object Bag)
{
Variable bagArrayVariable = new Variable();
foreach (bool l1 in resultArray(bagArrayVariable))
{
List<object> bagArray = (List<object>)bagArrayVariable.getValue();
YP.sortArray(bagArray);
foreach (bool l2 in YP.unify(Bag, ListPair.makeWithoutRepeatedTerms(bagArray)))
yield return false;
}
}
public static IEnumerable<bool> bagofArray
(object Template, object Goal, IEnumerable<bool> goalIterator, Variable bagArrayVariable)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.resultArray(bagArrayVariable);
}
public static IEnumerable<bool> bagof
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.result(Bag);
}
public static IEnumerable<bool> setof
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
{
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
foreach (bool l1 in goalIterator)
bagOfAnswers.add();
return bagOfAnswers.resultSet(Bag);
}
/// <summary>
/// A TermArrayEqualityComparer implements IEqualityComparer to compare two object arrays using YP.termEqual.
/// </summary>
private class TermArrayEqualityComparer : IEqualityComparer<object[]>
{
public bool Equals(object[] array1, object[] array2)
{
if (array1.Length != array2.Length)
return false;
for (int i = 0; i < array1.Length; ++i)
{
if (!YP.termEqual(array1[i], array2[i]))
return false;
}
return true;
}
public int GetHashCode(object[] array)
{
int hashCode = 0;
for (int i = 0; i < array.Length; ++i)
hashCode ^= array[i].GetHashCode();
return hashCode;
}
}
}
}

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/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
/// <summary>
/// A FindallAnswers holds answers for findall.
/// </summary>
public class FindallAnswers
{
private object _template;
private List<object> _bagArray;
public FindallAnswers(object Template)
{
_template = Template;
_bagArray = new List<object>();
}
public void add()
{
_bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
}
public List<object> resultArray()
{
return _bagArray;
}
/// <summary>
/// Unify Bag with the result. This frees the internal answers, so you can only call this once.
/// </summary>
/// <param name="Bag"></param>
/// <returns></returns>
public IEnumerable<bool> result(object Bag)
{
object result = ListPair.make(_bagArray);
// Try to free the memory.
_bagArray = null;
return YP.unify(Bag, result);
}
/// <summary>
/// This is a simplified findall when the goal is a single call.
/// </summary>
/// <param name="Template"></param>
/// <param name="goal"></param>
/// <param name="Bag"></param>
/// <returns></returns>
public static IEnumerable<bool> findall(object Template, IEnumerable<bool> goal, object Bag)
{
FindallAnswers findallAnswers = new FindallAnswers(Template);
foreach (bool l1 in goal)
findallAnswers.add();
return findallAnswers.result(Bag);
}
/// <summary>
/// Like findall, except return an array of the results.
/// </summary>
/// <param name="template"></param>
/// <param name="goal"></param>
/// <returns></returns>
public static List<object> findallArray(object Template, IEnumerable<bool> goal)
{
FindallAnswers findallAnswers = new FindallAnswers(Template);
foreach (bool l1 in goal)
findallAnswers.add();
return findallAnswers.resultArray();
}
}
}

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/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
public class Functor : IUnifiable
{
public readonly Atom _name;
public readonly object[] _args;
public Functor(Atom name, object[] args)
{
if (args.Length <= 3)
{
if (args.Length == 0)
throw new Exception("For arity 0 functor, just use name as an Atom");
else if (args.Length == 1)
throw new Exception("For arity 1 functor, use Functor1");
else if (args.Length == 2)
throw new Exception("For arity 2 functor, use Functor2");
else if (args.Length == 3)
throw new Exception("For arity 3 functor, use Functor3");
else
// (This shouldn't happen, but include it for completeness.
throw new Exception("Cannot create a Functor of arity " + args.Length);
}
_name = name;
_args = args;
}
public Functor(string name, object[] args)
: this(Atom.a(name), args)
{
}
/// <summary>
/// Return an Atom, Functor1, Functor2, Functor3 or Functor depending on the
/// length of args.
/// Note that this is different than the Functor constructor which requires
/// the length of args to be greater than 3.
/// </summary>
/// <param name="name"></param>
/// <param name="args"></param>
/// <returns></returns>
public static object make(Atom name, object[] args)
{
if (args.Length <= 0)
return name;
else if (args.Length == 1)
return new Functor1(name, args[0]);
else if (args.Length == 2)
return new Functor2(name, args[0], args[1]);
else if (args.Length == 3)
return new Functor3(name, args[0], args[1], args[2]);
else
return new Functor(name, args);
}
/// <summary>
/// Call the main make, first converting name to an Atom.
/// </summary>
/// <param name="name"></param>
/// <param name="args"></param>
/// <returns></returns>
public static object make(string name, object[] args)
{
return make(Atom.a(name), args);
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor)
{
Functor argFunctor = (Functor)arg;
if (_name.Equals(argFunctor._name))
return YP.unifyArrays(_args, argFunctor._args);
else
return YP.fail();
}
else if (arg is Variable)
return ((Variable)arg).unify(this);
else
return YP.fail();
}
public override string ToString()
{
string result = _name + "(" + YP.getValue(_args[0]);
for (int i = 1; i < _args.Length; ++i)
result += ", " + YP.getValue(_args[i]);
result += ")";
return result;
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor)
{
Functor termFunctor = (Functor)term;
if (_name.Equals(termFunctor._name) && _args.Length == termFunctor._args.Length)
{
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.termEqual(_args[i], termFunctor._args[i]))
return false;
}
return true;
}
}
return false;
}
public bool lessThan(Functor functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (_args.Length != functor._args.Length)
return _args.Length < functor._args.Length;
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.termEqual(_args[i], functor._args[i]))
return YP.termLessThan(_args[i], functor._args[i]);
}
return false;
}
public bool ground()
{
for (int i = 0; i < _args.Length; ++i)
{
if (!YP.ground(_args[i]))
return false;
}
return true;
}
public void addUniqueVariables(List<Variable> variableSet)
{
for (int i = 0; i < _args.Length; ++i)
YP.addUniqueVariables(_args[i], variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
object[] argsCopy = new object[_args.Length];
for (int i = 0; i < _args.Length; ++i)
argsCopy[i] = YP.makeCopy(_args[i], copyStore);
return new Functor(_name, argsCopy);
}
}
}

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/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
public class Functor1 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public Functor1(Atom name, object arg1)
{
_name = name;
_arg1 = arg1;
}
public Functor1(string name, object arg1)
: this(Atom.a(name), arg1)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor1)
{
Functor1 argFunctor = (Functor1)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
yield return false;
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
return _name + "(" + YP.getValue(_arg1) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor1)
{
Functor1 termFunctor = (Functor1)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1);
}
return false;
}
public bool lessThan(Functor1 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
return YP.termLessThan(_arg1, functor._arg1);
}
public bool ground()
{
return YP.ground(_arg1);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor1(_name, YP.makeCopy(_arg1, copyStore));
}
}
}

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/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
public class Functor2 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public readonly object _arg2;
public Functor2(Atom name, object arg1, object arg2)
{
_name = name;
_arg1 = arg1;
_arg2 = arg2;
}
public Functor2(string name, object arg1, object arg2)
: this(Atom.a(name), arg1, arg2)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor2)
{
Functor2 argFunctor = (Functor2)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
{
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
yield return false;
}
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
if (_name == Atom.DOT)
return listPairToString(this);
else
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor2)
{
Functor2 termFunctor = (Functor2)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
&& YP.termEqual(_arg2, termFunctor._arg2);
}
return false;
}
public bool lessThan(Functor2 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (!YP.termEqual(_arg1, functor._arg1))
return YP.termLessThan(_arg1, functor._arg1);
return YP.termLessThan(_arg2, functor._arg2);
}
public bool ground()
{
return YP.ground(_arg1) && YP.ground(_arg2);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
YP.addUniqueVariables(_arg2, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor2(_name, YP.makeCopy(_arg1, copyStore),
YP.makeCopy(_arg2, copyStore));
}
private static string listPairToString(Functor2 listPair)
{
string result = "[";
while (true)
{
object head = YP.getValue(listPair._arg1);
object tail = YP.getValue(listPair._arg2);
if (tail == (object)Atom.NIL)
{
result += head;
break;
}
else if (tail is Functor2 && ((Functor2)tail)._name == Atom.DOT)
{
result += head + ", ";
listPair = (Functor2)tail;
// Loop again.
}
else
{
// The list is not terminated with NIL.
result += head + "|" + tail;
break;
}
}
result += "]";
return result;
}
}
}

