minor: remove mono compiler warning

xassetservice
Justin Clark-Casey (justincc) 2012-03-02 04:08:07 +00:00
parent 8fccd2b555
commit 6e3523e25e
1 changed files with 1 additions and 2 deletions

View File

@ -65,8 +65,7 @@ namespace OpenSim.Region.Framework.Tests
// Create an object embedded inside the first // Create an object embedded inside the first
UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
TaskInventoryItem taskSceneObjectItem TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
= TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId);
Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId));