* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!0.6.0-stable
parent
c0a083ad38
commit
6b7930104b
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@ -25,22 +25,15 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Reflection;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Region.Environment.Interfaces;
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using Nini.Config;
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namespace OpenSim.Region.ScriptEngine.XEngine.Script
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namespace OpenSim.Region.ScriptEngine.Interfaces
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{
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public interface IScript
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public interface ICompiler
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{
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Type Start(ILSL_ScriptCommands lsl, IOSSL_ScriptCommands ossl);
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Dictionary<string, object> GetVars();
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void SetVars(Dictionary<string, object> vars);
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void ResetVars();
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string State { get; set; }
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void Configure(IConfig configSource);
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void Compile(string text, string outFile, List<IScriptApi> apiList);
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}
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}
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@ -0,0 +1,17 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Region.ScriptEngine.Interfaces;
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namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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public interface IScript
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{
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string[] GetApis();
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void InitApi(string name, IScriptApi data);
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Dictionary<string,Object> GetVars();
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void SetVars(Dictionary<string,Object> vars);
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void ResetVars();
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}
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}
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@ -0,0 +1,43 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
|
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using libsecondlife;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.ScriptEngine.Interfaces
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{
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public interface IScriptApi
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{
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//
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// Each API has an identifier, which is used to load the
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// proper runtime assembly at load time.
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//
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void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, LLUUID item);
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}
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}
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@ -25,51 +25,35 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.Environment.Scenes;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Region.ScriptEngine.Interfaces;
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namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
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namespace OpenSim.Region.ScriptEngine.Interfaces
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{
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public class Eventstream
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public interface IScriptEngine
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{
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public AsyncCommandManager m_CmdManager;
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//
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// An interface for a script API module to communicate with
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// the engine it's running under
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//
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private class Event
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{
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public uint LocalID;
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public string EventName;
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public Dictionary<LLUUID, XDetectParams> DetectParams;
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}
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Scene World { get; }
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IConfig Config { get; }
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Object AsyncCommands { get; }
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ILog Log { get; }
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private Dictionary<uint, Dictionary<string, Event> > m_Events =
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new Dictionary<uint, Dictionary<string, Event> >();
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bool PostScriptEvent(LLUUID itemID, EventParams parms);
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bool PostObjectEvent(uint localID, EventParams parms);
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void ResetScript(LLUUID itemID);
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void SetScriptState(LLUUID itemID, bool state);
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bool GetScriptState(LLUUID itemID);
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void SetState(LLUUID itemID, string newState);
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public Eventstream(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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}
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public void AddObjectEvent(uint localID, string eventName, XDetectParams det)
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{
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SceneObjectPart part = m_CmdManager.m_ScriptEngine.World.
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GetSceneObjectPart(localID);
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if (part == null) // Can't register events for non-prims
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return;
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if (!part.ContainsScripts())
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return;
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}
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public void RemoveObjectEvent(uint localID, string eventName, LLUUID id)
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{
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}
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public void RemoveObjects(uint localID)
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{
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}
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DetectParams GetDetectParams(LLUUID item, int number);
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}
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}
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@ -0,0 +1,79 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
|
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Region.ScriptEngine.Interfaces;
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namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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public class ApiManager
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{
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private Dictionary<string,Type> m_Apis = new Dictionary<string,Type>();
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public string[] GetApis()
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{
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if(m_Apis.Count > 0)
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{
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List<string> l = new List<string>(m_Apis.Keys);
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return l.ToArray();
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}
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Assembly a = Assembly.GetExecutingAssembly();
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Type[] types = a.GetExportedTypes();
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foreach (Type t in types)
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{
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string name = t.ToString();
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int idx = name.LastIndexOf('.');
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if(idx != -1)
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name = name.Substring(idx+1);
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if(name.EndsWith("_Api"))
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{
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name = name.Substring(0, name.Length - 4);
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m_Apis[name] = t;
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}
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}
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List<string> ret = new List<string>(m_Apis.Keys);
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return ret.ToArray();
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}
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public IScriptApi CreateApi(string api)
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{
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if(!m_Apis.ContainsKey(api))
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return null;
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IScriptApi ret = (IScriptApi)(Activator.CreateInstance(m_Apis[api]));
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return ret;
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}
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}
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}
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@ -32,11 +32,12 @@ using System.Threading;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins;
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using Timer=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Timer;
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using Dataserver=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Dataserver;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
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using Timer=OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
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namespace OpenSim.Region.ScriptEngine.XEngine
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namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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/// <summary>
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/// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc.
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@ -46,18 +47,57 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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private static Thread cmdHandlerThread;
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private static int cmdHandlerThreadCycleSleepms;
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public XEngine m_ScriptEngine;
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private static List<AsyncCommandManager> m_Managers = new List<AsyncCommandManager>();
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public IScriptEngine m_ScriptEngine;
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public Dataserver m_Dataserver;
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public Timer m_Timer;
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public HttpRequest m_HttpRequest;
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public Listener m_Listener;
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public SensorRepeat m_SensorRepeat;
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public XmlRequest m_XmlRequest;
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private Dataserver m_Dataserver;
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private Timer m_Timer;
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private HttpRequest m_HttpRequest;
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private Listener m_Listener;
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private SensorRepeat m_SensorRepeat;
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private XmlRequest m_XmlRequest;
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public AsyncCommandManager(XEngine _ScriptEngine)
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public Dataserver DataserverPlugin
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{
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get { return m_Dataserver; }
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}
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public Timer TimerPlugin
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{
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get { return m_Timer; }
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}
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public HttpRequest HttpRequestPlugin
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{
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get { return m_HttpRequest; }
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}
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public Listener ListenerPlugin
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{
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get { return m_Listener; }
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}
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public SensorRepeat SensorRepeatPlugin
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{
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get { return m_SensorRepeat; }
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}
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public XmlRequest XmlRequestPlugin
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{
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get { return m_XmlRequest; }
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}
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public AsyncCommandManager[] Managers
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{
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get { return m_Managers.ToArray(); }
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}
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public AsyncCommandManager(IScriptEngine _ScriptEngine)
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{
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m_ScriptEngine = _ScriptEngine;
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if(!m_Managers.Contains(this))
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m_Managers.Add(this);
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ReadConfig();
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// Create instances of all plugins
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|
@ -87,7 +127,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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|||
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public void ReadConfig()
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{
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cmdHandlerThreadCycleSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("AsyncLLCommandLoopms", 100);
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cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100);
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||||
}
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~AsyncCommandManager()
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|
@ -119,9 +159,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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|||
{
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Thread.Sleep(cmdHandlerThreadCycleSleepms);
|
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|
||||
foreach (XEngine xe in XEngine.ScriptEngines)
|
||||
foreach (AsyncCommandManager m in m_Managers)
|
||||
{
|
||||
xe.m_ASYNCLSLCommandManager.DoOneCmdHandlerPass();
|
||||
m.DoOneCmdHandlerPass();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -131,7 +171,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
}
|
||||
|
||||
internal void DoOneCmdHandlerPass()
|
||||
public void DoOneCmdHandlerPass()
|
||||
{
|
||||
// Check timers
|
||||
m_Timer.CheckTimerEvents();
|
|
@ -41,65 +41,50 @@ using OpenSim.Region.Environment.Interfaces;
|
|||
using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
|
||||
using OpenSim.Region.Environment.Modules.World.Land;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.ScriptEngine.XEngine;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
|
||||
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains all LSL ll-functions. This class will be in Default AppDomain.
|
||||
/// </summary>
|
||||
public class LSL_ScriptCommands : MarshalByRefObject, ILSL_ScriptCommands
|
||||
public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi
|
||||
{
|
||||
// private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
internal XEngine m_ScriptEngine;
|
||||
internal XScriptInstance m_Instance;
|
||||
internal IScriptEngine m_ScriptEngine;
|
||||
internal SceneObjectPart m_host;
|
||||
internal uint m_localID;
|
||||
internal LLUUID m_itemID;
|
||||
internal bool throwErrorOnNotImplemented = true;
|
||||
internal static AsyncCommandManager AsyncCommands = null;
|
||||
|
||||
public LSL_ScriptCommands(XEngine ScriptEngine, XScriptInstance instance, SceneObjectPart host, uint localID, LLUUID itemID)
|
||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
|
||||
{
|
||||
m_ScriptEngine = ScriptEngine;
|
||||
m_Instance = instance;
|
||||
m_host = host;
|
||||
m_localID = localID;
|
||||
m_itemID = itemID;
|
||||
|
||||
//m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]");
|
||||
AsyncCommands = (AsyncCommandManager)ScriptEngine.AsyncCommands;
|
||||
}
|
||||
|
||||
private DateTime m_timer = DateTime.Now;
|
||||
private string m_state = "default";
|
||||
private bool m_waitingForScriptAnswer=false;
|
||||
|
||||
|
||||
public string State
|
||||
{
|
||||
get { return m_Instance.State; }
|
||||
set { m_Instance.State = value; }
|
||||
}
|
||||
|
||||
public void state(string newState)
|
||||
{
|
||||
m_Instance.SetState(newState);
|
||||
}
|
||||
|
||||
// Object never expires
|
||||
public override Object InitializeLifetimeService()
|
||||
{
|
||||
//Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()");
|
||||
// return null;
|
||||
ILease lease = (ILease)base.InitializeLifetimeService();
|
||||
|
||||
if (lease.CurrentState == LeaseState.Initial)
|
||||
{
|
||||
lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
|
||||
// lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
|
||||
// lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
|
||||
lease.InitialLeaseTime = TimeSpan.Zero;
|
||||
}
|
||||
return lease;
|
||||
}
|
||||
|
@ -109,6 +94,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
get { return m_ScriptEngine.World; }
|
||||
}
|
||||
|
||||
public void state(string newState)
|
||||
{
|
||||
m_ScriptEngine.SetState(m_itemID, newState);
|
||||
}
|
||||
|
||||
public void llSay(int channelID, string text)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
@ -501,7 +491,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
LLUUID keyID = LLUUID.Zero;
|
||||
LLUUID.TryParse(id, out keyID);
|
||||
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
|
||||
AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host);
|
||||
}
|
||||
|
||||
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
|
||||
|
@ -510,13 +500,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
LLUUID keyID = LLUUID.Zero;
|
||||
LLUUID.TryParse(id, out keyID);
|
||||
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
|
||||
AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host);
|
||||
}
|
||||
|
||||
public void llSensorRemove()
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID);
|
||||
AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID);
|
||||
}
|
||||
|
||||
public string resolveName(LLUUID objecUUID)
|
||||
|
@ -550,7 +540,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string llDetectedName(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return String.Empty;
|
||||
return d.Name;
|
||||
|
@ -559,7 +549,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string llDetectedKey(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return String.Empty;
|
||||
return d.Key.ToString();
|
||||
|
@ -568,7 +558,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string llDetectedOwner(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return String.Empty;
|
||||
return d.Owner.ToString();
|
||||
|
@ -577,7 +567,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public LSL_Types.LSLInteger llDetectedType(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return 0;
|
||||
return new LSL_Types.LSLInteger(d.Type);
|
||||
|
@ -586,7 +576,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public LSL_Types.Vector3 llDetectedPos(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return new LSL_Types.Vector3();
|
||||
return d.Position;
|
||||
|
@ -595,7 +585,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public LSL_Types.Vector3 llDetectedVel(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return new LSL_Types.Vector3();
|
||||
return d.Velocity;
|
||||
|
@ -604,7 +594,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public LSL_Types.Vector3 llDetectedGrab(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (parms == null)
|
||||
return new LSL_Types.Vector3(0, 0, 0);
|
||||
|
||||
|
@ -614,7 +604,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public LSL_Types.Quaternion llDetectedRot(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return new LSL_Types.Quaternion();
|
||||
return d.Rotation;
|
||||
|
@ -623,7 +613,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public LSL_Types.LSLInteger llDetectedGroup(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams d = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (d == null)
|
||||
return new LSL_Types.LSLInteger(0);
|
||||
if (m_host.GroupID == d.Group)
|
||||
|
@ -634,7 +624,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public LSL_Types.LSLInteger llDetectedLinkNumber(int number)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
DetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number);
|
||||
if (parms == null)
|
||||
return new LSL_Types.LSLInteger(0);
|
||||
|
||||
|
@ -675,7 +665,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
int statusrotationaxis = 0;
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS)
|
||||
if ((status & ScriptBaseClass.STATUS_PHYSICS) == ScriptBaseClass.STATUS_PHYSICS)
|
||||
{
|
||||
if (value == 1)
|
||||
m_host.ScriptSetPhysicsStatus(true);
|
||||
|
@ -683,7 +673,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_host.ScriptSetPhysicsStatus(false);
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM)
|
||||
if ((status & ScriptBaseClass.STATUS_PHANTOM) == ScriptBaseClass.STATUS_PHANTOM)
|
||||
{
|
||||
if (value == 1)
|
||||
m_host.ScriptSetPhantomStatus(true);
|
||||
|
@ -691,32 +681,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_host.ScriptSetPhantomStatus(false);
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS)
|
||||
if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS)
|
||||
{
|
||||
m_host.AddFlag(LLObject.ObjectFlags.CastShadows);
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X)
|
||||
if ((status & ScriptBaseClass.STATUS_ROTATE_X) == ScriptBaseClass.STATUS_ROTATE_X)
|
||||
{
|
||||
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X;
|
||||
statusrotationaxis |= ScriptBaseClass.STATUS_ROTATE_X;
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y)
|
||||
if ((status & ScriptBaseClass.STATUS_ROTATE_Y) == ScriptBaseClass.STATUS_ROTATE_Y)
|
||||
{
|
||||
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y;
|
||||
statusrotationaxis |= ScriptBaseClass.STATUS_ROTATE_Y;
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z)
|
||||
if ((status & ScriptBaseClass.STATUS_ROTATE_Z) == ScriptBaseClass.STATUS_ROTATE_Z)
|
||||
{
|
||||
statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z;
|
||||
statusrotationaxis |= ScriptBaseClass.STATUS_ROTATE_Z;
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB)
|
||||
if ((status & ScriptBaseClass.STATUS_BLOCK_GRAB) == ScriptBaseClass.STATUS_BLOCK_GRAB)
|
||||
{
|
||||
NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE)
|
||||
if ((status & ScriptBaseClass.STATUS_DIE_AT_EDGE) == ScriptBaseClass.STATUS_DIE_AT_EDGE)
|
||||
{
|
||||
if (value == 1)
|
||||
m_host.SetDieAtEdge(true);
|
||||
|
@ -724,12 +714,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_host.SetDieAtEdge(false);
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE)
|
||||
if ((status & ScriptBaseClass.STATUS_RETURN_AT_EDGE) == ScriptBaseClass.STATUS_RETURN_AT_EDGE)
|
||||
{
|
||||
NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
|
||||
}
|
||||
|
||||
if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX)
|
||||
if ((status & ScriptBaseClass.STATUS_SANDBOX) == ScriptBaseClass.STATUS_SANDBOX)
|
||||
{
|
||||
NotImplemented("llSetStatus - STATUS_SANDBOX");
|
||||
}
|
||||
|
@ -746,54 +736,54 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString());
|
||||
switch (status)
|
||||
{
|
||||
case BuiltIn_Commands_BaseClass.STATUS_PHYSICS:
|
||||
case ScriptBaseClass.STATUS_PHYSICS:
|
||||
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_PHANTOM:
|
||||
case ScriptBaseClass.STATUS_PHANTOM:
|
||||
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS:
|
||||
case ScriptBaseClass.STATUS_CAST_SHADOWS:
|
||||
if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB:
|
||||
case ScriptBaseClass.STATUS_BLOCK_GRAB:
|
||||
NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE:
|
||||
case ScriptBaseClass.STATUS_DIE_AT_EDGE:
|
||||
if (m_host.GetDieAtEdge())
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE:
|
||||
case ScriptBaseClass.STATUS_RETURN_AT_EDGE:
|
||||
NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X:
|
||||
case ScriptBaseClass.STATUS_ROTATE_X:
|
||||
NotImplemented("llGetStatus - STATUS_ROTATE_X");
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y:
|
||||
case ScriptBaseClass.STATUS_ROTATE_Y:
|
||||
NotImplemented("llGetStatus - STATUS_ROTATE_Y");
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z:
|
||||
case ScriptBaseClass.STATUS_ROTATE_Z:
|
||||
NotImplemented("llGetStatus - STATUS_ROTATE_Z");
|
||||
return 0;
|
||||
|
||||
case BuiltIn_Commands_BaseClass.STATUS_SANDBOX:
|
||||
case ScriptBaseClass.STATUS_SANDBOX:
|
||||
NotImplemented("llGetStatus - STATUS_SANDBOX");
|
||||
return 0;
|
||||
}
|
||||
|
@ -1743,7 +1733,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
|
||||
return 0;
|
||||
|
||||
if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0)
|
||||
if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
|
||||
{
|
||||
LSLError("No permissions to give money");
|
||||
return 0;
|
||||
|
@ -1840,11 +1830,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// objects rezzed with this method are die_at_edge by default.
|
||||
new_group.RootPart.SetDieAtEdge(true);
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
||||
"object_rez", new Object[] {
|
||||
new LSL_Types.LSLString(
|
||||
new_group.RootPart.UUID.ToString()) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
|
||||
float groupmass = new_group.GetMass();
|
||||
|
||||
|
@ -1876,7 +1866,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
// Setting timer repeat
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.m_Timer.SetTimerEvent(m_localID, m_itemID, sec);
|
||||
AsyncCommands.TimerPlugin.SetTimerEvent(m_localID, m_itemID, sec);
|
||||
}
|
||||
|
||||
public void llSleep(double sec)
|
||||
|
@ -1910,7 +1900,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
if (presence != null)
|
||||
{
|
||||
if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
||||
if ((m_host.TaskInventory[InventorySelf()].PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
||||
{
|
||||
presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID);
|
||||
|
||||
|
@ -1937,12 +1927,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
if (presence != null)
|
||||
{
|
||||
if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
||||
if ((m_host.TaskInventory[InventorySelf()].PermsMask & ScriptBaseClass.PERMISSION_TAKE_CONTROLS) != 0)
|
||||
{
|
||||
// Unregister controls from Presence
|
||||
presence.UnRegisterControlEventsToScript(m_localID, m_itemID);
|
||||
// Remove Take Control permission.
|
||||
m_host.TaskInventory[InventorySelf()].PermsMask &= ~BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS;
|
||||
m_host.TaskInventory[InventorySelf()].PermsMask &= ~ScriptBaseClass.PERMISSION_TAKE_CONTROLS;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2110,7 +2100,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
|
||||
return;
|
||||
|
||||
if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
||||
if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
||||
{
|
||||
ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter);
|
||||
|
||||
|
@ -2137,7 +2127,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
|
||||
return;
|
||||
|
||||
if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
||||
if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0)
|
||||
{
|
||||
LLUUID animID = new LLUUID();
|
||||
|
||||
|
@ -2212,10 +2202,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero;
|
||||
m_host.TaskInventory[invItemID].PermsMask=0;
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
||||
"run_time_permissions", new Object[] {
|
||||
new LSL_Types.LSLInteger(0) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -2225,19 +2215,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar)
|
||||
{
|
||||
// When attached, certain permissions are implicit if requested from owner
|
||||
int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS |
|
||||
BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION |
|
||||
BuiltIn_Commands_BaseClass.PERMISSION_ATTACH;
|
||||
int implicitPerms = ScriptBaseClass.PERMISSION_TAKE_CONTROLS |
|
||||
ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
|
||||
ScriptBaseClass.PERMISSION_ATTACH;
|
||||
|
||||
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
|
||||
{
|
||||
m_host.TaskInventory[invItemID].PermsGranter=agentID;
|
||||
m_host.TaskInventory[invItemID].PermsMask=perm;
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
||||
"run_time_permissions", new Object[] {
|
||||
new LSL_Types.LSLInteger(perm) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -2245,18 +2235,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
else if (m_host.m_sitTargetAvatar == agentID) // Sitting avatar
|
||||
{
|
||||
// When agent is sitting, certain permissions are implicit if requested from sitting agent
|
||||
int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION |
|
||||
BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA;
|
||||
int implicitPerms = ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION |
|
||||
ScriptBaseClass.PERMISSION_TRACK_CAMERA;
|
||||
|
||||
if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms
|
||||
{
|
||||
m_host.TaskInventory[invItemID].PermsGranter=agentID;
|
||||
m_host.TaskInventory[invItemID].PermsMask=perm;
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
||||
"run_time_permissions", new Object[] {
|
||||
new LSL_Types.LSLInteger(perm) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -2283,10 +2273,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
|
||||
// Requested agent is not in range, refuse perms
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
||||
"run_time_permissions", new Object[] {
|
||||
new LSL_Types.LSLInteger(0) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer)
|
||||
|
@ -2303,10 +2293,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_waitingForScriptAnswer=false;
|
||||
|
||||
m_host.TaskInventory[invItemID].PermsMask=answer;
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
||||
"run_time_permissions", new Object[] {
|
||||
new LSL_Types.LSLInteger(answer) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public string llGetPermissionsKey()
|
||||
|
@ -2631,12 +2621,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
LLUUID rq = LLUUID.Random();
|
||||
|
||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.RegisterRequest(m_localID,
|
||||
LLUUID tid = AsyncCommands.
|
||||
DataserverPlugin.RegisterRequest(m_localID,
|
||||
m_itemID, rq.ToString());
|
||||
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.DataserverReply(rq.ToString(), reply);
|
||||
AsyncCommands.
|
||||
DataserverPlugin.DataserverReply(rq.ToString(), reply);
|
||||
|
||||
return tid.ToString();
|
||||
}
|
||||
|
@ -2649,8 +2639,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
if (item.Type == 3 && item.Name == name)
|
||||
{
|
||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.RegisterRequest(m_localID,
|
||||
LLUUID tid = AsyncCommands.
|
||||
DataserverPlugin.RegisterRequest(m_localID,
|
||||
m_itemID, item.AssetID.ToString());
|
||||
|
||||
LLVector3 region = new LLVector3(
|
||||
|
@ -2667,8 +2657,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
string reply = region.ToString();
|
||||
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.DataserverReply(i.ToString(),
|
||||
AsyncCommands.
|
||||
DataserverPlugin.DataserverReply(i.ToString(),
|
||||
reply);
|
||||
}, false);
|
||||
|
||||
|
@ -2733,7 +2723,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
switch ((int)linknum)
|
||||
{
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.LINK_ROOT:
|
||||
case (int)ScriptBaseClass.LINK_ROOT:
|
||||
|
||||
SceneObjectPart part = m_host.ParentGroup.RootPart;
|
||||
|
||||
|
@ -2750,14 +2740,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
};
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(partItemID,
|
||||
new XEventParams("link_message",
|
||||
resobj, new XDetectParams[0]));
|
||||
new EventParams("link_message",
|
||||
resobj, new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.LINK_SET:
|
||||
case (int)ScriptBaseClass.LINK_SET:
|
||||
|
||||
foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts())
|
||||
{
|
||||
|
@ -2774,15 +2764,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
};
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(partItemID,
|
||||
new XEventParams("link_message",
|
||||
resobj, new XDetectParams[0]));
|
||||
new EventParams("link_message",
|
||||
resobj, new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.LINK_ALL_OTHERS:
|
||||
case (int)ScriptBaseClass.LINK_ALL_OTHERS:
|
||||
|
||||
foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts())
|
||||
{
|
||||
|
@ -2802,8 +2792,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
};
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(partItemID,
|
||||
new XEventParams("link_message",
|
||||
resobj, new XDetectParams[0]));
|
||||
new EventParams("link_message",
|
||||
resobj, new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2812,7 +2802,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.LINK_ALL_CHILDREN:
|
||||
case (int)ScriptBaseClass.LINK_ALL_CHILDREN:
|
||||
|
||||
foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts())
|
||||
{
|
||||
|
@ -2832,8 +2822,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
};
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(partItemID,
|
||||
new XEventParams("link_message",
|
||||
resobj, new XDetectParams[0]));
|
||||
new EventParams("link_message",
|
||||
resobj, new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2842,7 +2832,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.LINK_THIS:
|
||||
case (int)ScriptBaseClass.LINK_THIS:
|
||||
|
||||
foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
|
||||
{
|
||||
|
@ -2856,8 +2846,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
};
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(partItemID,
|
||||
new XEventParams("link_message",
|
||||
resobj, new XDetectParams[0]));
|
||||
new EventParams("link_message",
|
||||
resobj, new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2883,8 +2873,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
};
|
||||
|
||||
m_ScriptEngine.PostScriptEvent(partItemID,
|
||||
new XEventParams("link_message",
|
||||
resObjDef, new XDetectParams[0]));
|
||||
new EventParams("link_message",
|
||||
resObjDef, new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4061,23 +4051,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
switch ((int)rules.Data[i])
|
||||
{
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS:
|
||||
case (int)ScriptBaseClass.PSYS_PART_FLAGS:
|
||||
prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString()));
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR:
|
||||
case (int)ScriptBaseClass.PSYS_PART_START_COLOR:
|
||||
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
||||
prules.PartStartColor.R = (float)tempv.x;
|
||||
prules.PartStartColor.G = (float)tempv.y;
|
||||
prules.PartStartColor.B = (float)tempv.z;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA:
|
||||
case (int)ScriptBaseClass.PSYS_PART_START_ALPHA:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.PartStartColor.A = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR:
|
||||
case (int)ScriptBaseClass.PSYS_PART_END_COLOR:
|
||||
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
||||
//prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1);
|
||||
|
||||
|
@ -4086,36 +4076,36 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
prules.PartEndColor.B = (float)tempv.z;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA:
|
||||
case (int)ScriptBaseClass.PSYS_PART_END_ALPHA:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.PartEndColor.A = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE:
|
||||
case (int)ScriptBaseClass.PSYS_PART_START_SCALE:
|
||||
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
||||
prules.PartStartScaleX = (float)tempv.x;
|
||||
prules.PartStartScaleY = (float)tempv.y;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE:
|
||||
case (int)ScriptBaseClass.PSYS_PART_END_SCALE:
|
||||
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
||||
prules.PartEndScaleX = (float)tempv.x;
|
||||
prules.PartEndScaleY = (float)tempv.y;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE:
|
||||
case (int)ScriptBaseClass.PSYS_PART_MAX_AGE:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.PartMaxAge = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_ACCEL:
|
||||
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
||||
prules.PartAcceleration.X = (float)tempv.x;
|
||||
prules.PartAcceleration.Y = (float)tempv.y;
|
||||
prules.PartAcceleration.Z = (float)tempv.z;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_PATTERN:
|
||||
int tmpi = int.Parse(rules.Data[i + 1].ToString());
|
||||
prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi;
|
||||
break;
|
||||
|
@ -4124,40 +4114,40 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture
|
||||
// "" = default texture.
