From 6d92d6514079eff8d3d50c6397ae70f0b916c373 Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 7 Nov 2011 02:40:35 +0000 Subject: [PATCH] That such a trivial change can be so difficult to get right. Fix it this time. --- .../Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index e368d214fa..6305d272f7 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs @@ -287,7 +287,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests // default avatar. Assert.That( npc.AbsolutePosition, - Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.8454993))); + Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.8454993f))); npcModule.Stand(npc.UUID, scene);