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/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
public class Functor3 : IUnifiable
{
public readonly Atom _name;
public readonly object _arg1;
public readonly object _arg2;
public readonly object _arg3;
public Functor3(Atom name, object arg1, object arg2, object arg3)
{
_name = name;
_arg1 = arg1;
_arg2 = arg2;
_arg3 = arg3;
}
public Functor3(string name, object arg1, object arg2, object arg3)
: this(Atom.a(name), arg1, arg2, arg3)
{
}
public IEnumerable<bool> unify(object arg)
{
arg = YP.getValue(arg);
if (arg is Functor3)
{
Functor3 argFunctor = (Functor3)arg;
if (_name.Equals(argFunctor._name))
{
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
{
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
{
foreach (bool l3 in YP.unify(_arg3, argFunctor._arg3))
yield return false;
}
}
}
}
else if (arg is Variable)
{
foreach (bool l1 in ((Variable)arg).unify(this))
yield return false;
}
}
public override string ToString()
{
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ", " +
YP.getValue(_arg3) + ")";
}
public bool termEqual(object term)
{
term = YP.getValue(term);
if (term is Functor3)
{
Functor3 termFunctor = (Functor3)term;
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
&& YP.termEqual(_arg2, termFunctor._arg2)
&& YP.termEqual(_arg3, termFunctor._arg3);
}
return false;
}
public bool lessThan(Functor3 functor)
{
// Do the equal check first since it is faster.
if (!_name.Equals(functor._name))
return _name.lessThan(functor._name);
if (!YP.termEqual(_arg1, functor._arg1))
return YP.termLessThan(_arg1, functor._arg1);
if (!YP.termEqual(_arg2, functor._arg2))
return YP.termLessThan(_arg2, functor._arg2);
return YP.termLessThan(_arg3, functor._arg3);
}
public bool ground()
{
return YP.ground(_arg1) && YP.ground(_arg2) && YP.ground(_arg3);
}
public void addUniqueVariables(List<Variable> variableSet)
{
YP.addUniqueVariables(_arg1, variableSet);
YP.addUniqueVariables(_arg2, variableSet);
YP.addUniqueVariables(_arg3, variableSet);
}
public object makeCopy(Variable.CopyStore copyStore)
{
return new Functor3(_name, YP.makeCopy(_arg1, copyStore),
YP.makeCopy(_arg2, copyStore), YP.makeCopy(_arg3, copyStore));
}
}
}

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@ -0,0 +1,288 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
/// <summary>
/// An IndexedAnswers holds answers to a query based on the values of index arguments.
/// </summary>
public class IndexedAnswers : YP.IClause
{
// addAnswer adds the answer here and indexes it later.
private List<object[]> _allAnswers = new List<object[]>();
// The key has the arity of answers with non-null values for each indexed arg. The value
// is a list of the matching answers. The signature is implicit in the pattern on non-null index args.
private Dictionary<HashedList, List<object[]>> _indexedAnswers =
new Dictionary<HashedList, List<object[]>>();
// Keeps track of whether we have started adding entries to _indexedAnswers for the signature.
private Dictionary<int, object> _gotAnswersForSignature = new Dictionary<int, object>();
private const int MAX_INDEX_ARGS = 31;
public IndexedAnswers()
{
}
/// <summary>
/// Elements of answer must be ground, since arguments with unbound variables make this
/// into a dynamic rule which we don't index.
/// </summary>
/// <param name="answer"></param>
public void addAnswer(object[] answer)
{
// Store a copy of the answer array.
object[] answerCopy = new object[answer.Length];
Variable.CopyStore copyStore = new Variable.CopyStore();
for (int i = 0; i < answer.Length; ++i)
answerCopy[i] = YP.makeCopy(answer[i], copyStore);
if (copyStore.getNUniqueVariables() > 0)
throw new InvalidOperationException
("Elements of answer must be ground, but found " + copyStore.getNUniqueVariables() +
" unbound variables");
_allAnswers.Add(answerCopy);
// If match has already indexed answers for a signature, we need to add
// this to the existing indexed answers.
foreach (int signature in _gotAnswersForSignature.Keys)
indexAnswerForSignature(answerCopy, signature);
}
private void indexAnswerForSignature(object[] answer, int signature)
{
// First find out which of the answer values can be used as an index.
object[] indexValues = new object[answer.Length];
for (int i = 0; i < answer.Length; ++i)
{
// We limit the number of indexed args in a 32-bit signature.
if (i >= MAX_INDEX_ARGS)
indexValues[i] = null;
else
indexValues[i] = getIndexValue(YP.getValue(answer[i]));
}
// We need an entry in indexArgs from indexValues for each 1 bit in signature.
HashedList indexArgs = new HashedList(indexValues.Length);
for (int i = 0; i < indexValues.Length; ++i)
{
if ((signature & (1 << i)) == 0)
indexArgs.Add(null);
else
{
if (indexValues[i] == null)
// The signature wants an index value here, but we don't have one so
// we can't add it as an answer for this signature.
return;
else
indexArgs.Add(indexValues[i]);
}
}
// Add the answer to the answers list for indexArgs, creating the entry if needed.
List<object[]> answers;
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
{
answers = new List<object[]>();
_indexedAnswers[indexArgs] = answers;
}
answers.Add(answer);
}
public IEnumerable<bool> match(object[] arguments)
{
// Set up indexArgs, up to arg position MAX_INDEX_ARGS. The signature has a 1 bit for
// each non-null index arg.
HashedList indexArgs = new HashedList(arguments.Length);
bool gotAllIndexArgs = true;
int signature = 0;
for (int i = 0; i < arguments.Length; ++i)
{
object indexValue = null;
if (i < MAX_INDEX_ARGS)
{
// We limit the number of args in a 32-bit signature.
indexValue = getIndexValue(YP.getValue(arguments[i]));
if (indexValue != null)
signature += (1 << i);
}
if (indexValue == null)
gotAllIndexArgs = false;
indexArgs.Add(indexValue);
}
List<object[]> answers;
if (signature == 0)
// No index args, so we have to match from _allAnswers.
answers = _allAnswers;
else
{
if (!_gotAnswersForSignature.ContainsKey(signature))
{
// We need to create the entry in _indexedAnswers.
foreach (object[] answer in _allAnswers)
indexAnswerForSignature(answer, signature);
// Mark that we did this signature.
_gotAnswersForSignature[signature] = null;
}
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
yield break;
}
if (gotAllIndexArgs)
{
// All the arguments were already bound, so we don't need to do bindings.
yield return false;
yield break;
}
// Find matches in answers.
IEnumerator<bool>[] iterators = new IEnumerator<bool>[arguments.Length];
foreach (object[] answer in answers)
{
bool gotMatch = true;
int nIterators = 0;
// Try to bind all the arguments.
for (int i = 0; i < arguments.Length; ++i)
{
if (indexArgs[i] != null)
// We already matched this argument by looking up _indexedAnswers.
continue;
IEnumerator<bool> iterator = YP.unify(arguments[i], answer[i]).GetEnumerator();
iterators[nIterators++] = iterator;
// MoveNext() is true if YP.unify succeeds.
if (!iterator.MoveNext())
{
gotMatch = false;
break;
}
}
try
{
if (gotMatch)
yield return false;
}
finally
{
// Manually finalize all the iterators.
for (int i = 0; i < nIterators; ++i)
iterators[i].Dispose();
}
}
}
/// <summary>
/// A HashedList extends an ArrayList with methods to get a hash and to check equality
/// based on the elements of the list.
/// </summary>
public class HashedList : ArrayList
{
private bool _gotHashCode = false;
private int _hashCode;
public HashedList()
: base()
{
}
public HashedList(int capacity)
: base(capacity)
{
}
public HashedList(ICollection c)
: base(c)
{
}
// Debug: Should override all the other methods that change this.
public override int Add(object value)
{
_gotHashCode = false;
return base.Add(value);
}
public override int GetHashCode()
{
if (!_gotHashCode)
{
int hashCode = 1;
foreach (object obj in this)
hashCode = 31 * hashCode + (obj == null ? 0 : obj.GetHashCode());
_hashCode = hashCode;
_gotHashCode = true;
}
return _hashCode;
}
public override bool Equals(object obj)
{
if (!(obj is ArrayList))
return false;
ArrayList objList = (ArrayList)obj;
if (objList.Count != Count)
return false;
for (int i = 0; i < Count; ++i)
{
object value = objList[i];
if (value == null)
{
if (this[i] != null)
return false;
}
else
{
if (!value.Equals(this[i]))
return false;
}
}
return true;
}
}
/// <summary>
/// If we keep an index on value, return the value, or null if we don't index it.
/// </summary>
/// <param name="value">the term to examine. Assume you already called YP.getValue(value)</param>
/// <returns></returns>
public static object getIndexValue(object value)
{
if (value is Atom || value is string || value is Int32 || value is DateTime)
return value;
else
return null;
}
}
}

