Extend "show stats" command to "show stats [list|all|<category name>]"
This allows different categories of stats to be shown, with options to list categories or show all stats. Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism. This commit also adds percentage stats for packets and blocks reused from the packet pool.0.7.4-extended
parent
0afc43eed7
commit
6c3eceb197
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@ -359,13 +359,19 @@ Asset service request failures: {3}" + Environment.NewLine,
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inPacketsPerSecond, outPacketsPerSecond, pendingDownloads, pendingUploads, unackedBytes, totalFrameTime,
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netFrameTime, physicsFrameTime, otherFrameTime, agentFrameTime, imageFrameTime));
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foreach (KeyValuePair<string, Stat> kvp in StatsManager.RegisteredStats)
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{
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Stat stat = kvp.Value;
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Dictionary<string, Dictionary<string, Stat>> sceneStats;
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if (stat.Category == "scene" && stat.Verbosity == StatVerbosity.Info)
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if (StatsManager.TryGetStats("scene", out sceneStats))
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{
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foreach (KeyValuePair<string, Dictionary<string, Stat>> kvp in sceneStats)
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{
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sb.AppendFormat("Slow frames ({0}): {1}\n", stat.Container, stat.Value);
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foreach (Stat stat in kvp.Value.Values)
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{
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if (stat.Verbosity == StatVerbosity.Info)
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{
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sb.AppendFormat("{0} ({1}): {2}{3}\n", stat.Name, stat.Container, stat.Value, stat.UnitName);
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}
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}
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}
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}
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@ -27,6 +27,7 @@
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using System;
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using System.Collections.Generic;
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using OpenSim.Framework.Console;
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namespace OpenSim.Framework.Monitoring
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{
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@ -35,13 +36,23 @@ namespace OpenSim.Framework.Monitoring
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/// </summary>
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public class StatsManager
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{
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// Subcommand used to list other stats.
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public const string AllSubCommand = "all";
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// Subcommand used to list other stats.
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public const string ListSubCommand = "list";
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// All subcommands
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public static HashSet<string> SubCommands = new HashSet<string> { AllSubCommand, ListSubCommand };
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/// <summary>
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/// Registered stats.
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/// Registered stats categorized by category/container/shortname
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/// </summary>
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/// <remarks>
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/// Do not add or remove from this dictionary.
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/// Do not add or remove directly from this dictionary.
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/// </remarks>
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public static Dictionary<string, Stat> RegisteredStats = new Dictionary<string, Stat>();
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public static Dictionary<string, Dictionary<string, Dictionary<string, Stat>>> RegisteredStats
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= new Dictionary<string, Dictionary<string, Dictionary<string, Stat>>>();
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private static AssetStatsCollector assetStats;
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private static UserStatsCollector userStats;
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@ -51,6 +62,76 @@ namespace OpenSim.Framework.Monitoring
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public static UserStatsCollector UserStats { get { return userStats; } }
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public static SimExtraStatsCollector SimExtraStats { get { return simExtraStats; } }
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public static void RegisterConsoleCommands(CommandConsole console)
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{
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console.Commands.AddCommand(
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"General",
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false,
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"show stats",
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"show stats [list|all|<category>]",
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"Show statistical information for this server",
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"If no final argument is specified then legacy statistics information is currently shown.\n"
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+ "If list is specified then statistic categories are shown.\n"
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+ "If all is specified then all registered statistics are shown.\n"
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+ "If a category name is specified then only statistics from that category are shown.\n"
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+ "THIS STATS FACILITY IS EXPERIMENTAL AND DOES NOT YET CONTAIN ALL STATS",
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HandleShowStatsCommand);
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}
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public static void HandleShowStatsCommand(string module, string[] cmd)
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{
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ICommandConsole con = MainConsole.Instance;
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if (cmd.Length > 2)
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{
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var categoryName = cmd[2];
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if (categoryName == AllSubCommand)
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{
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foreach (var category in RegisteredStats.Values)
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{
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OutputCategoryStatsToConsole(con, category);
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}
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}
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else if (categoryName == ListSubCommand)
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{
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con.Output("Statistic categories available are:");
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foreach (string category in RegisteredStats.Keys)
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con.OutputFormat(" {0}", category);
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}
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else
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{
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Dictionary<string, Dictionary<string, Stat>> category;
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if (!RegisteredStats.TryGetValue(categoryName, out category))
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{
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con.OutputFormat("No such category as {0}", categoryName);
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}
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else
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{
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OutputCategoryStatsToConsole(con, category);
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}
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}
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}
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else
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{
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// Legacy
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con.Output(SimExtraStats.Report());
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}
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}
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private static void OutputCategoryStatsToConsole(
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ICommandConsole con, Dictionary<string, Dictionary<string, Stat>> category)
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{
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foreach (var container in category.Values)
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{
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foreach (Stat stat in container.Values)
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{
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con.OutputFormat(
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"{0}.{1}.{2} : {3}{4}", stat.Category, stat.Container, stat.ShortName, stat.Value, stat.UnitName);
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}
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}
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}
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/// <summary>
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/// Start collecting statistics related to assets.
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/// Should only be called once.
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@ -73,43 +154,100 @@ namespace OpenSim.Framework.Monitoring
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return userStats;
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}
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/// <summary>
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/// Registers a statistic.
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/// </summary>
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/// <param name='stat'></param>
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/// <returns></returns>
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public static bool RegisterStat(Stat stat)
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{
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Dictionary<string, Dictionary<string, Stat>> category = null, newCategory;
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Dictionary<string, Stat> container = null, newContainer;
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lock (RegisteredStats)
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{
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if (RegisteredStats.ContainsKey(stat.UniqueName))
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{
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// XXX: For now just return false. This is to avoid problems in regression tests where all tests
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// in a class are run in the same instance of the VM.
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// Stat name is not unique across category/container/shortname key.
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// XXX: For now just return false. This is to avoid problems in regression tests where all tests
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// in a class are run in the same instance of the VM.
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if (TryGetStat(stat, out category, out container))
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return false;
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// throw new Exception(
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// "StatsManager already contains stat with ShortName {0} in Category {1}", stat.ShortName, stat.Category);
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}
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// We take a copy-on-write approach here of replacing dictionaries when keys are added or removed.
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// This means that we don't need to lock or copy them on iteration, which will be a much more
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// common operation after startup.
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if (container != null)
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newContainer = new Dictionary<string, Stat>(container);
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else
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newContainer = new Dictionary<string, Stat>();
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// We take a replace-on-write approach here so that we don't need to generate a new Dictionary
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Dictionary<string, Stat> newRegisteredStats = new Dictionary<string, Stat>(RegisteredStats);
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newRegisteredStats[stat.UniqueName] = stat;
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RegisteredStats = newRegisteredStats;
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if (category != null)
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newCategory = new Dictionary<string, Dictionary<string, Stat>>(category);
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else
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newCategory = new Dictionary<string, Dictionary<string, Stat>>();
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newContainer[stat.ShortName] = stat;
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newCategory[stat.Container] = newContainer;
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RegisteredStats[stat.Category] = newCategory;
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}
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return true;
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}
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/// <summary>
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/// Deregister a statistic
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/// </summary>>
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/// <param name='stat'></param>
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/// <returns></returns
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public static bool DeregisterStat(Stat stat)
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{
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Dictionary<string, Dictionary<string, Stat>> category = null, newCategory;
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Dictionary<string, Stat> container = null, newContainer;
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lock (RegisteredStats)
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{
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if (!RegisteredStats.ContainsKey(stat.UniqueName))
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if (!TryGetStat(stat, out category, out container))
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return false;
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Dictionary<string, Stat> newRegisteredStats = new Dictionary<string, Stat>(RegisteredStats);
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newRegisteredStats.Remove(stat.UniqueName);
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RegisteredStats = newRegisteredStats;
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newContainer = new Dictionary<string, Stat>(container);
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newContainer.Remove(stat.UniqueName);
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newCategory = new Dictionary<string, Dictionary<string, Stat>>(category);
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newCategory.Remove(stat.Container);
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newCategory[stat.Container] = newContainer;
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RegisteredStats[stat.Category] = newCategory;
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return true;
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}
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}
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public static bool TryGetStats(string category, out Dictionary<string, Dictionary<string, Stat>> stats)
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{
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return RegisteredStats.TryGetValue(category, out stats);
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}
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public static bool TryGetStat(
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Stat stat,
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out Dictionary<string, Dictionary<string, Stat>> category,
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out Dictionary<string, Stat> container)
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{
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category = null;
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container = null;
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lock (RegisteredStats)
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{
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if (RegisteredStats.TryGetValue(stat.Category, out category))
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{
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if (category.TryGetValue(stat.Container, out container))
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{
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if (container.ContainsKey(stat.ShortName))
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return true;
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}
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}
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}
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return false;
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}
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}
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/// <summary>
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@ -157,9 +295,26 @@ namespace OpenSim.Framework.Monitoring
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public virtual double Value { get; set; }
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name='shortName'>Short name for the stat. Must not contain spaces. e.g. "LongFrames"</param>
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/// <param name='name'>Human readable name for the stat. e.g. "Long frames"</param>
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/// <param name='unitName'>
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/// Unit name for the stat. Should be preceeded by a space if the unit name isn't normally appeneded immediately to the value.
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/// e.g. " frames"
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/// </param>
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/// <param name='category'>Category under which this stat should appear, e.g. "scene". Do not capitalize.</param>
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/// <param name='container'>Entity to which this stat relates. e.g. scene name if this is a per scene stat.</param>
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/// <param name='verbosity'>Verbosity of stat. Controls whether it will appear in short stat display or only full display.</param>
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/// <param name='description'>Description of stat</param>
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public Stat(
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string shortName, string name, string unitName, string category, string container, StatVerbosity verbosity, string description)
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{
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if (StatsManager.SubCommands.Contains(category))
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throw new Exception(
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string.Format("Stat cannot be in category '{0}' since this is reserved for a subcommand", category));
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ShortName = shortName;
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Name = name;
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UnitName = unitName;
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@ -203,7 +358,7 @@ namespace OpenSim.Framework.Monitoring
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public PercentageStat(
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string shortName, string name, string category, string container, StatVerbosity verbosity, string description)
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: base(shortName, name, " %", category, container, verbosity, description)
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: base(shortName, name, "%", category, container, verbosity, description)
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{
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}
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}
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@ -96,11 +96,6 @@ namespace OpenSim.Framework.Servers
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get { return m_httpServer; }
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}
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/// <summary>
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/// Holds the non-viewer statistics collection object for this service/server
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/// </summary>
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protected IStatsCollector m_stats;
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public BaseOpenSimServer()
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{
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m_startuptime = DateTime.Now;
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"show info",
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"Show general information about the server", HandleShow);
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m_console.Commands.AddCommand("General", false, "show stats",
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"show stats",
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"Show statistics", HandleShow);
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m_console.Commands.AddCommand("General", false, "show threads",
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"show threads",
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"Show thread status", HandleShow);
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@ -226,12 +217,7 @@ namespace OpenSim.Framework.Servers
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{
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StringBuilder sb = new StringBuilder("DIAGNOSTICS\n\n");
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sb.Append(GetUptimeReport());
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if (m_stats != null)
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{
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sb.Append(m_stats.Report());
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}
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sb.Append(StatsManager.SimExtraStats.Report());
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sb.Append(Environment.NewLine);
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sb.Append(GetThreadsReport());
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@ -382,10 +368,6 @@ namespace OpenSim.Framework.Servers
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{
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Notice("set log level [level] - change the console logging level only. For example, off or debug.");
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Notice("show info - show server information (e.g. startup path).");
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if (m_stats != null)
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Notice("show stats - show statistical information for this server");
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Notice("show threads - list tracked threads");
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Notice("show uptime - show server startup time and uptime.");
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Notice("show version - show server version.");
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@ -409,11 +391,6 @@ namespace OpenSim.Framework.Servers
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ShowInfo();
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break;
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case "stats":
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if (m_stats != null)
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Notice(m_stats.Report());
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break;
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case "threads":
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Notice(GetThreadsReport());
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break;
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@ -605,7 +582,6 @@ namespace OpenSim.Framework.Servers
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public string osSecret {
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// Secret uuid for the simulator
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get { return m_osSecret; }
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}
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public string StatReport(IOSHttpRequest httpRequest)
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@ -613,11 +589,11 @@ namespace OpenSim.Framework.Servers
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// If we catch a request for "callback", wrap the response in the value for jsonp
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if (httpRequest.Query.ContainsKey("callback"))
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{
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return httpRequest.Query["callback"].ToString() + "(" + m_stats.XReport((DateTime.Now - m_startuptime).ToString() , m_version) + ");";
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return httpRequest.Query["callback"].ToString() + "(" + StatsManager.SimExtraStats.XReport((DateTime.Now - m_startuptime).ToString() , m_version) + ");";
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}
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else
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{
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return m_stats.XReport((DateTime.Now - m_startuptime).ToString() , m_version);
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return StatsManager.SimExtraStats.XReport((DateTime.Now - m_startuptime).ToString() , m_version);
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}
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}
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@ -223,8 +223,6 @@ namespace OpenSim
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base.StartupSpecific();
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m_stats = StatsManager.SimExtraStats;
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// Create a ModuleLoader instance
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m_moduleLoader = new ModuleLoader(m_config.Source);
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@ -234,51 +232,51 @@ namespace OpenSim
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plugin.PostInitialise();
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}
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AddPluginCommands();
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}
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protected virtual void AddPluginCommands()
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{
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// If console exists add plugin commands.