|
||||
// 20080530 Updated to remove code duplication
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_TEXTURE:
|
||||
prules.Texture = KeyOrName(rules.Data[i + 1].ToString());
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_BURST_RATE:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.BurstRate = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_BURST_PART_COUNT:
|
||||
prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString());
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_BURST_RADIUS:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.BurstRadius = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MIN:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.BurstSpeedMin = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_BURST_SPEED_MAX:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.BurstSpeedMax = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_MAX_AGE:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.MaxAge = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_TARGET_KEY:
|
||||
LLUUID key = LLUUID.Zero;
|
||||
if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key))
|
||||
{
|
||||
|
@ -4169,7 +4159,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_OMEGA:
|
||||
// AL: This is an assumption, since it is the only thing that would match.
|
||||
tempv = (LSL_Types.Vector3)rules.Data[i + 1];
|
||||
prules.AngularVelocity.X = (float)tempv.x;
|
||||
|
@ -4178,12 +4168,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
//cast?? prules.MaxAge = (float)rules[i + 1];
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_ANGLE_BEGIN:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.InnerAngle = (float)tempf;
|
||||
break;
|
||||
|
||||
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END:
|
||||
case (int)ScriptBaseClass.PSYS_SRC_ANGLE_END:
|
||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||
prules.OuterAngle = (float)tempf;
|
||||
break;
|
||||
|
@ -4444,9 +4434,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero);
|
||||
object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) };
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams(
|
||||
m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams(
|
||||
"remote_data", resobj,
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -5472,27 +5462,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
int permmask = 0;
|
||||
|
||||
if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0
|
||||
if (mask == ScriptBaseClass.MASK_BASE)//0
|
||||
{
|
||||
permmask = (int)m_host.BaseMask;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1
|
||||
else if (mask == ScriptBaseClass.MASK_OWNER)//1
|
||||
{
|
||||
permmask = (int)m_host.OwnerMask;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2
|
||||
else if (mask == ScriptBaseClass.MASK_GROUP)//2
|
||||
{
|
||||
permmask = (int)m_host.GroupMask;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3
|
||||
else if (mask == ScriptBaseClass.MASK_EVERYONE)//3
|
||||
{
|
||||
permmask = (int)m_host.EveryoneMask;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4
|
||||
else if (mask == ScriptBaseClass.MASK_NEXT)//4
|
||||
{
|
||||
permmask = (int)m_host.NextOwnerMask;
|
||||
}
|
||||
|
@ -5511,27 +5501,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID))
|
||||
{
|
||||
if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0
|
||||
if (mask == ScriptBaseClass.MASK_BASE)//0
|
||||
{
|
||||
m_host.BaseMask = (uint)value;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1
|
||||
else if (mask == ScriptBaseClass.MASK_OWNER)//1
|
||||
{
|
||||
m_host.OwnerMask = (uint)value;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2
|
||||
else if (mask == ScriptBaseClass.MASK_GROUP)//2
|
||||
{
|
||||
m_host.GroupMask = (uint)value;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3
|
||||
else if (mask == ScriptBaseClass.MASK_EVERYONE)//3
|
||||
{
|
||||
m_host.EveryoneMask = (uint)value;
|
||||
}
|
||||
|
||||
else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4
|
||||
else if (mask == ScriptBaseClass.MASK_NEXT)//4
|
||||
{
|
||||
m_host.NextOwnerMask = (uint)value;
|
||||
}
|
||||
|
@ -5635,12 +5625,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
LLUUID rq = LLUUID.Random();
|
||||
|
||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.RegisterRequest(m_localID,
|
||||
LLUUID tid = AsyncCommands.
|
||||
DataserverPlugin.RegisterRequest(m_localID,
|
||||
m_itemID, rq.ToString());
|
||||
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.DataserverReply(rq.ToString(), reply);
|
||||
AsyncCommands.
|
||||
DataserverPlugin.DataserverReply(rq.ToString(), reply);
|
||||
|
||||
return tid.ToString();
|
||||
}
|
||||
|
@ -5943,27 +5933,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
LSL_Types.list nums = LSL_Types.list.ToDoubleList(src);
|
||||
switch (operation)
|
||||
{
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE:
|
||||
case ScriptBaseClass.LIST_STAT_RANGE:
|
||||
return nums.Range();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_MIN:
|
||||
case ScriptBaseClass.LIST_STAT_MIN:
|
||||
return nums.Min();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_MAX:
|
||||
case ScriptBaseClass.LIST_STAT_MAX:
|
||||
return nums.Max();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN:
|
||||
case ScriptBaseClass.LIST_STAT_MEAN:
|
||||
return nums.Mean();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN:
|
||||
case ScriptBaseClass.LIST_STAT_MEDIAN:
|
||||
return nums.Median();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT:
|
||||
case ScriptBaseClass.LIST_STAT_NUM_COUNT:
|
||||
return nums.NumericLength();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV:
|
||||
case ScriptBaseClass.LIST_STAT_STD_DEV:
|
||||
return nums.StdDev();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM:
|
||||
case ScriptBaseClass.LIST_STAT_SUM:
|
||||
return nums.Sum();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES:
|
||||
case ScriptBaseClass.LIST_STAT_SUM_SQUARES:
|
||||
return nums.SumSqrs();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN:
|
||||
case ScriptBaseClass.LIST_STAT_GEOMETRIC_MEAN:
|
||||
return nums.GeometricMean();
|
||||
case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN:
|
||||
case ScriptBaseClass.LIST_STAT_HARMONIC_MEAN:
|
||||
return nums.HarmonicMean();
|
||||
default:
|
||||
return 0.0;
|
||||
|
@ -6230,9 +6220,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string llStringTrim(string src, int type)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
|
||||
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
|
||||
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); }
|
||||
if (type == (int)ScriptBaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
|
||||
if (type == (int)ScriptBaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
|
||||
if (type == (int)ScriptBaseClass.STRING_TRIM) { return src.Trim(); }
|
||||
return src;
|
||||
}
|
||||
|
||||
|
@ -6331,7 +6321,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
internal void ShoutError(string msg)
|
||||
{
|
||||
llShout(BuiltIn_Commands_BaseClass.DEBUG_CHANNEL, msg);
|
||||
llShout(ScriptBaseClass.DEBUG_CHANNEL, msg);
|
||||
}
|
||||
|
||||
|
||||
|
@ -6366,13 +6356,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
if (item.Type == 7 && item.Name == name)
|
||||
{
|
||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.RegisterRequest(m_localID,
|
||||
LLUUID tid = AsyncCommands.
|
||||
DataserverPlugin.RegisterRequest(m_localID,
|
||||
m_itemID, item.AssetID.ToString());
|
||||
if (NotecardCache.IsCached(item.AssetID))
|
||||
{
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.DataserverReply(item.AssetID.ToString(),
|
||||
AsyncCommands.
|
||||
DataserverPlugin.DataserverReply(item.AssetID.ToString(),
|
||||
NotecardCache.GetLines(item.AssetID).ToString());
|
||||
return tid.ToString();
|
||||
}
|
||||
|
@ -6383,8 +6373,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
string data = enc.GetString(a.Data);
|
||||
//Console.WriteLine(data);
|
||||
NotecardCache.Cache(id, data);
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.DataserverReply(id.ToString(),
|
||||
AsyncCommands.
|
||||
DataserverPlugin.DataserverReply(id.ToString(),
|
||||
NotecardCache.GetLines(id).ToString());
|
||||
});
|
||||
|
||||
|
@ -6402,13 +6392,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
if (item.Type == 7 && item.Name == name)
|
||||
{
|
||||
LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.RegisterRequest(m_localID,
|
||||
LLUUID tid = AsyncCommands.
|
||||
DataserverPlugin.RegisterRequest(m_localID,
|
||||
m_itemID, item.AssetID.ToString());
|
||||
if (NotecardCache.IsCached(item.AssetID))
|
||||
{
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.DataserverReply(item.AssetID.ToString(),
|
||||
AsyncCommands.
|
||||
DataserverPlugin.DataserverReply(item.AssetID.ToString(),
|
||||
NotecardCache.GetLine(item.AssetID, line));
|
||||
return tid.ToString();
|
||||
}
|
||||
|
@ -6419,8 +6409,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
string data = enc.GetString(a.Data);
|
||||
//Console.WriteLine(data);
|
||||
NotecardCache.Cache(id, data);
|
||||
m_ScriptEngine.m_ASYNCLSLCommandManager.
|
||||
m_Dataserver.DataserverReply(id.ToString(),
|
||||
AsyncCommands.
|
||||
DataserverPlugin.DataserverReply(id.ToString(),
|
||||
NotecardCache.GetLine(id, line));
|
||||
});
|
||||
|
|
@ -31,25 +31,25 @@ using Nini.Config;
|
|||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
[Serializable]
|
||||
public class OSSL_ScriptCommands : MarshalByRefObject, IOSSL_ScriptCommands
|
||||
public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi
|
||||
{
|
||||
internal XEngine m_ScriptEngine;
|
||||
internal XScriptInstance m_Instance;
|
||||
internal IScriptEngine m_ScriptEngine;
|
||||
internal SceneObjectPart m_host;
|
||||
internal uint m_localID;
|
||||
internal LLUUID m_itemID;
|
||||
|
||||
public OSSL_ScriptCommands(XEngine scriptEngine,
|
||||
XScriptInstance instance, SceneObjectPart host,
|
||||
uint localID, LLUUID itemID)
|
||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
|
||||
{
|
||||
m_ScriptEngine = scriptEngine;
|
||||
m_Instance = instance;
|
||||
m_ScriptEngine = ScriptEngine;
|
||||
m_host = host;
|
||||
m_localID = localID;
|
||||
m_itemID = itemID;
|
||||
|
@ -62,7 +62,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public int osTerrainSetHeight(int x, int y, double val)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osTerrainSetHeight: permission denied");
|
||||
return 0;
|
||||
|
@ -85,7 +85,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public double osTerrainGetHeight(int x, int y)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osTerrainGetHeight: permission denied");
|
||||
return 0.0;
|
||||
|
@ -100,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public int osRegionRestart(double seconds)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osRegionRestart: permission denied");
|
||||
return 0;
|
||||
|
@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void osRegionNotice(string msg)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osRegionNotice: permission denied");
|
||||
return;
|
||||
|
@ -132,7 +132,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void osSetRot(LLUUID target, Quaternion rotation)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetRot: permission denied");
|
||||
return;
|
||||
|
@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureURL: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -178,7 +178,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureURLBlend: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -204,7 +204,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureData: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -233,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureDataBlend: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -262,7 +262,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public bool osConsoleCommand(string command)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
if (m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowosConsoleCommand", false))
|
||||
if (m_ScriptEngine.Config.GetBoolean("AllowosConsoleCommand", false))
|
||||
{
|
||||
if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID))
|
||||
{
|
||||
|
@ -275,7 +275,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
public void osSetPrimFloatOnWater(int floatYN)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetPrimFloatOnWater: permission denied");
|
||||
return;
|
||||
|
@ -294,7 +294,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// Adam's super super custom animation functions
|
||||
public void osAvatarPlayAnimation(string avatar, string animation)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osAvatarPlayAnimation: permission denied");
|
||||
return;
|
||||
|
@ -310,7 +310,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void osAvatarStopAnimation(string avatar, string animation)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osAvatarStopAnimation: permission denied");
|
||||
return;
|
||||
|
@ -327,7 +327,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
//Texture draw functions
|
||||
public string osMovePen(string drawList, int x, int y)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osMovePen: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -340,7 +340,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawLine: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -353,7 +353,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osDrawLine(string drawList, int endX, int endY)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawLine: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -366,7 +366,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osDrawText(string drawList, string text)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawText: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -379,7 +379,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osDrawEllipse(string drawList, int width, int height)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawEllipse: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -392,7 +392,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osDrawRectangle(string drawList, int width, int height)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawRectangle: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -405,7 +405,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osDrawFilledRectangle(string drawList, int width, int height)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawFilledRectangle: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -418,7 +418,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osSetFontSize(string drawList, int fontSize)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetFontSize: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -431,7 +431,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osSetPenSize(string drawList, int penSize)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetPenSize: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -444,7 +444,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osSetPenColour(string drawList, string colour)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetPenColour: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -457,7 +457,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public string osDrawImage(string drawList, int width, int height, string imageUrl)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawImage: permission denied");
|
||||
return String.Empty;
|
||||
|
@ -470,7 +470,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void osSetStateEvents(int events)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetStateEvents: permission denied");
|
||||
return;
|
||||
|
@ -481,7 +481,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void osSetRegionWaterHeight(double height)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetRegionWaterHeight: permission denied");
|
||||
return;
|
||||
|
@ -498,7 +498,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public double osList2Double(LSL_Types.list src, int index)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osList2Double: permission denied");
|
||||
return 0.0;
|
||||
|
@ -518,7 +518,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void osSetParcelMediaURL(string url)
|
||||
{
|
||||
if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false))
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetParcelMediaURL: permission denied");
|
||||
return;
|
|
@ -29,9 +29,10 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class Dataserver
|
||||
{
|
||||
|
@ -94,10 +95,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
}
|
||||
|
||||
m_CmdManager.m_ScriptEngine.PostObjectEvent(ds.localID,
|
||||
new XEventParams("dataserver", new Object[]
|
||||
new EventParams("dataserver", new Object[]
|
||||
{ new LSL_Types.LSLString(ds.ID.ToString()),
|
||||
new LSL_Types.LSLString(reply)},
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void RemoveEvents(uint localID, LLUUID itemID)
|
|
@ -28,9 +28,11 @@
|
|||
using System;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.Scripting.HttpRequest;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class HttpRequest
|
||||
{
|
||||
|
@ -75,11 +77,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
new LSL_Types.LSLString(httpInfo.response_body)
|
||||
};
|
||||
|
||||
foreach (XEngine xe in XEngine.ScriptEngines)
|
||||
foreach (AsyncCommandManager m in m_CmdManager.Managers)
|
||||
{
|
||||
if (xe.PostObjectEvent(httpInfo.localID,
|
||||
new XEventParams("http_response",
|
||||
resobj, new XDetectParams[0])))
|
||||
if (m.m_ScriptEngine.PostObjectEvent(httpInfo.localID,
|
||||
new EventParams("http_response",
|
||||
resobj, new DetectParams[0])))
|
||||
break;
|
||||
}
|
||||
httpInfo = iHttpReq.GetNextCompletedRequest();
|
|
@ -29,9 +29,10 @@ using System;
|
|||
using libsecondlife;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.Scripting.WorldComm;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class Listener
|
||||
{
|
||||
|
@ -66,9 +67,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
};
|
||||
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(
|
||||
lInfo.GetItemID(), new XEventParams(
|
||||
lInfo.GetItemID(), new EventParams(
|
||||
"listen", resobj,
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,9 +30,10 @@ using System.Collections.Generic;
|
|||
using libsecondlife;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class SensorRepeat
|
||||
{
|
||||
|
@ -72,8 +73,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
string name, LLUUID keyID, int type, double range,
|
||||
double arc, double sec, SceneObjectPart host)
|
||||
{
|
||||
Console.WriteLine("SetSensorEvent");
|
||||
|
||||
// Always remove first, in case this is a re-set
|
||||
UnSetSenseRepeaterEvents(m_localID, m_itemID);
|
||||
if (sec == 0) // Disabling timer
|
||||
|
@ -163,7 +162,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
Dictionary<LLUUID, LSL_Types.list> Obj = null;
|
||||
if (!SenseEvents.TryGetValue(m_localID, out Obj))
|
||||
{
|
||||
m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing localID: " + m_localID);
|
||||
return null;
|
||||
}
|
||||
lock (Obj)
|
||||
|
@ -172,7 +170,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
LSL_Types.list SenseList = null;
|
||||
if (!Obj.TryGetValue(m_itemID, out SenseList))
|
||||
{
|
||||
m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing itemID: " + m_itemID);
|
||||
return null;
|
||||
}
|
||||
return SenseList;
|
||||
|
@ -182,15 +179,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
|
||||
private void SensorSweep(SenseRepeatClass ts)
|
||||
{
|
||||
//m_ScriptEngine.Log.Info("[AsyncLSL]:Enter SensorSweep");
|
||||
SceneObjectPart SensePoint = ts.host;
|
||||
|
||||
if (SensePoint == null)
|
||||
{
|
||||
//m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep (SensePoint == null) for "+ts.itemID.ToString());
|
||||
return;
|
||||
}
|
||||
//m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan");
|
||||
|
||||
LLVector3 sensorPos = SensePoint.AbsolutePosition;
|
||||
LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0);
|
||||
|
@ -220,7 +214,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
objtype |= 0x04; // passive non-moving
|
||||
else
|
||||
objtype |= 0x02; // active moving
|
||||
if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ...
|
||||
|
||||
SceneObjectPart part = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID);
|
||||
|
||||
if (part != null && part.ContainsScripts()) objtype |= 0x08; // Scripted. It COULD have one hidden ...
|
||||
|
||||
if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type))
|
||||
{
|
||||
|
@ -288,7 +285,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
}
|
||||
}
|
||||
}
|
||||
//m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep SenseLock");
|
||||
|
||||
lock (SenseLock)
|
||||
{
|
||||
|
@ -311,24 +307,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
// send a "no_sensor"
|
||||
// Add it to queue
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
|
||||
new XEventParams("no_sensor", new Object[0],
|
||||
new XDetectParams[0]));
|
||||
new EventParams("no_sensor", new Object[0],
|
||||
new DetectParams[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
XDetectParams[] detect =
|
||||
new XDetectParams[SensedObjects.Length];
|
||||
DetectParams[] detect =
|
||||
new DetectParams[SensedObjects.Length];
|
||||
|
||||
int idx;
|
||||
for (idx = 0; idx < SensedObjects.Length; idx++)
|
||||
{
|
||||
detect[idx] = new XDetectParams();
|
||||
detect[idx] = new DetectParams();
|
||||
detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]);
|
||||
detect[idx].Populate(m_CmdManager.m_ScriptEngine.World);
|
||||
}
|
||||
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
|
||||
new XEventParams("sensor",
|
||||
new EventParams("sensor",
|
||||
new Object[] {
|
||||
new LSL_Types.LSLInteger(SensedObjects.Length) },
|
||||
detect));
|
|
@ -29,8 +29,9 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class Timer
|
||||
{
|
||||
|
@ -110,8 +111,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
// Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next);
|
||||
// Add it to queue
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
|
||||
new XEventParams("timer", new Object[0],
|
||||
new XDetectParams[0]));
|
||||
new EventParams("timer", new Object[0],
|
||||
new DetectParams[0]));
|
||||
// set next interval
|
||||
|
||||
//ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
|
@ -28,9 +28,11 @@
|
|||
using System;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class XmlRequest
|
||||
{
|
||||
|
@ -69,12 +71,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
new LSL_Types.LSLString(rInfo.GetStrVal())
|
||||
};
|
||||
|
||||
foreach (XEngine xe in XEngine.ScriptEngines)
|
||||
foreach (AsyncCommandManager m in m_CmdManager.Managers)
|
||||
{
|
||||
if (xe.PostScriptEvent(
|
||||
rInfo.GetItemID(), new XEventParams(
|
||||
if (m.m_ScriptEngine.PostScriptEvent(
|
||||
rInfo.GetItemID(), new EventParams(
|
||||
"remote_data", resobj,
|
||||
new XDetectParams[0])))
|
||||
new DetectParams[0])))
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -98,12 +100,12 @@ namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins
|
|||
new LSL_Types.LSLString(srdInfo.sdata)
|
||||
};
|
||||
|
||||
foreach (XEngine xe in XEngine.ScriptEngines)
|
||||
foreach (AsyncCommandManager m in m_CmdManager.Managers)
|
||||
{
|
||||
if (xe.PostScriptEvent(
|
||||
srdInfo.m_itemID, new XEventParams(
|
||||
if (m.m_ScriptEngine.PostScriptEvent(
|
||||
srdInfo.m_itemID, new EventParams(
|
||||
"remote_data", resobj,
|
||||
new XDetectParams[0])))
|
||||
new DetectParams[0])))
|
||||
break;
|
||||
}
|
||||
|
|
@ -25,20 +25,16 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using System;
|
||||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
||||
{
|
||||
public interface ILSL_ScriptCommands
|
||||
public interface ILSL_Api
|
||||
{
|
||||
// Interface used for loading and executing scripts
|
||||
|
||||
string State { get; set ; }
|
||||
|
||||
void state(string newState);
|
||||
|
||||
ICommander GetCommander(string name);
|
||||
|
||||
void llSay(int channelID, string text);
|
||||
double llSin(double f);
|
||||
double llCos(double f);
|
|
@ -25,9 +25,9 @@
|
|||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
||||
{
|
||||
public interface IOSSL_ScriptCommands
|
||||
public interface IOSSL_Api
|
||||
{
|
||||
//OpenSim functions
|
||||
string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
|
|
@ -0,0 +1,421 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||
{
|
||||
public partial class ScriptBaseClass : MarshalByRefObject
|
||||
{
|
||||
// LSL CONSTANTS
|
||||
public const int TRUE = 1;
|
||||
public const int FALSE = 0;
|
||||
|
||||
public const int STATUS_PHYSICS = 1;
|
||||
public const int STATUS_ROTATE_X = 2;
|
||||
public const int STATUS_ROTATE_Y = 4;
|
||||
public const int STATUS_ROTATE_Z = 8;
|
||||
public const int STATUS_PHANTOM = 16;
|
||||
public const int STATUS_SANDBOX = 32;
|
||||
public const int STATUS_BLOCK_GRAB = 64;
|
||||
public const int STATUS_DIE_AT_EDGE = 128;
|
||||
public const int STATUS_RETURN_AT_EDGE = 256;
|
||||
public const int STATUS_CAST_SHADOWS = 512;
|
||||
|
||||
public const int AGENT = 1;
|
||||
public const int ACTIVE = 2;
|
||||
public const int PASSIVE = 4;
|
||||
public const int SCRIPTED = 8;
|
||||
|
||||
public const int CONTROL_FWD = 1;
|
||||
public const int CONTROL_BACK = 2;
|
||||
public const int CONTROL_LEFT = 4;
|
||||
public const int CONTROL_RIGHT = 8;
|
||||
public const int CONTROL_UP = 16;
|
||||
public const int CONTROL_DOWN = 32;
|
||||
public const int CONTROL_ROT_LEFT = 256;
|
||||
public const int CONTROL_ROT_RIGHT = 512;
|
||||
public const int CONTROL_LBUTTON = 268435456;
|
||||
public const int CONTROL_ML_LBUTTON = 1073741824;
|
||||
|
||||
//Permissions
|
||||
public const int PERMISSION_DEBIT = 2;
|
||||
public const int PERMISSION_TAKE_CONTROLS = 4;
|
||||
public const int PERMISSION_REMAP_CONTROLS = 8;
|
||||
public const int PERMISSION_TRIGGER_ANIMATION = 16;
|
||||
public const int PERMISSION_ATTACH = 32;
|
||||
public const int PERMISSION_RELEASE_OWNERSHIP = 64;
|
||||
public const int PERMISSION_CHANGE_LINKS = 128;
|
||||
public const int PERMISSION_CHANGE_JOINTS = 256;
|
||||
public const int PERMISSION_CHANGE_PERMISSIONS = 512;
|
||||
public const int PERMISSION_TRACK_CAMERA = 1024;
|
||||
|
||||
public const int AGENT_FLYING = 1;
|
||||
public const int AGENT_ATTACHMENTS = 2;
|
||||
public const int AGENT_SCRIPTED = 4;
|
||||
public const int AGENT_MOUSELOOK = 8;
|
||||
public const int AGENT_SITTING = 16;
|
||||
public const int AGENT_ON_OBJECT = 32;
|
||||
public const int AGENT_AWAY = 64;
|
||||
public const int AGENT_WALKING = 128;
|
||||
public const int AGENT_IN_AIR = 256;
|
||||
public const int AGENT_TYPING = 512;
|
||||
public const int AGENT_CROUCHING = 1024;
|
||||
public const int AGENT_BUSY = 2048;
|
||||
public const int AGENT_ALWAYS_RUN = 4096;
|
||||
|
||||
//Particle Systems
|
||||
public const int PSYS_PART_INTERP_COLOR_MASK = 1;
|
||||
public const int PSYS_PART_INTERP_SCALE_MASK = 2;
|
||||
public const int PSYS_PART_BOUNCE_MASK = 4;
|
||||
public const int PSYS_PART_WIND_MASK = 8;
|
||||
public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
|
||||
public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
|
||||
public const int PSYS_PART_TARGET_POS_MASK = 64;
|
||||
public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
|
||||
public const int PSYS_PART_EMISSIVE_MASK = 256;
|
||||
public const int PSYS_PART_FLAGS = 0;
|
||||
public const int PSYS_PART_START_COLOR = 1;
|
||||
public const int PSYS_PART_START_ALPHA = 2;
|
||||
public const int PSYS_PART_END_COLOR = 3;
|
||||
public const int PSYS_PART_END_ALPHA = 4;
|
||||
public const int PSYS_PART_START_SCALE = 5;
|
||||
public const int PSYS_PART_END_SCALE = 6;
|
||||
public const int PSYS_PART_MAX_AGE = 7;
|
||||
public const int PSYS_SRC_ACCEL = 8;
|
||||
public const int PSYS_SRC_PATTERN = 9;
|
||||
public const int PSYS_SRC_INNERANGLE = 10;
|
||||
public const int PSYS_SRC_OUTERANGLE = 11;
|
||||
public const int PSYS_SRC_TEXTURE = 12;
|
||||
public const int PSYS_SRC_BURST_RATE = 13;
|
||||
public const int PSYS_SRC_BURST_PART_COUNT = 15;
|
||||
public const int PSYS_SRC_BURST_RADIUS = 16;
|
||||
public const int PSYS_SRC_BURST_SPEED_MIN = 17;
|
||||
public const int PSYS_SRC_BURST_SPEED_MAX = 18;
|
||||
public const int PSYS_SRC_MAX_AGE = 19;
|
||||
public const int PSYS_SRC_TARGET_KEY = 20;
|
||||
public const int PSYS_SRC_OMEGA = 21;
|
||||
public const int PSYS_SRC_ANGLE_BEGIN = 22;
|
||||
public const int PSYS_SRC_ANGLE_END = 23;
|
||||
public const int PSYS_SRC_PATTERN_DROP = 1;
|
||||
public const int PSYS_SRC_PATTERN_EXPLODE = 2;
|
||||
public const int PSYS_SRC_PATTERN_ANGLE = 4;
|
||||
public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
|
||||
public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
|
||||
|
||||
public const int VEHICLE_TYPE_NONE = 0;
|
||||
public const int VEHICLE_TYPE_SLED = 1;
|
||||
public const int VEHICLE_TYPE_CAR = 2;
|
||||
public const int VEHICLE_TYPE_BOAT = 3;
|
||||
public const int VEHICLE_TYPE_AIRPLANE = 4;
|
||||
public const int VEHICLE_TYPE_BALLOON = 5;
|
||||
public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
|
||||
public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
|
||||
public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
|
||||
public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
|
||||
public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
|
||||
public const int VEHICLE_HOVER_HEIGHT = 24;
|
||||
public const int VEHICLE_HOVER_EFFICIENCY = 25;
|
||||
public const int VEHICLE_HOVER_TIMESCALE = 26;
|
||||
public const int VEHICLE_BUOYANCY = 27;
|
||||
public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
|
||||
public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
|
||||
public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
|
||||
public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
|
||||
public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
|
||||
public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
|
||||
public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
|
||||
public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
|
||||
public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
|
||||
public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
|
||||
public const int VEHICLE_BANKING_EFFICIENCY = 38;
|
||||
public const int VEHICLE_BANKING_MIX = 39;
|
||||
public const int VEHICLE_BANKING_TIMESCALE = 40;
|
||||
public const int VEHICLE_REFERENCE_FRAME = 44;
|
||||
public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
|
||||
public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
|
||||
public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
|
||||
public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
|
||||
public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
|
||||
public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
|
||||
public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
|
||||
public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
|
||||
public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
|
||||
public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
|
||||
|
||||
public const int INVENTORY_ALL = -1;
|
||||
public const int INVENTORY_NONE = -1;
|
||||
public const int INVENTORY_TEXTURE = 0;
|
||||
public const int INVENTORY_SOUND = 1;
|
||||
public const int INVENTORY_LANDMARK = 3;
|
||||
public const int INVENTORY_CLOTHING = 5;
|
||||
public const int INVENTORY_OBJECT = 6;
|
||||
public const int INVENTORY_NOTECARD = 7;
|
||||
public const int INVENTORY_SCRIPT = 10;
|
||||
public const int INVENTORY_BODYPART = 13;
|
||||
public const int INVENTORY_ANIMATION = 20;
|
||||
public const int INVENTORY_GESTURE = 21;
|
||||
|
||||
public const int ATTACH_CHEST = 1;
|
||||
public const int ATTACH_HEAD = 2;
|
||||
public const int ATTACH_LSHOULDER = 3;
|
||||
public const int ATTACH_RSHOULDER = 4;
|
||||
public const int ATTACH_LHAND = 5;
|
||||
public const int ATTACH_RHAND = 6;
|
||||
public const int ATTACH_LFOOT = 7;
|
||||
public const int ATTACH_RFOOT = 8;
|
||||
public const int ATTACH_BACK = 9;
|
||||
public const int ATTACH_PELVIS = 10;
|
||||
public const int ATTACH_MOUTH = 11;
|
||||
public const int ATTACH_CHIN = 12;
|
||||
public const int ATTACH_LEAR = 13;
|
||||
public const int ATTACH_REAR = 14;
|
||||
public const int ATTACH_LEYE = 15;
|
||||
public const int ATTACH_REYE = 16;
|
||||
public const int ATTACH_NOSE = 17;
|
||||
public const int ATTACH_RUARM = 18;
|
||||
public const int ATTACH_RLARM = 19;
|
||||
public const int ATTACH_LUARM = 20;
|
||||
public const int ATTACH_LLARM = 21;
|
||||
public const int ATTACH_RHIP = 22;
|
||||
public const int ATTACH_RULEG = 23;
|
||||
public const int ATTACH_RLLEG = 24;
|
||||
public const int ATTACH_LHIP = 25;
|
||||
public const int ATTACH_LULEG = 26;
|
||||
public const int ATTACH_LLLEG = 27;
|
||||
public const int ATTACH_BELLY = 28;
|
||||
public const int ATTACH_RPEC = 29;
|
||||
public const int ATTACH_LPEC = 30;
|
||||
|
||||
public const int LAND_LEVEL = 0;
|
||||
public const int LAND_RAISE = 1;
|
||||
public const int LAND_LOWER = 2;
|
||||
public const int LAND_SMOOTH = 3;
|
||||
public const int LAND_NOISE = 4;
|
||||
public const int LAND_REVERT = 5;
|
||||
public const int LAND_SMALL_BRUSH = 1;
|
||||
public const int LAND_MEDIUM_BRUSH = 2;
|
||||
public const int LAND_LARGE_BRUSH = 3;
|
||||
|
||||
//Agent Dataserver
|
||||
public const int DATA_ONLINE = 1;
|
||||
public const int DATA_NAME = 2;
|
||||
public const int DATA_BORN = 3;
|
||||
public const int DATA_RATING = 4;
|
||||
public const int DATA_SIM_POS = 5;
|
||||
public const int DATA_SIM_STATUS = 6;
|
||||
public const int DATA_SIM_RATING = 7;
|
||||
public const int DATA_PAYINFO = 8;
|
||||
|
||||
public const int ANIM_ON = 1;
|
||||
public const int LOOP = 2;
|
||||
public const int REVERSE = 4;
|
||||
public const int PING_PONG = 8;
|
||||
public const int SMOOTH = 16;
|
||||
public const int ROTATE = 32;
|
||||
public const int SCALE = 64;
|
||||
public const int ALL_SIDES = -1;
|
||||
public const int LINK_SET = -1;
|
||||
public const int LINK_ROOT = 1;
|
||||
public const int LINK_ALL_OTHERS = -2;
|
||||
public const int LINK_ALL_CHILDREN = -3;
|
||||
public const int LINK_THIS = -4;
|
||||
public const int CHANGED_INVENTORY = 1;
|
||||
public const int CHANGED_COLOR = 2;
|
||||
public const int CHANGED_SHAPE = 4;
|
||||
public const int CHANGED_SCALE = 8;
|
||||
public const int CHANGED_TEXTURE = 16;
|
||||
public const int CHANGED_LINK = 32;
|
||||
public const int CHANGED_ALLOWED_DROP = 64;
|
||||
public const int CHANGED_OWNER = 128;
|
||||
public const int CHANGED_REGION_RESTART = 256;
|
||||
public const int TYPE_INVALID = 0;
|
||||
public const int TYPE_INTEGER = 1;
|
||||
public const int TYPE_double = 2;
|
||||
public const int TYPE_STRING = 3;
|
||||
public const int TYPE_KEY = 4;
|
||||
public const int TYPE_VECTOR = 5;
|
||||
public const int TYPE_ROTATION = 6;
|
||||
|
||||
//XML RPC Remote Data Channel
|
||||
public const int REMOTE_DATA_CHANNEL = 1;
|
||||
public const int REMOTE_DATA_REQUEST = 2;
|
||||
public const int REMOTE_DATA_REPLY = 3;
|
||||
|
||||
//llHTTPRequest
|
||||
public const int HTTP_METHOD = 0;
|
||||
public const int HTTP_MIMETYPE = 1;
|
||||
public const int HTTP_BODY_MAXLENGTH = 2;
|
||||
public const int HTTP_VERIFY_CERT = 3;
|
||||
|
||||
public const int PRIM_MATERIAL = 2;
|
||||
public const int PRIM_PHYSICS = 3;
|
||||
public const int PRIM_TEMP_ON_REZ = 4;
|
||||
public const int PRIM_PHANTOM = 5;
|
||||
public const int PRIM_POSITION = 6;
|
||||
public const int PRIM_SIZE = 7;
|
||||
public const int PRIM_ROTATION = 8;
|
||||
public const int PRIM_TYPE = 9;
|
||||
public const int PRIM_TEXTURE = 17;
|
||||
public const int PRIM_COLOR = 18;
|
||||
public const int PRIM_BUMP_SHINY = 19;
|
||||
public const int PRIM_FULLBRIGHT = 20;
|
||||
public const int PRIM_FLEXIBLE = 21;
|
||||
public const int PRIM_TEXGEN = 22;
|
||||
public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
|
||||
public const int PRIM_POINT_LIGHT = 23; // Huh?