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@ -0,0 +1,156 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
public class ListPair : Functor2
{
public ListPair(object head, object tail) : base(Atom.DOT, head, tail)
{
}
public static object make(List<object> list)
{
if (list.Count <= 0)
return Atom.NIL;
object result = Atom.NIL;
// Start from the end.
for (int i = list.Count - 1; i >= 0; --i)
result = new ListPair(list[i], result);
return result;
}
public static object make(object[] array)
{
if (array.Length <= 0)
return Atom.NIL;
object result = Atom.NIL;
// Start from the end.
for (int i = array.Length - 1; i >= 0; --i)
result = new ListPair(array[i], result);
return result;
}
/// <summary>
/// Return a ListPair version of array, where repeated elements
/// (according to YP.termEqual) are removed.
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static object makeWithoutRepeatedTerms(object[] array)
{
if (array.Length <= 0)
return Atom.NIL;
// Start from the end.
object previousTerm = array[array.Length - 1];
object result = new ListPair(previousTerm, Atom.NIL);
for (int i = array.Length - 2; i >= 0; --i)
{
object term = array[i];
if (YP.termEqual(term, previousTerm))
continue;
result = new ListPair(term, result);
previousTerm = term;
}
return result;
}
/// <summary>
/// Return a ListPair version of array, where repeated elements
/// (according to YP.termEqual) are removed.
/// </summary>
/// <param name="array"></param>
/// <returns></returns>
public static object makeWithoutRepeatedTerms(List<object> array)
{
if (array.Count <= 0)
return Atom.NIL;
// Start from the end.
object previousTerm = array[array.Count - 1];
object result = new ListPair(previousTerm, Atom.NIL);
for (int i = array.Count - 2; i >= 0; --i)
{
object term = array[i];
if (YP.termEqual(term, previousTerm))
continue;
result = new ListPair(term, result);
previousTerm = term;
}
return result;
}
public static object make(object element1)
{
return new ListPair(element1, Atom.NIL);
}
public static object make(object element1, object element2)
{
return new ListPair(element1, new ListPair(element2, Atom.NIL));
}
public static object make(object element1, object element2, object element3)
{
return new ListPair(element1,
new ListPair(element2, new ListPair(element3, Atom.NIL)));
}
/// <summary>
/// Return an array of the elements in list or null if it is not
/// a proper list. If list is Atom.NIL, return an array of zero elements.
/// This does not call YP.getValue on each element.
/// </summary>
/// <param name="list"></param>
/// <returns></returns>
public static object[] toArray(object list)
{
list = YP.getValue(list);
if (list.Equals(Atom.NIL))
return new object[0];
List<object> result = new List<object>();
for (object element = list;
element is Functor2 && ((Functor2)element)._name == Atom.DOT;
element = YP.getValue(((Functor2)element)._arg2))
result.Add(((Functor2)element)._arg1);
if (result.Count <= 0)
return null;
return result.ToArray();
}
}
}

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@ -0,0 +1,71 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
/// <summary>
/// A PrologException is used as the exception thrown by YP.throw(Term).
/// </summary>
public class PrologException : Exception
{
public readonly object _term;
/// <summary>
/// Create a PrologException with the given Term. The printable exception message is the full Term.
/// </summary>
/// <param name="Term">the term of the exception</param>
/// </param>
public PrologException(object Term)
: base(YP.getValue(Term).ToString())
{
_term = YP.makeCopy(Term, new Variable.CopyStore());
}
/// <summary>
/// Create a PrologException where the Term is error(ErrorTerm, Message).
/// This uses YP.makeCopy to copy the ErrorTerm and Message so that they are valid after unbinding.
/// </summary>
/// <param name="ErrorTerm">the term of the exception</param>
/// <param name="Messsage">the message, converted to a string, to use as the printable exception message
/// </param>
public PrologException(object ErrorTerm, object Message)
: base(YP.getValue(Message).ToString())
{
_term = YP.makeCopy(new Functor2(Atom.a("error"), ErrorTerm, Message), new Variable.CopyStore());
}
public object Term
{
get { return _term; }
}
}
}

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@ -0,0 +1,62 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
/// <summary>
/// An UndefinedPredicateException extends PrologException to create an existence_error exception.
/// </summary>
public class UndefinedPredicateException : PrologException
{
private Atom _predicateName;
private int _arity;
public UndefinedPredicateException(object message, Atom predicateName, int arity)
: base(new Functor2
(Atom.a("existence_error"), Atom.a("procedure"), new Functor2(Atom.a("/"), predicateName, arity)),
message)
{
_predicateName = predicateName;
_arity = arity;
}
public Atom PredicateName
{
get { return _predicateName; }
}
public int Arity
{
get { return _arity; }
}
}
}

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@ -0,0 +1,196 @@
/*
* Copyright (C) 2007-2008, Jeff Thompson
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the copyright holder nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
{
public interface IUnifiable
{
IEnumerable<bool> unify(object arg);
void addUniqueVariables(List<Variable> variableSet);
object makeCopy(Variable.CopyStore copyStore);
bool termEqual(object term);
bool ground();
}
public class Variable : IUnifiable
{
// Use _isBound separate from _value so that it can be bound to any value,
// including null.
private bool _isBound = false;
private object _value;
public object getValue()
{
if (!_isBound)
return this;
object result = _value;
while (result is Variable)
{
if (!((Variable)result)._isBound)
return result;
// Keep following the Variable chain.
result = ((Variable)result)._value;
}
return result;
}
public IEnumerable<bool> unify(object arg)
{
if (!_isBound)
{
_value = YP.getValue(arg);
if (_value == this)
// We are unifying this unbound variable with itself, so leave it unbound.
yield return false;
else
{
_isBound = true;
try
{
yield return false;
}
finally
{
// Remove the binding.
_isBound = false;
}
}
}
else
{
foreach (bool l1 in YP.unify(this, arg))
yield return false;
}
}
public override string ToString()
{
object value = getValue();
if (value == this)
return "Variable";
else
return getValue().ToString();
}
/// <summary>
/// If bound, call YP.addUniqueVariables on the value. Otherwise, if this unbound
/// variable is not already in variableSet, add it.
/// </summary>
/// <param name="variableSet"></param>
public void addUniqueVariables(List<Variable> variableSet)
{
if (_isBound)
YP.addUniqueVariables(getValue(), variableSet);
else
{
if (variableSet.IndexOf(this) < 0)
variableSet.Add(this);
}
}
/// <summary>
/// If bound, return YP.makeCopy for the value, else return copyStore.getCopy(this).
/// However, if copyStore is null, just return this.
/// </summary>
/// <param name="copyStore"></param>
/// <returns></returns>
public object makeCopy(Variable.CopyStore copyStore)
{
if (_isBound)
return YP.makeCopy(getValue(), copyStore);
else
return copyStore == null ? this : copyStore.getCopy(this);
}
public bool termEqual(object term)
{
if (_isBound)
return YP.termEqual(getValue(), term);
else
return this == YP.getValue(term);
}
public bool ground()
{
if (_isBound)
// This is usually called by YP.ground which already did getValue, so this
// should never be reached, but check anyway.
return YP.ground(getValue());
else
return false;
}
/// <summary>
/// A CopyStore is used by makeCopy to track which Variable objects have
/// been copied.
/// </summary>
public class CopyStore
{
private List<Variable> _inVariableSet = new List<Variable>();
private List<Variable> _outVariableSet = new List<Variable>();
/// <summary>
/// If inVariable has already been copied, return its copy. Otherwise,
/// return a fresh Variable associated with inVariable.
/// </summary>
/// <param name="inVariable"></param>
/// <returns></returns>
public Variable getCopy(Variable inVariable)
{
int index = _inVariableSet.IndexOf(inVariable);
if (index >= 0)
return _outVariableSet[index];
else
{
Variable outVariable = new Variable();
_inVariableSet.Add(inVariable);
_outVariableSet.Add(outVariable);
return outVariable;
}
}
/// <summary>
/// Return the number of unique variables that have been copied.
/// </summary>
/// <returns></returns>
public int getNUniqueVariables()
{
return _inVariableSet.Count;
}
}
}
}

