revert my change of not adding physcis to a failed avatar transfer. This

may need a better fix later ( doing a stand elsewhere?)
avinationmerge
UbitUmarov 2014-07-24 00:58:23 +01:00
parent 9936f13c1b
commit 6c3e08e18d
1 changed files with 0 additions and 3 deletions

View File

@ -1680,9 +1680,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
neighbourRegion.RegionName, agent.Name); neighbourRegion.RegionName, agent.Name);
ReInstantiateScripts(agent); ReInstantiateScripts(agent);
if (agent.ParentUUID != UUID.Zero && agent.ParentID == 0)
return false;
agent.AddToPhysicalScene(isFlying); agent.AddToPhysicalScene(isFlying);
return false; return false;