|
||||
public const int PRIM_TEXGEN_DEFAULT = 0;
|
||||
public const int PRIM_TEXGEN_PLANAR = 1;
|
||||
|
||||
public const int PRIM_TYPE_BOX = 0;
|
||||
public const int PRIM_TYPE_CYLINDER = 1;
|
||||
public const int PRIM_TYPE_PRISM = 2;
|
||||
public const int PRIM_TYPE_SPHERE = 3;
|
||||
public const int PRIM_TYPE_TORUS = 4;
|
||||
public const int PRIM_TYPE_TUBE = 5;
|
||||
public const int PRIM_TYPE_RING = 6;
|
||||
public const int PRIM_TYPE_SCULPT = 7;
|
||||
|
||||
public const int PRIM_HOLE_DEFAULT = 0;
|
||||
public const int PRIM_HOLE_CIRCLE = 16;
|
||||
public const int PRIM_HOLE_SQUARE = 32;
|
||||
public const int PRIM_HOLE_TRIANGLE = 48;
|
||||
|
||||
public const int PRIM_MATERIAL_STONE = 0;
|
||||
public const int PRIM_MATERIAL_METAL = 1;
|
||||
public const int PRIM_MATERIAL_GLASS = 2;
|
||||
public const int PRIM_MATERIAL_WOOD = 3;
|
||||
public const int PRIM_MATERIAL_FLESH = 4;
|
||||
public const int PRIM_MATERIAL_PLASTIC = 5;
|
||||
public const int PRIM_MATERIAL_RUBBER = 6;
|
||||
public const int PRIM_MATERIAL_LIGHT = 7;
|
||||
|
||||
public const int PRIM_SHINY_NONE = 0;
|
||||
public const int PRIM_SHINY_LOW = 1;
|
||||
public const int PRIM_SHINY_MEDIUM = 2;
|
||||
public const int PRIM_SHINY_HIGH = 3;
|
||||
public const int PRIM_BUMP_NONE = 0;
|
||||
public const int PRIM_BUMP_BRIGHT = 1;
|
||||
public const int PRIM_BUMP_DARK = 2;
|
||||
public const int PRIM_BUMP_WOOD = 3;
|
||||
public const int PRIM_BUMP_BARK = 4;
|
||||
public const int PRIM_BUMP_BRICKS = 5;
|
||||
public const int PRIM_BUMP_CHECKER = 6;
|
||||
public const int PRIM_BUMP_CONCRETE = 7;
|
||||
public const int PRIM_BUMP_TILE = 8;
|
||||
public const int PRIM_BUMP_STONE = 9;
|
||||
public const int PRIM_BUMP_DISKS = 10;
|
||||
public const int PRIM_BUMP_GRAVEL = 11;
|
||||
public const int PRIM_BUMP_BLOBS = 12;
|
||||
public const int PRIM_BUMP_SIDING = 13;
|
||||
public const int PRIM_BUMP_LARGETILE = 14;
|
||||
public const int PRIM_BUMP_STUCCO = 15;
|
||||
public const int PRIM_BUMP_SUCTION = 16;
|
||||
public const int PRIM_BUMP_WEAVE = 17;
|
||||
|
||||
public const int PRIM_SCULPT_TYPE_SPHERE = 1;
|
||||
public const int PRIM_SCULPT_TYPE_TORUS = 2;
|
||||
public const int PRIM_SCULPT_TYPE_PLANE = 3;
|
||||
public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
|
||||
|
||||
public const int MASK_BASE = 0;
|
||||
public const int MASK_OWNER = 1;
|
||||
public const int MASK_GROUP = 2;
|
||||
public const int MASK_EVERYONE = 3;
|
||||
public const int MASK_NEXT = 4;
|
||||
|
||||
public const int PERM_TRANSFER = 8192;
|
||||
public const int PERM_MODIFY = 16384;
|
||||
public const int PERM_COPY = 32768;
|
||||
public const int PERM_MOVE = 524288;
|
||||
public const int PERM_ALL = 2147483647;
|
||||
|
||||
public const int PARCEL_MEDIA_COMMAND_STOP = 0;
|
||||
public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
|
||||
public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
|
||||
public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
|
||||
public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
|
||||
public const int PARCEL_MEDIA_COMMAND_URL = 5;
|
||||
public const int PARCEL_MEDIA_COMMAND_TIME = 6;
|
||||
public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
|
||||
public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
|
||||
public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
|
||||
|
||||
public const int PAY_HIDE = -1;
|
||||
public const int PAY_DEFAULT = -2;
|
||||
|
||||
public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
|
||||
public const string EOF = "\n\n\n";
|
||||
public const double PI = 3.14159274f;
|
||||
public const double TWO_PI = 6.28318548f;
|
||||
public const double PI_BY_TWO = 1.57079637f;
|
||||
public const double DEG_TO_RAD = 0.01745329238f;
|
||||
public const double RAD_TO_DEG = 57.29578f;
|
||||
public const double SQRT2 = 1.414213538f;
|
||||
public const int STRING_TRIM_HEAD = 1;
|
||||
public const int STRING_TRIM_TAIL = 2;
|
||||
public const int STRING_TRIM = 3;
|
||||
public const int LIST_STAT_RANGE = 0;
|
||||
public const int LIST_STAT_MIN = 1;
|
||||
public const int LIST_STAT_MAX = 2;
|
||||
public const int LIST_STAT_MEAN = 3;
|
||||
public const int LIST_STAT_MEDIAN = 4;
|
||||
public const int LIST_STAT_STD_DEV = 5;
|
||||
public const int LIST_STAT_SUM = 6;
|
||||
public const int LIST_STAT_SUM_SQUARES = 7;
|
||||
public const int LIST_STAT_NUM_COUNT = 8;
|
||||
public const int LIST_STAT_GEOMETRIC_MEAN = 9;
|
||||
public const int LIST_STAT_HARMONIC_MEAN = 100;
|
||||
|
||||
//ParcelPrim Categories
|
||||
public const int PARCEL_COUNT_TOTAL = 0;
|
||||
public const int PARCEL_COUNT_OWNER = 1;
|
||||
public const int PARCEL_COUNT_GROUP = 2;
|
||||
public const int PARCEL_COUNT_OTHER = 3;
|
||||
public const int PARCEL_COUNT_SELECTED = 4;
|
||||
public const int PARCEL_COUNT_TEMP = 5;
|
||||
|
||||
public const int DEBUG_CHANNEL = 0x7FFFFFFF;
|
||||
public const int PUBLIC_CHANNEL = 0x00000000;
|
||||
|
||||
public const int OBJECT_NAME = 1;
|
||||
public const int OBJECT_DESC = 2;
|
||||
public const int OBJECT_POS = 3;
|
||||
public const int OBJECT_ROT = 4;
|
||||
public const int OBJECT_VELOCITY = 5;
|
||||
public const int OBJECT_OWNER = 6;
|
||||
public const int OBJECT_GROUP = 7;
|
||||
public const int OBJECT_CREATOR = 8;
|
||||
|
||||
// Can not be public const?
|
||||
public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
|
||||
public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
|
||||
|
||||
}
|
||||
}
|
|
@ -31,100 +31,25 @@ using System.Threading;
|
|||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using integer = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.LSLInteger;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
|
||||
using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||
using key = System.String;
|
||||
using vector = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Vector3;
|
||||
using rotation = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Quaternion;
|
||||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||
{
|
||||
public class BuiltIn_Commands_BaseClass : MarshalByRefObject, IOSSL_ScriptCommands, ILSL_ScriptCommands, IScript
|
||||
public partial class ScriptBaseClass : MarshalByRefObject
|
||||
{
|
||||
//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
public ILSL_Api m_LSL_Functions;
|
||||
|
||||
// Object never expires
|
||||
public override Object InitializeLifetimeService()
|
||||
public void ApiTypeLSL(IScriptApi api)
|
||||
{
|
||||
//Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()");
|
||||
// return null;
|
||||
ILease lease = (ILease)base.InitializeLifetimeService();
|
||||
if(!(api is ILSL_Api))
|
||||
return;
|
||||
|
||||
if (lease.CurrentState == LeaseState.Initial)
|
||||
{
|
||||
lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
|
||||
//lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
|
||||
//lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
|
||||
}
|
||||
return lease;
|
||||
}
|
||||
|
||||
public ILSL_ScriptCommands m_LSL_Functions;
|
||||
public IOSSL_ScriptCommands m_OSSL_Functions;
|
||||
|
||||
public BuiltIn_Commands_BaseClass()
|
||||
{
|
||||
}
|
||||
|
||||
public Type Start(ILSL_ScriptCommands LSL_Functions, IOSSL_ScriptCommands OSSL_Functions)
|
||||
{
|
||||
m_LSL_Functions = LSL_Functions;
|
||||
m_OSSL_Functions = OSSL_Functions;
|
||||
m_InitialValues=GetVars();
|
||||
return GetType();
|
||||
}
|
||||
|
||||
private Dictionary<string, object> m_InitialValues =
|
||||
new Dictionary<string, object>();
|
||||
private Dictionary<string, FieldInfo> m_Fields =
|
||||
new Dictionary<string, FieldInfo>();
|
||||
|
||||
public Dictionary<string, object> GetVars()
|
||||
{
|
||||
Dictionary<string, object> vars = new Dictionary<string, object>();
|
||||
|
||||
if (m_Fields == null)
|
||||
return vars;
|
||||
|
||||
m_Fields.Clear();
|
||||
|
||||
Type t = GetType();
|
||||
|
||||
FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic |
|
||||
BindingFlags.Public |
|
||||
BindingFlags.Instance |
|
||||
BindingFlags.DeclaredOnly);
|
||||
|
||||
foreach (FieldInfo field in fields)
|
||||
{
|
||||
m_Fields[field.Name]=field;
|
||||
|
||||
vars[field.Name]=field.GetValue(this);
|
||||
}
|
||||
|
||||
return vars;
|
||||
}
|
||||
|
||||
public void SetVars(Dictionary<string, object> vars)
|
||||
{
|
||||
foreach (KeyValuePair<string, object> var in vars)
|
||||
{
|
||||
if (m_Fields.ContainsKey(var.Key))
|
||||
{
|
||||
m_Fields[var.Key].SetValue(this, var.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetVars()
|
||||
{
|
||||
SetVars(m_InitialValues);
|
||||
}
|
||||
|
||||
public string State
|
||||
{
|
||||
get { return m_LSL_Functions.State; }
|
||||
set { m_LSL_Functions.State = value; }
|
||||
m_LSL_Functions = (ILSL_Api)api;
|
||||
}
|
||||
|
||||
public void state(string newState)
|
||||
|
@ -132,26 +57,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
m_LSL_Functions.state(newState);
|
||||
}
|
||||
|
||||
//
|
||||
// Script functions
|
||||
//
|
||||
public void llSay(int channelID, string text)
|
||||
{
|
||||
m_LSL_Functions.llSay(channelID, text);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
// They are only forwarders to LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
|
||||
public ICommander GetCommander(string name)
|
||||
{
|
||||
return m_LSL_Functions.GetCommander(name);
|
||||
}
|
||||
|
||||
public double llSin(double f)
|
||||
{
|
||||
return m_LSL_Functions.llSin(f);
|
||||
}
|
||||
|
||||
public double llCos(double f)
|
||||
{
|
||||
return m_LSL_Functions.llCos(f);
|
||||
|
@ -262,9 +180,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
m_LSL_Functions.llWhisper(channelID, text);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llShout(int channelID, string text)
|
||||
{
|
||||
m_LSL_Functions.llShout(channelID, text);
|
||||
|
@ -355,9 +270,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llDetectedLinkNumber(number);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llDie()
|
||||
{
|
||||
m_LSL_Functions.llDie();
|
||||
|
@ -443,9 +355,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetTexture(face);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llSetPos(vector pos)
|
||||
{
|
||||
m_LSL_Functions.llSetPos(pos);
|
||||
|
@ -521,9 +430,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
m_LSL_Functions.llApplyImpulse(force, local);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llApplyRotationalImpulse(vector force, int local)
|
||||
{
|
||||
m_LSL_Functions.llApplyRotationalImpulse(force, local);
|
||||
|
@ -614,9 +520,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
m_LSL_Functions.llPlaySoundSlave(sound, volume);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llTriggerSound(string sound, double volume)
|
||||
{
|
||||
m_LSL_Functions.llTriggerSound(sound, volume);
|
||||
|
@ -707,9 +610,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
m_LSL_Functions.llSleep(sec);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public double llGetMass()
|
||||
{
|
||||
return m_LSL_Functions.llGetMass();
|
||||
|
@ -805,9 +705,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
m_LSL_Functions.llRotLookAt(target, strength, damping);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public LSL_Types.LSLInteger llStringLength(string str)
|
||||
{
|
||||
return m_LSL_Functions.llStringLength(str);
|
||||
|
@ -908,9 +805,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetInventoryName(type, number);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llSetScriptState(string name, int run)
|
||||
{
|
||||
m_LSL_Functions.llSetScriptState(name, run);
|
||||
|
@ -1016,9 +910,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetNumberOfSides();
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public rotation llAxisAngle2Rot(vector axis, double angle)
|
||||
{
|
||||
return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
|
||||
|
@ -1104,9 +995,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetListLength(src);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index)
|
||||
{
|
||||
return m_LSL_Functions.llList2Integer(src, index);
|
||||
|
@ -1207,9 +1095,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetAgentInfo(id);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llAdjustSoundVolume(double volume)
|
||||
{
|
||||
m_LSL_Functions.llAdjustSoundVolume(volume);
|
||||
|
@ -1320,9 +1205,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetRegionFPS();
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llParticleSystem(LSL_Types.list rules)
|
||||
{
|
||||
m_LSL_Functions.llParticleSystem(rules);
|
||||
|
@ -1453,9 +1335,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public void llOpenRemoteDataChannel()
|
||||
{
|
||||
m_LSL_Functions.llOpenRemoteDataChannel();
|
||||
|
@ -1590,9 +1469,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetPrimitiveParams(rules);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public string llIntegerToBase64(int number)
|
||||
{
|
||||
return m_LSL_Functions.llIntegerToBase64(number);
|
||||
|
@ -1698,9 +1574,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llModPow(a, b, c);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public LSL_Types.LSLInteger llGetInventoryType(string name)
|
||||
{
|
||||
return m_LSL_Functions.llGetInventoryType(name);
|
||||
|
@ -1826,9 +1699,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return m_LSL_Functions.llGetObjectPrimCount(object_id);
|
||||
}
|
||||
|
||||
//
|
||||
// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
|
||||
//
|
||||
public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide)
|
||||
{
|
||||
return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
|
||||
|
@ -1858,540 +1728,5 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
{
|
||||
return m_LSL_Functions.llList2Float(src, index);
|
||||
}
|
||||
|
||||
// LSL CONSTANTS
|
||||
public const int TRUE = 1;
|
||||
public const int FALSE = 0;
|
||||
|
||||
public const int STATUS_PHYSICS = 1;
|
||||
public const int STATUS_ROTATE_X = 2;
|
||||
public const int STATUS_ROTATE_Y = 4;
|
||||
public const int STATUS_ROTATE_Z = 8;
|
||||
public const int STATUS_PHANTOM = 16;
|
||||
public const int STATUS_SANDBOX = 32;
|
||||
public const int STATUS_BLOCK_GRAB = 64;
|
||||
public const int STATUS_DIE_AT_EDGE = 128;
|
||||
public const int STATUS_RETURN_AT_EDGE = 256;
|
||||
public const int STATUS_CAST_SHADOWS = 512;
|
||||
|
||||
public const int AGENT = 1;
|
||||
public const int ACTIVE = 2;
|
||||
public const int PASSIVE = 4;
|
||||
public const int SCRIPTED = 8;
|
||||
|
||||
public const int CONTROL_FWD = 1;
|
||||
public const int CONTROL_BACK = 2;
|
||||
public const int CONTROL_LEFT = 4;
|
||||
public const int CONTROL_RIGHT = 8;
|
||||
public const int CONTROL_UP = 16;
|
||||
public const int CONTROL_DOWN = 32;
|
||||
public const int CONTROL_ROT_LEFT = 256;
|
||||
public const int CONTROL_ROT_RIGHT = 512;
|
||||
public const int CONTROL_LBUTTON = 268435456;
|
||||
public const int CONTROL_ML_LBUTTON = 1073741824;
|
||||
|
||||
//Permissions
|
||||
public const int PERMISSION_DEBIT = 2;
|
||||
public const int PERMISSION_TAKE_CONTROLS = 4;
|
||||
public const int PERMISSION_REMAP_CONTROLS = 8;
|
||||
public const int PERMISSION_TRIGGER_ANIMATION = 16;
|
||||
public const int PERMISSION_ATTACH = 32;
|
||||
public const int PERMISSION_RELEASE_OWNERSHIP = 64;
|
||||
public const int PERMISSION_CHANGE_LINKS = 128;
|
||||
public const int PERMISSION_CHANGE_JOINTS = 256;
|
||||
public const int PERMISSION_CHANGE_PERMISSIONS = 512;
|
||||
public const int PERMISSION_TRACK_CAMERA = 1024;
|
||||
|
||||
public const int AGENT_FLYING = 1;
|
||||
public const int AGENT_ATTACHMENTS = 2;
|
||||
public const int AGENT_SCRIPTED = 4;
|
||||
public const int AGENT_MOUSELOOK = 8;
|
||||
public const int AGENT_SITTING = 16;
|
||||
public const int AGENT_ON_OBJECT = 32;
|
||||
public const int AGENT_AWAY = 64;
|
||||
public const int AGENT_WALKING = 128;
|
||||
public const int AGENT_IN_AIR = 256;
|
||||
public const int AGENT_TYPING = 512;
|
||||
public const int AGENT_CROUCHING = 1024;
|
||||
public const int AGENT_BUSY = 2048;
|
||||
public const int AGENT_ALWAYS_RUN = 4096;
|
||||
|
||||
//Particle Systems
|
||||
public const int PSYS_PART_INTERP_COLOR_MASK = 1;
|
||||
public const int PSYS_PART_INTERP_SCALE_MASK = 2;
|
||||
public const int PSYS_PART_BOUNCE_MASK = 4;
|
||||
public const int PSYS_PART_WIND_MASK = 8;
|
||||
public const int PSYS_PART_FOLLOW_SRC_MASK = 16;
|
||||
public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32;
|
||||
public const int PSYS_PART_TARGET_POS_MASK = 64;
|
||||
public const int PSYS_PART_TARGET_LINEAR_MASK = 128;
|
||||
public const int PSYS_PART_EMISSIVE_MASK = 256;
|
||||
public const int PSYS_PART_FLAGS = 0;
|
||||
public const int PSYS_PART_START_COLOR = 1;
|
||||
public const int PSYS_PART_START_ALPHA = 2;
|
||||
public const int PSYS_PART_END_COLOR = 3;
|
||||
public const int PSYS_PART_END_ALPHA = 4;
|
||||
public const int PSYS_PART_START_SCALE = 5;
|
||||
public const int PSYS_PART_END_SCALE = 6;
|
||||
public const int PSYS_PART_MAX_AGE = 7;
|
||||
public const int PSYS_SRC_ACCEL = 8;
|
||||
public const int PSYS_SRC_PATTERN = 9;
|
||||
public const int PSYS_SRC_INNERANGLE = 10;
|
||||
public const int PSYS_SRC_OUTERANGLE = 11;
|
||||
public const int PSYS_SRC_TEXTURE = 12;
|
||||
public const int PSYS_SRC_BURST_RATE = 13;
|
||||
public const int PSYS_SRC_BURST_PART_COUNT = 15;
|
||||
public const int PSYS_SRC_BURST_RADIUS = 16;
|
||||
public const int PSYS_SRC_BURST_SPEED_MIN = 17;
|
||||
public const int PSYS_SRC_BURST_SPEED_MAX = 18;
|
||||
public const int PSYS_SRC_MAX_AGE = 19;
|
||||
public const int PSYS_SRC_TARGET_KEY = 20;
|
||||
public const int PSYS_SRC_OMEGA = 21;
|
||||
public const int PSYS_SRC_ANGLE_BEGIN = 22;
|
||||
public const int PSYS_SRC_ANGLE_END = 23;
|
||||
public const int PSYS_SRC_PATTERN_DROP = 1;
|
||||
public const int PSYS_SRC_PATTERN_EXPLODE = 2;
|
||||
public const int PSYS_SRC_PATTERN_ANGLE = 4;
|
||||
public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8;
|
||||
public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16;
|
||||
|
||||
public const int VEHICLE_TYPE_NONE = 0;
|
||||
public const int VEHICLE_TYPE_SLED = 1;
|
||||
public const int VEHICLE_TYPE_CAR = 2;
|
||||
public const int VEHICLE_TYPE_BOAT = 3;
|
||||
public const int VEHICLE_TYPE_AIRPLANE = 4;
|
||||
public const int VEHICLE_TYPE_BALLOON = 5;
|
||||
public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16;
|
||||
public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17;
|
||||
public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18;
|
||||
public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20;
|
||||
public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19;
|
||||
public const int VEHICLE_HOVER_HEIGHT = 24;
|
||||
public const int VEHICLE_HOVER_EFFICIENCY = 25;
|
||||
public const int VEHICLE_HOVER_TIMESCALE = 26;
|
||||
public const int VEHICLE_BUOYANCY = 27;
|
||||
public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28;
|
||||
public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29;
|
||||
public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30;
|
||||
public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31;
|
||||
public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32;
|
||||
public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33;
|
||||
public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34;
|
||||
public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35;
|
||||
public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36;
|
||||
public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37;
|
||||
public const int VEHICLE_BANKING_EFFICIENCY = 38;
|
||||
public const int VEHICLE_BANKING_MIX = 39;
|
||||
public const int VEHICLE_BANKING_TIMESCALE = 40;
|
||||
public const int VEHICLE_REFERENCE_FRAME = 44;
|
||||
public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1;
|
||||
public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2;
|
||||
public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4;
|
||||
public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8;
|
||||
public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16;
|
||||
public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32;
|
||||
public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64;
|
||||
public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128;
|
||||
public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256;
|
||||
public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512;
|
||||
|
||||
public const int INVENTORY_ALL = -1;
|
||||
public const int INVENTORY_NONE = -1;
|
||||
public const int INVENTORY_TEXTURE = 0;
|
||||
public const int INVENTORY_SOUND = 1;
|
||||
public const int INVENTORY_LANDMARK = 3;
|
||||
public const int INVENTORY_CLOTHING = 5;
|
||||
public const int INVENTORY_OBJECT = 6;
|
||||
public const int INVENTORY_NOTECARD = 7;
|
||||
public const int INVENTORY_SCRIPT = 10;
|
||||
public const int INVENTORY_BODYPART = 13;
|
||||
public const int INVENTORY_ANIMATION = 20;
|
||||
public const int INVENTORY_GESTURE = 21;
|
||||
|
||||
public const int ATTACH_CHEST = 1;
|
||||
public const int ATTACH_HEAD = 2;
|
||||
public const int ATTACH_LSHOULDER = 3;
|
||||
public const int ATTACH_RSHOULDER = 4;
|
||||
public const int ATTACH_LHAND = 5;
|
||||
public const int ATTACH_RHAND = 6;
|
||||
public const int ATTACH_LFOOT = 7;
|
||||
public const int ATTACH_RFOOT = 8;
|
||||
public const int ATTACH_BACK = 9;
|
||||
public const int ATTACH_PELVIS = 10;
|
||||
public const int ATTACH_MOUTH = 11;
|
||||
public const int ATTACH_CHIN = 12;
|
||||
public const int ATTACH_LEAR = 13;
|
||||
public const int ATTACH_REAR = 14;
|
||||
public const int ATTACH_LEYE = 15;
|
||||
public const int ATTACH_REYE = 16;
|
||||
public const int ATTACH_NOSE = 17;
|
||||
public const int ATTACH_RUARM = 18;
|
||||
public const int ATTACH_RLARM = 19;
|
||||
public const int ATTACH_LUARM = 20;
|
||||
public const int ATTACH_LLARM = 21;
|
||||
public const int ATTACH_RHIP = 22;
|
||||
public const int ATTACH_RULEG = 23;
|
||||
public const int ATTACH_RLLEG = 24;
|
||||
public const int ATTACH_LHIP = 25;
|
||||
public const int ATTACH_LULEG = 26;
|
||||
public const int ATTACH_LLLEG = 27;
|
||||
public const int ATTACH_BELLY = 28;
|
||||
public const int ATTACH_RPEC = 29;
|
||||
public const int ATTACH_LPEC = 30;
|
||||
|
||||
public const int LAND_LEVEL = 0;
|
||||
public const int LAND_RAISE = 1;
|
||||
public const int LAND_LOWER = 2;
|
||||
public const int LAND_SMOOTH = 3;
|
||||
public const int LAND_NOISE = 4;
|
||||
public const int LAND_REVERT = 5;
|
||||
public const int LAND_SMALL_BRUSH = 1;
|
||||
public const int LAND_MEDIUM_BRUSH = 2;
|
||||
public const int LAND_LARGE_BRUSH = 3;
|
||||
|
||||
//Agent Dataserver
|
||||
public const int DATA_ONLINE = 1;
|
||||
public const int DATA_NAME = 2;
|
||||
public const int DATA_BORN = 3;
|
||||
public const int DATA_RATING = 4;
|
||||
public const int DATA_SIM_POS = 5;
|
||||
public const int DATA_SIM_STATUS = 6;
|
||||
public const int DATA_SIM_RATING = 7;
|
||||
public const int DATA_PAYINFO = 8;
|
||||
|
||||
public const int ANIM_ON = 1;
|
||||
public const int LOOP = 2;
|
||||
public const int REVERSE = 4;
|
||||
public const int PING_PONG = 8;
|
||||
public const int SMOOTH = 16;
|
||||
public const int ROTATE = 32;
