(Broke SVN on first commit >.>) - Added the ParcelManager.cs file that was needed
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace OpenSim.world
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{
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public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client);
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#region Enums
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public enum ParcelFlags : uint
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{
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/// <summary>No flags set</summary>
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None = 0,
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/// <summary>Allow avatars to fly (a client-side only restriction)</summary>
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AllowFly = 1 << 0,
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/// <summary>Allow foreign scripts to run</summary>
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AllowOtherScripts = 1 << 1,
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/// <summary>This parcel is for sale</summary>
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ForSale = 1 << 2,
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/// <summary>Allow avatars to create a landmark on this parcel</summary>
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AllowLandmark = 1 << 3,
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/// <summary>Allows all avatars to edit the terrain on this parcel</summary>
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AllowTerraform = 1 << 4,
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/// <summary>Avatars have health and can take damage on this parcel.
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/// If set, avatars can be killed and sent home here</summary>
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AllowDamage = 1 << 5,
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/// <summary>Foreign avatars can create objects here</summary>
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CreateObjects = 1 << 6,
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/// <summary>All objects on this parcel can be purchased</summary>
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ForSaleObjects = 1 << 7,
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/// <summary>Access is restricted to a group</summary>
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UseAccessGroup = 1 << 8,
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/// <summary>Access is restricted to a whitelist</summary>
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UseAccessList = 1 << 9,
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/// <summary>Ban blacklist is enabled</summary>
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UseBanList = 1 << 10,
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/// <summary>Unknown</summary>
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UsePassList = 1 << 11,
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/// <summary>List this parcel in the search directory</summary>
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ShowDirectory = 1 << 12,
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/// <summary>Unknown</summary>
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AllowDeedToGroup = 1 << 13,
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/// <summary>Unknown</summary>
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ContributeWithDeed = 1 << 14,
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/// <summary>Restrict sounds originating on this parcel to the
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/// parcel boundaries</summary>
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SoundLocal = 1 << 15,
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/// <summary>Objects on this parcel are sold when the land is
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/// purchsaed</summary>
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SellParcelObjects = 1 << 16,
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/// <summary>Allow this parcel to be published on the web</summary>
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AllowPublish = 1 << 17,
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/// <summary>The information for this parcel is mature content</summary>
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MaturePublish = 1 << 18,
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/// <summary>The media URL is an HTML page</summary>
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UrlWebPage = 1 << 19,
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/// <summary>The media URL is a raw HTML string</summary>
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UrlRawHtml = 1 << 20,
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/// <summary>Restrict foreign object pushes</summary>
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RestrictPushObject = 1 << 21,
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/// <summary>Ban all non identified/transacted avatars</summary>
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DenyAnonymous = 1 << 22,
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/// <summary>Ban all identified avatars</summary>
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DenyIdentified = 1 << 23,
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/// <summary>Ban all transacted avatars</summary>
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DenyTransacted = 1 << 24,
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/// <summary>Allow group-owned scripts to run</summary>
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AllowGroupScripts = 1 << 25,
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/// <summary>Allow object creation by group members or group
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/// objects</summary>
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CreateGroupObjects = 1 << 26,
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/// <summary>Allow all objects to enter this parcel</summary>
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AllowAllObjectEntry = 1 << 27,
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/// <summary>Only allow group and owner objects to enter this parcel</summary>
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AllowGroupObjectEntry = 1 << 28,
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}
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/// <summary>
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/// Parcel ownership status
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/// </summary>
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public enum ParcelStatus : sbyte
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{
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/// <summary>Eh?</summary>
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None = -1,
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/// <summary>Land is owned</summary>
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Leased = 0,
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/// <summary>Land is for sale</summary>
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LeasePending = 1,
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/// <summary>Land is public</summary>
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Abandoned = 2
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}
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public enum ParcelCategory : sbyte
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{
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/// <summary>No assigned category</summary>
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None = 0,
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/// <summary></summary>
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Linden,
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/// <summary></summary>
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Adult,
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/// <summary></summary>
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Arts,
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/// <summary></summary>
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Business,
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/// <summary></summary>
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Educational,
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/// <summary></summary>
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Gaming,
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/// <summary></summary>
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Hangout,
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/// <summary></summary>
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Newcomer,
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/// <summary></summary>
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Park,
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/// <summary></summary>
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Residential,
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/// <summary></summary>
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Shopping,
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/// <summary></summary>
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Stage,
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/// <summary></summary>
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Other,
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/// <summary>Not an actual category, only used for queries</summary>
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Any = -1
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}
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#endregion
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#region ParcelManager Class
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public class ParcelManager
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{
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#region Constants
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//Parcel types set with flags in ParcelOverlay.