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@ -29,7 +29,7 @@ using System;
using System.IO;
using System.Reflection;
namespace OpenSim.Region.ScriptEngine.XEngine.Script
namespace OpenSim.Region.ScriptEngine.Shared
{
[Serializable]
public class AssemblyResolver

View File

@ -34,8 +34,9 @@ using Microsoft.CSharp;
using Microsoft.JScript;
using Microsoft.VisualBasic;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.ScriptEngine.Interfaces;
namespace OpenSim.Region.ScriptEngine.XEngine
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
{
public class Compiler
{
@ -78,8 +79,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files
private static UInt64 scriptCompileCounter = 0; // And a counter
public XEngine m_scriptEngine;
public Compiler(XEngine scriptEngine)
public IScriptEngine m_scriptEngine;
public Compiler(IScriptEngine scriptEngine)
{
m_scriptEngine = scriptEngine;
ReadConfig();
@ -89,11 +90,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
// Get some config
WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true);
CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true);
WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", true);
CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true);
// Get file prefix from scriptengine name and make it file system safe:
FilePrefix = m_scriptEngine.ScriptEngineName;
FilePrefix = "CommonCompiler";
foreach (char c in Path.GetInvalidFileNameChars())
{
FilePrefix = FilePrefix.Replace(c, '_');
@ -113,11 +114,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
LanguageMapping.Add(enumCompileType.js.ToString(), enumCompileType.js);
// Allowed compilers
string allowComp = m_scriptEngine.ScriptConfigSource.GetString("AllowedCompilers", "lsl,cs,vb,js");
string allowComp = m_scriptEngine.Config.GetString("AllowedCompilers", "lsl,cs,vb,js");
AllowedCompilers.Clear();
#if DEBUG
m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Allowed languages: " + allowComp);
m_scriptEngine.Log.Debug("[Compiler]: Allowed languages: " + allowComp);
#endif
@ -126,26 +127,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine
string strlan = strl.Trim(" \t".ToCharArray()).ToLower();
if (!LanguageMapping.ContainsKey(strlan))
{
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
m_scriptEngine.Log.Error("[Compiler]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
}
else
{
#if DEBUG
//m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
//m_scriptEngine.Log.Debug("[Compiler]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
#endif
}
AllowedCompilers.Add(strlan, true);
}
if (AllowedCompilers.Count == 0)
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!");
m_scriptEngine.Log.Error("[Compiler]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!");
// Default language
string defaultCompileLanguage = m_scriptEngine.ScriptConfigSource.GetString("DefaultCompileLanguage", "lsl").ToLower();
string defaultCompileLanguage = m_scriptEngine.Config.GetString("DefaultCompileLanguage", "lsl").ToLower();
// Is this language recognized at all?
if (!LanguageMapping.ContainsKey(defaultCompileLanguage))
{
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " +
m_scriptEngine.Log.Error("[Compiler]: " +
"Config error. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is not recognized as a valid language. Changing default to: \"lsl\".");
defaultCompileLanguage = "lsl";
}
@ -153,13 +154,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// Is this language in allow-list?
if (!AllowedCompilers.ContainsKey(defaultCompileLanguage))
{
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " +
m_scriptEngine.Log.Error("[Compiler]: " +
"Config error. Default language \"" + defaultCompileLanguage + "\"specified in \"DefaultCompileLanguage\" is not in list of \"AllowedCompilers\". Scripts may not be executed!");
}
else
{
#if DEBUG
// m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: " +
// m_scriptEngine.Log.Debug("[Compiler]: " +
// "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language.");
#endif
// LANGUAGE IS IN ALLOW-LIST
@ -185,7 +186,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
catch (Exception ex)
{
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString());
m_scriptEngine.Log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString());
}
}
@ -199,7 +200,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
catch (Exception ex)
{
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath,
m_scriptEngine.Log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath,
m_scriptEngine.World.RegionInfo.RegionID.ToString())+ "\": " + ex.ToString());
}
}
@ -207,7 +208,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath,
m_scriptEngine.World.RegionInfo.RegionID.ToString())))
{
//m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: FILE FOUND: " + file);
//m_scriptEngine.Log.Error("[Compiler]: FILE FOUND: " + file);
if (file.ToLower().StartsWith(FilePrefix + "_compiled_") ||
file.ToLower().StartsWith(FilePrefix + "_source_"))
@ -218,7 +219,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
catch (Exception ex)
{
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying delete old script file \"" + file + "\": " + ex.ToString());
m_scriptEngine.Log.Error("[Compiler]: Exception trying delete old script file \"" + file + "\": " + ex.ToString());
}
}
@ -233,10 +234,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// {
// case ".txt":
// case ".lsl":
// Common.ScriptEngineBase.Common.SendToDebug("Source code is LSL, converting to CS");
// Common.ScriptEngineBase.Shared.SendToDebug("Source code is LSL, converting to CS");
// return CompileFromLSLText(File.ReadAllText(LSOFileName));
// case ".cs":
// Common.ScriptEngineBase.Common.SendToDebug("Source code is CS");
// Common.ScriptEngineBase.Shared.SendToDebug("Source code is CS");
// return CompileFromCSText(File.ReadAllText(LSOFileName));
// default:
// throw new Exception("Unknown script type.");
@ -258,7 +259,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (File.Exists(OutFile))
{
m_scriptEngine.Log.DebugFormat("[XEngine] Returning existing assembly for {0}", asset);
m_scriptEngine.Log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset);
return OutFile;
}
@ -359,9 +360,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private static string CreateJSCompilerScript(string compileScript)
{
compileScript = String.Empty +
"import OpenSim.Region.ScriptEngine.XEngine.Script; import System.Collections.Generic;\r\n" +
"import OpenSim.Region.ScriptEngine.Shared; import System.Collections.Generic;\r\n" +
"package SecondLife {\r\n" +
"class Script extends OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
"class Script extends OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
compileScript +
"} }\r\n";
return compileScript;
@ -370,9 +371,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private static string CreateCSCompilerScript(string compileScript)
{
compileScript = String.Empty +
"using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" +
"using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
String.Empty + "namespace SecondLife { " +
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
@"public Script() { } " +
compileScript +
"} }\r\n";
@ -382,9 +383,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private static string CreateVBCompilerScript(string compileScript)
{
compileScript = String.Empty +
"Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " +
"Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " +
String.Empty + "NameSpace SecondLife:" +
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " +
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass: " +
"\r\nPublic Sub New()\r\nEnd Sub: " +
compileScript +
":End Class :End Namespace\r\n";
@ -406,7 +407,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_scriptEngine.World.RegionInfo.RegionID.ToString(),
FilePrefix + "_compiled_" + asset + ".dll"));
#if DEBUG
// m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Starting compile of \"" + OutFile + "\".");
// m_scriptEngine.Log.Debug("[Compiler]: Starting compile of \"" + OutFile + "\".");
#endif
try
{
@ -414,7 +415,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
catch (Exception e) // NOTLEGIT - Should be just catching FileIOException
{
//m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
//m_scriptEngine.Log.Error("[Compiler]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
throw new Exception("Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
}
//string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll");
@ -432,7 +433,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
catch (Exception ex) // NOTLEGIT - Should be just catching FileIOException
{
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString());
m_scriptEngine.Log.Error("[Compiler]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString());
}
}
@ -451,10 +452,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location);
//Console.WriteLine("Assembly location: " + rootPath);
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.XEngine.Script.dll"));
// parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.XEngine.dll"));
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.dll"));
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll"));
//parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
parameters.GenerateExecutable = false;
parameters.OutputAssembly = OutFile;
parameters.IncludeDebugInformation = CompileWithDebugInformation;
@ -508,7 +508,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
errtext += "No compile error. But not able to locate compiled file.";
throw new Exception(errtext);
}
m_scriptEngine.Log.DebugFormat("[XEngine] Compiled new assembly for {0}", asset);
m_scriptEngine.Log.DebugFormat("[Compiler] Compiled new assembly for {0}", asset);
return OutFile;
}
}

