Accidentally committed too early

Revert "Allow item links to be deleted even when other deletes and purges are disabled."

This reverts commit 491279f99a.
bulletsim
Justin Clark-Casey (justincc) 2011-05-18 00:23:35 +01:00
parent c562b9ef19
commit 6dcc87b1ad
8 changed files with 30 additions and 149 deletions

View File

@ -74,38 +74,9 @@ namespace OpenSim.Data
bool StoreFolder(XInventoryFolder folder);
bool StoreItem(XInventoryItem item);
/// <summary>
/// Delete folders where field == val
/// </summary>
/// <param name="field"></param>
/// <param name="val"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteFolders(string field, string val);
/// <summary>
/// Delete folders where field1 == val1, field2 == val2...
/// </summary>
/// <param name="fields"></param>
/// <param name="vals"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteFolders(string[] fields, string[] vals);
/// <summary>
/// Delete items where field == val
/// </summary>
/// <param name="field"></param>
/// <param name="val"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteItems(string field, string val);
/// <summary>
/// Delete items where field1 == val1, field2 == val2...
/// </summary>
/// <param name="fields"></param>
/// <param name="vals"></param>
/// <returns>true if the delete was successful, false if it was not</returns>
bool DeleteItems(string[] fields, string[] vals);
bool MoveItem(string id, string newParent);
XInventoryItem[] GetActiveGestures(UUID principalID);
int GetAssetPermissions(UUID principalID, UUID assetID);

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@ -335,35 +335,24 @@ namespace OpenSim.Data.MSSQL
}
}
public virtual bool Delete(string field, string key)
public virtual bool Delete(string field, string val)
{
return Delete(new string[] { field }, new string[] { key });
}
public virtual bool Delete(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return false;
List<string> terms = new List<string>();
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
for (int i = 0; i < fields.Length; i++)
{
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add("[" + fields[i] + "] = @" + fields[i]);
}
string where = String.Join(" AND ", terms.ToArray());
string query = String.Format("DELETE * FROM {0} WHERE {1}", m_Realm, where);
string deleteCommand = String.Format("DELETE FROM {0} WHERE [{1}] = @{1}", m_Realm, field);
cmd.CommandText = deleteCommand;
cmd.Parameters.Add(m_database.CreateParameter(field, val));
cmd.Connection = conn;
cmd.CommandText = query;
conn.Open();
return cmd.ExecuteNonQuery() > 0;
if (cmd.ExecuteNonQuery() > 0)
{
//m_log.Warn("[MSSQLGenericTable]: " + deleteCommand);
return true;
}
return false;
}
}
}

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@ -79,21 +79,11 @@ namespace OpenSim.Data.MSSQL
return m_Folders.Delete(field, val);
}
public bool DeleteFolders(string[] fields, string[] vals)
{
return m_Folders.Delete(fields, vals);
}
public bool DeleteItems(string field, string val)
{
return m_Items.Delete(field, val);
}
public bool DeleteItems(string[] fields, string[] vals)
{
return m_Items.Delete(fields, vals);
}
public bool MoveItem(string id, string newParent)
{
return m_Items.MoveItem(id, newParent);

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@ -264,33 +264,18 @@ namespace OpenSim.Data.MySQL
}
}
public virtual bool Delete(string field, string key)
public virtual bool Delete(string field, string val)
{
return Delete(new string[] { field }, new string[] { key });
}
public virtual bool Delete(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return false;
List<string> terms = new List<string>();
using (MySqlCommand cmd = new MySqlCommand())
{
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
terms.Add("`" + fields[i] + "` = ?" + fields[i]);
}
string where = String.Join(" and ", terms.ToArray());
cmd.CommandText = String.Format("delete from {0} where `{1}` = ?{1}", m_Realm, field);
cmd.Parameters.AddWithValue(field, val);
string query = String.Format("delete from {0} where {1}", m_Realm, where);
if (ExecuteNonQuery(cmd) > 0)
return true;
cmd.CommandText = query;
return ExecuteNonQuery(cmd) > 0;
return false;
}
}
}

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@ -85,21 +85,11 @@ namespace OpenSim.Data.MySQL
return m_Folders.Delete(field, val);
}
public bool DeleteFolders(string[] fields, string[] vals)
{
return m_Folders.Delete(fields, vals);
}
public bool DeleteItems(string field, string val)
{
return m_Items.Delete(field, val);
}
public bool DeleteItems(string[] fields, string[] vals)
{
return m_Items.Delete(fields, vals);
}
public bool MoveItem(string id, string newParent)
{
return m_Items.MoveItem(id, newParent);

View File

@ -258,33 +258,17 @@ namespace OpenSim.Data.SQLite
return false;
}
public virtual bool Delete(string field, string key)
public bool Delete(string field, string val)
{
return Delete(new string[] { field }, new string[] { key });
}
public bool Delete(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return false;
List<string> terms = new List<string>();
SqliteCommand cmd = new SqliteCommand();
for (int i = 0 ; i < fields.Length ; i++)
{
cmd.Parameters.Add(new SqliteParameter(":" + fields[i], keys[i]));
terms.Add("`" + fields[i] + "` = :" + fields[i]);
}
cmd.CommandText = String.Format("delete from {0} where `{1}` = :{1}", m_Realm, field);
cmd.Parameters.Add(new SqliteParameter(field, val));
string where = String.Join(" and ", terms.ToArray());
if (ExecuteNonQuery(cmd, m_Connection) > 0)
return true;
string query = String.Format("delete * from {0} where {1}", m_Realm, where);
cmd.CommandText = query;
return ExecuteNonQuery(cmd, m_Connection) > 0;
return false;
}
}
}

View File

@ -91,21 +91,11 @@ namespace OpenSim.Data.SQLite
return m_Folders.Delete(field, val);
}
public bool DeleteFolders(string[] fields, string[] vals)
{
return m_Folders.Delete(fields, vals);
}
public bool DeleteItems(string field, string val)
{
return m_Items.Delete(field, val);
}
public bool DeleteItems(string[] fields, string[] vals)
{
return m_Items.Delete(fields, vals);
}
public bool MoveItem(string id, string newParent)
{
return m_Items.MoveItem(id, newParent);

View File

@ -411,30 +411,12 @@ namespace OpenSim.Services.InventoryService
public virtual bool DeleteItems(UUID principalID, List<UUID> itemIDs)
{
if (!m_AllowDelete)
{
// We must still allow links and links to folders to be deleted, otherwise they will build up
// in the player's inventory until they can no longer log in. Deletions of links due to code bugs or
// similar is inconvenient but on a par with accidental movement of items. The original item is never
// touched.
foreach (UUID id in itemIDs)
{
if (!m_Database.DeleteItems(
new string[] { "inventoryID", "assetType" },
new string[] { id.ToString(), ((sbyte)AssetType.Link).ToString() }));
{
m_Database.DeleteItems(
new string[] { "inventoryID", "assetType" },
new string[] { id.ToString(), ((sbyte)AssetType.LinkFolder).ToString() });
}
}
}
else
{
return false;
// Just use the ID... *facepalms*
//
foreach (UUID id in itemIDs)
m_Database.DeleteItems("inventoryID", id.ToString());
}
return true;
}