diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs index eccc6d996d..aadad7b321 100644 --- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs @@ -187,7 +187,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llPow(fbase, fexponent); } - public int llAbs(int i) + public LSL_Types.LSLInteger llAbs(int i) { return m_LSL_Functions.llAbs(i); } @@ -202,17 +202,17 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llFrand(mag); } - public int llFloor(double f) + public LSL_Types.LSLInteger llFloor(double f) { return m_LSL_Functions.llFloor(f); } - public int llCeil(double f) + public LSL_Types.LSLInteger llCeil(double f) { return m_LSL_Functions.llCeil(f); } - public int llRound(double f) + public LSL_Types.LSLInteger llRound(double f) { return m_LSL_Functions.llRound(f); } @@ -290,7 +290,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llRegionSay(channelID, text); } - public int llListen(int channelID, string name, string ID, string msg) + public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) { return m_LSL_Functions.llListen(channelID, name, ID, msg); } @@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llDetectedOwner(number); } - public int llDetectedType(int number) + public LSL_Types.LSLInteger llDetectedType(int number) { return m_LSL_Functions.llDetectedType(number); } @@ -360,12 +360,12 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llDetectedRot(number); } - public int llDetectedGroup(int number) + public LSL_Types.LSLInteger llDetectedGroup(int number) { return m_LSL_Functions.llDetectedGroup(number); } - public int llDetectedLinkNumber(int number) + public LSL_Types.LSLInteger llDetectedLinkNumber(int number) { return m_LSL_Functions.llDetectedLinkNumber(number); } @@ -398,7 +398,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llSetStatus(status, value); } - public int llGetStatus(int status) + public LSL_Types.LSLInteger llGetStatus(int status) { return m_LSL_Functions.llGetStatus(status); } @@ -501,7 +501,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetForce(); } - public int llTarget(vector position, double range) + public LSL_Types.LSLInteger llTarget(vector position, double range) { return m_LSL_Functions.llTarget(position, range); } @@ -511,7 +511,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llTargetRemove(number); } - public int llRotTarget(rotation rot, double error) + public LSL_Types.LSLInteger llRotTarget(rotation rot, double error) { return m_LSL_Functions.llRotTarget(rot, error); } @@ -672,7 +672,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llToLower(source); } - public int llGiveMoney(string destination, int amount) + public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) { return m_LSL_Functions.llGiveMoney(destination, amount); } @@ -823,7 +823,7 @@ namespace OpenSim.Region.ScriptEngine.Common // // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs // - public int llStringLength(string str) + public LSL_Types.LSLInteger llStringLength(string str) { return m_LSL_Functions.llStringLength(str); } @@ -853,7 +853,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llTargetOmega(axis, spinrate, gain); } - public int llGetStartParameter() + public LSL_Types.LSLInteger llGetStartParameter() { return m_LSL_Functions.llGetStartParameter(); } @@ -873,12 +873,12 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetPermissionsKey(); } - public int llGetPermissions() + public LSL_Types.LSLInteger llGetPermissions() { return m_LSL_Functions.llGetPermissions(); } - public int llGetLinkNumber() + public LSL_Types.LSLInteger llGetLinkNumber() { return m_LSL_Functions.llGetLinkNumber(); } @@ -913,7 +913,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetLinkName(linknum); } - public int llGetInventoryNumber(int type) + public LSL_Types.LSLInteger llGetInventoryNumber(int type) { return m_LSL_Functions.llGetInventoryNumber(type); } @@ -1026,7 +1026,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetScriptName(); } - public int llGetNumberOfSides() + public LSL_Types.LSLInteger llGetNumberOfSides() { return m_LSL_Functions.llGetNumberOfSides(); } @@ -1094,7 +1094,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetTextureRot(side); } - public int llSubStringIndex(string source, string pattern) + public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern) { return