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if (m_console != null)
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{
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List<string> topics = GetHelpTopics();
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StatsManager.RegisterConsoleCommands(m_console);
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AddPluginCommands(m_console);
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}
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}
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foreach (string topic in topics)
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protected virtual void AddPluginCommands(CommandConsole console)
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{
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List<string> topics = GetHelpTopics();
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foreach (string topic in topics)
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{
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string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
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// This is a hack to allow the user to enter the help command in upper or lowercase. This will go
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// away at some point.
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console.Commands.AddCommand(capitalizedTopic, false, "help " + topic,
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"help " + capitalizedTopic,
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"Get help on plugin command '" + topic + "'",
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HandleCommanderHelp);
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console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
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"help " + capitalizedTopic,
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"Get help on plugin command '" + topic + "'",
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HandleCommanderHelp);
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ICommander commander = null;
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Scene s = SceneManager.CurrentOrFirstScene;
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if (s != null && s.GetCommanders() != null)
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{
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string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
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if (s.GetCommanders().ContainsKey(topic))
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commander = s.GetCommanders()[topic];
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}
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// This is a hack to allow the user to enter the help command in upper or lowercase. This will go
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// away at some point.
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m_console.Commands.AddCommand(capitalizedTopic, false, "help " + topic,
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"help " + capitalizedTopic,
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"Get help on plugin command '" + topic + "'",
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HandleCommanderHelp);
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m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
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"help " + capitalizedTopic,
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"Get help on plugin command '" + topic + "'",
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HandleCommanderHelp);
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if (commander == null)
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continue;
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ICommander commander = null;
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Scene s = SceneManager.CurrentOrFirstScene;
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if (s != null && s.GetCommanders() != null)
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{
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if (s.GetCommanders().ContainsKey(topic))
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commander = s.GetCommanders()[topic];
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}
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if (commander == null)
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continue;
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foreach (string command in commander.Commands.Keys)
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{
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m_console.Commands.AddCommand(capitalizedTopic, false,
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topic + " " + command,
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topic + " " + commander.Commands[command].ShortHelp(),
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String.Empty, HandleCommanderCommand);
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}
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foreach (string command in commander.Commands.Keys)
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{
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console.Commands.AddCommand(capitalizedTopic, false,
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topic + " " + command,
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topic + " " + commander.Commands[command].ShortHelp(),
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String.Empty, HandleCommanderCommand);
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}
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}
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}
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@ -31,6 +31,7 @@ using System.Reflection;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using log4net;
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using OpenSim.Framework.Monitoring;
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namespace OpenSim.Region.ClientStack.LindenUDP
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{
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@ -43,17 +44,28 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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private bool packetPoolEnabled = true;
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||||
private bool dataBlockPoolEnabled = true;
|
||||
|
||||
private PercentageStat m_packetsReusedStat = new PercentageStat(
|
||||
"PacketsReused",
|
||||
"Packets reused",
|
||||
"simulator",
|
||||
"simulator",
|
||||
StatVerbosity.Debug,
|
||||
"Number of packets reused out of all requests to the packet pool");
|
||||
|
||||
private PercentageStat m_blocksReusedStat = new PercentageStat(
|
||||
"BlocksReused",
|
||||
"Blocks reused",
|
||||
"simulator",
|
||||
"simulator",
|
||||
StatVerbosity.Debug,
|
||||
"Number of data blocks reused out of all requests to the packet pool");
|
||||
|
||||
/// <summary>
|
||||
/// Pool of packets available for reuse.
