... merge issue
parent
c4ef8984a3
commit
6ded1da9f2
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@ -99,6 +99,8 @@ namespace OpenSim.Server.Handlers.Profiles
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Server.AddJsonRPCHandler("avatar_properties_request", handler.AvatarPropertiesRequest);
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Server.AddJsonRPCHandler("avatar_properties_update", handler.AvatarPropertiesUpdate);
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Server.AddJsonRPCHandler("avatar_interests_update", handler.AvatarInterestsUpdate);
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Server.AddJsonRPCHandler("user_preferences_update", handler.UserPreferenecesUpdate);
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Server.AddJsonRPCHandler("user_preferences_request", handler.UserPreferencesRequest);
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Server.AddJsonRPCHandler("image_assets_request", handler.AvatarImageAssetsRequest);
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Server.AddJsonRPCHandler("user_data_request", handler.RequestUserAppData);
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Server.AddJsonRPCHandler("user_data_update", handler.UpdateUserAppData);
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@ -232,7 +232,6 @@ namespace OpenSim.Services.GridService
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regionName = parts[2];
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}
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bool success = TryCreateLink(scopeID, xloc, yloc, regionName, port, host, ownerID, out regInfo, out reason);
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if (success)
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{
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@ -343,7 +342,7 @@ namespace OpenSim.Services.GridService
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GridRegion region = m_GridService.GetRegionByPosition(regInfo.ScopeID, regInfo.RegionLocX, regInfo.RegionLocY);
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if (region != null)
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{
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m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates {0}-{1} are already occupied by region {2} with uuid {3}",
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m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates <{0},{1}> are already occupied by region {2} with uuid {3}",
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Util.WorldToRegionLoc((uint)regInfo.RegionLocX), Util.WorldToRegionLoc((uint)regInfo.RegionLocY),
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region.RegionName, region.RegionID);
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reason = "Coordinates are already in use";
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@ -379,8 +378,7 @@ namespace OpenSim.Services.GridService
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region = m_GridService.GetRegionByUUID(scopeID, regionID);
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if (region != null)
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{
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m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates <{0},{1}>",
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Util.WorldToRegionLoc((uint)region.RegionLocX), Util.WorldToRegionLoc((uint)region.RegionLocY));
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m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates <{0},{1}>", Util.WorldToRegionLoc((uint)region.RegionLocX), Util.WorldToRegionLoc((uint)region.RegionLocY));
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regInfo = region;
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return true;
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}
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