View File

@ -30,7 +30,7 @@ using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace OpenSim.Region.ScriptEngine.XEngine
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
{
public class LSL2CSConverter
{
@ -355,13 +355,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
//System.Console.WriteLine(Script);
Return = String.Empty;// +
//"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;";
//"using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;";
//Return += String.Empty +
// "namespace SecondLife { ";
//Return += String.Empty +
// //"[Serializable] " +
// "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { ";
// "public class Script : OpenSim.Region.ScriptEngine.Shared.LSL_BaseClass { ";
//Return += @"public Script() { } ";
Return += Script;
//Return += "} }\r\n";

View File

@ -0,0 +1,108 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using OpenSim.Region.ScriptEngine.Shared.YieldProlog;
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
{
public class YP2CSConverter
{
public YP2CSConverter()
{
}
public string Convert(string Script)
{
string CS_code = GenCode(Script);
return CS_code;
}
static string GenCode(string myCode)
{
Variable TermList = new Variable();
Variable FunctionCode = new Variable();
string CS_code = "";
int cs_pointer = myCode.IndexOf("\n//cs");
if (cs_pointer > 0)
{
CS_code = myCode.Substring(cs_pointer); // CS code comes after
myCode = myCode.Substring(0, cs_pointer);
}
myCode.Replace("//yp", "%YPCode");
StringWriter myCS_SW = new StringWriter();
StringReader myCode_SR = new StringReader(" yp_nop_header_nop. \n "+myCode + "\n");
YP.see(myCode_SR);
YP.tell(myCS_SW);
//Console.WriteLine("Mycode\n ===================================\n" + myCode+"\n");
foreach (bool l1 in Parser.parseInput(TermList))
{
foreach (bool l2 in YPCompiler.makeFunctionPseudoCode(TermList, FunctionCode))
{
ListPair VFC = new ListPair(FunctionCode, new Variable());
//Console.WriteLine("-------------------------")
//Console.WriteLine(FunctionCode.ToString())
//Console.WriteLine("-------------------------")
YPCompiler.convertFunctionCSharp(FunctionCode);
//YPCompiler.convertStringCodesCSharp(VFC);
}
}
YP.seen();
myCS_SW.Close();
YP.told();
StringBuilder bu = myCS_SW.GetStringBuilder();
string finalcode = "//YPEncoded\n" + bu.ToString();
// FIX script events (we're in the same script)
// 'YP.script_event(Atom.a(@"sayit"),' ==> 'sayit('
finalcode = Regex.Replace(finalcode,
@"YP.script_event\(Atom.a\(\@\""(.*?)""\)\,",
@"this.$1(",
RegexOptions.Compiled | RegexOptions.Singleline);
finalcode = Regex.Replace(finalcode,
@" static ",
@" ",
RegexOptions.Compiled | RegexOptions.Singleline);
finalcode = CS_code+"\n\r"+ finalcode;
finalcode = Regex.Replace(finalcode,
@"PrologCallback",
@"public IEnumerable<bool> ",
RegexOptions.Compiled | RegexOptions.Singleline);
return finalcode;
}
}
}

View File

@ -0,0 +1,121 @@
using System;
using System.IO;
using System.Threading;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ScriptEngine.Shared
{
public class DetectParams
{
public DetectParams()
{
Key = LLUUID.Zero;
OffsetPos = new LSL_Types.Vector3();
LinkNum = 0;
Group = LLUUID.Zero;
Name = String.Empty;
Owner = LLUUID.Zero;
Position = new LSL_Types.Vector3();
Rotation = new LSL_Types.Quaternion();
Type = 0;
Velocity = new LSL_Types.Vector3();
}
public LLUUID Key;
public LSL_Types.Vector3 OffsetPos;
public int LinkNum;
public LLUUID Group;
public string Name;
public LLUUID Owner;
public LSL_Types.Vector3 Position;
public LSL_Types.Quaternion Rotation;
public int Type;
public LSL_Types.Vector3 Velocity;
public void Populate(Scene scene)
{
SceneObjectPart part = scene.GetSceneObjectPart(Key);
if (part == null) // Avatar, maybe?
{
ScenePresence presence = scene.GetScenePresence(Key);
if (presence == null)
return;
Name = presence.Firstname + " " + presence.Lastname;
Owner = Key;
Position = new LSL_Types.Vector3(
presence.AbsolutePosition.X,
presence.AbsolutePosition.X,
presence.AbsolutePosition.Z);
Rotation = new LSL_Types.Quaternion(
presence.Rotation.x,
presence.Rotation.y,
presence.Rotation.z,
presence.Rotation.w);
Velocity = new LSL_Types.Vector3(
presence.Velocity.X,
presence.Velocity.X,
presence.Velocity.Z);
Type = 0x01; // Avatar
if (presence.Velocity != LLVector3.Zero)
Type |= 0x02; // Active
Group = presence.ControllingClient.ActiveGroupId;
return;
}
part=part.ParentGroup.RootPart; // We detect objects only
LinkNum = 0; // Not relevant
Group = part.GroupID;
Name = part.Name;
Owner = part.OwnerID;
if (part.Velocity == LLVector3.Zero)
Type = 0x04; // Passive
else
Type = 0x02; // Passive
foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
{
if (p.ContainsScripts())
{
Type |= 0x08; // Scripted
break;
}
}
Position = new LSL_Types.Vector3(part.AbsolutePosition.X,
part.AbsolutePosition.Y,
part.AbsolutePosition.Z);
LLQuaternion wr = part.GetWorldRotation();
Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W);
Velocity = new LSL_Types.Vector3(part.Velocity.X,
part.Velocity.Y,
part.Velocity.Z);
}
}
public class EventParams
{
public EventParams(string eventName, Object[] eventParams, DetectParams[] detectParams)
{
EventName=eventName;
Params=eventParams;
DetectParams=detectParams;
}
public string EventName;
public Object[] Params;
public DetectParams[] DetectParams;
}
}

View File

@ -29,7 +29,7 @@ using System;
using System.Collections;
using System.Text.RegularExpressions;
namespace OpenSim.Region.ScriptEngine.XEngine.Script
namespace OpenSim.Region.ScriptEngine.Shared
{
[Serializable]
public partial class LSL_Types
@ -1474,6 +1474,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return f1.value != f2.value;
}
public override bool Equals(Object o)
{
if(!(o is LSLFloat))
return false;
return value == ((LSLFloat)o).value;
}
public override int GetHashCode()
{
return (int)value;
}
static public LSLFloat operator ++(LSLFloat f)
{
f.value++;
@ -1491,12 +1504,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
return f.value;
}
static public explicit operator LSLString(LSLFloat f)
{
string v = String.Format("{0:0.000000}", f.value);
return new LSLString(v);
}
#endregion
#region Overriders

