Add "AvatarHeight/2" to the Home Position when set to avoid having the avatar fall through the ground when they TP home.
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891214c65b
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6d8da699b2
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@ -3235,6 +3235,16 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="flags"></param>
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public virtual void SetHomeRezPoint(IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags)
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{
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//Add half the avatar's height so that the user doesn't fall through prims
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ScenePresence presence;
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if (TryGetScenePresence(remoteClient.AgentId, out presence))
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{
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if (presence.Appearance != null)
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{
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position.Z = position.Z + (presence.Appearance.AvatarHeight / 2);
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}
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}
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if (GridUserService != null && GridUserService.SetHome(remoteClient.AgentId.ToString(), RegionInfo.RegionID, position, lookAt))
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// FUBAR ALERT: this needs to be "Home position set." so the viewer saves a home-screenshot.
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m_dialogModule.SendAlertToUser(remoteClient, "Home position set.");
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