Tweek to BSCharacter to not send avatar updates continuiously. Newest version of 64 bit BulletSim.dll

dsg
Robert Adams 2011-06-08 16:14:11 -07:00
parent 16aa0f73e5
commit 6dc15dcb0c
2 changed files with 1 additions and 0 deletions

View File

@ -132,6 +132,7 @@ public class BSCharacter : PhysicsActor
if (ChangingActorID == RegionSyncServerModule.ActorID)
{
// m_log.DebugFormat("{0}: Sending terse update for {1}", LogHeader, LocalID);
ChangingActorID = "XX"; // undo our mark on the changes so this won't get sent over and over
PhysEngineToSceneConnectorModule.RouteUpdate(this);
}
}

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