View File

@ -33,7 +33,8 @@ using OpenSim.Framework;
using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Interfaces;
using Axiom.Math;
namespace OpenSim.Region.ScriptEngine.XEngine
@ -83,8 +84,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
IClientAPI remoteClient)
{
// Add to queue for all scripts in ObjectID object
XDetectParams[] det = new XDetectParams[1];
det[0] = new XDetectParams();
DetectParams[] det = new DetectParams[1];
det[0] = new DetectParams();
det[0].Key = remoteClient.AgentId;
det[0].Populate(myScriptEngine.World);
@ -97,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (part.ParentGroup.Children.Count > 0)
det[0].LinkNum = part.LinkNum + 1;
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"touch_start", new Object[] { new LSL_Types.LSLInteger(1) },
det));
}
@ -106,8 +107,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
IClientAPI remoteClient)
{
// Add to queue for all scripts in ObjectID object
XDetectParams[] det = new XDetectParams[1];
det[0] = new XDetectParams();
DetectParams[] det = new DetectParams[1];
det[0] = new DetectParams();
det[0].Key = remoteClient.AgentId;
det[0].Populate(myScriptEngine.World);
det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X,
@ -123,7 +124,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (part.ParentGroup.Children.Count > 0)
det[0].LinkNum = part.LinkNum + 1;
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"touch", new Object[] { new LSL_Types.LSLInteger(1) },
det));
}
@ -131,8 +132,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void touch_end(uint localID, IClientAPI remoteClient)
{
// Add to queue for all scripts in ObjectID object
XDetectParams[] det = new XDetectParams[1];
det[0] = new XDetectParams();
DetectParams[] det = new DetectParams[1];
det[0] = new DetectParams();
det[0].Key = remoteClient.AgentId;
det[0].Populate(myScriptEngine.World);
@ -145,7 +146,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (part.ParentGroup.Children.Count > 0)
det[0].LinkNum = part.LinkNum + 1;
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"touch_end", new Object[] { new LSL_Types.LSLInteger(1) },
det));
}
@ -153,9 +154,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void changed(uint localID, uint change)
{
// Add to queue for all scripts in localID, Object pass change.
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"changed",new object[] { new LSL_Types.LSLInteger(change) },
new XDetectParams[0]));
new DetectParams[0]));
}
// state_entry: not processed here
@ -163,27 +164,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void money(uint localID, LLUUID agentID, int amount)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"money", new object[] {
new LSL_Types.LSLString(agentID.ToString()),
new LSL_Types.LSLInteger(amount) },
new XDetectParams[0]));
new DetectParams[0]));
}
public void collision_start(uint localID, ColliderArgs col)
{
// Add to queue for all scripts in ObjectID object
List<XDetectParams> det = new List<XDetectParams>();
List<DetectParams> det = new List<DetectParams>();
foreach (DetectedObject detobj in col.Colliders)
{
XDetectParams d = new XDetectParams();
DetectParams d = new DetectParams();
d.Key =detobj.keyUUID;
d.Populate(myScriptEngine.World);
det.Add(d);
}
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"collision_start",
new Object[] { new LSL_Types.LSLInteger(1) },
det.ToArray()));
@ -192,17 +193,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void collision(uint localID, ColliderArgs col)
{
// Add to queue for all scripts in ObjectID object
List<XDetectParams> det = new List<XDetectParams>();
List<DetectParams> det = new List<DetectParams>();
foreach (DetectedObject detobj in col.Colliders)
{
XDetectParams d = new XDetectParams();
DetectParams d = new DetectParams();
d.Key =detobj.keyUUID;
d.Populate(myScriptEngine.World);
det.Add(d);
}
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"collision", new Object[] { new LSL_Types.LSLInteger(1) },
det.ToArray()));
}
@ -210,17 +211,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void collision_end(uint localID, ColliderArgs col)
{
// Add to queue for all scripts in ObjectID object
List<XDetectParams> det = new List<XDetectParams>();
List<DetectParams> det = new List<DetectParams>();
foreach (DetectedObject detobj in col.Colliders)
{
XDetectParams d = new XDetectParams();
DetectParams d = new DetectParams();
d.Key =detobj.keyUUID;
d.Populate(myScriptEngine.World);
det.Add(d);
}
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"collision_end",
new Object[] { new LSL_Types.LSLInteger(1) },
det.ToArray()));
@ -228,26 +229,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void land_collision_start(uint localID, LLUUID itemID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"land_collision_start",
new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
public void land_collision(uint localID, LLUUID itemID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"land_collision",
new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
public void land_collision_end(uint localID, LLUUID itemID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"land_collision_end",
new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
// timer: not handled here
@ -255,75 +256,75 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void on_rez(uint localID, LLUUID itemID, int startParam)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"on_rez",new object[] {
new LSL_Types.LSLInteger(startParam)},
new XDetectParams[0]));
new DetectParams[0]));
}
public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"control",new object[] {
new LSL_Types.LSLString(agentID.ToString()),
new LSL_Types.LSLInteger(held),
new LSL_Types.LSLInteger(change)},
new XDetectParams[0]));
new DetectParams[0]));
}
public void email(uint localID, LLUUID itemID, string timeSent,
string address, string subject, string message, int numLeft)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"email",new object[] {
new LSL_Types.LSLString(timeSent),
new LSL_Types.LSLString(address),
new LSL_Types.LSLString(subject),
new LSL_Types.LSLString(message),
new LSL_Types.LSLInteger(numLeft)},
new XDetectParams[0]));
new DetectParams[0]));
}
public void at_target(uint localID, uint handle, LLVector3 targetpos,
LLVector3 atpos)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"at_target", new object[] {
new LSL_Types.LSLInteger(handle),
new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z),
new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) },
new XDetectParams[0]));
new DetectParams[0]));
}
public void not_at_target(uint localID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"not_at_target",new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
public void at_rot_target(uint localID, LLUUID itemID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"at_rot_target",new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
public void not_at_rot_target(uint localID, LLUUID itemID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"not_at_rot_target",new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
// run_time_permissions: not handled here
public void attach(uint localID, LLUUID itemID, LLUUID avatar)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"attach",new object[] {
new LSL_Types.LSLString(avatar.ToString()) },
new XDetectParams[0]));
new DetectParams[0]));
}
// dataserver: not handled here
@ -331,16 +332,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void moving_start(uint localID, LLUUID itemID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"moving_start",new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
public void moving_end(uint localID, LLUUID itemID)
{
myScriptEngine.PostObjectEvent(localID, new XEventParams(
myScriptEngine.PostObjectEvent(localID, new EventParams(
"moving_end",new object[0],
new XDetectParams[0]));
new DetectParams[0]));
}
// object_rez: not handled here

View File

@ -28,7 +28,8 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
namespace OpenSim.Region.ScriptEngine.XEngine
{
@ -44,15 +45,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
protected override scriptEvents DoGetStateEventFlags()
protected override scriptEvents DoGetStateEventFlags(string state)
{
//Console.WriteLine("Get event flags for " + m_Script.State);
//Console.WriteLine("Get event flags for " + state);
// Check to see if we've already computed the flags for this state
scriptEvents eventFlags = scriptEvents.None;
if (m_stateEvents.ContainsKey(m_Script.State))
if (m_stateEvents.ContainsKey(state))
{
m_stateEvents.TryGetValue(m_Script.State, out eventFlags);
m_stateEvents.TryGetValue(state, out eventFlags);
return eventFlags;
}
@ -61,7 +62,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// Fill in the events for this state, cache the results in the map
foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap)
{
string evname = m_Script.State + "_event_" + kvp.Key;
string evname = state + "_event_" + kvp.Key;
//Console.WriteLine("Trying event "+evname);
try
{
@ -80,18 +81,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// Save the flags we just computed and return the result
if (eventFlags != 0)
m_stateEvents.Add(m_Script.State, eventFlags);
m_stateEvents.Add(state, eventFlags);
//Console.WriteLine("Returning {0:x}", eventFlags);
return (eventFlags);
}
protected override void DoExecuteEvent(string FunctionName, object[] args)
protected override void DoExecuteEvent(string state, string FunctionName, object[] args)
{
// IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
// Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead!
string EventName = m_Script.State + "_event_" + FunctionName;
string EventName = state + "_event_" + FunctionName;
//#if DEBUG
// Console.WriteLine("ScriptEngine: Script event function name: " + EventName);

