Add online/offline indicator to "friends show" region console command.
Improve output table formatting.0.7.4.1
parent
40e37d8b78
commit
6c21e15cb9
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@ -58,6 +58,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
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private Scene m_scene;
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private IFriendsModule m_friendsModule;
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private IUserManagement m_userManagementModule;
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private IPresenceService m_presenceService;
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// private IAvatarFactoryModule m_avatarFactory;
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@ -99,8 +100,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
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m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>();
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m_userManagementModule = m_scene.RequestModuleInterface<IUserManagement>();
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m_presenceService = m_scene.RequestModuleInterface<IPresenceService>();
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if (m_friendsModule != null && m_userManagementModule != null)
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if (m_friendsModule != null && m_userManagementModule != null && m_presenceService != null)
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{
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m_scene.AddCommand(
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"Friends", this, "friends show",
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@ -162,7 +164,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
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MainConsole.Instance.OutputFormat("Friends for {0} {1} {2}:", firstName, lastName, userId);
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MainConsole.Instance.OutputFormat("UUID, Name, MyFlags, TheirFlags");
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MainConsole.Instance.OutputFormat(
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"{0,-36} {1,-36} {2,-7} {3,7} {4,10}", "UUID", "Name", "Status", "MyFlags", "TheirFlags");
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foreach (FriendInfo friend in friends)
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{
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@ -175,14 +178,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends
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UUID friendId;
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string friendName;
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string onlineText;
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if (UUID.TryParse(friend.Friend, out friendId))
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friendName = m_userManagementModule.GetUserName(friendId);
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else
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friendName = friend.Friend;
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OpenSim.Services.Interfaces.PresenceInfo[] pi = m_presenceService.GetAgents(new string[] { friend.Friend });
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if (pi.Length > 0)
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onlineText = "online";
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else
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onlineText = "offline";
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MainConsole.Instance.OutputFormat(
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"{0} {1} {2} {3}", friend.Friend, friendName, friend.MyFlags, friend.TheirFlags);
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"{0,-36} {1,-36} {2,-7} {3,-7} {4,-10}",
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friend.Friend, friendName, onlineText, friend.MyFlags, friend.TheirFlags);
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}
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}
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}
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