m_LSL_Functions.llSubStringIndex(source, pattern); } @@ -1114,7 +1114,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llListSort(src, stride, ascending); } - public int llGetListLength(LSL_Types.list src) + public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src) { return m_LSL_Functions.llGetListLength(src); } @@ -1122,7 +1122,7 @@ namespace OpenSim.Region.ScriptEngine.Common // // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs // - public int llList2Integer(LSL_Types.list src, int index) + public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index) { return m_LSL_Functions.llList2Integer(src, index); } @@ -1162,7 +1162,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llDeleteSubList(src, start, end); } - public int llGetListEntryType(LSL_Types.list src, int index) + public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index) { return m_LSL_Functions.llGetListEntryType(src, index); } @@ -1197,7 +1197,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llListInsertList(dest, src, start); } - public int llListFindList(LSL_Types.list src, LSL_Types.list test) + public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test) { return m_LSL_Functions.llListFindList(src, test); } @@ -1217,12 +1217,12 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetDate(); } - public int llEdgeOfWorld(vector pos, vector dir) + public LSL_Types.LSLInteger llEdgeOfWorld(vector pos, vector dir) { return m_LSL_Functions.llEdgeOfWorld(pos, dir); } - public int llGetAgentInfo(string id) + public LSL_Types.LSLInteger llGetAgentInfo(string id) { return m_LSL_Functions.llGetAgentInfo(id); } @@ -1270,7 +1270,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llParseString2List(str,separators,spacers); } - public int llOverMyLand(string id) + public LSL_Types.LSLInteger llOverMyLand(string id) { return m_LSL_Functions.llOverMyLand(id); } @@ -1290,7 +1290,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetAgentSize(id); } - public int llSameGroup(string agent) + public LSL_Types.LSLInteger llSameGroup(string agent) { return m_LSL_Functions.llSameGroup(agent); } @@ -1315,12 +1315,12 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGroundContour(offset); } - public int llGetAttached() + public LSL_Types.LSLInteger llGetAttached() { return m_LSL_Functions.llGetAttached(); } - public int llGetFreeMemory() + public LSL_Types.LSLInteger llGetFreeMemory() { return m_LSL_Functions.llGetFreeMemory(); } @@ -1433,7 +1433,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llDumpList2String(src, seperator); } - public int llScriptDanger(vector pos) + public LSL_Types.LSLInteger llScriptDanger(vector pos) { return m_LSL_Functions.llScriptDanger(pos); } @@ -1453,7 +1453,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llResetOtherScript(name); } - public int llGetScriptState(string name) + public LSL_Types.LSLInteger llGetScriptState(string name) { return m_LSL_Functions.llGetScriptState(name); } @@ -1585,7 +1585,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); } - public int llGetNumberOfPrims() + public LSL_Types.LSLInteger llGetNumberOfPrims() { return m_LSL_Functions.llGetNumberOfPrims(); } @@ -1618,7 +1618,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llIntegerToBase64(number); } - public int llBase64ToInteger(string str) + public LSL_Types.LSLInteger llBase64ToInteger(string str) { return m_LSL_Functions.llBase64ToInteger(str); } @@ -1648,7 +1648,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); } - public int llGetObjectPermMask(int mask) + public LSL_Types.LSLInteger llGetObjectPermMask(int mask) { return m_LSL_Functions.llGetObjectPermMask(mask); } @@ -1658,7 +1658,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llSetObjectPermMask(mask, value); } - public int llGetInventoryPermMask(string item, int mask) + public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) { return m_LSL_Functions.llGetInventoryPermMask(item, mask); } @@ -1713,7 +1713,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llParcelMediaQuery(); } - public int llModPow(int a, int b, int c) + public LSL_Types.LSLInteger llModPow(int a, int b, int c) { return m_LSL_Functions.llModPow(a, b, c); } @@ -1721,7 +1721,7 @@ namespace OpenSim.Region.ScriptEngine.Common // // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs // - public int llGetInventoryType(string name) + public LSL_Types.LSLInteger llGetInventoryType(string name) { return m_LSL_Functions.llGetInventoryType(name); } @@ -1796,17 +1796,17 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llListStatistics(operation, src); } - public int llGetUnixTime() + public LSL_Types.LSLInteger llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); } - public int llGetParcelFlags(vector pos) + public LSL_Types.LSLInteger llGetParcelFlags(vector pos) { return m_LSL_Functions.llGetParcelFlags(pos); } - public int llGetRegionFlags() + public LSL_Types.LSLInteger llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); } @@ -1831,7 +1831,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_LSL_Functions.llResetLandPassList(); } - public int llGetParcelPrimCount(vector pos, int category, int sim_wide) + public LSL_Types.LSLInteger llGetParcelPrimCount(vector pos, int category, int sim_wide) { return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); } @@ -1841,7 +1841,7 @@ namespace OpenSim.Region.ScriptEngine.Common return m_LSL_Functions.llGetParcelPrimOwners(pos); } - public int llGetObjectPrimCount(string object_id) + public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) { return m_LSL_Functions.llGetObjectPrimCount(object_id); } @@ -1849,7 +1849,7 @@ namespace OpenSim.Region.ScriptEngine.Common // // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs // - public int llGetParcelMaxPrims(vector pos, int sim_wide) + public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide) { return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); } diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 48b356a41d..8e56440f86 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -225,7 +225,7 @@ namespace OpenSim.Region.ScriptEngine.Common return (double)Math.Pow(fbase, fexponent); } - public int llAbs(int i) + public LSL_Types.LSLInteger llAbs(int i) { m_host.AddScriptLPS(1); return (int)Math.Abs(i); @@ -246,20 +246,20 @@ namespace OpenSim.Region.ScriptEngine.Common } } - public int llFloor(double f) + public LSL_Types.LSLInteger llFloor(double f) { m_host.AddScriptLPS(1); return (int)Math.Floor(f); } - public int llCeil(double f) + public LSL_Types.LSLInteger llCeil(double f) { m_host.AddScriptLPS(1); return (int)Math.Ceiling(f); } // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven) - public int llRound(double f) + public LSL_Types.LSLInteger llRound(double f) { m_host.AddScriptLPS(1); return (int)Math.Round(f, MidpointRounding.AwayFromZero); @@ -502,7 +502,7 @@ namespace OpenSim.Region.ScriptEngine.Common wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text); } - public int llListen(int channelID, string name, string ID, string msg) + public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) { m_host.AddScriptLPS(1); LLUUID keyID; @@ -685,7 +685,7 @@ namespace OpenSim.Region.ScriptEngine.Common } - public int llDetectedType(int number) + public LSL_Types.LSLInteger llDetectedType(int number) { m_host.AddScriptLPS(1); EntityBase SensedObject = entityDetectedKey(number); @@ -744,14 +744,14 @@ namespace OpenSim.Region.ScriptEngine.Common return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w); } - public int llDetectedGroup(int number) + public LSL_Types.LSLInteger llDetectedGroup(int number) { m_host.AddScriptLPS(1); NotImplemented("llDetectedGroup"); return 0; } - public int llDetectedLinkNumber(int number) + public LSL_Types.LSLInteger llDetectedLinkNumber(int number) { m_host.AddScriptLPS(1); NotImplemented("llDetectedLinkNumber"); @@ -852,7 +852,7 @@ namespace OpenSim.Region.ScriptEngine.Common return; } - public int llGetStatus(int status) + public LSL_Types.LSLInteger llGetStatus(int status) { m_host.AddScriptLPS(1); Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); @@ -1331,7 +1331,7 @@ namespace OpenSim.Region.ScriptEngine.Common return new LSL_Types.Vector3(); } - public int llTarget(LSL_Types.Vector3 position, double range) + public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) { m_host.AddScriptLPS(1); return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); @@ -1344,7 +1344,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_host.unregisterTargetWaypoint(number); } - public int llRotTarget(LSL_Types.Quaternion rot, double error) + public LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error) { m_host.AddScriptLPS(1); NotImplemented("llRotTarget"); @@ -1761,7 +1761,7 @@ namespace OpenSim.Region.ScriptEngine.Common return src.ToLower(); } - public int llGiveMoney(string destination, int amount) + public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) { LLUUID invItemID=InventorySelf(); if (invItemID == LLUUID.Zero) @@ -2110,7 +2110,7 @@ namespace OpenSim.Region.ScriptEngine.Common NotImplemented("llRotLookAt"); } - public int llStringLength(string str) + public LSL_Types.LSLInteger llStringLength(string str) { m_host.AddScriptLPS(1); if (str.Length > 0) @@ -2201,7 +2201,7 @@ namespace OpenSim.Region.ScriptEngine.Common m_host.SendTerseUpdateToAllClients(); } - public int llGetStartParameter() + public LSL_Types.LSLInteger llGetStartParameter() { m_host.AddScriptLPS(1); NotImplemented("llGetStartParameter"); @@ -2332,7 +2332,7 @@ namespace OpenSim.Region.ScriptEngine.Common return LLUUID.Zero.ToString(); } - public int llGetPermissions() + public LSL_Types.LSLInteger llGetPermissions() { m_host.AddScriptLPS(1); @@ -2347,7 +2347,7 @@ namespace OpenSim.Region.ScriptEngine.Common return 0; } - public int llGetLinkNumber() + public LSL_Types.LSLInteger llGetLinkNumber() { m_host.AddScriptLPS(1); @@ -2505,7 +2505,7 @@ namespace OpenSim.Region.ScriptEngine.Common } } - public int llGetInventoryNumber(int type) + public LSL_Types.LSLInteger llGetInventoryNumber(int type) { m_host.AddScriptLPS(1); int count = 0; @@ -2889,7 +2889,7 @@ namespace OpenSim.Region.ScriptEngine.Common } - public int llGetNumberOfSides() + public LSL_Types.LSLInteger llGetNumberOfSides() { m_host.AddScriptLPS(1); NotImplemented("llGetNumberOfSides"); @@ -3112,7 +3112,7 @@ namespace OpenSim.Region.ScriptEngine.Common return tex.GetFace((uint)face).Rotation; } - public int llSubStringIndex(string source, string pattern) + public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern) { m_host.AddScriptLPS(1); return source.IndexOf(pattern); @@ -3145,13 +3145,13 @@ namespace OpenSim.Region.ScriptEngine.Common return src.Sort(stride, ascending); } - public int llGetListLength(LSL_Types.list src) + public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src) { m_host.AddScriptLPS(1); return src.Length; } - public int llList2Integer(LSL_Types.list src, int index) + public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index) { m_host.AddScriptLPS(1); if (index < 0) @@ -3288,7 +3288,7 @@ namespace OpenSim.Region.ScriptEngine.Common return src.DeleteSublist(end, start); } - public int llGetListEntryType(LSL_Types.list src, int index) + public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index) { m_host.AddScriptLPS(1); if (index < 0) @@ -3628,7 +3628,7 @@ namespace OpenSim.Region.ScriptEngine.Common /// in src. /// - public int llListFindList(LSL_Types.list src, LSL_Types.list test) + public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test) { int index = -1; @@ -3681,14 +3681,14 @@ namespace OpenSim.Region.ScriptEngine.Common return result; } - public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) + public LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { m_host.AddScriptLPS(1); NotImplemented("llEdgeOfWorld"); return 0; } - public int llGetAgentInfo(string id) + public LSL_Types.LSLInteger llGetAgentInfo(string id) { m_host.AddScriptLPS(1); NotImplemented("llGetAgentInfo"); @@ -3818,7 +3818,7 @@ namespace OpenSim.Region.ScriptEngine.Common return ret; } - public int llOverMyLand(string id) + public LSL_Types.LSLInteger llOverMyLand(string id) { m_host.AddScriptLPS(1); @@ -3862,7 +3862,7 @@ namespace OpenSim.Region.ScriptEngine.Common return new LSL_Types.Vector3(); } - public int llSameGroup(string agent) + public LSL_Types.LSLInteger llSameGroup(string agent) { m_host.AddScriptLPS(1); NotImplemented("llSameGroup"); @@ -3933,14 +3933,14 @@ namespace OpenSim.Region.ScriptEngine.Common return new LSL_Types.Vector3(); } - public int llGetAttached() + public LSL_Types.LSLInteger llGetAttached() { m_host.AddScriptLPS(1); NotImplemented("llGetAttached"); return 0; } - public int llGetFreeMemory() + public LSL_Types.LSLInteger llGetFreeMemory() { m_host.AddScriptLPS(1); NotImplemented("llGetFreeMemory"); @@ -4300,7 +4300,7 @@ namespace OpenSim.Region.ScriptEngine.Common return ret; } - public int llScriptDanger(LSL_Types.Vector3 pos) + public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) { m_host.AddScriptLPS(1); bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); @@ -4386,7 +4386,7 @@ namespace OpenSim.Region.ScriptEngine.Common } - public int llGetScriptState(string name) + public LSL_Types.LSLInteger llGetScriptState(string name) { LLUUID item; @@ -4805,7 +4805,7 @@ namespace OpenSim.Region.ScriptEngine.Common } } - public int llGetNumberOfPrims() + public LSL_Types.LSLInteger llGetNumberOfPrims() { m_host.AddScriptLPS(1); return m_host.ParentGroup.PrimCount; @@ -5201,7 +5201,7 @@ namespace OpenSim.Region.ScriptEngine.Common // // - public int llBase64ToInteger(string str) + public LSL_Types.LSLInteger llBase64ToInteger(string str) { int number = 0; @@ -5463,7 +5463,7 @@ namespace OpenSim.Region.ScriptEngine.Common NotImplemented("llRezAtRoot"); } - public int llGetObjectPermMask(int mask) + public LSL_Types.LSLInteger llGetObjectPermMask(int mask) { m_host.AddScriptLPS(1); @@ -5527,7 +5527,7 @@ namespace OpenSim.Region.ScriptEngine.Common } } - public int llGetInventoryPermMask(string item, int mask) + public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) { m_host.AddScriptLPS(1); foreach (KeyValuePair inv in m_host.TaskInventory) @@ -5711,7 +5711,7 @@ namespace OpenSim.Region.ScriptEngine.Common NotImplemented("llParcelMediaQuery"); } - public int llModPow(int a, int b, int c) + public LSL_Types.LSLInteger llModPow(int a, int b, int c) { m_host.AddScriptLPS(1); Int64 tmp = 0; @@ -5719,7 +5719,7 @@ namespace OpenSim.Region.ScriptEngine.Common return Convert.ToInt32(tmp); } - public int llGetInventoryType(string name) + public LSL_Types.LSLInteger llGetInventoryType(string name) { m_host.AddScriptLPS(1); foreach (KeyValuePair inv in m_host.TaskInventory) @@ -5911,19 +5911,19 @@ namespace OpenSim.Region.ScriptEngine.Common } } - public int llGetUnixTime() + public LSL_Types.LSLInteger llGetUnixTime() { m_host.AddScriptLPS(1); return Util.UnixTimeSinceEpoch(); } - public int llGetParcelFlags(LSL_Types.Vector3 pos) + public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos) { m_host.AddScriptLPS(1); return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags; } - public int llGetRegionFlags() + public LSL_Types.LSLInteger llGetRegionFlags() { m_host.AddScriptLPS(1); return (int)World.RegionInfo.EstateSettings.regionFlags; @@ -6003,7 +6003,7 @@ namespace OpenSim.Region.ScriptEngine.Common } } - public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) + public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) { m_host.AddScriptLPS(1); @@ -6082,7 +6082,7 @@ namespace OpenSim.Region.ScriptEngine.Common return ret; } - public int llGetObjectPrimCount(string object_id) + public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) { m_host.AddScriptLPS(1); SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); @@ -6096,7 +6096,7 @@ namespace OpenSim.Region.ScriptEngine.Common } } - public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) + public LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) { m_host.AddScriptLPS(1); // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs index f970878170..57d0de1b39 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs @@ -43,12 +43,12 @@ namespace OpenSim.Region.ScriptEngine.Common double llAtan2(double x, double y); double llSqrt(double f); double llPow(double fbase, double fexponent); - int llAbs(int i); + LSL_Types.LSLInteger llAbs(int i); double llFabs(double f); double llFrand(double mag); - int llFloor(double f); - int llCeil(double f); - int llRound(double f); + LSL_Types.LSLInteger llFloor(double f); + LSL_Types.LSLInteger llCeil(double f); + LSL_Types.LSLInteger llRound(double f); double llVecMag(LSL_Types.Vector3 v); LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v); double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b); @@ -64,7 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Common void llSay(int channelID, string text); void llShout(int channelID, string text); void llRegionSay(int channelID, string text); - int llListen(int channelID, string name, string ID, string msg); + LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg); void llListenControl(int number, int active); void llListenRemove(int number); void llSensor(string name, string id, int type, double range, double arc); @@ -73,19 +73,19 @@ namespace OpenSim.Region.ScriptEngine.Common string llDetectedName(int number); string llDetectedKey(int number); string llDetectedOwner(int number); - int llDetectedType(int number); + LSL_Types.LSLInteger llDetectedType(int number); LSL_Types.Vector3 llDetectedPos(int number); LSL_Types.Vector3 llDetectedVel(int number); LSL_Types.Vector3 llDetectedGrab(int number); LSL_Types.Quaternion llDetectedRot(int number); - int llDetectedGroup(int number); - int llDetectedLinkNumber(int number); + LSL_Types.LSLInteger llDetectedGroup(int number); + LSL_Types.LSLInteger llDetectedLinkNumber(int number); void llDie(); double llGround(LSL_Types.Vector3 offset); double llCloud(LSL_Types.Vector3 offset); LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset); void llSetStatus(int status, int value); - int llGetStatus(int status); + LSL_Types.LSLInteger llGetStatus(int status); void llSetScale(LSL_Types.Vector3 scale); LSL_Types.Vector3 llGetScale(); void llSetColor(LSL_Types.Vector3 color, int face); @@ -114,11 +114,11 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: vector llGetForce() LSL_Types.Vector3 llGetForce(); //wiki: integer llTarget(vector position, double range) - int llTarget(LSL_Types.Vector3 position, double range); + LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range); //wiki: llTargetRemove(integer number) void llTargetRemove(int number); //wiki: integer llRotTarget(rotation rot, double error) - int llRotTarget(LSL_Types.Quaternion rot, double error); + LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error); //wiki: integer llRotTargetRemove(integer number) void llRotTargetRemove(int number); //wiki: llMoveToTarget(vector target, double tau) @@ -180,7 +180,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: string llToLower(string source) string llToLower(string source); //wiki: integer llGiveMoney(key destination, integer amount) - int llGiveMoney(string destination, int amount); + LSL_Types.LSLInteger llGiveMoney(string destination, int amount); //wiki: (deprecated) void llMakeExplosion(); //wiki: (deprecated) @@ -238,7 +238,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: llRotLookAt(rotation target, double strength, double damping) void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping); //wiki: integer llStringLength(string str) - int llStringLength(string str); + LSL_Types.LSLInteger llStringLength(string str); //wiki: llStartAnimation(string anim) void llStartAnimation(string anim); //wiki: llStopAnimation(string anim) @@ -250,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: llTargetOmega(vector axis, double spinrate, double gain) void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain); //wiki: integer llGetStartParameter() - int llGetStartParameter(); + LSL_Types.LSLInteger llGetStartParameter(); //wiki: llGodLikeRezObject(key inventory, vector pos) void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos); //wiki: llRequestPermissions(key agent, integer perm) @@ -258,9 +258,9 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: key llGetPermissionsKey() string llGetPermissionsKey(); //wiki: integer llGetPermissions() - int llGetPermissions(); + LSL_Types.LSLInteger llGetPermissions(); //wiki integer llGetLinkNumber() - int llGetLinkNumber(); + LSL_Types.LSLInteger llGetLinkNumber(); //wiki: llSetLinkColor(integer linknumber, vector color, integer face) void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face); //wiki: llCreateLink(key target, integer parent) @@ -274,7 +274,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: llGetLinkName(integer linknum) string llGetLinkName(int linknum); //wiki: integer llGetInventoryNumber(integer type) - int llGetInventoryNumber(int type); + LSL_Types.LSLInteger llGetInventoryNumber(int type); //wiki: string llGetInventoryName(integer type, integer number) string llGetInventoryName(int type, int number); //wiki: llSetScriptState(string name, integer run) @@ -318,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: string llGetScriptName() string llGetScriptName(); //wiki: integer llGetNumberOfSides() - int llGetNumberOfSides(); + LSL_Types.LSLInteger