|
||||
public const int SCALE = 64;
|
||||
public const int ALL_SIDES = -1;
|
||||
public const int LINK_SET = -1;
|
||||
public const int LINK_ROOT = 1;
|
||||
public const int LINK_ALL_OTHERS = -2;
|
||||
public const int LINK_ALL_CHILDREN = -3;
|
||||
public const int LINK_THIS = -4;
|
||||
public const int CHANGED_INVENTORY = 1;
|
||||
public const int CHANGED_COLOR = 2;
|
||||
public const int CHANGED_SHAPE = 4;
|
||||
public const int CHANGED_SCALE = 8;
|
||||
public const int CHANGED_TEXTURE = 16;
|
||||
public const int CHANGED_LINK = 32;
|
||||
public const int CHANGED_ALLOWED_DROP = 64;
|
||||
public const int CHANGED_OWNER = 128;
|
||||
public const int CHANGED_REGION_RESTART = 256;
|
||||
public const int TYPE_INVALID = 0;
|
||||
public const int TYPE_INTEGER = 1;
|
||||
public const int TYPE_double = 2;
|
||||
public const int TYPE_STRING = 3;
|
||||
public const int TYPE_KEY = 4;
|
||||
public const int TYPE_VECTOR = 5;
|
||||
public const int TYPE_ROTATION = 6;
|
||||
|
||||
//XML RPC Remote Data Channel
|
||||
public const int REMOTE_DATA_CHANNEL = 1;
|
||||
public const int REMOTE_DATA_REQUEST = 2;
|
||||
public const int REMOTE_DATA_REPLY = 3;
|
||||
|
||||
//llHTTPRequest
|
||||
public const int HTTP_METHOD = 0;
|
||||
public const int HTTP_MIMETYPE = 1;
|
||||
public const int HTTP_BODY_MAXLENGTH = 2;
|
||||
public const int HTTP_VERIFY_CERT = 3;
|
||||
|
||||
public const int PRIM_MATERIAL = 2;
|
||||
public const int PRIM_PHYSICS = 3;
|
||||
public const int PRIM_TEMP_ON_REZ = 4;
|
||||
public const int PRIM_PHANTOM = 5;
|
||||
public const int PRIM_POSITION = 6;
|
||||
public const int PRIM_SIZE = 7;
|
||||
public const int PRIM_ROTATION = 8;
|
||||
public const int PRIM_TYPE = 9;
|
||||
public const int PRIM_TEXTURE = 17;
|
||||
public const int PRIM_COLOR = 18;
|
||||
public const int PRIM_BUMP_SHINY = 19;
|
||||
public const int PRIM_FULLBRIGHT = 20;
|
||||
public const int PRIM_FLEXIBLE = 21;
|
||||
public const int PRIM_TEXGEN = 22;
|
||||
public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake
|
||||
public const int PRIM_POINT_LIGHT = 23; // Huh?
|
||||
public const int PRIM_TEXGEN_DEFAULT = 0;
|
||||
public const int PRIM_TEXGEN_PLANAR = 1;
|
||||
|
||||
public const int PRIM_TYPE_BOX = 0;
|
||||
public const int PRIM_TYPE_CYLINDER = 1;
|
||||
public const int PRIM_TYPE_PRISM = 2;
|
||||
public const int PRIM_TYPE_SPHERE = 3;
|
||||
public const int PRIM_TYPE_TORUS = 4;
|
||||
public const int PRIM_TYPE_TUBE = 5;
|
||||
public const int PRIM_TYPE_RING = 6;
|
||||
public const int PRIM_TYPE_SCULPT = 7;
|
||||
|
||||
public const int PRIM_HOLE_DEFAULT = 0;
|
||||
public const int PRIM_HOLE_CIRCLE = 16;
|
||||
public const int PRIM_HOLE_SQUARE = 32;
|
||||
public const int PRIM_HOLE_TRIANGLE = 48;
|
||||
|
||||
public const int PRIM_MATERIAL_STONE = 0;
|
||||
public const int PRIM_MATERIAL_METAL = 1;
|
||||
public const int PRIM_MATERIAL_GLASS = 2;
|
||||
public const int PRIM_MATERIAL_WOOD = 3;
|
||||
public const int PRIM_MATERIAL_FLESH = 4;
|
||||
public const int PRIM_MATERIAL_PLASTIC = 5;
|
||||
public const int PRIM_MATERIAL_RUBBER = 6;
|
||||
public const int PRIM_MATERIAL_LIGHT = 7;
|
||||
|
||||
public const int PRIM_SHINY_NONE = 0;
|
||||
public const int PRIM_SHINY_LOW = 1;
|
||||
public const int PRIM_SHINY_MEDIUM = 2;
|
||||
public const int PRIM_SHINY_HIGH = 3;
|
||||
public const int PRIM_BUMP_NONE = 0;
|
||||
public const int PRIM_BUMP_BRIGHT = 1;
|
||||
public const int PRIM_BUMP_DARK = 2;
|
||||
public const int PRIM_BUMP_WOOD = 3;
|
||||
public const int PRIM_BUMP_BARK = 4;
|
||||
public const int PRIM_BUMP_BRICKS = 5;
|
||||
public const int PRIM_BUMP_CHECKER = 6;
|
||||
public const int PRIM_BUMP_CONCRETE = 7;
|
||||
public const int PRIM_BUMP_TILE = 8;
|
||||
public const int PRIM_BUMP_STONE = 9;
|
||||
public const int PRIM_BUMP_DISKS = 10;
|
||||
public const int PRIM_BUMP_GRAVEL = 11;
|
||||
public const int PRIM_BUMP_BLOBS = 12;
|
||||
public const int PRIM_BUMP_SIDING = 13;
|
||||
public const int PRIM_BUMP_LARGETILE = 14;
|
||||
public const int PRIM_BUMP_STUCCO = 15;
|
||||
public const int PRIM_BUMP_SUCTION = 16;
|
||||
public const int PRIM_BUMP_WEAVE = 17;
|
||||
|
||||
public const int PRIM_SCULPT_TYPE_SPHERE = 1;
|
||||
public const int PRIM_SCULPT_TYPE_TORUS = 2;
|
||||
public const int PRIM_SCULPT_TYPE_PLANE = 3;
|
||||
public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
|
||||
|
||||
public const int MASK_BASE = 0;
|
||||
public const int MASK_OWNER = 1;
|
||||
public const int MASK_GROUP = 2;
|
||||
public const int MASK_EVERYONE = 3;
|
||||
public const int MASK_NEXT = 4;
|
||||
|
||||
public const int PERM_TRANSFER = 8192;
|
||||
public const int PERM_MODIFY = 16384;
|
||||
public const int PERM_COPY = 32768;
|
||||
public const int PERM_MOVE = 524288;
|
||||
public const int PERM_ALL = 2147483647;
|
||||
|
||||
public const int PARCEL_MEDIA_COMMAND_STOP = 0;
|
||||
public const int PARCEL_MEDIA_COMMAND_PAUSE = 1;
|
||||
public const int PARCEL_MEDIA_COMMAND_PLAY = 2;
|
||||
public const int PARCEL_MEDIA_COMMAND_LOOP = 3;
|
||||
public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4;
|
||||
public const int PARCEL_MEDIA_COMMAND_URL = 5;
|
||||
public const int PARCEL_MEDIA_COMMAND_TIME = 6;
|
||||
public const int PARCEL_MEDIA_COMMAND_AGENT = 7;
|
||||
public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8;
|
||||
public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9;
|
||||
|
||||
public const int PAY_HIDE = -1;
|
||||
public const int PAY_DEFAULT = -2;
|
||||
|
||||
public const string NULL_KEY = "00000000-0000-0000-0000-000000000000";
|
||||
public const string EOF = "\n\n\n";
|
||||
public const double PI = 3.14159274f;
|
||||
public const double TWO_PI = 6.28318548f;
|
||||
public const double PI_BY_TWO = 1.57079637f;
|
||||
public const double DEG_TO_RAD = 0.01745329238f;
|
||||
public const double RAD_TO_DEG = 57.29578f;
|
||||
public const double SQRT2 = 1.414213538f;
|
||||
public const int STRING_TRIM_HEAD = 1;
|
||||
public const int STRING_TRIM_TAIL = 2;
|
||||
public const int STRING_TRIM = 3;
|
||||
public const int LIST_STAT_RANGE = 0;
|
||||
public const int LIST_STAT_MIN = 1;
|
||||
public const int LIST_STAT_MAX = 2;
|
||||
public const int LIST_STAT_MEAN = 3;
|
||||
public const int LIST_STAT_MEDIAN = 4;
|
||||
public const int LIST_STAT_STD_DEV = 5;
|
||||
public const int LIST_STAT_SUM = 6;
|
||||
public const int LIST_STAT_SUM_SQUARES = 7;
|
||||
public const int LIST_STAT_NUM_COUNT = 8;
|
||||
public const int LIST_STAT_GEOMETRIC_MEAN = 9;
|
||||
public const int LIST_STAT_HARMONIC_MEAN = 100;
|
||||
|
||||
//ParcelPrim Categories
|
||||
public const int PARCEL_COUNT_TOTAL = 0;
|
||||
public const int PARCEL_COUNT_OWNER = 1;
|
||||
public const int PARCEL_COUNT_GROUP = 2;
|
||||
public const int PARCEL_COUNT_OTHER = 3;
|
||||
public const int PARCEL_COUNT_SELECTED = 4;
|
||||
public const int PARCEL_COUNT_TEMP = 5;
|
||||
|
||||
public const int DEBUG_CHANNEL = 0x7FFFFFFF;
|
||||
public const int PUBLIC_CHANNEL = 0x00000000;
|
||||
|
||||
public const int OBJECT_NAME = 1;
|
||||
public const int OBJECT_DESC = 2;
|
||||
public const int OBJECT_POS = 3;
|
||||
public const int OBJECT_ROT = 4;
|
||||
public const int OBJECT_VELOCITY = 5;
|
||||
public const int OBJECT_OWNER = 6;
|
||||
public const int OBJECT_GROUP = 7;
|
||||
public const int OBJECT_CREATOR = 8;
|
||||
|
||||
// Can not be public const?
|
||||
public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0);
|
||||
public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0);
|
||||
|
||||
|
||||
//
|
||||
// OSSL
|
||||
//
|
||||
// FIXME: Refactor so we don't need to pull the script engine
|
||||
// into the app domain
|
||||
//
|
||||
|
||||
public void osSetRegionWaterHeight(double height)
|
||||
{
|
||||
m_OSSL_Functions.osSetRegionWaterHeight(height);
|
||||
}
|
||||
|
||||
public double osList2Double(LSL_Types.list src, int index)
|
||||
{
|
||||
return m_OSSL_Functions.osList2Double(src, index);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
|
||||
}
|
||||
|
||||
public double osTerrainGetHeight(int x, int y)
|
||||
{
|
||||
return m_OSSL_Functions.osTerrainGetHeight(x, y);
|
||||
}
|
||||
|
||||
public int osTerrainSetHeight(int x, int y, double val)
|
||||
{
|
||||
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
|
||||
}
|
||||
|
||||
public int osRegionRestart(double seconds)
|
||||
{
|
||||
return m_OSSL_Functions.osRegionRestart(seconds);
|
||||
}
|
||||
|
||||
public void osRegionNotice(string msg)
|
||||
{
|
||||
m_OSSL_Functions.osRegionNotice(msg);
|
||||
}
|
||||
|
||||
public bool osConsoleCommand(string Command)
|
||||
{
|
||||
return m_OSSL_Functions.osConsoleCommand(Command);
|
||||
}
|
||||
|
||||
public void osSetParcelMediaURL(string url)
|
||||
{
|
||||
m_OSSL_Functions.osSetParcelMediaURL(url);
|
||||
}
|
||||
|
||||
public void osSetPrimFloatOnWater(int floatYN)
|
||||
{
|
||||
m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
|
||||
}
|
||||
|
||||
// Animation Functions
|
||||
|
||||
public void osAvatarPlayAnimation(string avatar, string animation)
|
||||
{
|
||||
m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
|
||||
}
|
||||
|
||||
public void osAvatarStopAnimation(string avatar, string animation)
|
||||
{
|
||||
m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
|
||||
}
|
||||
|
||||
|
||||
//Texture Draw functions
|
||||
|
||||
public string osMovePen(string drawList, int x, int y)
|
||||
{
|
||||
return m_OSSL_Functions.osMovePen(drawList, x, y);
|
||||
}
|
||||
|
||||
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
|
||||
}
|
||||
|
||||
public string osDrawLine(string drawList, int endX, int endY)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
|
||||
}
|
||||
|
||||
public string osDrawText(string drawList, string text)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawText(drawList, text);
|
||||
}
|
||||
|
||||
public string osDrawEllipse(string drawList, int width, int height)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
|
||||
}
|
||||
|
||||
public string osDrawRectangle(string drawList, int width, int height)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
|
||||
}
|
||||
|
||||
public string osDrawFilledRectangle(string drawList, int width, int height)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
|
||||
}
|
||||
|
||||
public string osSetFontSize(string drawList, int fontSize)
|
||||
{
|
||||
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
|
||||
}
|
||||
|
||||
public string osSetPenSize(string drawList, int penSize)
|
||||
{
|
||||
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
|
||||
}
|
||||
|
||||
public string osSetPenColour(string drawList, string colour)
|
||||
{
|
||||
return m_OSSL_Functions.osSetPenColour(drawList, colour);
|
||||
}
|
||||
|
||||
public string osDrawImage(string drawList, int width, int height, string imageUrl)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
|
||||
}
|
||||
public void osSetStateEvents(int events)
|
||||
{
|
||||
m_OSSL_Functions.osSetStateEvents(events);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,199 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.Remoting.Lifetime;
|
||||
using System.Threading;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
|
||||
using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
||||
using key = System.String;
|
||||
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
||||
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||
{
|
||||
public partial class ScriptBaseClass : MarshalByRefObject
|
||||
{
|
||||
public IOSSL_Api m_OSSL_Functions;
|
||||
|
||||
public void ApiTypeOSSL(IScriptApi api)
|
||||
{
|
||||
if(!(api is IOSSL_Api))
|
||||
return;
|
||||
|
||||
m_OSSL_Functions = (IOSSL_Api)api;
|
||||
}
|
||||
|
||||
public void osSetRegionWaterHeight(double height)
|
||||
{
|
||||
m_OSSL_Functions.osSetRegionWaterHeight(height);
|
||||
}
|
||||
|
||||
public double osList2Double(LSL_Types.list src, int index)
|
||||
{
|
||||
return m_OSSL_Functions.osList2Double(src, index);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
|
||||
}
|
||||
|
||||
public double osTerrainGetHeight(int x, int y)
|
||||
{
|
||||
return m_OSSL_Functions.osTerrainGetHeight(x, y);
|
||||
}
|
||||
|
||||
public int osTerrainSetHeight(int x, int y, double val)
|
||||
{
|
||||
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
|
||||
}
|
||||
|
||||
public int osRegionRestart(double seconds)
|
||||
{
|
||||
return m_OSSL_Functions.osRegionRestart(seconds);
|
||||
}
|
||||
|
||||
public void osRegionNotice(string msg)
|
||||
{
|
||||
m_OSSL_Functions.osRegionNotice(msg);
|
||||
}
|
||||
|
||||
public bool osConsoleCommand(string Command)
|
||||
{
|
||||
return m_OSSL_Functions.osConsoleCommand(Command);
|
||||
}
|
||||
|
||||
public void osSetParcelMediaURL(string url)
|
||||
{
|
||||
m_OSSL_Functions.osSetParcelMediaURL(url);
|
||||
}
|
||||
|
||||
public void osSetPrimFloatOnWater(int floatYN)
|
||||
{
|
||||
m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
|
||||
}
|
||||
|
||||
// Animation Functions
|
||||
|
||||
public void osAvatarPlayAnimation(string avatar, string animation)
|
||||
{
|
||||
m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
|
||||
}
|
||||
|
||||
public void osAvatarStopAnimation(string avatar, string animation)
|
||||
{
|
||||
m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
|
||||
}
|
||||
|
||||
|
||||
//Texture Draw functions
|
||||
|
||||
public string osMovePen(string drawList, int x, int y)
|
||||
{
|
||||
return m_OSSL_Functions.osMovePen(drawList, x, y);
|
||||
}
|
||||
|
||||
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
|
||||
}
|
||||
|
||||
public string osDrawLine(string drawList, int endX, int endY)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
|
||||
}
|
||||
|
||||
public string osDrawText(string drawList, string text)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawText(drawList, text);
|
||||
}
|
||||
|
||||
public string osDrawEllipse(string drawList, int width, int height)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
|
||||
}
|
||||
|
||||
public string osDrawRectangle(string drawList, int width, int height)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
|
||||
}
|
||||
|
||||
public string osDrawFilledRectangle(string drawList, int width, int height)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
|
||||
}
|
||||
|
||||
public string osSetFontSize(string drawList, int fontSize)
|
||||
{
|
||||
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
|
||||
}
|
||||
|
||||
public string osSetPenSize(string drawList, int penSize)
|
||||
{
|
||||
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
|
||||
}
|
||||
|
||||
public string osSetPenColour(string drawList, string colour)
|
||||
{
|
||||
return m_OSSL_Functions.osSetPenColour(drawList, colour);
|
||||
}
|
||||
|
||||
public string osDrawImage(string drawList, int width, int height, string imageUrl)
|
||||
{
|
||||
return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
|
||||
}
|
||||
public void osSetStateEvents(int events)
|
||||
{
|
||||
m_OSSL_Functions.osSetStateEvents(events);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,161 @@
|
|||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
|
||||
<PropertyGroup>
|
||||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{21BC44EA-0000-0000-0000-000000000000}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon></ApplicationIcon>
|
||||
<AssemblyKeyContainerName>
|
||||
</AssemblyKeyContainerName>
|
||||
<AssemblyName>OpenSim.Region.ScriptEngine.Shared.Api.Runtime</AssemblyName>
|
||||
<DefaultClientScript>JScript</DefaultClientScript>
|
||||
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||
<DelaySign>false</DelaySign>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder></AppDesignerFolder>
|
||||
<RootNamespace>OpenSim.Region.ScriptEngine.Shared.Api.Runtime</RootNamespace>
|
||||
<StartupObject></StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>True</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>False</Optimize>
|
||||
<OutputPath>..\..\..\..\..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
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||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>True</Optimize>
|
||||
<OutputPath>..\..\..\..\..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Axiom.MathLib.dll" >
|
||||
<HintPath>..\..\..\..\..\..\bin\Axiom.MathLib.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="libsecondlife.dll" >
|
||||
<HintPath>..\..\..\..\..\..\bin\libsecondlife.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="log4net.dll" >
|
||||
<HintPath>..\..\..\..\..\..\bin\log4net.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Nini.dll" >
|
||||
<HintPath>..\..\..\..\..\..\bin\Nini.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Nini.dll" >
|
||||
<HintPath>..\..\..\..\..\..\bin\Nini.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="RAIL.dll" >
|
||||
<HintPath>..\..\..\..\..\..\bin\RAIL.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" >
|
||||
<HintPath>System.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Data" >
|
||||
<HintPath>System.Data.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Web" >
|
||||
<HintPath>System.Web.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml" >
|
||||
<HintPath>System.Xml.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ProjectReference Include="..\..\..\..\Application\OpenSim.csproj">
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||||
<Name>OpenSim</Name>
|
||||
<Project>{438A9556-0000-0000-0000-000000000000}</Project>
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||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\Framework\OpenSim.Framework.csproj">
|
||||
<Name>OpenSim.Framework</Name>
|
||||
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\Framework\Communications\OpenSim.Framework.Communications.csproj">
|
||||
<Name>OpenSim.Framework.Communications</Name>
|
||||
<Project>{CB52B7E7-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\..\Framework\Console\OpenSim.Framework.Console.csproj">
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||||
<Name>OpenSim.Framework.Console</Name>
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||||
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\..\..\Environment\OpenSim.Region.Environment.csproj">
|
||||
<Name>OpenSim.Region.Environment</Name>
|
||||
<Project>{DCBA491C-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\OpenSim.Region.ScriptEngine.Shared.csproj">
|
||||
<Name>OpenSim.Region.ScriptEngine.Shared</Name>
|
||||
<Project>{D9F1B557-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="LSL_Constants.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LSL_Stub.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="OSSL_Stub.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ScriptBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -0,0 +1,12 @@
|
|||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ReferencePath>C:\Data\OpenSim\bin\</ReferencePath>
|
||||
<LastOpenVersion>9.0.21022</LastOpenVersion>
|
||||
<ProjectView>ProjectFiles</ProjectView>
|
||||
<ProjectTrust>0</ProjectTrust>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
|
||||
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
|
||||
</Project>
|
|
@ -0,0 +1,62 @@
|
|||
<?xml version="1.0" ?>
|
||||
<project name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" default="build">
|
||||
<target name="build">
|
||||
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}" flatten="true">
|
||||
<fileset basedir="${project::get-base-directory()}">
|
||||
</fileset>
|
||||
</copy>
|
||||
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||
<fileset basedir=".">
|
||||
</fileset>
|
||||
</copy>
|
||||
<csc target="library" debug="${build.debug}" unsafe="False" warnaserror="False" define="TRACE;DEBUG" main="" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||
<resources prefix="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" dynamicprefix="true" >
|
||||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="LSL_Constants.cs" />
|
||||
<include name="LSL_Stub.cs" />
|
||||
<include name="OSSL_Stub.cs" />
|
||||
<include name="ScriptBase.cs" />
|
||||
</sources>
|
||||
<references basedir="${project::get-base-directory()}">
|
||||
<lib>
|
||||
<include name="${project::get-base-directory()}" />
|
||||
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||
</lib>
|
||||
<include name="../../../../../../bin/Axiom.MathLib.dll" />
|
||||
<include name="../../../../../../bin/libsecondlife.dll" />
|
||||
<include name="../../../../../../bin/log4net.dll" />
|
||||
<include name="../../../../../../bin/Nini.dll" />
|
||||
<include name="../../../../../../bin/Nini.dll" />
|
||||
<include name="../../../../../../bin/OpenSim.exe" />
|
||||
<include name="../../../../../../bin/OpenSim.Framework.dll" />
|
||||
<include name="../../../../../../bin/OpenSim.Framework.Communications.dll" />
|
||||
<include name="../../../../../../bin/OpenSim.Framework.Console.dll" />
|
||||
<include name="../../../../../../bin/OpenSim.Region.Environment.dll" />
|
||||
<include name="../../../../../../bin/OpenSim.Region.ScriptEngine.Shared.dll" />
|
||||
<include name="../../../../../../bin/RAIL.dll" />
|
||||
<include name="System.dll" />
|
||||
<include name="System.Data.dll" />
|
||||
<include name="System.Web.dll" />
|
||||
<include name="System.Xml.dll" />
|
||||
</references>
|
||||
</csc>
|
||||
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../../../../bin/" />
|
||||
<mkdir dir="${project::get-base-directory()}/../../../../../../bin/"/>
|
||||
<copy todir="${project::get-base-directory()}/../../../../../../bin/">
|
||||
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||
<include name="*.dll"/>
|
||||
<include name="*.exe"/>
|
||||
<include name="*.mdb"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
</target>
|
||||
<target name="clean">
|
||||
<delete dir="${obj.dir}" failonerror="false" />
|
||||
<delete dir="${bin.dir}" failonerror="false" />
|
||||
</target>
|
||||
<target name="doc" description="Creates documentation.">
|
||||
</target>
|
||||
</project>
|
|
@ -0,0 +1,43 @@
|
|||
<Project name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" description="" standardNamespace="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" newfilesearch="None" enableviewstate="True" fileversion="2.0" language="C#" clr-version="Net_2_0" ctype="DotNetProject">
|
||||
<Configurations active="Debug">
|
||||
<Configuration name="Debug" ctype="DotNetProjectConfiguration">
|
||||
<Output directory="./../../../../../../bin/" assembly="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" executeScript="" executeBeforeBuild="" executeAfterBuild="" executeBeforeBuildArguments="" executeAfterBuildArguments="" />
|
||||
<Build debugmode="True" target="Library" />
|
||||
<Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" />
|
||||
<CodeGeneration compiler="Csc" warninglevel="4" nowarn="" includedebuginformation="True" optimize="False" unsafecodeallowed="False" generateoverflowchecks="False" mainclass="" target="Library" definesymbols="TRACE;DEBUG" generatexmldocumentation="False" win32Icon="" ctype="CSharpCompilerParameters" />
|
||||
</Configuration>
|
||||
<Configuration name="Release" ctype="DotNetProjectConfiguration">
|
||||
