One more module converted: LightShareModule.
parent
d589a8bc04
commit
6cf90e5516
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@ -37,11 +37,12 @@ using OpenSim.Framework;
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using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Mono.Addins;
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namespace OpenSim.Region.CoreModules.World.LightShare
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{
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public class LightShareModule : IRegionModule, ICommandableModule
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class LightShareModule : INonSharedRegionModule, ICommandableModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly Commander m_commander = new Commander("windlight");
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@ -70,12 +71,8 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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}
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}
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public void Initialise(Scene scene, IConfigSource config)
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public void Initialise(IConfigSource config)
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{
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m_scene = scene;
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m_scene.RegisterModuleInterface<IRegionModule>(this);
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m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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// ini file settings
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try
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{
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@ -86,19 +83,62 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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m_log.Debug("[WINDLIGHT]: ini failure for enable_windlight - using default");
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}
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if (m_enableWindlight)
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{
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m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent;
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m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile;
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m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted;
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m_scene.LoadWindlightProfile();
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}
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m_log.DebugFormat("[WINDLIGHT]: windlight module {0}", (m_enableWindlight ? "enabled" : "disabled"));
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}
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public void AddRegion(Scene scene)
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{
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if (!m_enableWindlight)
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return;
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m_scene = scene;
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//m_scene.RegisterModuleInterface<IRegionModule>(this);
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m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent;
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m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile;
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m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted;
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m_scene.LoadWindlightProfile();
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InstallCommands();
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m_log.Debug("[WINDLIGHT]: Initialised windlight module");
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_enableWindlight)
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return;
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m_scene.EventManager.OnPluginConsole -= EventManager_OnPluginConsole;
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m_scene.EventManager.OnMakeRootAgent -= EventManager_OnMakeRootAgent;
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m_scene.EventManager.OnSaveNewWindlightProfile -= EventManager_OnSaveNewWindlightProfile;
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m_scene.EventManager.OnSendNewWindlightProfileTargeted -= EventManager_OnSendNewWindlightProfileTargeted;
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m_scene = null;
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "LightShareModule"; }
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}
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public void RegionLoaded(Scene scene)
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{
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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#endregion
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#region events
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private List<byte[]> compileWindlightSettings(RegionLightShareData wl)
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{
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byte[] mBlock = new Byte[249];
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@ -186,29 +226,6 @@ namespace OpenSim.Region.CoreModules.World.LightShare
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m_scene.ForEachRootClient(SendProfileToClient);
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "LightShareModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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#endregion
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#region events
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#endregion
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#region ICommandableModule Members
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