reducing script engine log spam

0.6.8-post-fixes
dr scofield (aka dirk husemann) 2009-10-02 12:38:13 +02:00
parent 75a42e0459
commit 6c068eaf12
1 changed files with 4 additions and 4 deletions

View File

@ -305,9 +305,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
if (engine != myScriptEngine.ScriptEngineName) if (engine != myScriptEngine.ScriptEngineName)
return; return;
m_log.Debug("OnRezScript localID: " + localID + // m_log.Debug("OnRezScript localID: " + localID +
" LLUID: " + itemID.ToString() + " Size: " + // " LLUID: " + itemID.ToString() + " Size: " +
script.Length); // script.Length);
myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script,
startParam, postOnRez); startParam, postOnRez);
@ -315,7 +315,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
public void OnRemoveScript(uint localID, UUID itemID) public void OnRemoveScript(uint localID, UUID itemID)
{ {
m_log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); // m_log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString());
myScriptEngine.m_ScriptManager.StopScript( myScriptEngine.m_ScriptManager.StopScript(
localID, localID,
itemID itemID