<Output directory="./../../../../../../bin/" assembly="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" executeScript="" executeBeforeBuild="" executeAfterBuild="" executeBeforeBuildArguments="" executeAfterBuildArguments="" />
|
||||
<Build debugmode="True" target="Library" />
|
||||
<Execution runwithwarnings="True" consolepause="True" runtime="MsNet" clr-version="Net_2_0" />
|
||||
<CodeGeneration compiler="Csc" warninglevel="4" nowarn="" includedebuginformation="False" optimize="True" unsafecodeallowed="False" generateoverflowchecks="False" mainclass="" target="Library" definesymbols="TRACE" generatexmldocumentation="False" win32Icon="" ctype="CSharpCompilerParameters" />
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<DeploymentInformation target="" script="" strategy="File">
|
||||
<excludeFiles />
|
||||
</DeploymentInformation>
|
||||
<Contents>
|
||||
<File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
|
||||
<File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
|
||||
<File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
|
||||
<File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
|
||||
</Contents>
|
||||
<References>
|
||||
<ProjectReference type="Assembly" refto="../../../../../../bin/Axiom.MathLib.dll" localcopy="False" />
|
||||
<ProjectReference type="Assembly" refto="../../../../../../bin/libsecondlife.dll" localcopy="False" />
|
||||
<ProjectReference type="Assembly" refto="../../../../../../bin/log4net.dll" localcopy="False" />
|
||||
<ProjectReference type="Assembly" refto="../../../../../../bin/Nini.dll" localcopy="False" />
|
||||
<ProjectReference type="Assembly" refto="../../../../../../bin/Nini.dll" localcopy="False" />
|
||||
<ProjectReference type="Project" localcopy="False" refto="OpenSim" />
|
||||
<ProjectReference type="Project" localcopy="False" refto="OpenSim.Framework" />
|
||||
<ProjectReference type="Project" localcopy="False" refto="OpenSim.Framework.Communications" />
|
||||
<ProjectReference type="Project" localcopy="False" refto="OpenSim.Framework.Console" />
|
||||
<ProjectReference type="Project" localcopy="False" refto="OpenSim.Region.Environment" />
|
||||
<ProjectReference type="Project" localcopy="False" refto="OpenSim.Region.ScriptEngine.Shared" />
|
||||
<ProjectReference type="Assembly" refto="../../../../../../bin/RAIL.dll" localcopy="False" />
|
||||
<ProjectReference type="Gac" localcopy="False" refto="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<ProjectReference type="Gac" localcopy="False" refto="System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<ProjectReference type="Gac" localcopy="False" refto="System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<ProjectReference type="Gac" localcopy="False" refto="System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
</References>
|
||||
</Project>
|
|
@ -0,0 +1,124 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.Remoting.Lifetime;
|
||||
using System.Threading;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||
{
|
||||
public partial class ScriptBaseClass : MarshalByRefObject, IScript
|
||||
{
|
||||
private Dictionary<string,MethodInfo> inits = new Dictionary<string,MethodInfo>();
|
||||
|
||||
public ScriptBaseClass()
|
||||
{
|
||||
MethodInfo[] myArrayMethodInfo = GetType().GetMethods(BindingFlags.Public|BindingFlags.Instance);
|
||||
|
||||
foreach(MethodInfo mi in myArrayMethodInfo)
|
||||
{
|
||||
if(mi.Name.Length > 7 && mi.Name.Substring(0, 7) == "ApiType")
|
||||
{
|
||||
string type=mi.Name.Substring(7);
|
||||
inits[type]=mi;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string[] GetApis()
|
||||
{
|
||||
string[] apis = new string[inits.Count];
|
||||
inits.Keys.CopyTo(apis, 0);
|
||||
return apis;
|
||||
}
|
||||
|
||||
public void InitApi(string api, IScriptApi data)
|
||||
{
|
||||
if(!inits.ContainsKey(api))
|
||||
return;
|
||||
|
||||
MethodInfo mi = inits[api];
|
||||
|
||||
Object[] args = new Object[1];
|
||||
args[0] = data;
|
||||
|
||||
mi.Invoke(this, args);
|
||||
}
|
||||
|
||||
private Dictionary<string, object> m_InitialValues =
|
||||
new Dictionary<string, object>();
|
||||
private Dictionary<string, FieldInfo> m_Fields =
|
||||
new Dictionary<string, FieldInfo>();
|
||||
|
||||
public Dictionary<string, object> GetVars()
|
||||
{
|
||||
Dictionary<string, object> vars = new Dictionary<string, object>();
|
||||
|
||||
if (m_Fields == null)
|
||||
return vars;
|
||||
|
||||
m_Fields.Clear();
|
||||
|
||||
Type t = GetType();
|
||||
|
||||
FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic |
|
||||
BindingFlags.Public |
|
||||
BindingFlags.Instance |
|
||||
BindingFlags.DeclaredOnly);
|
||||
|
||||
foreach (FieldInfo field in fields)
|
||||
{
|
||||
m_Fields[field.Name]=field;
|
||||
|
||||
vars[field.Name]=field.GetValue(this);
|
||||
}
|
||||
|
||||
return vars;
|
||||
}
|
||||
|
||||
public void SetVars(Dictionary<string, object> vars)
|
||||
{
|
||||
foreach (KeyValuePair<string, object> var in vars)
|
||||
{
|
||||
if (m_Fields.ContainsKey(var.Key))
|
||||
{
|
||||
m_Fields[var.Key].SetValue(this, var.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ResetVars()
|
||||
{
|
||||
SetVars(m_InitialValues);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,218 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
public class Atom : IUnifiable
|
||||
{
|
||||
private static Dictionary<string, Atom> _atomStore = new Dictionary<string, Atom>();
|
||||
public readonly string _name;
|
||||
public readonly Atom _module;
|
||||
|
||||
/// <summary>
|
||||
/// You should not call this constructor, but use Atom.a instead.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <param name="module"></param>
|
||||
private Atom(string name, Atom module)
|
||||
{
|
||||
_name = name;
|
||||
_module = module;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the unique Atom object for name where module is null. You should use this to create
|
||||
/// an Atom instead of calling the Atom constructor.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <returns></returns>
|
||||
public static Atom a(string name)
|
||||
{
|
||||
Atom atom;
|
||||
if (!_atomStore.TryGetValue(name, out atom))
|
||||
{
|
||||
atom = new Atom(name, null);
|
||||
_atomStore[name] = atom;
|
||||
}
|
||||
return atom;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return an Atom object with the name and module. If module is null or Atom.NIL,
|
||||
/// this behaves like Atom.a(name) and returns the unique object where the module is null.
|
||||
/// If module is not null or Atom.NIL, this may or may not be the same object as another Atom
|
||||
/// with the same name and module.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <param name="module"></param>
|
||||
/// <returns></returns>
|
||||
public static Atom a(string name, Atom module)
|
||||
{
|
||||
if (module == null || module == Atom.NIL)
|
||||
return a(name);
|
||||
return new Atom(name, module);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If Obj is an Atom unify its _module with Module. If the Atom's _module is null, use Atom.NIL.
|
||||
/// </summary>
|
||||
/// <param name="Atom"></param>
|
||||
/// <param name="Module"></param>
|
||||
/// <returns></returns>
|
||||
public static IEnumerable<bool> module(object Obj, object Module)
|
||||
{
|
||||
Obj = YP.getValue(Obj);
|
||||
if (Obj is Atom)
|
||||
{
|
||||
if (((Atom)Obj)._module == null)
|
||||
return YP.unify(Module, Atom.NIL);
|
||||
else
|
||||
return YP.unify(Module, ((Atom)Obj)._module);
|
||||
}
|
||||
return YP.fail();
|
||||
}
|
||||
|
||||
public static readonly Atom NIL = Atom.a("[]");
|
||||
public static readonly Atom DOT = Atom.a(".");
|
||||
public static readonly Atom F = Atom.a("f");
|
||||
public static readonly Atom SLASH = Atom.a("/");
|
||||
public static readonly Atom HAT = Atom.a("^");
|
||||
public static readonly Atom RULE = Atom.a(":-");
|
||||
|
||||
public IEnumerable<bool> unify(object arg)
|
||||
{
|
||||
arg = YP.getValue(arg);
|
||||
if (arg is Atom)
|
||||
return Equals(arg) ? YP.succeed() : YP.fail();
|
||||
else if (arg is Variable)
|
||||
return ((Variable)arg).unify(this);
|
||||
else
|
||||
return YP.fail();
|
||||
}
|
||||
|
||||
public void addUniqueVariables(List<Variable> variableSet)
|
||||
{
|
||||
// Atom does not contain variables.
|
||||
}
|
||||
|
||||
public object makeCopy(Variable.CopyStore copyStore)
|
||||
{
|
||||
// Atom does not contain variables that need to be copied.
|
||||
return this;
|
||||
}
|
||||
|
||||
public bool termEqual(object term)
|
||||
{
|
||||
return Equals(YP.getValue(term));
|
||||
}
|
||||
|
||||
public bool ground()
|
||||
{
|
||||
// Atom is always ground.
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (obj is Atom)
|
||||
{
|
||||
if (_module == null && ((Atom)obj)._module == null)
|
||||
// When _declaringClass is null, we always use an identical object from _atomStore.
|
||||
return this == obj;
|
||||
// Otherwise, ignore _declaringClass and do a normal string compare on the _name.
|
||||
return _name == ((Atom)obj)._name;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return _name;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
// Debug: need to check _declaringClass.
|
||||
return _name.GetHashCode();
|
||||
}
|
||||
|
||||
public string toQuotedString()
|
||||
{
|
||||
if (_name.Length == 0)
|
||||
return "''";
|
||||
else if (this == Atom.NIL)
|
||||
return "[]";
|
||||
|
||||
StringBuilder result = new StringBuilder(_name.Length);
|
||||
bool useQuotes = false;
|
||||
foreach (char c in _name)
|
||||
{
|
||||
int cInt = (int)c;
|
||||
if (c == '\'')
|
||||
{
|
||||
result.Append("''");
|
||||
useQuotes = true;
|
||||
}
|
||||
else if (c == '_' || cInt >= (int)'a' && cInt <= (int)'z' ||
|
||||
cInt >= (int)'A' && cInt <= (int)'Z' || cInt >= (int)'0' && cInt <= (int)'9')
|
||||
result.Append(c);
|
||||
else
|
||||
{
|
||||
// Debug: Need to handle non-printable chars.
|
||||
result.Append(c);
|
||||
useQuotes = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!useQuotes && (int)_name[0] >= (int)'a' && (int)_name[0] <= (int)'z')
|
||||
return result.ToString();
|
||||
else
|
||||
{
|
||||
// Surround in single quotes.
|
||||
result.Append('\'');
|
||||
return "'" + result;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return true if _name is lexicographically less than atom._name.
|
||||
/// </summary>
|
||||
/// <param name="atom"></param>
|
||||
/// <returns></returns>
|
||||
public bool lessThan(Atom atom)
|
||||
{
|
||||
return _name.CompareTo(atom._name) < 0;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,234 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
/// <summary>
|
||||
/// A BagofAnswers holds answers for bagof and setof.
|
||||
/// </summary>
|
||||
public class BagofAnswers
|
||||
{
|
||||
private object _template;
|
||||
private Variable[] _freeVariables;
|
||||
private Dictionary<object[], List<object>> _bagForFreeVariables;
|
||||
private List<object> _findallBagArray;
|
||||
private static TermArrayEqualityComparer _termArrayEqualityComparer =
|
||||
new TermArrayEqualityComparer();
|
||||
|
||||
/// <summary>
|
||||
/// To get the free variables, split off any existential qualifiers from Goal such as the X in
|
||||
/// "X ^ f(Y)", get the set of unbound variables in Goal that are not qualifiers, then remove
|
||||
/// the unbound variables that are qualifiers as well as the unbound variables in Template.
|
||||
/// </summary>
|
||||
/// <param name="Template"></param>
|
||||
/// <param name="Goal"></param>
|
||||
public BagofAnswers(object Template, object Goal)
|
||||
{
|
||||
_template = Template;
|
||||
|
||||
// First get the set of variables that are not free variables.
|
||||
List<Variable> variableSet = new List<Variable>();
|
||||
YP.addUniqueVariables(Template, variableSet);
|
||||
object UnqualifiedGoal = YP.getValue(Goal);
|
||||
while (UnqualifiedGoal is Functor2 && ((Functor2)UnqualifiedGoal)._name == Atom.HAT)
|
||||
{
|
||||
YP.addUniqueVariables(((Functor2)UnqualifiedGoal)._arg1, variableSet);
|
||||
UnqualifiedGoal = YP.getValue(((Functor2)UnqualifiedGoal)._arg2);
|
||||
}
|
||||
|
||||
// Remember how many non-free variables there are so we can find the unique free variables
|
||||
// that are added.
|
||||
int nNonFreeVariables = variableSet.Count;
|
||||
YP.addUniqueVariables(UnqualifiedGoal, variableSet);
|
||||
int nFreeVariables = variableSet.Count - nNonFreeVariables;
|
||||
if (nFreeVariables == 0)
|
||||
{
|
||||
// There were no free variables added, so we won't waste time with _bagForFreeVariables.
|
||||
_freeVariables = null;
|
||||
_findallBagArray = new List<object>();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Copy the free variables.
|
||||
_freeVariables = new Variable[nFreeVariables];
|
||||
for (int i = 0; i < nFreeVariables; ++i)
|
||||
_freeVariables[i] = variableSet[i + nNonFreeVariables];
|
||||
|
||||
_bagForFreeVariables = new Dictionary<object[], List<object>>(_termArrayEqualityComparer);
|
||||
}
|
||||
}
|
||||
|
||||
public void add()
|
||||
{
|
||||
if (_freeVariables == null)
|
||||
// The goal has bound the values in _template but we don't bother with _freeVariables.
|
||||
_findallBagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
|
||||
else
|
||||
{
|
||||
// The goal has bound the values in _template and _freeVariables.
|
||||
// Find the entry for this set of _freeVariables values.
|
||||
object[] freeVariableValues = new object[_freeVariables.Length];
|
||||
for (int i = 0; i < _freeVariables.Length; ++i)
|
||||
freeVariableValues[i] = YP.getValue(_freeVariables[i]);
|
||||
List<object> bagArray;
|
||||
if (!_bagForFreeVariables.TryGetValue(freeVariableValues, out bagArray))
|
||||
{
|
||||
bagArray = new List<object>();
|
||||
_bagForFreeVariables[freeVariableValues] = bagArray;
|
||||
}
|
||||
|
||||
// Now copy the template and add to the bag for the freeVariables values.
|
||||
bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// For each result, unify the _freeVariables and unify bagArrayVariable with the associated bag.
|
||||
/// </summary>
|
||||
/// <param name="bagArrayVariable">this is unified with the List<object> of matches for template that
|
||||
/// corresponds to the bindings for freeVariables. Be very careful: this does not unify with a Prolog
|
||||
/// list.</param>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<bool> resultArray(Variable bagArrayVariable)
|
||||
{
|
||||
if (_freeVariables == null)
|
||||
{
|
||||
// No unbound free variables, so we only filled one bag. If empty, bagof fails.
|
||||
if (_findallBagArray.Count > 0)
|
||||
{
|
||||
foreach (bool l1 in bagArrayVariable.unify(_findallBagArray))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (KeyValuePair<object[], List<object>> valuesAndBag in _bagForFreeVariables)
|
||||
{
|
||||
foreach (bool l1 in YP.unifyArrays(_freeVariables, valuesAndBag.Key))
|
||||
{
|
||||
foreach (bool l2 in bagArrayVariable.unify(valuesAndBag.Value))
|
||||
yield return false;
|
||||
}
|
||||
// Debug: Should we free memory of the answers already returned?
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// For each result, unify the _freeVariables and unify Bag with the associated bag.
|
||||
/// </summary>
|
||||
/// <param name="Bag"></param>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<bool> result(object Bag)
|
||||
{
|
||||
Variable bagArrayVariable = new Variable();
|
||||
foreach (bool l1 in resultArray(bagArrayVariable))
|
||||
{
|
||||
foreach (bool l2 in YP.unify(Bag, ListPair.make((List<object>)bagArrayVariable.getValue())))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// For each result, unify the _freeVariables and unify Bag with the associated bag which is sorted
|
||||
/// with duplicates removed, as in setof.
|
||||
/// </summary>
|
||||
/// <param name="Bag"></param>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<bool> resultSet(object Bag)
|
||||
{
|
||||
Variable bagArrayVariable = new Variable();
|
||||
foreach (bool l1 in resultArray(bagArrayVariable))
|
||||
{
|
||||
List<object> bagArray = (List<object>)bagArrayVariable.getValue();
|
||||
YP.sortArray(bagArray);
|
||||
foreach (bool l2 in YP.unify(Bag, ListPair.makeWithoutRepeatedTerms(bagArray)))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static IEnumerable<bool> bagofArray
|
||||
(object Template, object Goal, IEnumerable<bool> goalIterator, Variable bagArrayVariable)
|
||||
{
|
||||
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
|
||||
foreach (bool l1 in goalIterator)
|
||||
bagOfAnswers.add();
|
||||
return bagOfAnswers.resultArray(bagArrayVariable);
|
||||
}
|
||||
|
||||
public static IEnumerable<bool> bagof
|
||||
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
|
||||
{
|
||||
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
|
||||
foreach (bool l1 in goalIterator)
|
||||
bagOfAnswers.add();
|
||||
return bagOfAnswers.result(Bag);
|
||||
}
|
||||
|
||||
public static IEnumerable<bool> setof
|
||||
(object Template, object Goal, IEnumerable<bool> goalIterator, object Bag)
|
||||
{
|
||||
BagofAnswers bagOfAnswers = new BagofAnswers(Template, Goal);
|
||||
foreach (bool l1 in goalIterator)
|
||||
bagOfAnswers.add();
|
||||
return bagOfAnswers.resultSet(Bag);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A TermArrayEqualityComparer implements IEqualityComparer to compare two object arrays using YP.termEqual.
|
||||
/// </summary>
|
||||
private class TermArrayEqualityComparer : IEqualityComparer<object[]>
|
||||
{
|
||||
public bool Equals(object[] array1, object[] array2)
|
||||
{
|
||||
if (array1.Length != array2.Length)
|
||||
return false;
|
||||
for (int i = 0; i < array1.Length; ++i)
|
||||
{
|
||||
if (!YP.termEqual(array1[i], array2[i]))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public int GetHashCode(object[] array)
|
||||
{
|
||||
int hashCode = 0;
|
||||
for (int i = 0; i < array.Length; ++i)
|
||||
hashCode ^= array[i].GetHashCode();
|
||||
return hashCode;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,103 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
/// <summary>
|
||||
/// A FindallAnswers holds answers for findall.
|
||||
/// </summary>
|
||||
public class FindallAnswers
|
||||
{
|
||||
private object _template;
|
||||
private List<object> _bagArray;
|
||||
|
||||
public FindallAnswers(object Template)
|
||||
{
|
||||
_template = Template;
|
||||
_bagArray = new List<object>();
|
||||
}
|
||||
|
||||
public void add()
|
||||
{
|
||||
_bagArray.Add(YP.makeCopy(_template, new Variable.CopyStore()));
|
||||
}
|
||||
|
||||
public List<object> resultArray()
|
||||
{
|
||||
return _bagArray;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unify Bag with the result. This frees the internal answers, so you can only call this once.
|
||||
/// </summary>
|
||||
/// <param name="Bag"></param>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<bool> result(object Bag)
|
||||
{
|
||||
object result = ListPair.make(_bagArray);
|
||||
// Try to free the memory.
|
||||
_bagArray = null;
|
||||
return YP.unify(Bag, result);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is a simplified findall when the goal is a single call.
|
||||
/// </summary>
|
||||
/// <param name="Template"></param>
|
||||
/// <param name="goal"></param>
|
||||
/// <param name="Bag"></param>
|
||||
/// <returns></returns>
|
||||
public static IEnumerable<bool> findall(object Template, IEnumerable<bool> goal, object Bag)
|
||||
{
|
||||
FindallAnswers findallAnswers = new FindallAnswers(Template);
|
||||
foreach (bool l1 in goal)
|
||||
findallAnswers.add();
|
||||
return findallAnswers.result(Bag);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Like findall, except return an array of the results.
|
||||
/// </summary>
|
||||
/// <param name="template"></param>
|
||||
/// <param name="goal"></param>
|
||||
/// <returns></returns>
|
||||
public static List<object> findallArray(object Template, IEnumerable<bool> goal)
|
||||
{
|
||||
FindallAnswers findallAnswers = new FindallAnswers(Template);
|
||||
foreach (bool l1 in goal)
|
||||
findallAnswers.add();
|
||||
return findallAnswers.resultArray();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,188 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
public class Functor : IUnifiable
|
||||
{
|
||||
public readonly Atom _name;
|
||||
public readonly object[] _args;
|
||||
|
||||
public Functor(Atom name, object[] args)
|
||||
{
|
||||
if (args.Length <= 3)
|
||||
{
|
||||
if (args.Length == 0)
|
||||
throw new Exception("For arity 0 functor, just use name as an Atom");
|
||||
else if (args.Length == 1)
|
||||
throw new Exception("For arity 1 functor, use Functor1");
|
||||
else if (args.Length == 2)
|
||||
throw new Exception("For arity 2 functor, use Functor2");
|
||||
else if (args.Length == 3)
|
||||
throw new Exception("For arity 3 functor, use Functor3");
|
||||
else
|
||||
// (This shouldn't happen, but include it for completeness.
|
||||
throw new Exception("Cannot create a Functor of arity " + args.Length);
|
||||
}
|
||||
|
||||
_name = name;
|
||||
_args = args;
|
||||
}
|
||||
|
||||
public Functor(string name, object[] args)
|
||||
: this(Atom.a(name), args)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return an Atom, Functor1, Functor2, Functor3 or Functor depending on the
|
||||
/// length of args.
|
||||
/// Note that this is different than the Functor constructor which requires
|
||||
/// the length of args to be greater than 3.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <param name="args"></param>
|
||||
/// <returns></returns>
|
||||
public static object make(Atom name, object[] args)
|
||||
{
|
||||
if (args.Length <= 0)
|
||||
return name;
|
||||
else if (args.Length == 1)
|
||||
return new Functor1(name, args[0]);
|
||||
else if (args.Length == 2)
|
||||
return new Functor2(name, args[0], args[1]);
|
||||
else if (args.Length == 3)
|
||||
return new Functor3(name, args[0], args[1], args[2]);
|
||||
else
|
||||
return new Functor(name, args);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Call the main make, first converting name to an Atom.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <param name="args"></param>
|
||||
/// <returns></returns>
|
||||
public static object make(string name, object[] args)
|
||||
{
|
||||
return make(Atom.a(name), args);
|
||||
}
|
||||
|
||||
public IEnumerable<bool> unify(object arg)
|
||||
{
|
||||
arg = YP.getValue(arg);
|
||||
if (arg is Functor)
|
||||
{
|
||||
Functor argFunctor = (Functor)arg;
|
||||
if (_name.Equals(argFunctor._name))
|
||||
return YP.unifyArrays(_args, argFunctor._args);
|
||||
else
|
||||
return YP.fail();
|
||||
}
|
||||
else if (arg is Variable)
|
||||
return ((Variable)arg).unify(this);
|
||||
else
|
||||
return YP.fail();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
string result = _name + "(" + YP.getValue(_args[0]);
|
||||
for (int i = 1; i < _args.Length; ++i)
|
||||
result += ", " + YP.getValue(_args[i]);
|
||||
result += ")";
|
||||
return result;
|
||||
}
|
||||
|
||||
public bool termEqual(object term)
|
||||
{
|
||||
term = YP.getValue(term);
|
||||
if (term is Functor)
|
||||
{
|
||||
Functor termFunctor = (Functor)term;
|
||||
if (_name.Equals(termFunctor._name) && _args.Length == termFunctor._args.Length)
|
||||
{
|
||||
for (int i = 0; i < _args.Length; ++i)
|
||||
{
|
||||
if (!YP.termEqual(_args[i], termFunctor._args[i]))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool lessThan(Functor functor)
|
||||
{
|
||||
// Do the equal check first since it is faster.
