minor: remove some mono compiler warnings

mysql-performance
Justin Clark-Casey (justincc) 2009-12-15 16:42:42 +00:00
parent 87e9062862
commit 6bd087a8f9
2 changed files with 6 additions and 6 deletions

View File

@ -124,7 +124,7 @@ namespace OpenSim.Region.Framework.Scenes
private Vector3? m_forceToApply; private Vector3? m_forceToApply;
private uint m_requestedSitTargetID; private uint m_requestedSitTargetID;
private UUID m_requestedSitTargetUUID; private UUID m_requestedSitTargetUUID;
private Vector3 m_requestedSitOffset;
private SendCourseLocationsMethod m_sendCourseLocationsMethod; private SendCourseLocationsMethod m_sendCourseLocationsMethod;
private bool m_startAnimationSet; private bool m_startAnimationSet;
@ -1777,7 +1777,7 @@ namespace OpenSim.Region.Framework.Scenes
m_nextSitAnimation = part.SitAnimation; m_nextSitAnimation = part.SitAnimation;
} }
m_requestedSitTargetID = part.LocalId; m_requestedSitTargetID = part.LocalId;
m_requestedSitOffset = offset; //m_requestedSitOffset = offset;
m_requestedSitTargetUUID = targetID; m_requestedSitTargetUUID = targetID;
m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset); m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset);
@ -2010,7 +2010,7 @@ namespace OpenSim.Region.Framework.Scenes
if (part != null) if (part != null)
{ {
m_requestedSitTargetID = part.LocalId; m_requestedSitTargetID = part.LocalId;
m_requestedSitOffset = offset; //m_requestedSitOffset = offset;
m_requestedSitTargetUUID = targetID; m_requestedSitTargetUUID = targetID;
m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset); m_log.DebugFormat("[SIT]: Client requested Sit Position: {0}", offset);

View File

@ -44,9 +44,9 @@ namespace OpenSim.Tests.Clients.GridClient
{ {
public class GridClient public class GridClient
{ {
private static readonly ILog m_log = // private static readonly ILog m_log =
LogManager.GetLogger( // LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType); // MethodBase.GetCurrentMethod().DeclaringType);
public static void Main(string[] args) public static void Main(string[] args)
{ {