* Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark comment that they are defunct and best avoided at all costs.

* More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar
* More functions: osCos, osDeleteSubList, osDeleteSubString
afrisby
Adam Frisby 2007-07-13 17:43:25 +00:00
parent 946180885d
commit 6d37fe4947
2 changed files with 208 additions and 137 deletions

View File

@ -16,152 +16,17 @@ namespace OpenSim.Region.Environment.Scripting
public class ScriptAPI public class ScriptAPI
{ {
Scene scene; Scene scene;
ScriptInterpretedAPI interpretedAPI;
public ScriptAPI(Scene world) public ScriptAPI(Scene world)
{ {
scene = world; scene = world;
interpretedAPI = new ScriptInterpretedAPI();
} }
public Object CallMethod(String method, Object[] args) public Object CallMethod(String method, Object[] args)
{ {
return null; return null;
} }
// LSL Compatibility below
// remap LL* functions to OS*
public int osAbs(int val)
{
return Math.Abs(val);
}
public float osAcos(float val)
{
return (float)Math.Acos(val);
}
[Obsolete("Unimplemented")]
public void osAddToLandPassList(Key avatar, float hours)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
return;
}
[Obsolete("Unimplemented")]
public void osAdjustSoundVolume(float volume)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("Unimplemented function called by script: osAdjustSoundVolume(float volume)");
return;
}
[Obsolete("Unimplemented")]
public void osAllowInventoryDrop(int add)
{
return;
}
[Obsolete("Unimplemented")]
public float osAngleBetween(Rotation a, Rotation b)
{
Axiom.Math.Quaternion axA = new Axiom.Math.Quaternion(a.W, a.X, a.Y, a.Z);
Axiom.Math.Quaternion axB = new Axiom.Math.Quaternion(b.W, b.X, b.Y, b.Z);
return 0;
}
[Obsolete("Unimplemented")]
public void osApplyImpulse(Vector force, int local)
{
return;
}
[Obsolete("Unimplemented")]
public void osApplyRotationalImpulse(Vector force, int local)
{
return;
}
public float osAsin(float val)
{
return (float)Math.Asin(val);
}
public float osAtan2(float x, float y)
{
return (float)Math.Atan2(x, y);
}
[Obsolete("Unimplemented")]
public void osAttachToAvatar(Key avatar, int attachmentPoint)
{
return;
}
[Obsolete("Unimplemented")]
public Key osAvatarOnSitTarget()
{
return Key.Zero;
}
public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up)
{
Axiom.Math.Quaternion axQ = new Axiom.Math.Quaternion();
Axiom.Math.Vector3 axFwd = new Axiom.Math.Vector3(fwd.X, fwd.Y, fwd.Z);
Axiom.Math.Vector3 axLeft = new Axiom.Math.Vector3(left.X, left.Y, left.Z);
Axiom.Math.Vector3 axUp = new Axiom.Math.Vector3(up.X, up.Y, up.Z);
axQ.FromAxes(axFwd, axLeft, axUp);
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
}
public Rotation osAxisAngle2Rot(Vector axis, float angle)
{
Axiom.Math.Quaternion axQ = Axiom.Math.Quaternion.FromAngleAxis(angle, new Axiom.Math.Vector3(axis.X, axis.Y, axis.Z));
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
}
public string osBase64ToString(string str)
{
Encoding enc = System.Text.Encoding.UTF8;
return enc.GetString(Convert.FromBase64String(str));
}
[Obsolete("Unimplemented")]
public void osBreakAllLinks()
{
return;
}
[Obsolete("Unimplemented")]
public void osBreakLink()
{
return;
}
public LSLList osCSV2List(string src)
{
LSLList retVal = new LSLList();
retVal.AddRange(src.Split(','));
return retVal;
}
public int osCeil(float val)
{
return (int)Math.Ceiling(val);
}
[Obsolete("Unimplemented")]
public void osCloseRemoteDataChannel(Key channel)
{
return;
}
[Obsolete("Unimplemented")]
public float osCloud(Vector offset)
{
return 0.0;
}
} }
} }

View File

@ -0,0 +1,206 @@
using System;
using System.Collections.Generic;
using System.Text;
using Key = libsecondlife.LLUUID;
using Rotation = libsecondlife.LLQuaternion;
using Vector = libsecondlife.LLVector3;
using LSLList = System.Collections.Generic.List<string>;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Scripting
{
/// <summary>
/// A class inteded to act as an API for LSL-styled interpreted languages
/// </summary>
/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
class ScriptInterpretedAPI
{
public int osAbs(int val)
{
return Math.Abs(val);
}
public float osAcos(float val)
{
return (float)Math.Acos(val);
}
[Obsolete("Unimplemented")]
public void osAddToLandPassList(Key avatar, float hours)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
return;
}
[Obsolete("Unimplemented")]
public void osAdjustSoundVolume(float volume)
{
OpenSim.Framework.Console.MainLog.Instance.Warn("Unimplemented function called by script: osAdjustSoundVolume(float volume)");
return;
}
[Obsolete("Unimplemented")]
public void osAllowInventoryDrop(int add)
{
return;
}
[Obsolete("Unimplemented")]
public float osAngleBetween(Rotation a, Rotation b)
{
Axiom.Math.Quaternion axA = new Axiom.Math.Quaternion(a.W, a.X, a.Y, a.Z);
Axiom.Math.Quaternion axB = new Axiom.Math.Quaternion(b.W, b.X, b.Y, b.Z);
return 0;
}
[Obsolete("Unimplemented")]
public void osApplyImpulse(Vector force, int local)
{
return;
}
[Obsolete("Unimplemented")]
public void osApplyRotationalImpulse(Vector force, int local)
{
return;
}
public float osAsin(float val)
{
return (float)Math.Asin(val);
}
public float osAtan2(float x, float y)
{
return (float)Math.Atan2(x, y);
}
[Obsolete("Unimplemented")]
public void osAttachToAvatar(Key avatar, int attachmentPoint)
{
return;
}
[Obsolete("Unimplemented")]
public Key osAvatarOnSitTarget()
{
return Key.Zero;
}
public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up)
{
Axiom.Math.Quaternion axQ = new Axiom.Math.Quaternion();
Axiom.Math.Vector3 axFwd = new Axiom.Math.Vector3(fwd.X, fwd.Y, fwd.Z);
Axiom.Math.Vector3 axLeft = new Axiom.Math.Vector3(left.X, left.Y, left.Z);
Axiom.Math.Vector3 axUp = new Axiom.Math.Vector3(up.X, up.Y, up.Z);
axQ.FromAxes(axFwd, axLeft, axUp);
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
}
public Rotation osAxisAngle2Rot(Vector axis, float angle)
{
Axiom.Math.Quaternion axQ = Axiom.Math.Quaternion.FromAngleAxis(angle, new Axiom.Math.Vector3(axis.X, axis.Y, axis.Z));
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
}
public string osBase64ToString(string str)
{
Encoding enc = System.Text.Encoding.UTF8;
return enc.GetString(Convert.FromBase64String(str));
}
[Obsolete("Unimplemented")]
public void osBreakAllLinks()
{
return;
}
[Obsolete("Unimplemented")]
public void osBreakLink()
{
return;
}
public LSLList osCSV2List(string src)
{
LSLList retVal = new LSLList();
retVal.AddRange(src.Split(','));
return retVal;
}
public int osCeil(float val)
{
return (int)Math.Ceiling(val);
}
[Obsolete("Unimplemented")]
public void osCloseRemoteDataChannel(Key channel)
{
return;
}
[Obsolete("Unimplemented")]
public float osCloud(Vector offset)
{
return 0.0;
}
[Obsolete("Unimplemented")]
public void osCollisionFilter(string name, Key id, int accept)
{
return;
}
[Obsolete("Unimplemented")]
public void osCollisionSprite(string impact_sprite)
{
return;
}
public float osCos(float theta)
{
return (float)Math.Cos(theta);
}
[Obsolete("Unimplemented")]
public void osCreateLink(Key target, int parent)
{
return false;
}
[Obsolete("Partially Unimplemented")]
public LSLList osDeleteSubList(LSLList src, int start, int end)
{
if (start < 0 || end < 0)
{
throw new Exception("Unsupported at this time.");
}
src.RemoveRange(start, start - end + 1);
return src;
}
[Obsolete("Partially Unimplemented")]
public string osDeleteSubString(string src, int start, int end)
{
if (start < 0 || end < 0)
{
throw new Exception("Unsupported at this time.");
}
return src.Remove(start, start - end + 1);
}
[Obsolete("Unimplemented")]
public void osDetachFromAvatar(Key avatar)
{
return;
}
}
}