llGetNumberOfSides(); //wiki: rotation llAxisAngle2Rot(vector axis, double angle) LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle); //wiki: vector llRot2Axis(rotation rot) @@ -344,7 +344,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: double llGetTextureRot(integer side) double llGetTextureRot(int side); //wiki: integer llSubStringIndex(string source, string pattern) - int llSubStringIndex(string source, string pattern); + LSL_Types.LSLInteger llSubStringIndex(string source, string pattern); //wiki: key llGetOwnerKey(key id) string llGetOwnerKey(string id); //wiki: vector llGetCenterOfMass() @@ -352,9 +352,9 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: list llListSort(list src, integer stride, integer ascending) LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending); //integer llGetListLength(list src) - int llGetListLength(LSL_Types.list src); + LSL_Types.LSLInteger llGetListLength(LSL_Types.list src); //wiki: integer llList2Integer(list src, integer index) - int llList2Integer(LSL_Types.list src, int index); + LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index); //wiki: double llList2double(list src, integer index) double llList2Float(LSL_Types.list src, int index); double osList2Double(LSL_Types.list src, int index); @@ -371,7 +371,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: llDeleteSubList(list src, integer start, integer end) LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end); //wiki: integer llGetListEntryType( list src, integer index ) - int llGetListEntryType(LSL_Types.list src, int index); + LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index); //wiki: string llList2CSV( list src ) string llList2CSV(LSL_Types.list src); //wiki: list llCSV2List( string src ) @@ -385,7 +385,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: list llListInsertList( list dest, list src, integer start ) LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start); //wiki: integer llListFindList( list src, list test ) - int llListFindList(LSL_Types.list src, LSL_Types.list test); + LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test); //wiki: string llGetObjectName() string llGetObjectName(); //wiki: llSetObjectName(string name) @@ -393,9 +393,9 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: string llGetDate() string llGetDate(); //wiki: integer llEdgeOfWorld(vector pos, vector dir) - int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); + LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); //wiki: integer llGetAgentInfo(key id) - int llGetAgentInfo(string id); + LSL_Types.LSLInteger llGetAgentInfo(string id); //wiki: llAdjustSoundVolume(double volume) void llAdjustSoundVolume(double volume); //wiki: llSetSoundQueueing(integer queue) @@ -414,7 +414,7 @@ namespace OpenSim.Region.ScriptEngine.Common void llEjectFromLand(string pest); LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers); //wiki: integer llOverMyLand(key id) - int llOverMyLand(string id); + LSL_Types.LSLInteger llOverMyLand(string id); //wiki: key llGetLandOwnerAt(vector pos) string llGetLandOwnerAt(LSL_Types.Vector3 pos); //wiki: key llGetNotecardLine(string name, integer line) @@ -422,7 +422,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: vector llGetAgentSize(key id) LSL_Types.Vector3 llGetAgentSize(string id); //wiki: integer llSameGroup(key agent) - int llSameGroup(string agent); + LSL_Types.LSLInteger llSameGroup(string agent); //wiki: llUnSit(key id) void llUnSit(string id); //wiki: vector llGroundSlope(vector offset) @@ -432,9 +432,9 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: vector llGroundContour(vector offset) LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset); //wiki: integer llGetAttached() - int llGetAttached(); + LSL_Types.LSLInteger llGetAttached(); //wiki: integer llGetFreeMemory() - int llGetFreeMemory(); + LSL_Types.LSLInteger llGetFreeMemory(); //wiki: string llGetRegionName() string llGetRegionName(); //wiki: double llGetRegionTimeDilation() @@ -477,7 +477,7 @@ namespace OpenSim.Region.ScriptEngine.Common // string llDumpList2String(LSL_Types.list src, string seperator); //wiki: integer llScriptDanger(vector pos) - int llScriptDanger(LSL_Types.Vector3 pos); + LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos); //wiki: llDialog( key