diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index b2a1b23279..d120e11c2c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs @@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation return false; // Try local first - if (m_localBackend.IsLocalRegion(destination.RegionHandle)) + if (m_localBackend.IsLocalRegion(destination.RegionID)) return m_localBackend.UpdateAgent(destination, cAgentData); return m_remoteConnector.UpdateAgent(destination, cAgentData); @@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation return false; // Try local first - if (m_localBackend.IsLocalRegion(destination.RegionHandle)) + if (m_localBackend.IsLocalRegion(destination.RegionID)) return m_localBackend.UpdateAgent(destination, cAgentData); return m_remoteConnector.UpdateAgent(destination, cAgentData); @@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation return true; // else do the remote thing - if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) + if (!m_localBackend.IsLocalRegion(destination.RegionID)) return m_remoteConnector.RetrieveAgent(destination, id, out agent); return false; @@ -273,7 +273,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation return true; // else do the remote thing - if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) + if (!m_localBackend.IsLocalRegion(destination.RegionID)) return m_remoteConnector.CloseAgent(destination, id); return false; @@ -296,7 +296,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation } // else do the remote thing - if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) + if (!m_localBackend.IsLocalRegion(destination.RegionID)) return m_remoteConnector.CreateObject(destination, newPosition, sog, isLocalCall); return false; diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index 334d3137ff..71a9e6fa41 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs @@ -576,7 +576,6 @@ namespace OpenSim.Server.Handlers.Simulation //agent.Dump(); // This is one of the meanings of PUT agent result = UpdateAgent(destination, agent); - } else if ("AgentPosition".Equals(messageType)) { diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index e247008b0c..f51c809413 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs @@ -241,7 +241,7 @@ namespace OpenSim.Services.Connectors.Simulation /// private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, int timeout) { - // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent start"); + // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent in {0}", destination.ServerURI); // Eventually, we want to use a caps url instead of the agentID string uri = destination.ServerURI + AgentPath() + cAgentData.AgentID + "/";