From 6dabab5ef091982741db86037a27c3babc893d2f Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Fri, 3 Aug 2007 20:21:53 +0000 Subject: [PATCH] * a very small first step with shape wrappers --- .../General/Types/PrimitiveBaseShape.cs | 63 ++++++++----------- 1 file changed, 26 insertions(+), 37 deletions(-) diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs index d08c9037af..57018b2022 100644 --- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs @@ -3,23 +3,23 @@ using libsecondlife.Packets; namespace OpenSim.Framework.Types { - public enum ShapeType - { - Box, - Sphere, - Ring, - Tube, - Torus, - Prism, - Scuplted, - Cylinder, - Foliage, - Unknown - } + //public enum ShapeType + //{ + // Box, + // Sphere, + // Ring, + // Tube, + // Torus, + // Prism, + // Scuplted, + // Cylinder, + // Foliage, + // Unknown + //} public class PrimitiveBaseShape { - protected ShapeType type = ShapeType.Unknown; + //protected ShapeType m_type = ShapeType.Unknown; public byte PCode; public ushort PathBegin; @@ -44,13 +44,13 @@ namespace OpenSim.Framework.Types public byte[] TextureEntry; // a LL textureEntry in byte[] format public byte[] ExtraParams; - public ShapeType PrimType - { - get - { - return this.type; - } - } + //public ShapeType PrimType + //{ + // get + // { + // return this.m_type; + // } + //} public LLVector3 PrimScale { @@ -79,10 +79,12 @@ namespace OpenSim.Framework.Types public class BoxShape : PrimitiveBaseShape { - public BoxShape() + public BoxShape() : base() { - type = ShapeType.Box; - ExtraParams = new byte[1]; + //m_type = ShapeType.Box; + PathCurve = 16; + ProfileCurve = 1; + PCode = 9; } public static BoxShape Default @@ -92,7 +94,6 @@ namespace OpenSim.Framework.Types BoxShape primShape = new BoxShape(); primShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f); - primShape.PCode = 9; primShape.PathBegin = 0; primShape.PathEnd = 0; primShape.PathScaleX = 0; @@ -102,8 +103,6 @@ namespace OpenSim.Framework.Types primShape.PathSkew = 0; primShape.ProfileBegin = 0; primShape.ProfileEnd = 0; - primShape.PathCurve = 16; - primShape.ProfileCurve = 1; primShape.ProfileHollow = 0; primShape.PathRadiusOffset = 0; primShape.PathRevolutions = 0; @@ -113,19 +112,9 @@ namespace OpenSim.Framework.Types primShape.PathTwistBegin = 0; LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")); primShape.TextureEntry = ntex.ToBytes(); - primShape.ExtraParams = new byte[1]; return primShape; } } } - - public class SphereShape : PrimitiveBaseShape - { - public SphereShape() - { - type = ShapeType.Sphere; - ExtraParams = new byte[1]; - } - } }