|
||||
if (!_name.Equals(functor._name))
|
||||
return _name.lessThan(functor._name);
|
||||
|
||||
if (_args.Length != functor._args.Length)
|
||||
return _args.Length < functor._args.Length;
|
||||
|
||||
for (int i = 0; i < _args.Length; ++i)
|
||||
{
|
||||
if (!YP.termEqual(_args[i], functor._args[i]))
|
||||
return YP.termLessThan(_args[i], functor._args[i]);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool ground()
|
||||
{
|
||||
for (int i = 0; i < _args.Length; ++i)
|
||||
{
|
||||
if (!YP.ground(_args[i]))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void addUniqueVariables(List<Variable> variableSet)
|
||||
{
|
||||
for (int i = 0; i < _args.Length; ++i)
|
||||
YP.addUniqueVariables(_args[i], variableSet);
|
||||
}
|
||||
|
||||
public object makeCopy(Variable.CopyStore copyStore)
|
||||
{
|
||||
object[] argsCopy = new object[_args.Length];
|
||||
for (int i = 0; i < _args.Length; ++i)
|
||||
argsCopy[i] = YP.makeCopy(_args[i], copyStore);
|
||||
return new Functor(_name, argsCopy);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,111 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
public class Functor1 : IUnifiable
|
||||
{
|
||||
public readonly Atom _name;
|
||||
public readonly object _arg1;
|
||||
|
||||
public Functor1(Atom name, object arg1)
|
||||
{
|
||||
_name = name;
|
||||
_arg1 = arg1;
|
||||
}
|
||||
|
||||
public Functor1(string name, object arg1)
|
||||
: this(Atom.a(name), arg1)
|
||||
{
|
||||
}
|
||||
|
||||
public IEnumerable<bool> unify(object arg)
|
||||
{
|
||||
arg = YP.getValue(arg);
|
||||
if (arg is Functor1)
|
||||
{
|
||||
Functor1 argFunctor = (Functor1)arg;
|
||||
if (_name.Equals(argFunctor._name))
|
||||
{
|
||||
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
else if (arg is Variable)
|
||||
{
|
||||
foreach (bool l1 in ((Variable)arg).unify(this))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return _name + "(" + YP.getValue(_arg1) + ")";
|
||||
}
|
||||
|
||||
public bool termEqual(object term)
|
||||
{
|
||||
term = YP.getValue(term);
|
||||
if (term is Functor1)
|
||||
{
|
||||
Functor1 termFunctor = (Functor1)term;
|
||||
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool lessThan(Functor1 functor)
|
||||
{
|
||||
// Do the equal check first since it is faster.
|
||||
if (!_name.Equals(functor._name))
|
||||
return _name.lessThan(functor._name);
|
||||
|
||||
return YP.termLessThan(_arg1, functor._arg1);
|
||||
}
|
||||
|
||||
public bool ground()
|
||||
{
|
||||
return YP.ground(_arg1);
|
||||
}
|
||||
|
||||
public void addUniqueVariables(List<Variable> variableSet)
|
||||
{
|
||||
YP.addUniqueVariables(_arg1, variableSet);
|
||||
}
|
||||
|
||||
public object makeCopy(Variable.CopyStore copyStore)
|
||||
{
|
||||
return new Functor1(_name, YP.makeCopy(_arg1, copyStore));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,154 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
public class Functor2 : IUnifiable
|
||||
{
|
||||
public readonly Atom _name;
|
||||
public readonly object _arg1;
|
||||
public readonly object _arg2;
|
||||
|
||||
public Functor2(Atom name, object arg1, object arg2)
|
||||
{
|
||||
_name = name;
|
||||
_arg1 = arg1;
|
||||
_arg2 = arg2;
|
||||
}
|
||||
|
||||
public Functor2(string name, object arg1, object arg2)
|
||||
: this(Atom.a(name), arg1, arg2)
|
||||
{
|
||||
}
|
||||
|
||||
public IEnumerable<bool> unify(object arg)
|
||||
{
|
||||
arg = YP.getValue(arg);
|
||||
if (arg is Functor2)
|
||||
{
|
||||
Functor2 argFunctor = (Functor2)arg;
|
||||
if (_name.Equals(argFunctor._name))
|
||||
{
|
||||
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
|
||||
{
|
||||
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (arg is Variable)
|
||||
{
|
||||
foreach (bool l1 in ((Variable)arg).unify(this))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
if (_name == Atom.DOT)
|
||||
return listPairToString(this);
|
||||
else
|
||||
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ")";
|
||||
}
|
||||
|
||||
public bool termEqual(object term)
|
||||
{
|
||||
term = YP.getValue(term);
|
||||
if (term is Functor2)
|
||||
{
|
||||
Functor2 termFunctor = (Functor2)term;
|
||||
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
|
||||
&& YP.termEqual(_arg2, termFunctor._arg2);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool lessThan(Functor2 functor)
|
||||
{
|
||||
// Do the equal check first since it is faster.
|
||||
if (!_name.Equals(functor._name))
|
||||
return _name.lessThan(functor._name);
|
||||
|
||||
if (!YP.termEqual(_arg1, functor._arg1))
|
||||
return YP.termLessThan(_arg1, functor._arg1);
|
||||
|
||||
return YP.termLessThan(_arg2, functor._arg2);
|
||||
}
|
||||
|
||||
public bool ground()
|
||||
{
|
||||
return YP.ground(_arg1) && YP.ground(_arg2);
|
||||
}
|
||||
|
||||
public void addUniqueVariables(List<Variable> variableSet)
|
||||
{
|
||||
YP.addUniqueVariables(_arg1, variableSet);
|
||||
YP.addUniqueVariables(_arg2, variableSet);
|
||||
}
|
||||
|
||||
public object makeCopy(Variable.CopyStore copyStore)
|
||||
{
|
||||
return new Functor2(_name, YP.makeCopy(_arg1, copyStore),
|
||||
YP.makeCopy(_arg2, copyStore));
|
||||
}
|
||||
|
||||
private static string listPairToString(Functor2 listPair)
|
||||
{
|
||||
string result = "[";
|
||||
while (true)
|
||||
{
|
||||
object head = YP.getValue(listPair._arg1);
|
||||
object tail = YP.getValue(listPair._arg2);
|
||||
if (tail == (object)Atom.NIL)
|
||||
{
|
||||
result += head;
|
||||
break;
|
||||
}
|
||||
else if (tail is Functor2 && ((Functor2)tail)._name == Atom.DOT)
|
||||
{
|
||||
result += head + ", ";
|
||||
listPair = (Functor2)tail;
|
||||
// Loop again.
|
||||
}
|
||||
else
|
||||
{
|
||||
// The list is not terminated with NIL.
|
||||
result += head + "|" + tail;
|
||||
break;
|
||||
}
|
||||
}
|
||||
result += "]";
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,133 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
public class Functor3 : IUnifiable
|
||||
{
|
||||
public readonly Atom _name;
|
||||
public readonly object _arg1;
|
||||
public readonly object _arg2;
|
||||
public readonly object _arg3;
|
||||
|
||||
public Functor3(Atom name, object arg1, object arg2, object arg3)
|
||||
{
|
||||
_name = name;
|
||||
_arg1 = arg1;
|
||||
_arg2 = arg2;
|
||||
_arg3 = arg3;
|
||||
}
|
||||
|
||||
public Functor3(string name, object arg1, object arg2, object arg3)
|
||||
: this(Atom.a(name), arg1, arg2, arg3)
|
||||
{
|
||||
}
|
||||
|
||||
public IEnumerable<bool> unify(object arg)
|
||||
{
|
||||
arg = YP.getValue(arg);
|
||||
if (arg is Functor3)
|
||||
{
|
||||
Functor3 argFunctor = (Functor3)arg;
|
||||
if (_name.Equals(argFunctor._name))
|
||||
{
|
||||
foreach (bool l1 in YP.unify(_arg1, argFunctor._arg1))
|
||||
{
|
||||
foreach (bool l2 in YP.unify(_arg2, argFunctor._arg2))
|
||||
{
|
||||
foreach (bool l3 in YP.unify(_arg3, argFunctor._arg3))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (arg is Variable)
|
||||
{
|
||||
foreach (bool l1 in ((Variable)arg).unify(this))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return _name + "(" + YP.getValue(_arg1) + ", " + YP.getValue(_arg2) + ", " +
|
||||
YP.getValue(_arg3) + ")";
|
||||
}
|
||||
|
||||
public bool termEqual(object term)
|
||||
{
|
||||
term = YP.getValue(term);
|
||||
if (term is Functor3)
|
||||
{
|
||||
Functor3 termFunctor = (Functor3)term;
|
||||
return _name.Equals(termFunctor._name) && YP.termEqual(_arg1, termFunctor._arg1)
|
||||
&& YP.termEqual(_arg2, termFunctor._arg2)
|
||||
&& YP.termEqual(_arg3, termFunctor._arg3);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool lessThan(Functor3 functor)
|
||||
{
|
||||
// Do the equal check first since it is faster.
|
||||
if (!_name.Equals(functor._name))
|
||||
return _name.lessThan(functor._name);
|
||||
|
||||
if (!YP.termEqual(_arg1, functor._arg1))
|
||||
return YP.termLessThan(_arg1, functor._arg1);
|
||||
|
||||
if (!YP.termEqual(_arg2, functor._arg2))
|
||||
return YP.termLessThan(_arg2, functor._arg2);
|
||||
|
||||
return YP.termLessThan(_arg3, functor._arg3);
|
||||
}
|
||||
|
||||
public bool ground()
|
||||
{
|
||||
return YP.ground(_arg1) && YP.ground(_arg2) && YP.ground(_arg3);
|
||||
}
|
||||
|
||||
public void addUniqueVariables(List<Variable> variableSet)
|
||||
{
|
||||
YP.addUniqueVariables(_arg1, variableSet);
|
||||
YP.addUniqueVariables(_arg2, variableSet);
|
||||
YP.addUniqueVariables(_arg3, variableSet);
|
||||
}
|
||||
|
||||
public object makeCopy(Variable.CopyStore copyStore)
|
||||
{
|
||||
return new Functor3(_name, YP.makeCopy(_arg1, copyStore),
|
||||
YP.makeCopy(_arg2, copyStore), YP.makeCopy(_arg3, copyStore));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,288 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
/// <summary>
|
||||
/// An IndexedAnswers holds answers to a query based on the values of index arguments.
|
||||
/// </summary>
|
||||
public class IndexedAnswers : YP.IClause
|
||||
{
|
||||
// addAnswer adds the answer here and indexes it later.
|
||||
private List<object[]> _allAnswers = new List<object[]>();
|
||||
// The key has the arity of answers with non-null values for each indexed arg. The value
|
||||
// is a list of the matching answers. The signature is implicit in the pattern on non-null index args.
|
||||
private Dictionary<HashedList, List<object[]>> _indexedAnswers =
|
||||
new Dictionary<HashedList, List<object[]>>();
|
||||
// Keeps track of whether we have started adding entries to _indexedAnswers for the signature.
|
||||
private Dictionary<int, object> _gotAnswersForSignature = new Dictionary<int, object>();
|
||||
private const int MAX_INDEX_ARGS = 31;
|
||||
|
||||
public IndexedAnswers()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Elements of answer must be ground, since arguments with unbound variables make this
|
||||
/// into a dynamic rule which we don't index.
|
||||
/// </summary>
|
||||
/// <param name="answer"></param>
|
||||
public void addAnswer(object[] answer)
|
||||
{
|
||||
// Store a copy of the answer array.
|
||||
object[] answerCopy = new object[answer.Length];
|
||||
Variable.CopyStore copyStore = new Variable.CopyStore();
|
||||
for (int i = 0; i < answer.Length; ++i)
|
||||
answerCopy[i] = YP.makeCopy(answer[i], copyStore);
|
||||
if (copyStore.getNUniqueVariables() > 0)
|
||||
throw new InvalidOperationException
|
||||
("Elements of answer must be ground, but found " + copyStore.getNUniqueVariables() +
|
||||
" unbound variables");
|
||||
_allAnswers.Add(answerCopy);
|
||||
|
||||
// If match has already indexed answers for a signature, we need to add
|
||||
// this to the existing indexed answers.
|
||||
foreach (int signature in _gotAnswersForSignature.Keys)
|
||||
indexAnswerForSignature(answerCopy, signature);
|
||||
}
|
||||
|
||||
private void indexAnswerForSignature(object[] answer, int signature)
|
||||
{
|
||||
// First find out which of the answer values can be used as an index.
|
||||
object[] indexValues = new object[answer.Length];
|
||||
for (int i = 0; i < answer.Length; ++i)
|
||||
{
|
||||
// We limit the number of indexed args in a 32-bit signature.
|
||||
if (i >= MAX_INDEX_ARGS)
|
||||
indexValues[i] = null;
|
||||
else
|
||||
indexValues[i] = getIndexValue(YP.getValue(answer[i]));
|
||||
}
|
||||
|
||||
// We need an entry in indexArgs from indexValues for each 1 bit in signature.
|
||||
HashedList indexArgs = new HashedList(indexValues.Length);
|
||||
for (int i = 0; i < indexValues.Length; ++i)
|
||||
{
|
||||
if ((signature & (1 << i)) == 0)
|
||||
indexArgs.Add(null);
|
||||
else
|
||||
{
|
||||
if (indexValues[i] == null)
|
||||
// The signature wants an index value here, but we don't have one so
|
||||
// we can't add it as an answer for this signature.
|
||||
return;
|
||||
else
|
||||
indexArgs.Add(indexValues[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// Add the answer to the answers list for indexArgs, creating the entry if needed.
|
||||
List<object[]> answers;
|
||||
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
|
||||
{
|
||||
answers = new List<object[]>();
|
||||
_indexedAnswers[indexArgs] = answers;
|
||||
}
|
||||
answers.Add(answer);
|
||||
}
|
||||
|
||||
public IEnumerable<bool> match(object[] arguments)
|
||||
{
|
||||
// Set up indexArgs, up to arg position MAX_INDEX_ARGS. The signature has a 1 bit for
|
||||
// each non-null index arg.
|
||||
HashedList indexArgs = new HashedList(arguments.Length);
|
||||
bool gotAllIndexArgs = true;
|
||||
int signature = 0;
|
||||
for (int i = 0; i < arguments.Length; ++i)
|
||||
{
|
||||
object indexValue = null;
|
||||
if (i < MAX_INDEX_ARGS)
|
||||
{
|
||||
// We limit the number of args in a 32-bit signature.
|
||||
indexValue = getIndexValue(YP.getValue(arguments[i]));
|
||||
if (indexValue != null)
|
||||
signature += (1 << i);
|
||||
}
|
||||
if (indexValue == null)
|
||||
gotAllIndexArgs = false;
|
||||
indexArgs.Add(indexValue);
|
||||
}
|
||||
|
||||
List<object[]> answers;
|
||||
if (signature == 0)
|
||||
// No index args, so we have to match from _allAnswers.
|
||||
answers = _allAnswers;
|
||||
else
|
||||
{
|
||||
if (!_gotAnswersForSignature.ContainsKey(signature))
|
||||
{
|
||||
// We need to create the entry in _indexedAnswers.
|
||||
foreach (object[] answer in _allAnswers)
|
||||
indexAnswerForSignature(answer, signature);
|
||||
// Mark that we did this signature.
|
||||
_gotAnswersForSignature[signature] = null;
|
||||
}
|
||||
if (!_indexedAnswers.TryGetValue(indexArgs, out answers))
|
||||
yield break;
|
||||
}
|
||||
|
||||
if (gotAllIndexArgs)
|
||||
{
|
||||
// All the arguments were already bound, so we don't need to do bindings.
|
||||
yield return false;
|
||||
yield break;
|
||||
}
|
||||
|
||||
// Find matches in answers.
|
||||
IEnumerator<bool>[] iterators = new IEnumerator<bool>[arguments.Length];
|
||||
foreach (object[] answer in answers)
|
||||
{
|
||||
bool gotMatch = true;
|
||||
int nIterators = 0;
|
||||
// Try to bind all the arguments.
|
||||
for (int i = 0; i < arguments.Length; ++i)
|
||||
{
|
||||
if (indexArgs[i] != null)
|
||||
// We already matched this argument by looking up _indexedAnswers.
|
||||
continue;
|
||||
|
||||
IEnumerator<bool> iterator = YP.unify(arguments[i], answer[i]).GetEnumerator();
|
||||
iterators[nIterators++] = iterator;
|
||||
// MoveNext() is true if YP.unify succeeds.
|
||||
if (!iterator.MoveNext())
|
||||
{
|
||||
gotMatch = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (gotMatch)
|
||||
yield return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Manually finalize all the iterators.
|
||||
for (int i = 0; i < nIterators; ++i)
|
||||
iterators[i].Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A HashedList extends an ArrayList with methods to get a hash and to check equality
|
||||
/// based on the elements of the list.
|
||||
/// </summary>
|
||||
public class HashedList : ArrayList
|
||||
{
|
||||
private bool _gotHashCode = false;
|
||||
private int _hashCode;
|
||||
|
||||
public HashedList()
|
||||
: base()
|
||||
{
|
||||
}
|
||||
|
||||
public HashedList(int capacity)
|
||||
: base(capacity)
|
||||
{
|
||||
}
|
||||
|
||||
public HashedList(ICollection c)
|
||||
: base(c)
|
||||
{
|
||||
}
|
||||
|
||||
// Debug: Should override all the other methods that change this.
|
||||
public override int Add(object value)
|
||||
{
|
||||
_gotHashCode = false;
|
||||
return base.Add(value);
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
if (!_gotHashCode)
|
||||
{
|
||||
int hashCode = 1;
|
||||
foreach (object obj in this)
|
||||
hashCode = 31 * hashCode + (obj == null ? 0 : obj.GetHashCode());
|
||||
_hashCode = hashCode;
|
||||
_gotHashCode = true;
|
||||
}
|
||||
return _hashCode;
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
if (!(obj is ArrayList))
|
||||
return false;
|
||||
|
||||
ArrayList objList = (ArrayList)obj;
|
||||
if (objList.Count != Count)
|
||||
return false;
|
||||
|
||||
for (int i = 0; i < Count; ++i)
|
||||
{
|
||||
object value = objList[i];
|
||||
if (value == null)
|
||||
{
|
||||
if (this[i] != null)
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!value.Equals(this[i]))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If we keep an index on value, return the value, or null if we don't index it.
|
||||
/// </summary>
|
||||
/// <param name="value">the term to examine. Assume you already called YP.getValue(value)</param>
|
||||
/// <returns></returns>
|
||||
public static object getIndexValue(object value)
|
||||
{
|
||||
if (value is Atom || value is string || value is Int32 || value is DateTime)
|
||||
return value;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,156 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
public class ListPair : Functor2
|
||||
{
|
||||
public ListPair(object head, object tail) : base(Atom.DOT, head, tail)
|
||||
{
|
||||
}
|
||||
|
||||
public static object make(List<object> list)
|
||||
{
|
||||
if (list.Count <= 0)
|
||||
return Atom.NIL;
|
||||
|
||||
object result = Atom.NIL;
|
||||
// Start from the end.
|
||||
for (int i = list.Count - 1; i >= 0; --i)
|
||||
result = new ListPair(list[i], result);
|
||||
return result;
|
||||
}
|
||||
|
||||
public static object make(object[] array)
|
||||
{
|
||||
if (array.Length <= 0)
|
||||
return Atom.NIL;
|
||||
|
||||
object result = Atom.NIL;
|
||||
// Start from the end.
|
||||
for (int i = array.Length - 1; i >= 0; --i)
|
||||
result = new ListPair(array[i], result);
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return a ListPair version of array, where repeated elements
|
||||
/// (according to YP.termEqual) are removed.
|
||||
/// </summary>
|
||||
/// <param name="array"></param>
|
||||
/// <returns></returns>
|
||||
public static object makeWithoutRepeatedTerms(object[] array)
|
||||
{
|
||||
if (array.Length <= 0)
|
||||
return Atom.NIL;
|
||||
|
||||
// Start from the end.
|
||||
object previousTerm = array[array.Length - 1];
|
||||
object result = new ListPair(previousTerm, Atom.NIL);
|
||||
for (int i = array.Length - 2; i >= 0; --i)
|
||||
{
|
||||
object term = array[i];
|
||||
if (YP.termEqual(term, previousTerm))
|
||||
continue;
|
||||
result = new ListPair(term, result);
|
||||
previousTerm = term;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return a ListPair version of array, where repeated elements
|
||||
/// (according to YP.termEqual) are removed.
|
||||
/// </summary>
|
||||
/// <param name="array"></param>
|
||||
/// <returns></returns>
|
||||
public static object makeWithoutRepeatedTerms(List<object> array)
|
||||
{
|
||||
if (array.Count <= 0)
|
||||
return Atom.NIL;
|
||||
|
||||
// Start from the end.
|
||||
object previousTerm = array[array.Count - 1];
|
||||
object result = new ListPair(previousTerm, Atom.NIL);
|
||||
for (int i = array.Count - 2; i >= 0; --i)
|
||||
{
|
||||
object term = array[i];
|
||||
if (YP.termEqual(term, previousTerm))
|
||||
continue;
|
||||
result = new ListPair(term, result);
|
||||
previousTerm = term;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public static object make(object element1)
|
||||
{
|
||||
return new ListPair(element1, Atom.NIL);
|
||||
}
|
||||
|
||||
public static object make(object element1, object element2)
|
||||
{
|
||||
return new ListPair(element1, new ListPair(element2, Atom.NIL));
|
||||
}
|
||||
|
||||
public static object make(object element1, object element2, object element3)
|
||||
{
|
||||
return new ListPair(element1,
|
||||
new ListPair(element2, new ListPair(element3, Atom.NIL)));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return an array of the elements in list or null if it is not
|
||||
/// a proper list. If list is Atom.NIL, return an array of zero elements.
|
||||
/// This does not call YP.getValue on each element.
|
||||
/// </summary>
|
||||
/// <param name="list"></param>
|
||||
/// <returns></returns>
|
||||
public static object[] toArray(object list)
|
||||
{
|
||||
list = YP.getValue(list);
|
||||
if (list.Equals(Atom.NIL))
|
||||
return new object[0];
|
||||
|
||||
List<object> result = new List<object>();
|
||||
for (object element = list;
|
||||
element is Functor2 && ((Functor2)element)._name == Atom.DOT;
|
||||
element = YP.getValue(((Functor2)element)._arg2))
|
||||
result.Add(((Functor2)element)._arg1);
|
||||
|
||||
if (result.Count <= 0)
|
||||
return null;
|
||||
return result.ToArray();
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
/// <summary>
|
||||
/// A PrologException is used as the exception thrown by YP.throw(Term).
|
||||
/// </summary>
|
||||
public class PrologException : Exception
|
||||
{
|
||||
public readonly object _term;
|
||||
|
||||
/// <summary>
|
||||
/// Create a PrologException with the given Term. The printable exception message is the full Term.
|
||||
/// </summary>
|
||||
/// <param name="Term">the term of the exception</param>
|
||||
/// </param>
|
||||
public PrologException(object Term)
|
||||
: base(YP.getValue(Term).ToString())
|
||||
{
|
||||
_term = YP.makeCopy(Term, new Variable.CopyStore());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a PrologException where the Term is error(ErrorTerm, Message).
|
||||
/// This uses YP.makeCopy to copy the ErrorTerm and Message so that they are valid after unbinding.
|
||||
/// </summary>
|
||||
/// <param name="ErrorTerm">the term of the exception</param>
|
||||
/// <param name="Messsage">the message, converted to a string, to use as the printable exception message
|
||||
/// </param>
|
||||
public PrologException(object ErrorTerm, object Message)
|
||||
: base(YP.getValue(Message).ToString())
|
||||
{
|
||||
_term = YP.makeCopy(new Functor2(Atom.a("error"), ErrorTerm, Message), new Variable.CopyStore());
|
||||
}
|
||||
|
||||
public object Term
|
||||
{
|
||||
get { return _term; }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
/// <summary>
|
||||
/// An UndefinedPredicateException extends PrologException to create an existence_error exception.
|
||||
/// </summary>
|
||||
public class UndefinedPredicateException : PrologException
|
||||
{
|
||||
private Atom _predicateName;
|
||||
private int _arity;
|
||||
|
||||
public UndefinedPredicateException(object message, Atom predicateName, int arity)
|
||||
: base(new Functor2
|
||||
(Atom.a("existence_error"), Atom.a("procedure"), new Functor2(Atom.a("/"), predicateName, arity)),
|
||||
message)
|
||||
{
|
||||
_predicateName = predicateName;
|
||||
_arity = arity;
|
||||
}
|
||||
|
||||
public Atom PredicateName
|
||||
{
|
||||
get { return _predicateName; }
|
||||
}
|
||||
|
||||
public int Arity
|
||||
{
|
||||
get { return _arity; }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,196 @@
|
|||
/*
|
||||
* Copyright (C) 2007-2008, Jeff Thompson
|
||||
*
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the copyright holder nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.YieldProlog
|
||||
{
|
||||
public interface IUnifiable
|
||||
{
|
||||
IEnumerable<bool> unify(object arg);
|
||||
void addUniqueVariables(List<Variable> variableSet);
|
||||
object makeCopy(Variable.CopyStore copyStore);
|
||||
bool termEqual(object term);
|
||||
bool ground();
|
||||
}
|
||||
|
||||
public class Variable : IUnifiable
|
||||
{
|
||||
// Use _isBound separate from _value so that it can be bound to any value,
|
||||
// including null.
|
||||
private bool _isBound = false;
|
||||
private object _value;
|
||||
|
||||
public object getValue()
|
||||
{
|
||||
if (!_isBound)
|
||||
return this;
|
||||
|
||||
object result = _value;
|
||||
while (result is Variable)
|
||||
{
|
||||
if (!((Variable)result)._isBound)
|
||||
return result;
|
||||
|
||||
// Keep following the Variable chain.
|
||||
result = ((Variable)result)._value;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public IEnumerable<bool> unify(object arg)
|
||||
{
|
||||
if (!_isBound)
|
||||
{
|
||||
_value = YP.getValue(arg);
|
||||
if (_value == this)
|
||||
// We are unifying this unbound variable with itself, so leave it unbound.
|
||||
yield return false;
|
||||
else
|
||||
{
|
||||
_isBound = true;
|
||||
try
|
||||
{
|
||||
yield return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Remove the binding.
|
||||
_isBound = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (bool l1 in YP.unify(this, arg))
|
||||
yield return false;
|
||||
}
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
object value = getValue();
|
||||
if (value == this)
|
||||
return "Variable";
|
||||
else
|
||||
return getValue().ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If bound, call YP.addUniqueVariables on the value. Otherwise, if this unbound
|
||||
/// variable is not already in variableSet, add it.
|
||||
/// </summary>
|
||||
/// <param name="variableSet"></param>
|
||||
public void addUniqueVariables(List<Variable> variableSet)
|
||||
{
|
||||
if (_isBound)
|
||||
YP.addUniqueVariables(getValue(), variableSet);
|
||||
else
|
||||
{
|
||||
if (variableSet.IndexOf(this) < 0)
|
||||
variableSet.Add(this);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If bound, return YP.makeCopy for the value, else return copyStore.getCopy(this).
|
||||
/// However, if copyStore is null, just return this.
|
||||
/// </summary>
|
||||
/// <param name="copyStore"></param>
|
||||
/// <returns></returns>
|
||||
public object makeCopy(Variable.CopyStore copyStore)
|
||||
{
|
||||
if (_isBound)
|
||||
return YP.makeCopy(getValue(), copyStore);
|
||||
else
|
||||
return copyStore == null ? this : copyStore.getCopy(this);
|
||||
}
|
||||
|
||||
public bool termEqual(object term)
|
||||
{
|
||||
if (_isBound)
|
||||
return YP.termEqual(getValue(), term);
|
||||
else
|
||||
return this == YP.getValue(term);
|
||||
}
|
||||
|
||||
public bool ground()
|
||||
{
|
||||
if (_isBound)
|
||||
// This is usually called by YP.ground which already did getValue, so this
|
||||
// should never be reached, but check anyway.
|
||||
return YP.ground(getValue());
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A CopyStore is used by makeCopy to track which Variable objects have
|
||||
/// been copied.
|
||||
/// </summary>
|
||||
public class CopyStore
|
||||
{
|
||||
private List<Variable> _inVariableSet = new List<Variable>();
|
||||
private List<Variable> _outVariableSet = new List<Variable>();
|
||||
|
||||
/// <summary>
|
||||
/// If inVariable has already been copied, return its copy. Otherwise,
|
||||
/// return a fresh Variable associated with inVariable.
|
||||
/// </summary>
|
||||
/// <param name="inVariable"></param>
|
||||
/// <returns></returns>
|
||||
public Variable getCopy(Variable inVariable)
|
||||
{
|
||||
int index = _inVariableSet.IndexOf(inVariable);
|
||||
if (index >= 0)
|
||||
return _outVariableSet[index];
|
||||
else
|
||||
{
|
||||
Variable outVariable = new Variable();
|
||||
_inVariableSet.Add(inVariable);
|
||||
_outVariableSet.Add(outVariable);
|
||||
return outVariable;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the number of unique variables that have been copied.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public int getNUniqueVariables()
|
||||
{
|
||||
return _inVariableSet.Count;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||
namespace OpenSim.Region.ScriptEngine.Shared
|
||||
{
|
||||
[Serializable]
|
||||
public class AssemblyResolver
|
|
@ -34,8 +34,9 @@ using Microsoft.CSharp;
|
|||
using Microsoft.JScript;
|
||||
using Microsoft.VisualBasic;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
|
||||
{
|
||||
public class Compiler
|
||||
{
|
||||
|
@ -78,8 +79,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files
|
||||
private static UInt64 scriptCompileCounter = 0; // And a counter
|
||||
|
||||
public XEngine m_scriptEngine;
|
||||
public Compiler(XEngine scriptEngine)
|
||||
public IScriptEngine m_scriptEngine;
|
||||
public Compiler(IScriptEngine scriptEngine)
|
||||
{
|
||||
m_scriptEngine = scriptEngine;
|
||||
ReadConfig();
|
||||
|
@ -89,11 +90,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
|
||||
// Get some config
|
||||
WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true);
|
||||
CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true);
|
||||
WriteScriptSourceToDebugFile = m_scriptEngine.Config.GetBoolean("WriteScriptSourceToDebugFile", true);
|
||||
CompileWithDebugInformation = m_scriptEngine.Config.GetBoolean("CompileWithDebugInformation", true);
|
||||
|
||||
// Get file prefix from scriptengine name and make it file system safe:
|
||||
FilePrefix = m_scriptEngine.ScriptEngineName;
|
||||
FilePrefix = "CommonCompiler";
|
||||
foreach (char c in Path.GetInvalidFileNameChars())
|
||||
{
|
||||
FilePrefix = FilePrefix.Replace(c, '_');
|
||||
|
@ -113,11 +114,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
LanguageMapping.Add(enumCompileType.js.ToString(), enumCompileType.js);
|
||||
|
||||
// Allowed compilers
|
||||
string allowComp = m_scriptEngine.ScriptConfigSource.GetString("AllowedCompilers", "lsl,cs,vb,js");
|
||||
string allowComp = m_scriptEngine.Config.GetString("AllowedCompilers", "lsl,cs,vb,js");
|
||||
AllowedCompilers.Clear();
|
||||
|
||||
#if DEBUG
|
||||
m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Allowed languages: " + allowComp);
|
||||
m_scriptEngine.Log.Debug("[Compiler]: Allowed languages: " + allowComp);
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -126,26 +127,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
string strlan = strl.Trim(" \t".ToCharArray()).ToLower();
|
||||
if (!LanguageMapping.ContainsKey(strlan))
|
||||
{
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
|
||||
m_scriptEngine.Log.Error("[Compiler]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
|
||||
}
|
||||
else
|
||||
{
|
||||
#if DEBUG
|
||||
//m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
|
||||
//m_scriptEngine.Log.Debug("[Compiler]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
|
||||
#endif
|
||||
}
|
||||
AllowedCompilers.Add(strlan, true);
|
||||
}
|
||||
if (AllowedCompilers.Count == 0)
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!");
|
||||
m_scriptEngine.Log.Error("[Compiler]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!");
|
||||
|
||||
// Default language
|
||||
string defaultCompileLanguage = m_scriptEngine.ScriptConfigSource.GetString("DefaultCompileLanguage", "lsl").ToLower();
|
||||
string defaultCompileLanguage = m_scriptEngine.Config.GetString("DefaultCompileLanguage", "lsl").ToLower();
|
||||
|
||||
// Is this language recognized at all?
|
||||
if (!LanguageMapping.ContainsKey(defaultCompileLanguage))
|
||||
{
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " +
|
||||
m_scriptEngine.Log.Error("[Compiler]: " +
|
||||
"Config error. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is not recognized as a valid language. Changing default to: \"lsl\".");
|
||||
defaultCompileLanguage = "lsl";
|
||||
}
|
||||
|
@ -153,13 +154,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// Is this language in allow-list?
|
||||
if (!AllowedCompilers.ContainsKey(defaultCompileLanguage))
|
||||
{
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " +
|
||||
m_scriptEngine.Log.Error("[Compiler]: " +
|
||||
"Config error. Default language \"" + defaultCompileLanguage + "\"specified in \"DefaultCompileLanguage\" is not in list of \"AllowedCompilers\". Scripts may not be executed!");
|
||||
}
|
||||
else
|
||||
{
|
||||
#if DEBUG
|
||||
// m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: " +
|
||||
// m_scriptEngine.Log.Debug("[Compiler]: " +
|
||||
// "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language.");
|
||||
#endif
|
||||
// LANGUAGE IS IN ALLOW-LIST
|
||||
|
@ -185,7 +186,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString());
|
||||
m_scriptEngine.Log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -199,7 +200,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath,
|
||||
m_scriptEngine.Log.Error("[Compiler]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath,
|
||||
m_scriptEngine.World.RegionInfo.RegionID.ToString())+ "\": " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
@ -207,7 +208,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath,
|
||||
m_scriptEngine.World.RegionInfo.RegionID.ToString())))
|
||||
{
|
||||
//m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: FILE FOUND: " + file);
|
||||
//m_scriptEngine.Log.Error("[Compiler]: FILE FOUND: " + file);
|
||||
|
||||
if (file.ToLower().StartsWith(FilePrefix + "_compiled_") ||
|
||||
file.ToLower().StartsWith(FilePrefix + "_source_"))
|
||||
|
@ -218,7 +219,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying delete old script file \"" + file + "\": " + ex.ToString());
|
||||
m_scriptEngine.Log.Error("[Compiler]: Exception trying delete old script file \"" + file + "\": " + ex.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -233,10 +234,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// {
|
||||
// case ".txt":
|
||||
// case ".lsl":
|
||||
// Common.ScriptEngineBase.Common.SendToDebug("Source code is LSL, converting to CS");
|
||||
// Common.ScriptEngineBase.Shared.SendToDebug("Source code is LSL, converting to CS");
|
||||
// return CompileFromLSLText(File.ReadAllText(LSOFileName));
|
||||
// case ".cs":
|
||||
// Common.ScriptEngineBase.Common.SendToDebug("Source code is CS");
|
||||
// Common.ScriptEngineBase.Shared.SendToDebug("Source code is CS");
|
||||
// return CompileFromCSText(File.ReadAllText(LSOFileName));
|
||||
// default:
|
||||
// throw new Exception("Unknown script type.");
|
||||
|
@ -258,7 +259,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
if (File.Exists(OutFile))
|
||||
{
|
||||
m_scriptEngine.Log.DebugFormat("[XEngine] Returning existing assembly for {0}", asset);
|
||||
m_scriptEngine.Log.DebugFormat("[Compiler] Returning existing assembly for {0}", asset);
|
||||
return OutFile;
|
||||
}
|
||||
|
||||
|
@ -359,9 +360,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
private static string CreateJSCompilerScript(string compileScript)
|
||||
{
|
||||
compileScript = String.Empty +
|
||||
"import OpenSim.Region.ScriptEngine.XEngine.Script; import System.Collections.Generic;\r\n" +
|
||||
"import OpenSim.Region.ScriptEngine.Shared; import System.Collections.Generic;\r\n" +
|
||||
"package SecondLife {\r\n" +
|
||||
"class Script extends OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
|
||||
"class Script extends OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
|
||||
compileScript +
|
||||
"} }\r\n";
|
||||
return compileScript;
|
||||
|
@ -370,9 +371,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
private static string CreateCSCompilerScript(string compileScript)
|
||||
{
|
||||
compileScript = String.Empty +
|
||||
"using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" +
|
||||
"using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" +
|
||||
String.Empty + "namespace SecondLife { " +
|
||||
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" +
|
||||
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" +
|
||||
@"public Script() { } " +
|
||||
compileScript +
|
||||
"} }\r\n";
|
||||
|
@ -382,9 +383,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
private static string CreateVBCompilerScript(string compileScript)
|
||||
{
|
||||
compileScript = String.Empty +
|
||||
"Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " +
|
||||
"Imports OpenSim.Region.ScriptEngine.Shared: Imports System.Collections.Generic: " +
|
||||
String.Empty + "NameSpace SecondLife:" +
|
||||
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " +
|
||||
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass: " +
|
||||
"\r\nPublic Sub New()\r\nEnd Sub: " +
|
||||
compileScript +
|
||||
":End Class :End Namespace\r\n";
|
||||
|
@ -406,7 +407,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_scriptEngine.World.RegionInfo.RegionID.ToString(),
|
||||
FilePrefix + "_compiled_" + asset + ".dll"));
|
||||
#if DEBUG
|
||||
// m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Starting compile of \"" + OutFile + "\".");
|
||||
// m_scriptEngine.Log.Debug("[Compiler]: Starting compile of \"" + OutFile + "\".");
|
||||
#endif
|
||||
try
|
||||
{
|
||||
|
@ -414,7 +415,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
catch (Exception e) // NOTLEGIT - Should be just catching FileIOException
|
||||
{
|
||||
//m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
|
||||
//m_scriptEngine.Log.Error("[Compiler]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
|
||||
throw new Exception("Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString());
|
||||
}
|
||||
//string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll");
|
||||
|
@ -432,7 +433,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
catch (Exception ex) // NOTLEGIT - Should be just catching FileIOException
|
||||
{
|
||||
m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString());
|
||||
m_scriptEngine.Log.Error("[Compiler]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -451,10 +452,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
|
||||
string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location);
|
||||
//Console.WriteLine("Assembly location: " + rootPath);
|
||||
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.XEngine.Script.dll"));
|
||||
// parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.XEngine.dll"));
|
||||
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.dll"));
|
||||
parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll"));
|
||||
|
||||
//parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
|
||||
parameters.GenerateExecutable = false;
|
||||
parameters.OutputAssembly = OutFile;
|
||||
parameters.IncludeDebugInformation = CompileWithDebugInformation;
|
||||
|
@ -508,7 +508,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
errtext += "No compile error. But not able to locate compiled file.";
|
||||
throw new Exception(errtext);
|
||||
}
|
||||
m_scriptEngine.Log.DebugFormat("[XEngine] Compiled new assembly for {0}", asset);
|
||||
m_scriptEngine.Log.DebugFormat("[Compiler] Compiled new assembly for {0}", asset);
|
||||
return OutFile;
|
||||
}
|
||||
}
|
|
@ -30,7 +30,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
|
||||
{
|
||||
public class LSL2CSConverter
|
||||
{
|
||||
|
@ -355,13 +355,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
//System.Console.WriteLine(Script);
|
||||
Return = String.Empty;// +
|
||||
//"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;";
|
||||
//"using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;";
|
||||
|
||||
//Return += String.Empty +
|
||||
// "namespace SecondLife { ";
|
||||
//Return += String.Empty +
|
||||
// //"[Serializable] " +
|
||||
// "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { ";
|
||||
// "public class Script : OpenSim.Region.ScriptEngine.Shared.LSL_BaseClass { ";
|
||||
//Return += @"public Script() { } ";
|
||||
Return += Script;
|
||||
//Return += "} }\r\n";
|
|
@ -0,0 +1,108 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using OpenSim.Region.ScriptEngine.Shared.YieldProlog;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
|
||||
{
|
||||
public class YP2CSConverter
|
||||
{
|
||||
public YP2CSConverter()
|
||||
{
|
||||
}
|
||||
|
||||
public string Convert(string Script)
|
||||
{
|
||||
string CS_code = GenCode(Script);
|
||||
return CS_code;
|
||||
}
|
||||
|
||||
static string GenCode(string myCode)
|
||||
{
|
||||
Variable TermList = new Variable();
|
||||
Variable FunctionCode = new Variable();
|
||||
|
||||
string CS_code = "";
|
||||
|
||||
int cs_pointer = myCode.IndexOf("\n//cs");
|
||||
if (cs_pointer > 0)
|
||||
{
|
||||
CS_code = myCode.Substring(cs_pointer); // CS code comes after
|
||||
myCode = myCode.Substring(0, cs_pointer);
|
||||
}
|
||||
myCode.Replace("//yp", "%YPCode");
|
||||
|
||||
StringWriter myCS_SW = new StringWriter();
|
||||
StringReader myCode_SR = new StringReader(" yp_nop_header_nop. \n "+myCode + "\n");
|
||||
|
||||
YP.see(myCode_SR);
|
||||
YP.tell(myCS_SW);
|
||||
|
||||
//Console.WriteLine("Mycode\n ===================================\n" + myCode+"\n");
|
||||
foreach (bool l1 in Parser.parseInput(TermList))
|
||||
{
|
||||
foreach (bool l2 in YPCompiler.makeFunctionPseudoCode(TermList, FunctionCode))
|
||||
{
|
||||
ListPair VFC = new ListPair(FunctionCode, new Variable());
|
||||
//Console.WriteLine("-------------------------")
|
||||
//Console.WriteLine(FunctionCode.ToString())
|
||||
//Console.WriteLine("-------------------------")
|
||||
YPCompiler.convertFunctionCSharp(FunctionCode);
|
||||
//YPCompiler.convertStringCodesCSharp(VFC);
|
||||
}
|
||||
}
|
||||
YP.seen();
|
||||
myCS_SW.Close();
|
||||
YP.told();
|
||||
StringBuilder bu = myCS_SW.GetStringBuilder();
|
||||
string finalcode = "//YPEncoded\n" + bu.ToString();
|
||||
// FIX script events (we're in the same script)
|
||||
// 'YP.script_event(Atom.a(@"sayit"),' ==> 'sayit('
|
||||
finalcode = Regex.Replace(finalcode,
|
||||
@"YP.script_event\(Atom.a\(\@\""(.*?)""\)\,",
|
||||
@"this.$1(",
|
||||
RegexOptions.Compiled | RegexOptions.Singleline);
|
||||
finalcode = Regex.Replace(finalcode,
|
||||
@" static ",
|
||||
@" ",
|
||||
RegexOptions.Compiled | RegexOptions.Singleline);
|
||||
|
||||
finalcode = CS_code+"\n\r"+ finalcode;
|
||||
finalcode = Regex.Replace(finalcode,
|
||||
@"PrologCallback",
|
||||
@"public IEnumerable<bool> ",
|
||||
RegexOptions.Compiled | RegexOptions.Singleline);
|
||||
return finalcode;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,121 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared
|
||||
{
|
||||
public class DetectParams
|
||||
{
|
||||
public DetectParams()
|
||||
{
|
||||
Key = LLUUID.Zero;
|
||||
OffsetPos = new LSL_Types.Vector3();
|
||||
LinkNum = 0;
|
||||
Group = LLUUID.Zero;
|
||||
Name = String.Empty;
|
||||
Owner = LLUUID.Zero;
|
||||
Position = new LSL_Types.Vector3();
|
||||
Rotation = new LSL_Types.Quaternion();
|
||||
Type = 0;
|
||||
Velocity = new LSL_Types.Vector3();
|
||||
}
|
||||
|
||||
public LLUUID Key;
|
||||
public LSL_Types.Vector3 OffsetPos;
|
||||
public int LinkNum;
|
||||
public LLUUID Group;
|
||||
public string Name;
|
||||
public LLUUID Owner;
|
||||
public LSL_Types.Vector3 Position;
|
||||
public LSL_Types.Quaternion Rotation;
|
||||
public int Type;
|
||||
public LSL_Types.Vector3 Velocity;
|
||||
|
||||
public void Populate(Scene scene)
|
||||
{
|
||||
SceneObjectPart part = scene.GetSceneObjectPart(Key);
|
||||
if (part == null) // Avatar, maybe?
|
||||
{
|
||||
ScenePresence presence = scene.GetScenePresence(Key);
|
||||
if (presence == null)
|
||||
return;
|
||||
|
||||
Name = presence.Firstname + " " + presence.Lastname;
|
||||
Owner = Key;
|
||||
Position = new LSL_Types.Vector3(
|
||||
presence.AbsolutePosition.X,
|
||||
presence.AbsolutePosition.X,
|
||||
presence.AbsolutePosition.Z);
|
||||
Rotation = new LSL_Types.Quaternion(
|
||||
presence.Rotation.x,
|
||||
presence.Rotation.y,
|
||||
presence.Rotation.z,
|
||||
presence.Rotation.w);
|
||||
Velocity = new LSL_Types.Vector3(
|
||||
presence.Velocity.X,
|
||||
presence.Velocity.X,
|
||||
presence.Velocity.Z);
|
||||
|
||||
Type = 0x01; // Avatar
|
||||
if (presence.Velocity != LLVector3.Zero)
|
||||
Type |= 0x02; // Active
|
||||
|
||||
Group = presence.ControllingClient.ActiveGroupId;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
part=part.ParentGroup.RootPart; // We detect objects only
|
||||
|
||||
LinkNum = 0; // Not relevant
|
||||
|
||||
Group = part.GroupID;
|
||||
Name = part.Name;
|
||||
Owner = part.OwnerID;
|
||||
if (part.Velocity == LLVector3.Zero)
|
||||
Type = 0x04; // Passive
|
||||
else
|
||||
Type = 0x02; // Passive
|
||||
|
||||
foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
|
||||
{
|
||||
if (p.ContainsScripts())
|
||||
{
|
||||
Type |= 0x08; // Scripted
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Position = new LSL_Types.Vector3(part.AbsolutePosition.X,
|
||||
part.AbsolutePosition.Y,
|
||||
part.AbsolutePosition.Z);
|
||||
|
||||
LLQuaternion wr = part.GetWorldRotation();
|
||||
Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W);
|
||||
|
||||
Velocity = new LSL_Types.Vector3(part.Velocity.X,
|
||||
part.Velocity.Y,
|
||||
part.Velocity.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public class EventParams
|
||||
{
|
||||
public EventParams(string eventName, Object[] eventParams, DetectParams[] detectParams)
|
||||
{
|
||||
EventName=eventName;
|
||||
Params=eventParams;
|
||||
DetectParams=detectParams;
|
||||
}
|
||||
|
||||
public string EventName;
|
||||
public Object[] Params;
|
||||
public DetectParams[] DetectParams;
|
||||
}
|
||||
}
|
|
@ -29,7 +29,7 @@ using System;
|
|||
using System.Collections;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
||||
namespace OpenSim.Region.ScriptEngine.Shared
|
||||
{
|
||||
[Serializable]
|
||||
public partial class LSL_Types
|
||||
|
@ -1474,6 +1474,19 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return f1.value != f2.value;
|
||||
}
|
||||
|
||||
public override bool Equals(Object o)
|
||||
{
|
||||
if(!(o is LSLFloat))
|
||||
return false;
|
||||
|
||||
return value == ((LSLFloat)o).value;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
return (int)value;
|
||||
}
|
||||
|
||||
static public LSLFloat operator ++(LSLFloat f)
|
||||
{
|
||||
f.value++;
|
||||
|
@ -1491,12 +1504,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script
|
|||
return f.value;
|
||||
}
|
||||
|
||||
static public explicit operator LSLString(LSLFloat f)
|
||||
{
|
||||
string v = String.Format("{0:0.000000}", f.value);
|
||||
return new LSLString(v);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Overriders
|
|
@ -33,7 +33,8 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using Axiom.Math;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
|
@ -83,8 +84,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
IClientAPI remoteClient)
|
||||
{
|
||||
// Add to queue for all scripts in ObjectID object
|
||||
XDetectParams[] det = new XDetectParams[1];
|
||||
det[0] = new XDetectParams();
|
||||
DetectParams[] det = new DetectParams[1];
|
||||
det[0] = new DetectParams();
|
||||
det[0].Key = remoteClient.AgentId;
|
||||
det[0].Populate(myScriptEngine.World);
|
||||
|
||||
|
@ -97,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (part.ParentGroup.Children.Count > 0)
|
||||
det[0].LinkNum = part.LinkNum + 1;
|
||||
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"touch_start", new Object[] { new LSL_Types.LSLInteger(1) },
|
||||
det));
|
||||
}
|
||||
|
@ -106,8 +107,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
IClientAPI remoteClient)
|
||||
{
|
||||
// Add to queue for all scripts in ObjectID object
|
||||
XDetectParams[] det = new XDetectParams[1];
|
||||
det[0] = new XDetectParams();
|
||||
DetectParams[] det = new DetectParams[1];
|
||||
det[0] = new DetectParams();
|
||||
det[0].Key = remoteClient.AgentId;
|
||||
det[0].Populate(myScriptEngine.World);
|
||||
det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X,
|
||||
|
@ -123,7 +124,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (part.ParentGroup.Children.Count > 0)
|
||||
det[0].LinkNum = part.LinkNum + 1;
|
||||
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"touch", new Object[] { new LSL_Types.LSLInteger(1) },
|
||||
det));
|
||||
}
|
||||
|
@ -131,8 +132,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public void touch_end(uint localID, IClientAPI remoteClient)
|
||||
{
|
||||
// Add to queue for all scripts in ObjectID object
|
||||
XDetectParams[] det = new XDetectParams[1];
|
||||
det[0] = new XDetectParams();
|
||||
DetectParams[] det = new DetectParams[1];
|
||||
det[0] = new DetectParams();
|
||||
det[0].Key = remoteClient.AgentId;
|
||||
det[0].Populate(myScriptEngine.World);
|
||||
|
||||
|
@ -145,7 +146,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (part.ParentGroup.Children.Count > 0)
|
||||
det[0].LinkNum = part.LinkNum + 1;
|
||||
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"touch_end", new Object[] { new LSL_Types.LSLInteger(1) },
|
||||
det));
|
||||
}
|
||||
|
@ -153,9 +154,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public void changed(uint localID, uint change)
|
||||
{
|
||||
// Add to queue for all scripts in localID, Object pass change.