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//Only one of these can be used.
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public static byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000
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public static byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001
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public static byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010
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public static byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011
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public static byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100
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public static byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101
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//Flags that when set, a border on the given side will be placed
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//NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc)
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//This took forever to figure out -- jeesh. /blame LL for even having to send these
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public static byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000
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public static byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000
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#endregion
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#region Member Variables
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private List<Parcel> parcelList;
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private static World m_world;
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#endregion
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#region Constructors
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public ParcelManager(World world)
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{
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parcelList = new List<Parcel>();
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m_world = world;
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//NOTE: This is temporary until I get to storing the parcels out of memory
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//This should later only be for new simulators
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resetSimParcels();
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Console.WriteLine("Created ParcelManager Object");
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}
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#endregion
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#region Member Functions
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#region Parcel Add/Remove/Get
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public void addParcel(Parcel new_parcel)
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{
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parcelList.Add(new_parcel);
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}
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public void removeParcel(Parcel old_parcel)
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{
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parcelList.Remove(old_parcel);
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}
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public Parcel getParcel(int x, int y)
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{
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int searchParcel;
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for(searchParcel = 0; searchParcel < this.parcelList.Count; searchParcel++)
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{
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if(parcelList[searchParcel].containsPoint(x,y))
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{
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return this.parcelList[searchParcel];
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}
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}
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throw new Exception("Error: Parcel not found at point " + x + ", " + y);
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}
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#endregion
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#region Parcel Modification
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public bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
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{
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//First, lets loop through the points and make sure they are all in the same parcel
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//Get the parcel at start
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Parcel startParcel = getParcel(start_x, start_y);
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if(startParcel == null) return false; //No such parcel at the beginning
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//Loop through the points
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try
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{
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int totalX = end_x - start_x;
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int totalY = end_y - start_y;
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int x, y;
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for (x = 0; x < totalX; x++)
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{
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for (y = 0; y < totalY; y++)
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{
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Parcel tempParcel = getParcel(start_x + x, start_y + y);
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if (tempParcel == null) return false; //No such parcel at that point
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if (tempParcel != startParcel) return false; //Subdividing over 2 parcels; no-no
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}
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}
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}
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catch (Exception e)
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{
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return false; //Exception. For now, lets skip subdivision
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}
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//If we are still here, then they are subdividing within one parcel
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//Check owner
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if (startParcel.ownerID != attempting_user_id)
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{
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return false; //They cant do this!
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}
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//Lets create a new parcel with bitmap activated at that point (keeping the old parcels info)
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Parcel newParcel = startParcel;
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newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y));
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//Now, lets set the subdivision area of the original to false
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int startParcelIndex = parcelList.IndexOf(startParcel);
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parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(parcelList[startParcelIndex].getParcelBitmap(),start_x,start_y,end_x, end_y,false));
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//Now add the new parcel
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addParcel(newParcel);
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return true;
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}
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public bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
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{
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//NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box!
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//This should be fixed later -- somewhat "incomplete code" --Ming
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Parcel startParcel, endParcel;
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try
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{
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startParcel = getParcel(start_x, start_y);
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endParcel = getParcel(end_x, end_y);
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}
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catch (Exception e)
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{
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return false; //Error occured when trying to get the start and end parcels
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}
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//Check the parcel owners:
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if (startParcel.ownerID != endParcel.ownerID)
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{
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return false;
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}
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if (startParcel.ownerID != attempting_user_id)
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{
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//TODO: Group editing stuff. Avatar owner support for now
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return false;
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}
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//Same owners! Lets join them
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//Merge them to startParcel
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parcelList[parcelList.IndexOf(startParcel)].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(),endParcel.getParcelBitmap()));
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//Remove the old parcel
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parcelList.Remove(endParcel);
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return true;
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}
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#endregion
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#region Parcel Updating
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/// <summary>
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/// Where we send the ParcelOverlay packet to the client
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/// </summary>
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/// <param name="remote_client">The object representing the client</param>
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public void sendParcelOverlay(ClientView remote_client)
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{
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const int PARCEL_BLOCKS_PER_PACKET = 1024;
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int x, y = 0;
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byte[] byteArray = new byte[PARCEL_BLOCKS_PER_PACKET];
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int byteArrayCount = 0;
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int sequenceID = 0;
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ParcelOverlayPacket packet;
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for (x = 0; x < 64; x++)
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{
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for (y = 0; y < 64; y++)
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{
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byte tempByte = (byte)0; //This represents the byte for the current 4x4
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Parcel currentParcelBlock = getParcel(x * 4, y * 4);
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if (currentParcelBlock.ownerID == remote_client.AgentID)
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{
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//Owner Flag
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tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_REQUESTER);
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}
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else if (currentParcelBlock.salePrice > 0 && (currentParcelBlock.authBuyerID == LLUUID.Zero || currentParcelBlock.authBuyerID == remote_client.AgentID))
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{
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//Sale Flag
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tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_IS_FOR_SALE);
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}
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else if (currentParcelBlock.ownerID == LLUUID.Zero)
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{
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//Public Flag
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tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_PUBLIC);
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}
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else
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{
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//Other Flag
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tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_OTHER);
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}
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//Now for border control
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if (x == 0)
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{
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tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
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}
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else if (getParcel(x - 1, y) != currentParcelBlock)
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{
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tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
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}
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if (y == 0)
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{
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tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
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}
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else if (getParcel(x, y - 1) != currentParcelBlock)
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{
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tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
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}
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byteArray[byteArrayCount] = tempByte;
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byteArrayCount++;
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if (byteArrayCount >= PARCEL_BLOCKS_PER_PACKET)
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{
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byteArrayCount = 0;
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packet = new ParcelOverlayPacket();
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packet.ParcelData.Data = byteArray;
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packet.ParcelData.SequenceID = sequenceID;
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remote_client.OutPacket((Packet)packet);
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sequenceID++;
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byteArray = new byte[PARCEL_BLOCKS_PER_PACKET];
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}
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}
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}
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packet = new ParcelOverlayPacket();
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packet.ParcelData.Data = byteArray;
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packet.ParcelData.SequenceID = sequenceID; //Eh?
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remote_client.OutPacket((Packet)packet);
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}
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#endregion
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public void resetSimParcels()
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{
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//Remove all the parcels in the sim and add a blank, full sim parcel set to public
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parcelList.Clear();
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Parcel fullSimParcel = new Parcel(LLUUID.Zero, false,m_world);
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fullSimParcel.setParcelBitmap(Parcel.basicFullRegionParcelBitmap());
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fullSimParcel.parcelName = "Your Sim Parcel";
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fullSimParcel.parcelDesc = "";
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LLUUID Agent;
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int AgentRand = OpenSim.Framework.Utilities.Util.RandomClass.Next(1, 9999);
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Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead");
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fullSimParcel.ownerID = Agent;
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fullSimParcel.salePrice = 1;
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fullSimParcel.parcelFlags = ParcelFlags.ForSale;
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addParcel(fullSimParcel);
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}
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#endregion
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}
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#endregion
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#region Parcel Class
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public class Parcel
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{
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#region Member Variables
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private bool[,] parcelBitmap = new bool[64,64];
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public string parcelName = "";
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public string parcelDesc = "";
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public LLUUID ownerID = new LLUUID();
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public bool isGroupOwned = false;
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public LLVector3 AABBMin = new LLVector3();
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public LLVector3 AABBMax = new LLVector3();
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public int area = 0;
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public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
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public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
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public ParcelCategory category = new ParcelCategory(); //Unemplemented. Parcel's chosen category
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public int claimDate = 0; //Unemplemented
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public int claimPrice = 0; //Unemplemented
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public LLUUID groupID = new LLUUID(); //Unemplemented
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public int groupPrims = 0; //Unemplemented
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public int salePrice = 0; //Unemeplemented. Parcels price.
