* Raised "MTU" factor in world map handling
* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.zircon^2
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488a325ab6
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6c003ee83f
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@ -141,26 +141,26 @@ namespace OpenSim
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len = simMapProfiles.Count;
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int i;
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int mtu = 16; // Number of regions to send per packet. Will be more precise in future. ( TODO )
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int mtu = 24; // Number of regions to send per packet. Will be more precise in future. ( TODO )
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for (i = 0; i < len; i += mtu)
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{
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MapBlockReplyPacket mbReply = new MapBlockReplyPacket();
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mbReply.AgentData.AgentID = this.AgentID;
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mbReply.Data = new MapBlockReplyPacket.DataBlock[Math.Min(mtu, len - i)];
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int iii;
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for (iii = 0; iii < mtu && i + iii < len; iii++)
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int j;
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for (j = 0; (j < mtu) && ((i + j) < len); j++)
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{
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Hashtable mp = (Hashtable)simMapProfiles[iii];
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mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock();
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mbReply.Data[iii].Name = libsecondlife.Helpers.StringToField((string)mp["name"]);
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mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]);
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mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]);
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mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]);
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mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]);
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mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]);
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mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]);
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mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]);
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Hashtable mp = (Hashtable)simMapProfiles[j];
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mbReply.Data[j] = new MapBlockReplyPacket.DataBlock();
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mbReply.Data[j].Name = libsecondlife.Helpers.StringToField((string)mp["name"]);
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mbReply.Data[j].Access = System.Convert.ToByte(mp["access"]);
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mbReply.Data[j].Agents = System.Convert.ToByte(mp["agents"]);
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mbReply.Data[j].MapImageID = new LLUUID((string)mp["map-image-id"]);
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mbReply.Data[j].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]);
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mbReply.Data[j].WaterHeight = System.Convert.ToByte(mp["water-height"]);
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mbReply.Data[j].X = System.Convert.ToUInt16(mp["x"]);
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mbReply.Data[j].Y = System.Convert.ToUInt16(mp["y"]);
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}
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//Console.WriteLine("ADAMDEBUG: Queuing MapBlockReply #" + i.ToString() + " Contains " + iii.ToString() + " region(s)");
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//Console.WriteLine(mbReply.ToString());
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@ -353,7 +353,7 @@ namespace OpenSim
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// This be busted.
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MapLayerRequestPacket MapRequest = (MapLayerRequestPacket)Pack;
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this.RequestMapLayer();
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this.RequestMapBlocks((int)this.m_regionData.RegionLocX - 50, (int)this.m_regionData.RegionLocY - 50, (int)this.m_regionData.RegionLocX + 50, (int)this.m_regionData.RegionLocY + 50);
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this.RequestMapBlocks((int)this.m_regionData.RegionLocX - 5, (int)this.m_regionData.RegionLocY - 5, (int)this.m_regionData.RegionLocX + 5, (int)this.m_regionData.RegionLocY + 5);
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break;
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case PacketType.MapBlockRequest:
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