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"changed",new object[] { new LSL_Types.LSLInteger(change) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
// state_entry: not processed here
|
||||
|
@ -163,27 +164,27 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void money(uint localID, LLUUID agentID, int amount)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"money", new object[] {
|
||||
new LSL_Types.LSLString(agentID.ToString()),
|
||||
new LSL_Types.LSLInteger(amount) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void collision_start(uint localID, ColliderArgs col)
|
||||
{
|
||||
// Add to queue for all scripts in ObjectID object
|
||||
List<XDetectParams> det = new List<XDetectParams>();
|
||||
List<DetectParams> det = new List<DetectParams>();
|
||||
|
||||
foreach (DetectedObject detobj in col.Colliders)
|
||||
{
|
||||
XDetectParams d = new XDetectParams();
|
||||
DetectParams d = new DetectParams();
|
||||
d.Key =detobj.keyUUID;
|
||||
d.Populate(myScriptEngine.World);
|
||||
det.Add(d);
|
||||
}
|
||||
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"collision_start",
|
||||
new Object[] { new LSL_Types.LSLInteger(1) },
|
||||
det.ToArray()));
|
||||
|
@ -192,17 +193,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public void collision(uint localID, ColliderArgs col)
|
||||
{
|
||||
// Add to queue for all scripts in ObjectID object
|
||||
List<XDetectParams> det = new List<XDetectParams>();
|
||||
List<DetectParams> det = new List<DetectParams>();
|
||||
|
||||
foreach (DetectedObject detobj in col.Colliders)
|
||||
{
|
||||
XDetectParams d = new XDetectParams();
|
||||
DetectParams d = new DetectParams();
|
||||
d.Key =detobj.keyUUID;
|
||||
d.Populate(myScriptEngine.World);
|
||||
det.Add(d);
|
||||
}
|
||||
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"collision", new Object[] { new LSL_Types.LSLInteger(1) },
|
||||
det.ToArray()));
|
||||
}
|
||||
|
@ -210,17 +211,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public void collision_end(uint localID, ColliderArgs col)
|
||||
{
|
||||
// Add to queue for all scripts in ObjectID object
|
||||
List<XDetectParams> det = new List<XDetectParams>();
|
||||
List<DetectParams> det = new List<DetectParams>();
|
||||
|
||||
foreach (DetectedObject detobj in col.Colliders)
|
||||
{
|
||||
XDetectParams d = new XDetectParams();
|
||||
DetectParams d = new DetectParams();
|
||||
d.Key =detobj.keyUUID;
|
||||
d.Populate(myScriptEngine.World);
|
||||
det.Add(d);
|
||||
}
|
||||
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"collision_end",
|
||||
new Object[] { new LSL_Types.LSLInteger(1) },
|
||||
det.ToArray()));
|
||||
|
@ -228,26 +229,26 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void land_collision_start(uint localID, LLUUID itemID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"land_collision_start",
|
||||
new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void land_collision(uint localID, LLUUID itemID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"land_collision",
|
||||
new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void land_collision_end(uint localID, LLUUID itemID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"land_collision_end",
|
||||
new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
// timer: not handled here
|
||||
|
@ -255,75 +256,75 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void on_rez(uint localID, LLUUID itemID, int startParam)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"on_rez",new object[] {
|
||||
new LSL_Types.LSLInteger(startParam)},
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"control",new object[] {
|
||||
new LSL_Types.LSLString(agentID.ToString()),
|
||||
new LSL_Types.LSLInteger(held),
|
||||
new LSL_Types.LSLInteger(change)},
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void email(uint localID, LLUUID itemID, string timeSent,
|
||||
string address, string subject, string message, int numLeft)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"email",new object[] {
|
||||
new LSL_Types.LSLString(timeSent),
|
||||
new LSL_Types.LSLString(address),
|
||||
new LSL_Types.LSLString(subject),
|
||||
new LSL_Types.LSLString(message),
|
||||
new LSL_Types.LSLInteger(numLeft)},
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void at_target(uint localID, uint handle, LLVector3 targetpos,
|
||||
LLVector3 atpos)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"at_target", new object[] {
|
||||
new LSL_Types.LSLInteger(handle),
|
||||
new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z),
|
||||
new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void not_at_target(uint localID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"not_at_target",new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void at_rot_target(uint localID, LLUUID itemID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"at_rot_target",new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void not_at_rot_target(uint localID, LLUUID itemID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"not_at_rot_target",new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
// run_time_permissions: not handled here
|
||||
|
||||
public void attach(uint localID, LLUUID itemID, LLUUID avatar)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"attach",new object[] {
|
||||
new LSL_Types.LSLString(avatar.ToString()) },
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
// dataserver: not handled here
|
||||
|
@ -331,16 +332,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void moving_start(uint localID, LLUUID itemID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"moving_start",new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void moving_end(uint localID, LLUUID itemID)
|
||||
{
|
||||
myScriptEngine.PostObjectEvent(localID, new XEventParams(
|
||||
myScriptEngine.PostObjectEvent(localID, new EventParams(
|
||||
"moving_end",new object[0],
|
||||
new XDetectParams[0]));
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
// object_rez: not handled here
|
||||
|
|
|
@ -28,7 +28,8 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
{
|
||||
|
@ -44,15 +45,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
|
||||
|
||||
protected override scriptEvents DoGetStateEventFlags()
|
||||
protected override scriptEvents DoGetStateEventFlags(string state)
|
||||
{
|
||||
//Console.WriteLine("Get event flags for " + m_Script.State);
|
||||
//Console.WriteLine("Get event flags for " + state);
|
||||
|
||||
// Check to see if we've already computed the flags for this state
|
||||
scriptEvents eventFlags = scriptEvents.None;
|
||||
if (m_stateEvents.ContainsKey(m_Script.State))
|
||||
if (m_stateEvents.ContainsKey(state))
|
||||
{
|
||||
m_stateEvents.TryGetValue(m_Script.State, out eventFlags);
|
||||
m_stateEvents.TryGetValue(state, out eventFlags);
|
||||
return eventFlags;
|
||||
}
|
||||
|
||||
|
@ -61,7 +62,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// Fill in the events for this state, cache the results in the map
|
||||
foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap)
|
||||
{
|
||||
string evname = m_Script.State + "_event_" + kvp.Key;
|
||||
string evname = state + "_event_" + kvp.Key;
|
||||
//Console.WriteLine("Trying event "+evname);
|
||||
try
|
||||
{
|
||||
|
@ -80,18 +81,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
// Save the flags we just computed and return the result
|
||||
if (eventFlags != 0)
|
||||
m_stateEvents.Add(m_Script.State, eventFlags);
|
||||
m_stateEvents.Add(state, eventFlags);
|
||||
|
||||
//Console.WriteLine("Returning {0:x}", eventFlags);
|
||||
return (eventFlags);
|
||||
}
|
||||
|
||||
protected override void DoExecuteEvent(string FunctionName, object[] args)
|
||||
protected override void DoExecuteEvent(string state, string FunctionName, object[] args)
|
||||
{
|
||||
// IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
|
||||
// Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead!
|
||||
|
||||
string EventName = m_Script.State + "_event_" + FunctionName;
|
||||
string EventName = state + "_event_" + FunctionName;
|
||||
|
||||
//#if DEBUG
|
||||
// Console.WriteLine("ScriptEngine: Script event function name: " + EventName);
|
||||
|
|
|
@ -28,7 +28,9 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Remoting.Lifetime;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
{
|
||||
|
@ -117,23 +119,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
/// </summary>
|
||||
/// <param name="FunctionName">Name of function to execute</param>
|
||||
/// <param name="args">Arguments to pass to function</param>
|
||||
public void ExecuteEvent(string FunctionName, object[] args)
|
||||
public void ExecuteEvent(string state, string FunctionName, object[] args)
|
||||
{
|
||||
DoExecuteEvent(FunctionName, args);
|
||||
DoExecuteEvent(state, FunctionName, args);
|
||||
}
|
||||
|
||||
protected abstract void DoExecuteEvent(string FunctionName, object[] args);
|
||||
protected abstract void DoExecuteEvent(string state, string FunctionName, object[] args);
|
||||
|
||||
/// <summary>
|
||||
/// Compute the events handled by the current state of the script
|
||||
/// </summary>
|
||||
/// <returns>state mask</returns>
|
||||
public scriptEvents GetStateEventFlags()
|
||||
public scriptEvents GetStateEventFlags(string state)
|
||||
{
|
||||
return DoGetStateEventFlags();
|
||||
return DoGetStateEventFlags(state);
|
||||
}
|
||||
|
||||
protected abstract scriptEvents DoGetStateEventFlags();
|
||||
protected abstract scriptEvents DoGetStateEventFlags(string state);
|
||||
|
||||
protected void initEventFlags()
|
||||
{
|
||||
|
|
|
@ -14,11 +14,15 @@ using OpenSim.Framework;
|
|||
using OpenSim.Region.Environment;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.XEngine.Script;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
using OpenSim.Region.ScriptEngine.Shared.CodeTools;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.XEngine
|
||||
{
|
||||
public class XEngine : IRegionModule
|
||||
public class XEngine : IRegionModule, IScriptEngine
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
|
@ -30,10 +34,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
private EventManager m_EventManager;
|
||||
private int m_EventLimit;
|
||||
private bool m_KillTimedOutScripts;
|
||||
public AsyncCommandManager m_AsyncCommands;
|
||||
|
||||
private static List<XEngine> m_ScriptEngines =
|
||||
new List<XEngine>();
|
||||
public AsyncCommandManager m_ASYNCLSLCommandManager;
|
||||
|
||||
// Maps the local id to the script inventory items in it
|
||||
|
||||
|
@ -87,11 +91,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
string Script;
|
||||
}
|
||||
|
||||
public IConfig ScriptConfigSource
|
||||
public IConfig Config
|
||||
{
|
||||
get { return m_ScriptConfig; }
|
||||
}
|
||||
|
||||
public Object AsyncCommands
|
||||
{
|
||||
get { return (Object)m_AsyncCommands; }
|
||||
}
|
||||
|
||||
//
|
||||
// IRegionModule functions
|
||||
//
|
||||
|
@ -155,7 +164,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
}
|
||||
|
||||
m_EventManager = new EventManager(this);
|
||||
m_ASYNCLSLCommandManager = new AsyncCommandManager(this);
|
||||
|
||||
StartEngine(minThreads, maxThreads, idleTimeout, prio,
|
||||
maxScriptQueue, stackSize);
|
||||
|
@ -166,6 +174,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_Scene.EventManager.OnRemoveScript += OnRemoveScript;
|
||||
m_Scene.EventManager.OnScriptReset += OnScriptReset;
|
||||
|
||||
m_AsyncCommands = new AsyncCommandManager(this);
|
||||
|
||||
if (sleepTime > 0)
|
||||
{
|
||||
m_ThreadPool.QueueWorkItem(new WorkItemCallback(
|
||||
|
@ -418,7 +428,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (!m_Scripts.ContainsKey(itemID))
|
||||
return;
|
||||
|
||||
m_ASYNCLSLCommandManager.RemoveScript(localID, itemID);
|
||||
m_AsyncCommands.RemoveScript(localID, itemID);
|
||||
|
||||
XScriptInstance instance=m_Scripts[itemID];
|
||||
m_Scripts.Remove(itemID);
|
||||
|
@ -552,7 +562,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
//
|
||||
// Post event to an entire prim
|
||||
//
|
||||
public bool PostObjectEvent(uint localID, XEventParams p)
|
||||
public bool PostObjectEvent(uint localID, EventParams p)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
|
@ -577,7 +587,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
//
|
||||
// Post an event to a single script
|
||||
//
|
||||
public bool PostScriptEvent(LLUUID itemID, XEventParams p)
|
||||
public bool PostScriptEvent(LLUUID itemID, EventParams p)
|
||||
{
|
||||
if (m_Scripts.ContainsKey(itemID))
|
||||
{
|
||||
|
@ -654,7 +664,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
instance.ResetScript();
|
||||
}
|
||||
|
||||
public XDetectParams GetDetectParams(LLUUID itemID, int idx)
|
||||
public DetectParams GetDetectParams(LLUUID itemID, int idx)
|
||||
{
|
||||
XScriptInstance instance = GetInstance(itemID);
|
||||
if (instance != null)
|
||||
|
@ -669,117 +679,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
return instance.GetDetectID(idx);
|
||||
return LLUUID.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public class XDetectParams
|
||||
public void SetState(LLUUID itemID, string newState)
|
||||
{
|
||||
public XDetectParams()
|
||||
{
|
||||
Key = LLUUID.Zero;
|
||||
OffsetPos = new LSL_Types.Vector3();
|
||||
LinkNum = 0;
|
||||
Group = LLUUID.Zero;
|
||||
Name = String.Empty;
|
||||
Owner = LLUUID.Zero;
|
||||
Position = new LSL_Types.Vector3();
|
||||
Rotation = new LSL_Types.Quaternion();
|
||||
Type = 0;
|
||||
Velocity = new LSL_Types.Vector3();
|
||||
}
|
||||
|
||||
public LLUUID Key;
|
||||
public LSL_Types.Vector3 OffsetPos;
|
||||
public int LinkNum;
|
||||
public LLUUID Group;
|
||||
public string Name;
|
||||
public LLUUID Owner;
|
||||
public LSL_Types.Vector3 Position;
|
||||
public LSL_Types.Quaternion Rotation;
|
||||
public int Type;
|
||||
public LSL_Types.Vector3 Velocity;
|
||||
|
||||
public void Populate(Scene scene)
|
||||
{
|
||||
SceneObjectPart part = scene.GetSceneObjectPart(Key);
|
||||
if (part == null) // Avatar, maybe?
|
||||
{
|
||||
ScenePresence presence = scene.GetScenePresence(Key);
|
||||
if (presence == null)
|
||||
return;
|
||||
|
||||
Name = presence.Firstname + " " + presence.Lastname;
|
||||
Owner = Key;
|
||||
Position = new LSL_Types.Vector3(
|
||||
presence.AbsolutePosition.X,
|
||||
presence.AbsolutePosition.X,
|
||||
presence.AbsolutePosition.Z);
|
||||
Rotation = new LSL_Types.Quaternion(
|
||||
presence.Rotation.x,
|
||||
presence.Rotation.y,
|
||||
presence.Rotation.z,
|
||||
presence.Rotation.w);
|
||||
Velocity = new LSL_Types.Vector3(
|
||||
presence.Velocity.X,
|
||||
presence.Velocity.X,
|
||||
presence.Velocity.Z);
|
||||
|
||||
Type = 0x01; // Avatar
|
||||
if (presence.Velocity != LLVector3.Zero)
|
||||
Type |= 0x02; // Active
|
||||
|
||||
Group = presence.ControllingClient.ActiveGroupId;
|
||||
|
||||
XScriptInstance instance = GetInstance(itemID);
|
||||
if (instance == null)
|
||||
return;
|
||||
instance.SetState(newState);
|
||||
}
|
||||
|
||||
part=part.ParentGroup.RootPart; // We detect objects only
|
||||
|
||||
LinkNum = 0; // Not relevant
|
||||
|
||||
Group = part.GroupID;
|
||||
Name = part.Name;
|
||||
Owner = part.OwnerID;
|
||||
if (part.Velocity == LLVector3.Zero)
|
||||
Type = 0x04; // Passive
|
||||
else
|
||||
Type = 0x02; // Passive
|
||||
|
||||
foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
|
||||
public string GetState(LLUUID itemID)
|
||||
{
|
||||
if (part.ContainsScripts())
|
||||
{
|
||||
Type |= 0x08; // Scripted
|
||||
break;
|
||||
XScriptInstance instance = GetInstance(itemID);
|
||||
if (instance == null)
|
||||
return "default";
|
||||
return instance.State;
|
||||
}
|
||||
}
|
||||
|
||||
Position = new LSL_Types.Vector3(part.AbsolutePosition.X,
|
||||
part.AbsolutePosition.Y,
|
||||
part.AbsolutePosition.Z);
|
||||
|
||||
LLQuaternion wr = part.GetWorldRotation();
|
||||
Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W);
|
||||
|
||||
Velocity = new LSL_Types.Vector3(part.Velocity.X,
|
||||
part.Velocity.Y,
|
||||
part.Velocity.Z);
|
||||
}
|
||||
}
|
||||
|
||||
public class XEventParams
|
||||
{
|
||||
public XEventParams(string eventName, Object[] eventParams, XDetectParams[] detectParams)
|
||||
{
|
||||
EventName=eventName;
|
||||
Params=eventParams;
|
||||
DetectParams=detectParams;
|
||||
}
|
||||
|
||||
public string EventName;
|
||||
public Object[] Params;
|
||||
public XDetectParams[] DetectParams;
|
||||
}
|
||||
|
||||
public class XScriptInstance
|
||||
{
|
||||
private XEngine m_Engine;
|
||||
|
@ -791,17 +707,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
private LLUUID m_ObjectID;
|
||||
private LLUUID m_AssetID;
|
||||
private IScript m_Script;
|
||||
private LSL_ScriptCommands m_LSLCommands;
|
||||
private OSSL_ScriptCommands m_OSSLCommands;
|
||||
private Executor m_Executor;
|
||||
private LLUUID m_AppDomain;
|
||||
private XDetectParams[] m_DetectParams;
|
||||
private DetectParams[] m_DetectParams;
|
||||
private bool m_TimerQueued;
|
||||
private DateTime m_EventStart;
|
||||
private bool m_InEvent;
|
||||
private string m_PrimName;
|
||||
private string m_ScriptName;
|
||||
private string m_Assembly;
|
||||
private Dictionary<string,IScriptApi> m_Apis = new Dictionary<string,IScriptApi>();
|
||||
|
||||
public enum StateSource
|
||||
{
|
||||
|
@ -893,6 +808,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_ScriptName = scriptName;
|
||||
m_Assembly = assembly;
|
||||
|
||||
ApiManager am = new ApiManager();
|
||||
|
||||
SceneObjectPart part=engine.World.GetSceneObjectPart(localID);
|
||||
if (part == null)
|
||||
{
|
||||
|
@ -900,10 +817,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
return;
|
||||
}
|
||||
|
||||
m_LSLCommands = new LSL_ScriptCommands(engine, this, part, localID,
|
||||
itemID);
|
||||
m_OSSLCommands = new OSSL_ScriptCommands(engine, this, part,
|
||||
localID, itemID);
|
||||
foreach (string api in am.GetApis())
|
||||
{
|
||||
m_Apis[api] = am.CreateApi(api);
|
||||
m_Apis[api].Initialize(engine, part, localID, itemID);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -918,14 +836,17 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
try
|
||||
{
|
||||
m_Script.Start(m_LSLCommands, m_OSSLCommands);
|
||||
foreach (KeyValuePair<string,IScriptApi> kv in m_Apis)
|
||||
{
|
||||
m_Script.InitApi(kv.Key, kv.Value);
|
||||
}
|
||||
|
||||
m_Executor = new Executor(m_Script);
|
||||
|
||||
// m_Engine.Log.Debug("[XEngine] Script instance created");
|
||||
|
||||
part.SetScriptEvents(m_ItemID,
|
||||
(int)m_Executor.GetStateEventFlags());
|
||||
(int)m_Executor.GetStateEventFlags(State));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
@ -958,7 +879,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
ScriptSerializer.Deserialize(xml, this);
|
||||
|
||||
m_Engine.m_ASYNCLSLCommandManager.CreateFromData(
|
||||
m_Engine.m_AsyncCommands.CreateFromData(
|
||||
m_LocalID, m_ItemID, m_ObjectID,
|
||||
PluginData);
|
||||
|
||||
|
@ -976,32 +897,32 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (stateSource == StateSource.NewRez)
|
||||
{
|
||||
// m_Engine.Log.Debug("[XEngine] Posted changed(CHANGED_REGION_RESTART) to script");
|
||||
PostEvent(new XEventParams("changed",
|
||||
new Object[] {new LSL_Types.LSLInteger(256)}, new XDetectParams[0]));
|
||||
PostEvent(new EventParams("changed",
|
||||
new Object[] {new LSL_Types.LSLInteger(256)}, new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Engine.Log.Error("[XEngine] Unable to load script state: Memory limit exceeded");
|
||||
PostEvent(new XEventParams("state_entry",
|
||||
new Object[0], new XDetectParams[0]));
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
Start();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state from xml: {0}\n"+e.ToString(), xml);
|
||||
PostEvent(new XEventParams("state_entry",
|
||||
new Object[0], new XDetectParams[0]));
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
Start();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Engine.Log.ErrorFormat("[XEngine] Unable to load script state, file not found");
|
||||
PostEvent(new XEventParams("state_entry",
|
||||
new Object[0], new XDetectParams[0]));
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
Start();
|
||||
}
|
||||
}
|
||||
|
@ -1100,15 +1021,15 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public void SetState(string state)
|
||||
{
|
||||
PostEvent(new XEventParams("state_exit", new Object[0],
|
||||
new XDetectParams[0]));
|
||||
PostEvent(new XEventParams("state", new Object[] { state },
|
||||
new XDetectParams[0]));
|
||||
PostEvent(new XEventParams("state_entry", new Object[0],
|
||||
new XDetectParams[0]));
|
||||
PostEvent(new EventParams("state_exit", new Object[0],
|
||||
new DetectParams[0]));
|
||||
PostEvent(new EventParams("state", new Object[] { state },
|
||||
new DetectParams[0]));
|
||||
PostEvent(new EventParams("state_entry", new Object[0],
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void PostEvent(XEventParams data)
|
||||
public void PostEvent(EventParams data)
|
||||
{
|
||||
// m_Engine.Log.DebugFormat("[XEngine] Posted event {2} in state {3} to {0}.{1}",
|
||||
// m_PrimName, m_ScriptName, data.EventName, m_State);
|
||||
|
@ -1137,11 +1058,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
public object EventProcessor()
|
||||
{
|
||||
XEventParams data = null;
|
||||
EventParams data = null;
|
||||
|
||||
lock (m_EventQueue)
|
||||
{
|
||||
data = (XEventParams) m_EventQueue.Dequeue();
|
||||
data = (EventParams) m_EventQueue.Dequeue();
|
||||
if (data == null) // Shouldn't happen
|
||||
{
|
||||
m_CurrentResult = null;
|
||||
|
@ -1158,7 +1079,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
// m_Engine.Log.DebugFormat("[XEngine] Script {0}.{1} state set to {2}",
|
||||
// m_PrimName, m_ScriptName, data.Params[0].ToString());
|
||||
m_State=data.Params[0].ToString();
|
||||
m_Engine.m_ASYNCLSLCommandManager.RemoveScript(
|
||||
m_Engine.m_AsyncCommands.RemoveScript(
|
||||
m_LocalID, m_ItemID);
|
||||
|
||||
SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
|
||||
|
@ -1166,7 +1087,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
if (part != null)
|
||||
{
|
||||
part.SetScriptEvents(m_ItemID,
|
||||
(int)m_Executor.GetStateEventFlags());
|
||||
(int)m_Executor.GetStateEventFlags(State));
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -1181,7 +1102,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
m_EventStart = DateTime.Now;
|
||||
m_InEvent = true;
|
||||
m_Executor.ExecuteEvent(data.EventName, data.Params);
|
||||
m_Executor.ExecuteEvent(State, data.EventName, data.Params);
|
||||
m_InEvent = false;
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -1259,14 +1180,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
bool running = Running;
|
||||
|
||||
Stop(0);
|
||||
m_Engine.m_ASYNCLSLCommandManager.RemoveScript(m_LocalID, m_ItemID);
|
||||
m_Engine.m_AsyncCommands.RemoveScript(m_LocalID, m_ItemID);
|
||||
m_EventQueue.Clear();
|
||||
m_Script.ResetVars();
|
||||
m_State = "default";
|
||||
if (running)
|
||||
Start();
|
||||
PostEvent(new XEventParams("state_entry",
|
||||
new Object[0], new XDetectParams[0]));
|
||||
PostEvent(new EventParams("state_entry",
|
||||
new Object[0], new DetectParams[0]));
|
||||
}
|
||||
|
||||
public Dictionary<string, object> GetVars()
|
||||
|
@ -1279,7 +1200,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
m_Script.SetVars(vars);
|
||||
}
|
||||
|
||||
public XDetectParams GetDetectParams(int idx)
|
||||
public DetectParams GetDetectParams(int idx)
|
||||
{
|
||||
if (idx < 0 || idx >= m_DetectParams.Length)
|
||||
return null;
|
||||
|
@ -1298,7 +1219,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
public void SaveState(string assembly)
|
||||
{
|
||||
PluginData =
|
||||
m_Engine.m_ASYNCLSLCommandManager.GetSerializationData(
|
||||
m_Engine.m_AsyncCommands.GetSerializationData(
|
||||
m_ItemID);
|
||||
|
||||
string xml = ScriptSerializer.Serialize(this);
|
||||
|
@ -1368,7 +1289,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
while (count > 0)
|
||||
{
|
||||
XEventParams ep = (XEventParams)instance.EventQueue.Dequeue();
|
||||
EventParams ep = (EventParams)instance.EventQueue.Dequeue();
|
||||
instance.EventQueue.Enqueue(ep);
|
||||
count--;
|
||||
|
||||
|
@ -1387,7 +1308,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
|
||||
XmlElement detect = xmldoc.CreateElement("", "Detected", "");
|
||||
|
||||
foreach (XDetectParams det in ep.DetectParams)
|
||||
foreach (DetectParams det in ep.DetectParams)
|
||||
{
|
||||
XmlElement objectElem = xmldoc.CreateElement("", "Object",
|
||||
"");
|
||||
|
@ -1449,7 +1370,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
rootElement.AppendChild(queue);
|
||||
|
||||
XmlNode plugins = xmldoc.CreateElement("", "Plugins", "");
|
||||
if (instance.PluginData.Length > 0)
|
||||
DumpList(xmldoc, plugins,
|
||||
new LSL_Types.list(instance.PluginData));
|
||||
|
||||
|
@ -1510,8 +1430,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
foreach (XmlNode item in itemL)
|
||||
{
|
||||
List<Object> parms = new List<Object>();
|
||||
List<XDetectParams> detected =
|
||||
new List<XDetectParams>();
|
||||
List<DetectParams> detected =
|
||||
new List<DetectParams>();
|
||||
|
||||
string eventName =
|
||||
item.Attributes.GetNamedItem("event").Value;
|
||||
|
@ -1595,7 +1515,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
LLUUID.TryParse(det.InnerText,
|
||||
out uuid);
|
||||
|
||||
XDetectParams d = new XDetectParams();
|
||||
DetectParams d = new DetectParams();
|
||||
d.Key = uuid;
|
||||
d.OffsetPos = v;
|
||||
d.LinkNum = d_linkNum;
|
||||
|
@ -1612,7 +1532,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
break;
|
||||
}
|
||||
}
|
||||
XEventParams ep = new XEventParams(
|
||||
EventParams ep = new EventParams(
|
||||
eventName, parms.ToArray(),
|
||||
detected.ToArray());
|
||||
instance.EventQueue.Enqueue(ep);
|
||||
|
|
278
prebuild.xml
278
prebuild.xml
|
@ -1382,40 +1382,6 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.XEngine.Script" path="OpenSim/Region/ScriptEngine/XEngine/Script" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Web" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="OpenSim" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="SmartThreadPool" path="ThirdParty/SmartThreadPool" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
@ -1438,6 +1404,214 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.Shared" path="OpenSim/Region/ScriptEngine/Shared" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Web" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="OpenSim" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="false"/>
|
||||
<Match path="../Interfaces" pattern="*.cs" recurse="false"/>
|
||||
<Match path="Api/Interface" pattern="*.cs" recurse="false"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime" path="OpenSim/Region/ScriptEngine/Shared/Api/Runtime" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Web" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="OpenSim" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="false"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.Shared.YieldProlog" path="OpenSim/Region/ScriptEngine/Shared/Api/Runtime/YieldProlog/" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Web" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="OpenSim" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="false"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.Shared.Api" path="OpenSim/Region/ScriptEngine/Shared/Api/Implementation" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Web" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="OpenSim" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared.Api.Runtime"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.Shared.CodeTools" path="OpenSim/Region/ScriptEngine/Shared/CodeTools" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
<Reference name="OpenSim.Framework" />
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared.YieldProlog"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.XEngine" path="OpenSim/Region/ScriptEngine/XEngine" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Web" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="OpenSim" />
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared.CodeTools"/>
|
||||
<Reference name="OpenSim.Region.ScriptEngine.Shared.Api"/>
|
||||
<Reference name="SmartThreadPool"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
|
||||
<!-- OGS projects -->
|
||||
|
@ -1686,42 +1860,6 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.ScriptEngine.XEngine" path="OpenSim/Region/ScriptEngine/XEngine" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/ScriptEngines/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Data" localCopy="false"/>
|
||||
<Reference name="System.Xml" localCopy="false"/>
|
||||
<Reference name="System.Runtime.Remoting" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="RAIL.dll"/>
|
||||
<Reference name="OpenSim"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Region.Environment" />
|
||||
<Reference name="OpenSim.Region.ScriptEngine.XEngine.Script" />
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
<Reference name="Axiom.MathLib.dll" localCopy="false"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="SmartThreadPool" />
|
||||
<Reference name="log4net.dll"/>
|
||||
|
||||
<Files>
|
||||
<Match path="AsyncCommandPlugins" pattern="*.cs" recurse="false"/>
|
||||
<Match pattern="*.cs" recurse="false"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue