diff --git a/OpenSim/Region/Framework/Scenes/Animation.cs b/OpenSim/Framework/Animation.cs similarity index 96% rename from OpenSim/Region/Framework/Scenes/Animation.cs rename to OpenSim/Framework/Animation.cs index 1e697bde09..cda83871a5 100644 --- a/OpenSim/Region/Framework/Scenes/Animation.cs +++ b/OpenSim/Framework/Animation.cs @@ -1,94 +1,94 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using OpenMetaverse; -using OpenMetaverse.StructuredData; - -namespace OpenSim.Region.Framework.Scenes -{ - [Serializable] - public class Animation - { - private UUID animID; - public UUID AnimID - { - get { return animID; } - set { animID = value; } - } - - private int sequenceNum; - public int SequenceNum - { - get { return sequenceNum; } - set { sequenceNum = value; } - } - - private UUID objectID; - public UUID ObjectID - { - get { return objectID; } - set { objectID = value; } - } - - public Animation() - { - } - - public Animation(UUID animID, int sequenceNum, UUID objectID) - { - this.animID = animID; - this.sequenceNum = sequenceNum; - this.objectID = objectID; - } - - public Animation(OSDMap args) - { - UnpackUpdateMessage(args); - } - - public OSDMap PackUpdateMessage() - { - OSDMap anim = new OSDMap(); - anim["animation"] = OSD.FromUUID(animID); - anim["object_id"] = OSD.FromUUID(objectID); - anim["seq_num"] = OSD.FromInteger(sequenceNum); - return anim; - } - - public void UnpackUpdateMessage(OSDMap args) - { - if (args["animation"] != null) - animID = args["animation"].AsUUID(); - if (args["object_id"] != null) - objectID = args["object_id"].AsUUID(); - if (args["seq_num"] != null) - sequenceNum = args["seq_num"].AsInteger(); - } - - } -} +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using OpenMetaverse; +using OpenMetaverse.StructuredData; + +namespace OpenSim.Framework +{ + [Serializable] + public class Animation + { + private UUID animID; + public UUID AnimID + { + get { return animID; } + set { animID = value; } + } + + private int sequenceNum; + public int SequenceNum + { + get { return sequenceNum; } + set { sequenceNum = value; } + } + + private UUID objectID; + public UUID ObjectID + { + get { return objectID; } + set { objectID = value; } + } + + public Animation() + { + } + + public Animation(UUID animID, int sequenceNum, UUID objectID) + { + this.animID = animID; + this.sequenceNum = sequenceNum; + this.objectID = objectID; + } + + public Animation(OSDMap args) + { + UnpackUpdateMessage(args); + } + + public OSDMap PackUpdateMessage() + { + OSDMap anim = new OSDMap(); + anim["animation"] = OSD.FromUUID(animID); + anim["object_id"] = OSD.FromUUID(objectID); + anim["seq_num"] = OSD.FromInteger(sequenceNum); + return anim; + } + + public void UnpackUpdateMessage(OSDMap args) + { + if (args["animation"] != null) + animID = args["animation"].AsUUID(); + if (args["object_id"] != null) + objectID = args["object_id"].AsUUID(); + if (args["seq_num"] != null) + sequenceNum = args["seq_num"].AsInteger(); + } + + } +} diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 0060fefef8..6730b9502e 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs @@ -53,44 +53,14 @@ namespace OpenSim.Framework public ChildAgentDataUpdate() { } - - //public ChildAgentDataUpdate(AgentData agent) - //{ - // ActiveGroupID = agent.ActiveGroupID.Guid; - // AgentID = agent.AgentID.Guid; - // alwaysrun = agent.AlwaysRun; - // AVHeight = agent.Size.Z; - // cameraPosition = new sLLVector3(agent.Center); - // drawdistance = agent.Far; - // godlevel = (float)agent.GodLevel; - // if (agent.Groups.Length > 0) - // GroupAccess = (uint)agent.Groups[0].GroupPowers; - // Position = new sLLVector3(agent.Position); - // regionHandle = agent.RegionHandle; - // throttles = agent.Throttles; - // Velocity = new sLLVector3(agent.Velocity); - //} - - //public ChildAgentDataUpdate(AgentPosition agent) - //{ - // AgentID = agent.AgentID.Guid; - // AVHeight = agent.Size.Z; - // cameraPosition = new sLLVector3(agent.Center); - // drawdistance = agent.Far; - // Position = new sLLVector3(agent.Position); - // regionHandle = agent.RegionHandle; - // throttles = agent.Throttles; - // Velocity = new sLLVector3(agent.Velocity); - //} } - /* public interface IAgentData { UUID AgentID { get; set; } - OSDMap PackUpdateMessage(); - void