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public ParcelStatus parcelStatus = ParcelStatus.None;
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public ParcelFlags parcelFlags = ParcelFlags.None;
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private int localID;
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private static int localIDCount = 0;
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private World m_world;
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#endregion
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#region Constructors
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public Parcel(LLUUID owner_id, bool is_group_owned, World world)
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{
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m_world = world;
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ownerID = owner_id;
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isGroupOwned = is_group_owned;
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localID = localIDCount;
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localIDCount++;
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}
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#endregion
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#region Member Functions
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#region General Functions
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public bool containsPoint(int x, int y)
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{
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if (x >= 0 && y >= 0 && x <= 256 && x <= 256)
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{
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return (this.parcelBitmap[x / 4, y / 4] == true);
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}
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else
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{
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return false;
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}
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}
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#endregion
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#region Packet Request Handling
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public void sendParcelProperties(int sequence_id, bool snap_selection, ClientView remote_client)
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{
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ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket();
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updatePacket.ParcelData.AABBMax = AABBMax;
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updatePacket.ParcelData.AABBMin = AABBMin;
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updatePacket.ParcelData.Area = this.area;
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updatePacket.ParcelData.AuctionID = this.auctionID;
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updatePacket.ParcelData.AuthBuyerID = this.authBuyerID; //unemplemented
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updatePacket.ParcelData.Bitmap = this.convertParcelBitmapToBytes();
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updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(this.parcelDesc);
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updatePacket.ParcelData.Category = (byte)this.category;
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updatePacket.ParcelData.ClaimDate = this.claimDate;
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updatePacket.ParcelData.ClaimPrice = this.claimPrice;
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updatePacket.ParcelData.GroupID = this.groupID;
|
||||
updatePacket.ParcelData.GroupPrims = this.groupPrims;
|
||||
updatePacket.ParcelData.IsGroupOwned = this.isGroupOwned;
|
||||
updatePacket.ParcelData.LandingType = (byte)0; //unemplemented
|
||||
updatePacket.ParcelData.LocalID = (byte)this.localID;
|
||||
updatePacket.ParcelData.MaxPrims = 1000; //unemplemented
|
||||
updatePacket.ParcelData.MediaAutoScale = (byte)0; //unemplemented
|
||||
updatePacket.ParcelData.MediaID = LLUUID.Zero; //unemplemented
|
||||
updatePacket.ParcelData.MediaURL = Helpers.StringToField(""); //unemplemented
|
||||
updatePacket.ParcelData.MusicURL = Helpers.StringToField(""); //unemplemented
|
||||
updatePacket.ParcelData.Name = Helpers.StringToField(this.parcelName);
|
||||
updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented
|
||||
updatePacket.ParcelData.OtherCount = 0; //unemplemented
|
||||
updatePacket.ParcelData.OtherPrims = 0; //unemplented
|
||||
updatePacket.ParcelData.OwnerID = this.ownerID;
|
||||
updatePacket.ParcelData.OwnerPrims = 0; //unemplemented
|
||||
updatePacket.ParcelData.ParcelFlags = (uint)this.parcelFlags; //unemplemented
|
||||
updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented
|
||||
updatePacket.ParcelData.PassHours = (float)0.0; //unemplemented
|
||||
updatePacket.ParcelData.PassPrice = 0; //unemeplemented
|
||||
updatePacket.ParcelData.PublicCount = 0; //unemplemented
|
||||
updatePacket.ParcelData.RegionDenyAnonymous = false; //unemplemented
|
||||
updatePacket.ParcelData.RegionDenyIdentified = false; //unemplemented
|
||||
updatePacket.ParcelData.RegionDenyTransacted = false; //unemplemented
|
||||
updatePacket.ParcelData.RegionPushOverride = true; //unemplemented
|
||||
updatePacket.ParcelData.RentPrice = 0; //??
|
||||
updatePacket.ParcelData.RequestResult = 0;//??
|
||||
updatePacket.ParcelData.SalePrice = this.salePrice; //unemplemented
|
||||
updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented
|
||||
updatePacket.ParcelData.SelfCount = 0;//unemplemented
|
||||
updatePacket.ParcelData.SequenceID = sequence_id;
|
||||
updatePacket.ParcelData.SimWideMaxPrims = 15000; //unemplemented
|
||||
updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented
|
||||
updatePacket.ParcelData.SnapSelection = snap_selection; //Bleh - not important yet
|
||||
updatePacket.ParcelData.SnapshotID = LLUUID.Zero; //Unemplemented
|
||||
updatePacket.ParcelData.Status = (byte)this.parcelStatus; //??