View File

@ -28,7 +28,9 @@
using System;
using System.Collections.Generic;
using System.Runtime.Remoting.Lifetime;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Region.ScriptEngine.Interfaces;
namespace OpenSim.Region.ScriptEngine.XEngine
{
@ -117,23 +119,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
/// </summary>
/// <param name="FunctionName">Name of function to execute</param>
/// <param name="args">Arguments to pass to function</param>
public void ExecuteEvent(string FunctionName, object[] args)
public void ExecuteEvent(string state, string FunctionName, object[] args)
{
DoExecuteEvent(FunctionName, args);
DoExecuteEvent(state, FunctionName, args);
}
protected abstract void DoExecuteEvent(string FunctionName, object[] args);
protected abstract void DoExecuteEvent(string state, string FunctionName, object[] args);
/// <summary>
/// Compute the events handled by the current state of the script
/// </summary>
/// <returns>state mask</returns>
public scriptEvents GetStateEventFlags()
public scriptEvents GetStateEventFlags(string state)
{
return DoGetStateEventFlags();
return DoGetStateEventFlags(state);
}
protected abstract scriptEvents DoGetStateEventFlags();
protected abstract scriptEvents DoGetStateEventFlags(string state);
protected void initEventFlags()
{

View File

@ -14,11 +14,15 @@ using OpenSim.Framework;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.ScriptEngine.XEngine.Script;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Region.ScriptEngine.Shared.CodeTools;
using OpenSim.Region.ScriptEngine.Interfaces;
namespace OpenSim.Region.ScriptEngine.XEngine
{
public class XEngine : IRegionModule
public class XEngine : IRegionModule, IScriptEngine
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -30,10 +34,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private EventManager m_EventManager;
private int m_EventLimit;
private bool m_KillTimedOutScripts;
public AsyncCommandManager m_AsyncCommands;
private static List<XEngine> m_ScriptEngines =
new List<XEngine>();
public AsyncCommandManager m_ASYNCLSLCommandManager;
// Maps the local id to the script inventory items in it
@ -87,11 +91,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
string Script;
}
public IConfig ScriptConfigSource
public IConfig Config
{
get { return m_ScriptConfig; }
}
public Object AsyncCommands
{
get { return (Object)m_AsyncCommands; }
}
//
// IRegionModule functions
//
@ -155,7 +164,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
m_EventManager = new EventManager(this);
m_ASYNCLSLCommandManager = new AsyncCommandManager(this);
StartEngine(minThreads, maxThreads, idleTimeout, prio,
maxScriptQueue, stackSize);
@ -166,6 +174,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_Scene.EventManager.OnRemoveScript += OnRemoveScript;
m_Scene.EventManager.OnScriptReset += OnScriptReset;
m_AsyncCommands = new AsyncCommandManager(this);
if (sleepTime > 0)
{
m_ThreadPool.QueueWorkItem(new WorkItemCallback(
@ -418,7 +428,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (!m_Scripts.ContainsKey(itemID))
return;
m_ASYNCLSLCommandManager.RemoveScript(localID, itemID);
m_AsyncCommands.RemoveScript(localID, itemID);
XScriptInstance instance=m_Scripts[itemID];
m_Scripts.Remove(itemID);
@ -552,7 +562,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
//
// Post event to an entire prim
//
public bool PostObjectEvent(uint localID, XEventParams p)
public bool PostObjectEvent(uint localID, EventParams p)
{
bool result = false;
@ -577,7 +587,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
//
// Post an event to a single script
//
public bool PostScriptEvent(LLUUID itemID, XEventParams p)
public bool PostScriptEvent(LLUUID itemID, EventParams p)
{
if (m_Scripts.ContainsKey(itemID))
{
@ -654,7 +664,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
instance.ResetScript();
}
public XDetectParams GetDetectParams(LLUUID itemID, int idx)
public DetectParams GetDetectParams(LLUUID itemID, int idx)
{
XScriptInstance instance = GetInstance(itemID);
if (instance != null)
@ -669,115 +679,21 @@ namespace OpenSim.Region.ScriptEngine.XEngine
return instance.GetDetectID(idx);
return LLUUID.Zero;
}
}
public class XDetectParams
{
public XDetectParams()
public void SetState(LLUUID itemID, string newState)
{
Key = LLUUID.Zero;
OffsetPos = new LSL_Types.Vector3();
LinkNum = 0;
Group = LLUUID.Zero;
Name = String.Empty;
Owner = LLUUID.Zero;
Position = new LSL_Types.Vector3();
Rotation = new LSL_Types.Quaternion();
Type = 0;
Velocity = new LSL_Types.Vector3();
}
public LLUUID Key;
public LSL_Types.Vector3 OffsetPos;
public int LinkNum;
public LLUUID Group;
public string Name;
public LLUUID Owner;
public LSL_Types.Vector3 Position;
public LSL_Types.Quaternion Rotation;
public int Type;
public LSL_Types.Vector3 Velocity;
public void Populate(Scene scene)
{
SceneObjectPart part = scene.GetSceneObjectPart(Key);
if (part == null) // Avatar, maybe?
{
ScenePresence presence = scene.GetScenePresence(Key);
if (presence == null)
return;
Name = presence.Firstname + " " + presence.Lastname;
Owner = Key;
Position = new LSL_Types.Vector3(
presence.AbsolutePosition.X,
presence.AbsolutePosition.X,
presence.AbsolutePosition.Z);
Rotation = new LSL_Types.Quaternion(
presence.Rotation.x,
presence.Rotation.y,
presence.Rotation.z,
presence.Rotation.w);
Velocity = new LSL_Types.Vector3(
presence.Velocity.X,
presence.Velocity.X,
presence.Velocity.Z);
Type = 0x01; // Avatar
if (presence.Velocity != LLVector3.Zero)
Type |= 0x02; // Active
Group = presence.ControllingClient.ActiveGroupId;
XScriptInstance instance = GetInstance(itemID);
if (instance == null)
return;
}
part=part.ParentGroup.RootPart; // We detect objects only
LinkNum = 0; // Not relevant
Group = part.GroupID;
Name = part.Name;
Owner = part.OwnerID;
if (part.Velocity == LLVector3.Zero)
Type = 0x04; // Passive
else
Type = 0x02; // Passive
foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
{
if (part.ContainsScripts())
{
Type |= 0x08; // Scripted
break;
}
}
Position = new LSL_Types.Vector3(part.AbsolutePosition.X,
part.AbsolutePosition.Y,
part.AbsolutePosition.Z);
LLQuaternion wr = part.GetWorldRotation();
Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W);
Velocity = new LSL_Types.Vector3(part.Velocity.X,
part.Velocity.Y,
part.Velocity.Z);
instance.SetState(newState);
}
}
public class XEventParams
{
public XEventParams(string eventName, Object[] eventParams, XDetectParams[] detectParams)
public string GetState(LLUUID itemID)
{
EventName=eventName;
Params=eventParams;
DetectParams=detectParams;
XScriptInstance instance = GetInstance(itemID);
if (instance == null)
return "default";
return instance.State;
}
public string EventName;
public Object[] Params;
public XDetectParams[] DetectParams;
}
public class XScriptInstance
@ -791,17 +707,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
private LLUUID m_ObjectID;
private LLUUID m_AssetID;
private IScript m_Script;
private LSL_ScriptCommands m_LSLCommands;
private OSSL_ScriptCommands m_OSSLCommands;
private Executor m_Executor;
private LLUUID m_AppDomain;
private XDetectParams[] m_DetectParams;
private DetectParams[] m_DetectParams;
private bool m_TimerQueued;
private DateTime m_EventStart;
private bool m_InEvent;
private string m_PrimName;
private string m_ScriptName;
private string m_Assembly;
private Dictionary<string,IScriptApi> m_Apis = new Dictionary<string,IScriptApi>();
public enum StateSource
{
@ -893,6 +808,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_ScriptName = scriptName;
m_Assembly = assembly;
ApiManager am = new ApiManager();
SceneObjectPart part=engine.World.GetSceneObjectPart(localID);
if (part == null)
{
@ -900,10 +817,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
return;
}
m_LSLCommands = new LSL_ScriptCommands(engine, this, part, localID,
itemID);
m_OSSLCommands = new OSSL_ScriptCommands(engine, this, part,
localID, itemID);
foreach (string api in am.GetApis())
{
m_Apis[api] = am.CreateApi(api);