avatar, string message, list buttons, integer chat_channel ) void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel); //wiki: llVolumeDetect(integer detect) @@ -485,7 +485,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: llResetOtherScript(string name) void llResetOtherScript(string name); //wiki: integer llGetScriptState(string name) - int llGetScriptState(string name); + LSL_Types.LSLInteger llGetScriptState(string name); //wiki: (deprecated) void llRemoteLoadScript(); //wiki: llSetRemoteScriptAccessPin(integer pin) @@ -537,7 +537,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) void llSetLinkAlpha(int linknumber, double alpha, int face); //wiki: integer llGetNumberOfPrims() - int llGetNumberOfPrims(); + LSL_Types.LSLInteger llGetNumberOfPrims(); //wiki: key llGetNumberOfNotecardLines(string name) string llGetNumberOfNotecardLines(string name); //wiki: list llGetBoundingBox( key object ) @@ -549,7 +549,7 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: string llIntegerToBase64(integer number) string llIntegerToBase64(int number); //wiki integer llBase64ToInteger(string str) - int llBase64ToInteger(string str); + LSL_Types.LSLInteger llBase64ToInteger(string str); //wiki: double llGetGMTclock() double llGetGMTclock(); //wiki: string llGetSimulatorHostname() @@ -563,11 +563,11 @@ namespace OpenSim.Region.ScriptEngine.Common LSL_Types.Quaternion rot, int param); //wiki: integer llGetObjectPermMask(integer mask) - int llGetObjectPermMask(int mask); + LSL_Types.LSLInteger llGetObjectPermMask(int mask); //wiki: llSetObjectPermMask(integer mask, integer value) void llSetObjectPermMask(int mask, int value); //wiki integer llGetInventoryPermMask(string item, integer mask) - int llGetInventoryPermMask(string item, int mask); + LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask); //wiki: llSetInventoryPermMask(string item, integer mask, integer value) void llSetInventoryPermMask(string item, int mask, int value); //wiki: key llGetInventoryCreator(string item) @@ -587,9 +587,9 @@ namespace OpenSim.Region.ScriptEngine.Common void llParcelMediaCommandList(LSL_Types.list commandList); void llParcelMediaQuery(); //wiki integer llModPow(integer a, integer b, integer c) - int llModPow(int a, int b, int c); + LSL_Types.LSLInteger llModPow(int a, int b, int c); //wiki: integer llGetInventoryType(string name) - int llGetInventoryType(string name); + LSL_Types.LSLInteger llGetInventoryType(string name); //wiki: llSetPayPrice( integer price, list quick_pay_buttons ) void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons); //wiki: vector llGetCameraPos() @@ -619,11 +619,11 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: double llListStatistics( integer operation, list src ) double llListStatistics(int operation, LSL_Types.list src); //wiki: integer llGetUnixTime() - int llGetUnixTime(); + LSL_Types.LSLInteger llGetUnixTime(); //wiki: integer llGetParcelFlags(vector pos) - int llGetParcelFlags(LSL_Types.Vector3 pos); + LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos); //wiki: integer llGetRegionFlags() - int llGetRegionFlags(); + LSL_Types.LSLInteger llGetRegionFlags(); //wiki: string llXorBase64StringsCorrect(string str1, string str2) string llXorBase64StringsCorrect(string str1, string str2); string llHTTPRequest(string url, LSL_Types.list parameters, string body); @@ -632,13 +632,13 @@ namespace OpenSim.Region.ScriptEngine.Common //wiki: llResetLandPassList() void llResetLandPassList(); //wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) - int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); + LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); //wiki: list llGetParcelPrimOwners( vector pos ) LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos); //wiki: integer llGetObjectPrimCount(key object_id) - int llGetObjectPrimCount(string object_id); + LSL_Types.LSLInteger llGetObjectPrimCount(string object_id); //wiki: integer llGetParcelMaxPrims( vector pos, integer sim_wide ) - int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); + LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); //wiki: llGetParcelDetails(vector pos, list params) LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param); //wiki: llSetLinkTexture(integer linknumber, string texture, integer face )