|
||||
/// </summary>
|
||||
private readonly Dictionary<PacketType, Stack<Packet>> pool = new Dictionary<PacketType, Stack<Packet>>();
|
||||
|
||||
private static Dictionary<Type, Stack<Object>> DataBlocks =
|
||||
new Dictionary<Type, Stack<Object>>();
|
||||
|
||||
static PacketPool()
|
||||
{
|
||||
}
|
||||
private static Dictionary<Type, Stack<Object>> DataBlocks = new Dictionary<Type, Stack<Object>>();
|
||||
|
||||
public static PacketPool Instance
|
||||
{
|
||||
|
@ -72,8 +84,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
get { return dataBlockPoolEnabled; }
|
||||
}
|
||||
|
||||
private PacketPool()
|
||||
{
|
||||
StatsManager.RegisterStat(m_packetsReusedStat);
|
||||
StatsManager.RegisterStat(m_blocksReusedStat);
|
||||
}
|
||||
|
||||
public Packet GetPacket(PacketType type)
|
||||
{
|
||||
m_packetsReusedStat.Consequent++;
|
||||
|
||||
Packet packet;
|
||||
|
||||
if (!packetPoolEnabled)
|
||||
|
@ -89,6 +109,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
else
|
||||
{
|
||||
// Recycle old packages
|
||||
m_packetsReusedStat.Antecedent++;
|
||||
|
||||
packet = (pool[type]).Pop();
|
||||
}
|
||||
}
|
||||
|
@ -211,16 +233,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
}
|
||||
|
||||
public static T GetDataBlock<T>() where T: new()
|
||||
public T GetDataBlock<T>() where T: new()
|
||||
{
|
||||
lock (DataBlocks)
|
||||
{
|
||||
m_blocksReusedStat.Consequent++;
|
||||
|
||||
Stack<Object> s;
|
||||
|
||||
if (DataBlocks.TryGetValue(typeof(T), out s))
|
||||
{
|
||||
if (s.Count > 0)
|
||||
{
|
||||
m_blocksReusedStat.Antecedent++;
|
||||
return (T)s.Pop();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -231,7 +258,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
}
|
||||
|
||||
public static void ReturnDataBlock<T>(T block) where T: new()
|
||||
public void ReturnDataBlock<T>(T block) where T: new()
|
||||
{
|
||||
if (block == null)
|
||||
return;
|
||||
|
|
133
prebuild.xml
133
prebuild.xml
|
@ -112,72 +112,6 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Monitoring" path="OpenSim/Framework/Monitoring" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Core"/>
|
||||
<Reference name="log4net" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Servers.HttpServer" path="OpenSim/Framework/Servers/HttpServer" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Core"/>
|
||||
<Reference name="System.Xml"/>
|
||||
<Reference name="System.Web"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Monitoring"/>
|
||||
<Reference name="OpenMetaverse.StructuredData" path="../../../../bin/"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../../../bin/"/>
|
||||
<Reference name="XMLRPC" path="../../../../bin/"/>
|
||||
<Reference name="log4net" path="../../../../bin/"/>
|
||||
<Reference name="HttpServer_OpenSim" path="../../../../bin/"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true">
|
||||
<Exclude pattern="Tests"/>
|
||||
|
||||
<!-- on temporary suspension -->
|
||||
<Exclude pattern="OSHttpHandler\.cs"/>
|
||||
<Exclude pattern="OSHttpHttpHandler\.cs"/>
|
||||
<Exclude pattern="OSHttpRequestPump\.cs"/>
|
||||
<Exclude pattern="OSHttpRequestQueue\.cs"/>
|
||||
<Exclude pattern="OSHttpServer.*\.cs"/>
|
||||
<Exclude pattern="OSHttpXmlRpcHandler.*\.cs"/>
|
||||
</Match>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Console" path="OpenSim/Framework/Console" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
@ -233,6 +167,73 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Monitoring" path="OpenSim/Framework/Monitoring" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Core"/>
|
||||
<Reference name="log4net" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Servers.HttpServer" path="OpenSim/Framework/Servers/HttpServer" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../../bin/</ReferencePath>
|
||||
<Reference name="System"/>
|
||||
<Reference name="System.Core"/>
|
||||
<Reference name="System.Xml"/>
|
||||
<Reference name="System.Web"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Monitoring"/>
|
||||
<Reference name="OpenMetaverse.StructuredData" path="../../../../bin/"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../../../bin/"/>
|
||||
<Reference name="XMLRPC" path="../../../../bin/"/>
|
||||
<Reference name="log4net" path="../../../../bin/"/>
|
||||
<Reference name="HttpServer_OpenSim" path="../../../../bin/"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true">
|
||||
<Exclude pattern="Tests"/>
|
||||
|
||||
<!-- on temporary suspension -->
|
||||
<Exclude pattern="OSHttpHandler\.cs"/>
|
||||
<Exclude pattern="OSHttpHttpHandler\.cs"/>
|
||||
<Exclude pattern="OSHttpRequestPump\.cs"/>
|
||||
<Exclude pattern="OSHttpRequestQueue\.cs"/>
|
||||
<Exclude pattern="OSHttpServer.*\.cs"/>
|
||||
<Exclude pattern="OSHttpXmlRpcHandler.*\.cs"/>
|
||||
</Match>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project frameworkVersion="v3_5" name="OpenSim.Framework.Serialization" path="OpenSim/Framework/Serialization" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
|
Loading…
Reference in New Issue