More compiler warning cleanup.
Removed verbose flag, since it doesn't do anything any more.0.6.0-stable
parent
de80a23c1a
commit
6d774339d9
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@ -25,6 +25,7 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -121,7 +122,6 @@ namespace OpenSim.Framework.Servers
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HttpListenerRequest request = context.Request;
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HttpListenerRequest request = context.Request;
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HttpListenerResponse response = context.Response;
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HttpListenerResponse response = context.Response;
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response.KeepAlive = false;
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response.KeepAlive = false;
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response.SendChunked = false;
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response.SendChunked = false;
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@ -160,7 +160,7 @@ namespace OpenSim.Framework.Servers
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response.OutputStream.Write(buffer, 0, buffer.Length);
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response.OutputStream.Write(buffer, 0, buffer.Length);
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response.OutputStream.Close();
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response.OutputStream.Close();
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}
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}
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catch (HttpListenerException e)
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catch (HttpListenerException)
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{
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{
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m_log.InfoFormat("[BASEHTTPSERVER] Http request abnormally terminated.");
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m_log.InfoFormat("[BASEHTTPSERVER] Http request abnormally terminated.");
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}
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}
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@ -263,9 +263,8 @@ namespace OpenSim.Framework.Servers
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{
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{
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xmlRprcRequest = (XmlRpcRequest) (new XmlRpcRequestDeserializer()).Deserialize(requestBody);
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xmlRprcRequest = (XmlRpcRequest) (new XmlRpcRequestDeserializer()).Deserialize(requestBody);
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}
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}
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catch (XmlException e)
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catch (XmlException)
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{
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{
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}
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}
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if (xmlRprcRequest != null)
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if (xmlRprcRequest != null)
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@ -407,8 +406,6 @@ namespace OpenSim.Framework.Servers
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reader.Close();
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reader.Close();
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requestStream.Close();
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requestStream.Close();
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string responseString = String.Empty;
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Hashtable keysvals = new Hashtable();
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Hashtable keysvals = new Hashtable();
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Hashtable headervals = new Hashtable();
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Hashtable headervals = new Hashtable();
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string host = String.Empty;
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string host = String.Empty;
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@ -416,11 +413,9 @@ namespace OpenSim.Framework.Servers
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string[] querystringkeys = request.QueryString.AllKeys;
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string[] querystringkeys = request.QueryString.AllKeys;
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string[] rHeaders = request.Headers.AllKeys;
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string[] rHeaders = request.Headers.AllKeys;
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foreach (string queryname in querystringkeys)
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foreach (string queryname in querystringkeys)
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{
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{
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keysvals.Add(queryname, request.QueryString[queryname]);
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keysvals.Add(queryname, request.QueryString[queryname]);
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}
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}
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foreach (string headername in rHeaders)
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foreach (string headername in rHeaders)
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@ -447,7 +442,6 @@ namespace OpenSim.Framework.Servers
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DoHTTPGruntWork(responsedata,response);
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DoHTTPGruntWork(responsedata,response);
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//SendHTML500(response);
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//SendHTML500(response);
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}
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}
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else
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else
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{
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{
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@ -484,6 +478,7 @@ namespace OpenSim.Framework.Servers
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response.SendChunked = false;
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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response.ContentEncoding = Encoding.UTF8;
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try
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try
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{
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{
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response.OutputStream.Write(buffer, 0, buffer.Length);
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response.OutputStream.Write(buffer, 0, buffer.Length);
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@ -496,9 +491,8 @@ namespace OpenSim.Framework.Servers
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{
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{
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response.OutputStream.Close();
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response.OutputStream.Close();
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}
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}
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}
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}
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public void SendHTML404(HttpListenerResponse response, string host)
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public void SendHTML404(HttpListenerResponse response, string host)
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{
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{
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// I know this statuscode is dumb, but the client doesn't respond to 404s and 500s
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// I know this statuscode is dumb, but the client doesn't respond to 404s and 500s
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@ -511,6 +505,7 @@ namespace OpenSim.Framework.Servers
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response.SendChunked = false;
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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response.ContentLength64 = buffer.Length;
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response.ContentEncoding = Encoding.UTF8;
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response.ContentEncoding = Encoding.UTF8;
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try
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try
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{
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{
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response.OutputStream.Write(buffer, 0, buffer.Length);
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response.OutputStream.Write(buffer, 0, buffer.Length);
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@ -524,6 +519,7 @@ namespace OpenSim.Framework.Servers
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response.OutputStream.Close();
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response.OutputStream.Close();
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}
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}
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}
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}
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public void SendHTML500(HttpListenerResponse response)
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public void SendHTML500(HttpListenerResponse response)
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{
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{
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// I know this statuscode is dumb, but the client doesn't respond to 404s and 500s
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// I know this statuscode is dumb, but the client doesn't respond to 404s and 500s
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@ -592,7 +588,6 @@ namespace OpenSim.Framework.Servers
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}
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}
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}
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}
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public void RemoveStreamHandler(string httpMethod, string path)
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public void RemoveStreamHandler(string httpMethod, string path)
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{
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{
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m_streamHandlers.Remove(GetHandlerKey(httpMethod, path));
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m_streamHandlers.Remove(GetHandlerKey(httpMethod, path));
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@ -637,6 +632,5 @@ namespace OpenSim.Framework.Servers
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{
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{
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return "<HTML><HEAD><TITLE>500 Internal Server Error</TITLE><BODY><BR /><H1>Ooops!</H1><P>The server you requested is overun by knomes! Find hippos quick!</P></BODY></HTML>";
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return "<HTML><HEAD><TITLE>500 Internal Server Error</TITLE><BODY><BR /><H1>Ooops!</H1><P>The server you requested is overun by knomes! Find hippos quick!</P></BODY></HTML>";
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}
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}
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}
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}
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}
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}
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@ -68,7 +68,6 @@ namespace OpenSim
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configSource.AddSwitch("Startup", "inifile");
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configSource.AddSwitch("Startup", "inifile");
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configSource.AddSwitch("Startup", "gridmode");
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configSource.AddSwitch("Startup", "gridmode");
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configSource.AddSwitch("Startup", "physics");
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configSource.AddSwitch("Startup", "physics");
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configSource.AddSwitch("Startup", "verbose");
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configSource.AddSwitch("Startup", "useexecutepath");
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configSource.AddSwitch("Startup", "useexecutepath");
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configSource.AddConfig("StandAlone");
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configSource.AddConfig("StandAlone");
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@ -78,7 +78,6 @@ namespace OpenSim
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protected List<UDPServer> m_udpServers = new List<UDPServer>();
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protected List<UDPServer> m_udpServers = new List<UDPServer>();
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protected List<RegionInfo> m_regionData = new List<RegionInfo>();
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protected List<RegionInfo> m_regionData = new List<RegionInfo>();
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private bool m_verbose;
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private bool m_physicalPrim;
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private bool m_physicalPrim;
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private bool m_permissions = false;
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private bool m_permissions = false;
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@ -173,7 +172,6 @@ namespace OpenSim
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{
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{
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config.Set("gridmode", false);
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config.Set("gridmode", false);
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config.Set("physics", "basicphysics");
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config.Set("physics", "basicphysics");
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config.Set("verbose", true);
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config.Set("physical_prim", true);
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config.Set("physical_prim", true);
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config.Set("see_into_this_sim_from_neighbor", true);
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config.Set("see_into_this_sim_from_neighbor", true);
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config.Set("serverside_object_permissions", false);
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config.Set("serverside_object_permissions", false);
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@ -241,9 +239,6 @@ namespace OpenSim
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m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
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m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
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m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher");
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m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher");
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// TODO: since log4net changes, verbose flag doesn't do anything
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m_verbose = startupConfig.GetBoolean("verbose", true);
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m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
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m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
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m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
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m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
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@ -131,7 +131,6 @@ namespace OpenSim.Region.Environment.Modules
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{
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{
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if (!userRequests.ContainsKey(requestID))
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if (!userRequests.ContainsKey(requestID))
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{
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{
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AssetRequest request = new AssetRequest();
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AssetRequest request = new AssetRequest();
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request.RequestUser = userInfo;
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request.RequestUser = userInfo;
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request.RequestAssetID = requestID;
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request.RequestAssetID = requestID;
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@ -154,9 +153,7 @@ namespace OpenSim.Region.Environment.Modules
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userRequests.Add(requestID, request);
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userRequests.Add(requestID, request);
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RequestedAssets[userInfo.AgentId] = userRequests;
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RequestedAssets[userInfo.AgentId] = userRequests;
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m_scene.AssetCache.GetAsset(requestID, AssetCallback, false);
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m_scene.AssetCache.GetAsset(requestID, AssetCallback, false);
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}
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}
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return;
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}
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}
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public void AssetCallback(LLUUID assetID, AssetBase asset)
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public void AssetCallback(LLUUID assetID, AssetBase asset)
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@ -190,7 +187,7 @@ namespace OpenSim.Region.Environment.Modules
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ProcessAssetQueue();
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ProcessAssetQueue();
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Thread.Sleep(500);
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Thread.Sleep(500);
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}
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}
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catch (Exception e)
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catch (Exception)
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{
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{
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// m_log.Error("[ASSET CACHE]: " + e.ToString());
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// m_log.Error("[ASSET CACHE]: " + e.ToString());
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}
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}
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@ -292,6 +289,7 @@ namespace OpenSim.Region.Environment.Modules
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AssetRequests.RemoveAt(0);
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AssetRequests.RemoveAt(0);
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Calculate the number of packets required to send the asset to the client.
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/// Calculate the number of packets required to send the asset to the client.
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/// </summary>
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/// </summary>
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@ -335,4 +333,4 @@ namespace OpenSim.Region.Environment.Modules
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}
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}
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}
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}
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}
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}
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}
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}
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;physics = modified_BulletX
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;physics = modified_BulletX
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verbose = true
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startup_console_commands_file = "startup_commands.txt"
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startup_console_commands_file = "startup_commands.txt"
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shutdown_console_commands_file = "shutdown_commands.txt"
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shutdown_console_commands_file = "shutdown_commands.txt"
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serverside_object_permissions = false
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serverside_object_permissions = false
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; if you would like to allow prims to be physical and move by physics with the physical checkbox in the client set this to true.
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; if you would like to allow prim to be physical and move by physics with the physical checkbox in the client set this to true.
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physical_prim = true
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physical_prim = true
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; To run a script every few minutes, set the script filename here
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; To run a script every few minutes, set the script filename here
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@ -264,4 +262,3 @@ CleanUpOldScriptsOnStartup=true
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[LL-Functions]
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[LL-Functions]
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; Set the following to true to allow administrator owned scripts to execute console commands
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; Set the following to true to allow administrator owned scripts to execute console commands
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AllowosConsoleCommand=false
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AllowosConsoleCommand=false
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