m_Apis[api].Initialize(engine, part, localID, itemID);
}
try
{
@ -918,14 +836,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
try
{
m_Script.Start(m_LSLCommands, m_OSSLCommands);
foreach (KeyValuePair<string,IScriptApi> kv in m_Apis)
{
m_Script.InitApi(kv.Key, kv.Value);
}
m_Executor = new Executor(m_Script);
// m_Engine.Log.Debug("[XEngine] Script instance created");
part.SetScriptEvents(m_ItemID,
(int)m_Executor.GetStateEventFlags());
(int)m_Executor.GetStateEventFlags(State));
}
catch (Exception e)
{
@ -958,7 +879,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
ScriptSerializer.Deserialize(xml, this);
m_Engine.m_ASYNCLSLCommandManager.CreateFromData(
m_Engine.m_AsyncCommands.CreateFromData(
m_LocalID, m_ItemID, m_ObjectID,
PluginData);
@ -976,32 +897,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (stateSource == StateSource.NewRez)
{
// m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script");
PostEvent(new XEventParams("changed",
new Object[] {new LSL_Types.LSLInteger(256)}, new XDetectParams[0]));
PostEvent(new EventParams("changed",
new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0]));
}
}
}
else
{
m_Engine.Log.Error("[XEngine] Unable to load script state: Memory limit exceeded");
PostEvent(new XEventParams("state_entry",
new Object[0], new XDetectParams[0]));
PostEvent(new EventParams("state_entry",
new Object[0], new DetectParams[0]));
Start();
}
}
catch (Exception e)
{
m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state from xml: {0}\n"+e.ToString(), xml);
PostEvent(new XEventParams("state_entry",
new Object[0], new XDetectParams[0]));
PostEvent(new EventParams("state_entry",
new Object[0], new DetectParams[0]));
Start();
}
}
else
{
m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state, file not found");
PostEvent(new XEventParams("state_entry",
new Object[0], new XDetectParams[0]));
PostEvent(new EventParams("state_entry",
new Object[0], new DetectParams[0]));
Start();
}
}
@ -1100,15 +1021,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void SetState(string state)
{
PostEvent(new XEventParams("state_exit", new Object[0],
new XDetectParams[0]));
PostEvent(new XEventParams("state", new Object[] { state },
new XDetectParams[0]));
PostEvent(new XEventParams("state_entry", new Object[0],
new XDetectParams[0]));
PostEvent(new EventParams("state_exit", new Object[0],
new DetectParams[0]));
PostEvent(new EventParams("state", new Object[] { state },
new DetectParams[0]));
PostEvent(new EventParams("state_entry", new Object[0],
new DetectParams[0]));
}
public void PostEvent(XEventParams data)
public void PostEvent(EventParams data)
{
// m_Engine.Log.DebugFormat("[XEngine] Posted event {2} in state {3} to {0}.{1}",
// m_PrimName, m_ScriptName, data.EventName, m_State);
@ -1137,11 +1058,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public object EventProcessor()
{
XEventParams data = null;
EventParams data = null;
lock (m_EventQueue)
{
data = (XEventParams) m_EventQueue.Dequeue();
data = (EventParams) m_EventQueue.Dequeue();
if (data == null) // Shouldn't happen
{
m_CurrentResult = null;
@ -1158,7 +1079,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
// m_Engine.Log.DebugFormat("[XEngine] Script {0}.{1} state set to {2}",
// m_PrimName, m_ScriptName, data.Params[0].ToString());
m_State=data.Params[0].ToString();
m_Engine.m_ASYNCLSLCommandManager.RemoveScript(
m_Engine.m_AsyncCommands.RemoveScript(
m_LocalID, m_ItemID);
SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
@ -1166,7 +1087,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (part != null)
{
part.SetScriptEvents(m_ItemID,
(int)m_Executor.GetStateEventFlags());
(int)m_Executor.GetStateEventFlags(State));
}
}
else
@ -1181,7 +1102,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
{
m_EventStart = DateTime.Now;
m_InEvent = true;
m_Executor.ExecuteEvent(data.EventName, data.Params);
m_Executor.ExecuteEvent(State, data.EventName, data.Params);
m_InEvent = false;
}
catch (Exception e)
@ -1259,14 +1180,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
bool running = Running;
Stop(0);
m_Engine.m_ASYNCLSLCommandManager.RemoveScript(m_LocalID, m_ItemID);
m_Engine.m_AsyncCommands.RemoveScript(m_LocalID, m_ItemID);
m_EventQueue.Clear();
m_Script.ResetVars();
m_State = "default";
if (running)
Start();
PostEvent(new XEventParams("state_entry",
new Object[0], new XDetectParams[0]));
PostEvent(new EventParams("state_entry",
new Object[0], new DetectParams[0]));
}
public Dictionary<string, object> GetVars()
@ -1279,7 +1200,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_Script.SetVars(vars);
}
public XDetectParams GetDetectParams(int idx)
public DetectParams GetDetectParams(int idx)
{
if (idx < 0 || idx >= m_DetectParams.Length)
return null;
@ -1298,7 +1219,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
public void SaveState(string assembly)
{
PluginData =
m_Engine.m_ASYNCLSLCommandManager.GetSerializationData(
m_Engine.m_AsyncCommands.GetSerializationData(
m_ItemID);
string xml = ScriptSerializer.Serialize(this);
@ -1368,7 +1289,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
while (count > 0)
{
XEventParams ep = (XEventParams)instance.EventQueue.Dequeue();
EventParams ep = (EventParams)instance.EventQueue.Dequeue();
instance.EventQueue.Enqueue(ep);
count--;
@ -1387,7 +1308,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
XmlElement detect = xmldoc.CreateElement("", "Detected", "");
foreach (XDetectParams det in ep.DetectParams)
foreach (DetectParams det in ep.DetectParams)
{
XmlElement objectElem = xmldoc.CreateElement("", "Object",
"");
@ -1449,9 +1370,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
rootElement.AppendChild(queue);
XmlNode plugins = xmldoc.CreateElement("", "Plugins", "");
if (instance.PluginData.Length > 0)
DumpList(xmldoc, plugins,
new LSL_Types.list(instance.PluginData));
DumpList(xmldoc, plugins,
new LSL_Types.list(instance.PluginData));
rootElement.AppendChild(plugins);
@ -1510,8 +1430,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
foreach (XmlNode item in itemL)
{
List<Object> parms = new List<Object>();
List<XDetectParams> detected =
new List<XDetectParams>();
List<DetectParams> detected =
new List<DetectParams>();
string eventName =
item.Attributes.GetNamedItem("event").Value;
@ -1595,7 +1515,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
LLUUID.TryParse(det.InnerText,
out uuid);
XDetectParams d = new XDetectParams();
DetectParams d = new DetectParams();
d.Key = uuid;
d.OffsetPos = v;
d.LinkNum = d_linkNum;
@ -1612,7 +1532,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
break;
}
}
XEventParams ep = new XEventParams(
EventParams ep = new EventParams(
eventName, parms.ToArray(),
detected.ToArray());
instance.EventQueue.Enqueue(ep);

View File

@ -1382,40 +1382,6 @@
</Files>
</Project>
<Project name="OpenSim.Region.ScriptEngine.XEngine.Script" path="OpenSim/Region/ScriptEngine/XEngine/Script" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Web" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="libsecondlife.dll"/>
<Reference name="OpenSim" />
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Region.Environment" />
<Reference name="OpenSim.Framework.Console"/>
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
<Reference name="Nini.dll" />
<Reference name="RAIL.dll"/>
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="SmartThreadPool" path="ThirdParty/SmartThreadPool" type="Library">
<Configuration name="Debug">
<Options>
@ -1438,6 +1404,214 @@
</Files>
</Project>
<Project name="OpenSim.Region.ScriptEngine.Shared" path="OpenSim/Region/ScriptEngine/Shared" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/>
<Reference name="System.Web" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="libsecondlife.dll"/>
<Reference name="OpenSim" />
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<!-- OGS projects -->
@ -1686,42 +1860,6 @@
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