|
||||
updatePacket.ParcelData.TotalPrims = 0; //unemplemented
|
||||
updatePacket.ParcelData.UserLocation = LLVector3.Zero; //unemplemented
|
||||
updatePacket.ParcelData.UserLookAt = LLVector3.Zero; //unemeplemented
|
||||
|
||||
remote_client.OutPacket((Packet)updatePacket);
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
#region Update Functions
|
||||
private void updateAABBAndAreaValues()
|
||||
{
|
||||
int min_x = 64;
|
||||
int min_y = 64;
|
||||
int max_x = 0;
|
||||
int max_y = 0;
|
||||
int tempArea = 0;
|
||||
int x, y;
|
||||
for (x = 0; x < 64; x++)
|
||||
{
|
||||
for (y = 0; y < 64; y++)
|
||||
{
|
||||
if (parcelBitmap[x, y] == true)
|
||||
{
|
||||
if (min_x > x) min_x = x;
|
||||
if (min_y > y) min_y = y;
|
||||
if (max_x < x) max_x = x;
|
||||
if (max_y < y) max_y = y;
|
||||
tempArea += 16; //16sqm parcel
|
||||
}
|
||||
}
|
||||
}
|
||||
this.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]);
|
||||
this.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]);
|
||||
this.area = tempArea;
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
#region Parcel Bitmap Functions
|
||||
public void setParcelBitmap(bool[,] bitmap)
|
||||
{
|
||||
if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2)
|
||||
{
|
||||
//Throw an exception - The bitmap is not 64x64
|
||||
throw new Exception("Error: Invalid Parcel Bitmap");
|
||||
}
|
||||
else
|
||||
{
|
||||
//Valid: Lets set it
|
||||
this.parcelBitmap = bitmap;
|
||||
updateAABBAndAreaValues();
|
||||
}
|
||||
}
|
||||
public bool[,] getParcelBitmap()
|
||||
{
|
||||
return parcelBitmap;
|
||||
}
|
||||
private byte[] convertParcelBitmapToBytes()
|
||||
{
|
||||
byte[] tempConvertArr = new byte[64 * 64 / 8];
|
||||
byte tempByte = 0;
|
||||
int x, y,i, byteNum = 0;
|
||||
i = 0;
|
||||
for (x = 0; x < 64; x++)
|
||||
{
|
||||
for (y = 0; y < 64; y++)
|
||||
{
|
||||
tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x,y]) << (i++ % 8));
|
||||
if (i % 8 == 0)
|
||||
{
|
||||
tempConvertArr[byteNum] = tempByte;
|
||||
tempByte = (byte)0;
|
||||
i = 0;
|
||||
byteNum++;
|
||||
}
|
||||
}
|
||||
}
|
||||
tempByte.ToString();
|
||||
return tempConvertArr;
|
||||
}
|
||||
|
||||
public static bool[,] basicFullRegionParcelBitmap()
|
||||
{
|
||||
return getSquareParcelBitmap(0, 0, 256, 256);
|
||||
}
|
||||
public static bool[,] getSquareParcelBitmap(int start_x, int start_y, int end_x, int end_y)
|
||||
{
|
||||
|
||||
bool[,] tempBitmap = new bool[64, 64];
|
||||
tempBitmap.Initialize();
|
||||
|
||||
tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_x, true);
|
||||
return tempBitmap;
|
||||
}
|
||||
public static bool[,] modifyParcelBitmapSquare(bool[,] parcel_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value)
|
||||
{
|
||||
if (parcel_bitmap.GetLength(0) != 64 || parcel_bitmap.GetLength(1) != 64 || parcel_bitmap.Rank != 2)
|
||||
{
|
||||
//Throw an exception - The bitmap is not 64x64
|
||||
throw new Exception("Error: Invalid Parcel Bitmap in modifyParcelBitmapSquare()");
|
||||
}
|
||||
|
||||
int x, y;
|
||||
for (x = 0; x < 64; x++)
|
||||
{
|
||||
for (y = 0; y < 64; y++)
|
||||
{
|
||||
if (x >= start_x / 4 && x <= end_x / 4
|
||||
&& y >= start_y / 4 && y <= end_y / 4)
|
||||
{
|
||||
parcel_bitmap[x, y] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return parcel_bitmap;
|
||||
}
|
||||
public static bool[,] mergeParcelBitmaps(bool[,] bitmap_base, bool[,] bitmap_add)
|
||||
{
|
||||
if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2)
|
||||
{
|
||||
//Throw an exception - The bitmap is not 64x64
|
||||
throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeParcelBitmaps");
|
||||
}
|
||||
if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2)
|
||||
{
|
||||
//Throw an exception - The bitmap is not 64x64
|
||||
throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps");
|
||||
}
|
||||
|
||||
int x, y;
|
||||
for (x = 0; x < 64; x++)
|
||||
{
|
||||
for (y = 0; y < 64; y++)
|
||||
{
|
||||
if (bitmap_add[x,y])
|
||||
{
|
||||
bitmap_base[x, y] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return bitmap_base;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
}
|
||||
#endregion
|
||||
}
|
Loading…
Reference in New Issue