UnpackUpdateMessage(OSDMap map); + OSDMap Pack(); + void Unpack(OSDMap map); } /// @@ -123,7 +93,7 @@ namespace OpenSim.Framework public byte[] Throttles; - public OSDMap PackUpdateMessage() + public OSDMap Pack() { OSDMap args = new OSDMap(); args["message_type"] = OSD.FromString("AgentPosition"); @@ -150,7 +120,7 @@ namespace OpenSim.Framework return args; } - public void UnpackUpdateMessage(OSDMap args) + public void Unpack(OSDMap args) { if (args.ContainsKey("region_handle")) UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle); @@ -256,33 +226,6 @@ namespace OpenSim.Framework } } - public class AgentAnimationData - { - public UUID Animation; - public UUID ObjectID; - - public AgentAnimationData(OSDMap args) - { - UnpackUpdateMessage(args); - } - - public OSDMap PackUpdateMessage() - { - OSDMap anim = new OSDMap(); - anim["animation"] = OSD.FromUUID(Animation); - anim["object_id"] = OSD.FromUUID(ObjectID); - return anim; - } - - public void UnpackUpdateMessage(OSDMap args) - { - if (args["animation"] != null) - Animation = args["animation"].AsUUID(); - if (args["object_id"] != null) - ObjectID = args["object_id"].AsUUID(); - } - } - public class AgentData : IAgentData { private UUID m_id; @@ -318,20 +261,21 @@ namespace OpenSim.Framework public bool AlwaysRun; public UUID PreyAgent; public Byte AgentAccess; - public UUID[] AgentTextures; public UUID ActiveGroupID; public AgentGroupData[] Groups; - public AgentAnimationData[] Anims; + public Animation[] Anims; public UUID GranterID; - public Dictionary NVPairs; + // Appearance + public byte[] AgentTextures; public byte[] VisualParams; + public UUID[] Wearables; public string CallbackURI; - public OSDMap PackUpdateMessage() + public virtual OSDMap Pack() { OSDMap args = new OSDMap(); args["message_type"] = OSD.FromString("AgentData"); @@ -367,14 +311,6 @@ namespace OpenSim.Framework args["prey_agent"] = OSD.FromUUID(PreyAgent); args["agent_access"] = OSD.FromString(AgentAccess.ToString()); - if ((AgentTextures != null) && (AgentTextures.Length > 0)) - { - OSDArray textures = new OSDArray(AgentTextures.Length); - foreach (UUID uuid in AgentTextures) - textures.Add(OSD.FromUUID(uuid)); - args["agent_textures"] = textures; - } - args["active_group_id"] = OSD.FromUUID(ActiveGroupID); if ((Groups != null) && (Groups.Length > 0)) @@ -388,15 +324,34 @@ namespace OpenSim.Framework if ((Anims != null) && (Anims.Length > 0)) { OSDArray anims = new OSDArray(Anims.Length); - foreach (AgentAnimationData aanim in Anims) + foreach (Animation aanim in Anims) anims.Add(aanim.PackUpdateMessage()); args["animations"] = anims; } + //if ((AgentTextures != null) && (AgentTextures.Length > 0)) + //{ + // OSDArray textures = new OSDArray(AgentTextures.Length); + // foreach (UUID uuid in AgentTextures) + // textures.Add(OSD.FromUUID(uuid)); + // args["agent_textures"] = textures; + //} + + if ((AgentTextures != null) && (AgentTextures.Length > 0)) + args["texture_entry"] = OSD.FromBinary(AgentTextures); + if ((VisualParams != null) && (VisualParams.Length > 0)) args["visual_params"] = OSD.FromBinary(VisualParams); - // Last few fields are still missing: granter and NVPais + // We might not pass this in all cases... + if ((Wearables != null) && (Wearables.Length > 0)) + { + OSDArray wears = new OSDArray(Wearables.Length); + foreach (UUID uuid in Wearables) + wears.Add(OSD.FromUUID(uuid)); + args["wearables"] = wears; + } + if ((CallbackURI != null) && (!CallbackURI.Equals(""))) args["callback_uri"] = OSD.FromString(CallbackURI); @@ -409,7 +364,7 @@ namespace OpenSim.Framework /// Avoiding reflection makes it painful to write, but that's the price! /// /// - public void UnpackUpdateMessage(OSDMap args) + public virtual void Unpack(OSDMap args) { if (args.ContainsKey("region_handle")) UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle); @@ -483,15 +438,6 @@ namespace OpenSim.Framework if (args["agent_access"] != null) Byte.TryParse(args["agent_access"].AsString(), out AgentAccess); - if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array) - { - OSDArray textures = (OSDArray)(args["agent_textures"]); - AgentTextures = new UUID[textures.Count]; - int i = 0; - foreach (OSD o in textures) - AgentTextures[i++] = o.AsUUID(); - } - if (args["active_group_id"] != null) ActiveGroupID = args["active_group_id"].AsUUID(); @@ -512,20 +458,41 @@ namespace OpenSim.Framework if ((args["animations"] != null) && (args["animations"]).Type == OSDType.Array) { OSDArray anims = (OSDArray)(args["animations"]); - Anims = new AgentAnimationData[anims.Count]; + Anims = new Animation[anims.Count]; int i = 0; foreach (OSD o in anims) { if (o.Type == OSDType.Map) { - Anims[i++] = new AgentAnimationData((OSDMap)o); + Anims[i++] = new Animation((OSDMap)o); } } } + //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array) + //{ + // OSDArray textures = (OSDArray)(args["agent_textures"]); + // AgentTextures = new UUID[textures.Count]; + // int i = 0; + // foreach (OSD o in textures) + // AgentTextures[i++] = o.AsUUID(); + //} + + if (args["texture_entry"] != null) + AgentTextures = args["texture_entry"].AsBinary(); + if (args["visual_params"] != null) VisualParams = args["visual_params"].AsBinary(); + if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array) + { + OSDArray wears = (OSDArray)(args["wearables"]); + Wearables = new UUID[wears.Count]; + int i = 0; + foreach (OSD o in wears) + Wearables[i++] = o.AsUUID(); + } + if (args["callback_uri"] != null) CallbackURI = args["callback_uri"].AsString(); } @@ -539,49 +506,25 @@ namespace OpenSim.Framework //UnpackUpdateMessage(hash); } - /// - /// Soon to be decommissioned - /// - /// - public void CopyFrom(ChildAgentDataUpdate cAgent) - { - ActiveGroupID = new UUID(cAgent.ActiveGroupID); - - AgentID = new UUID(cAgent.AgentID); - - AlwaysRun = cAgent.alwaysrun; - - // next: ??? - Size = new Vector3(); - Size.Z = cAgent.AVHeight; - - Center = new Vector3(cAgent.cameraPosition.x, cAgent.cameraPosition.y, cAgent.cameraPosition.z); - - Far = cAgent.drawdistance; - - // downcasting ??? - GodLevel = (byte)(cAgent.godlevel); - - Groups = new AgentGroupData[1]; - Groups[0] = new AgentGroupData(new UUID(cAgent.ActiveGroupID), cAgent.GroupAccess, true); - - Position = new Vector3(cAgent.Position.x, cAgent.Position.y, cAgent.Position.z); - - RegionHandle = cAgent.regionHandle; - - Throttles = cAgent.throttles; - - Velocity = new Vector3(cAgent.Velocity.x, cAgent.Velocity.y, cAgent.Velocity.z); - } - public void Dump() { - m_log.Info("------------ AgentData ------------"); - m_log.Info("UUID: " + AgentID); - m_log.Info("Region: " + RegionHandle); - m_log.Info("Position: " + Position); + System.Console.WriteLine("------------ AgentData ------------"); + System.Console.WriteLine("UUID: " + AgentID); + System.Console.WriteLine("Region: " + RegionHandle); + System.Console.WriteLine("Position: " + Position); } } - */ + public class CompleteAgentData : AgentData + { + public override OSDMap Pack() + { + return base.Pack(); + } + + public override void Unpack(OSDMap map) + { + base.Unpack(map); + } + } } diff --git a/OpenSim/Region/Framework/Scenes/AnimationSet.cs b/OpenSim/Region/Framework/Scenes/AnimationSet.cs index 8e259544ff..b9521d6057 100644 --- a/OpenSim/Region/Framework/Scenes/AnimationSet.cs +++ b/OpenSim/Region/Framework/Scenes/AnimationSet.cs @@ -27,6 +27,7 @@ using System; using System.Collections.Generic; +using OpenSim.Framework; using OpenMetaverse; namespace OpenSim.Region.Framework.Scenes diff --git a/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs b/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs deleted file mode 100644 index 7e6e52a442..0000000000 --- a/OpenSim/Region/Framework/Scenes/ChildAgentDataUpdate.cs +++ /dev/null @@ -1,513 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Collections.Generic; -using OpenSim.Framework; -using OpenMetaverse; -using OpenMetaverse.StructuredData; -using log4net; -using System.Reflection; - -namespace OpenSim.Region.Framework.Scenes -{ - public interface IAgentData - { - UUID AgentID { get; set; } - - OSDMap Pack(); - void Unpack(OSDMap map); - } - - /// - /// Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms. - /// - public class AgentPosition : IAgentData - { - private UUID m_id; - public UUID AgentID - { - get { return m_id; } - set { m_id = value; } - } - - public ulong RegionHandle; - public uint CircuitCode; - public UUID SessionID; - - public float Far; - public Vector3 Position; - public Vector3 Velocity; - public Vector3 Center; - public Vector3 Size; - public Vector3 AtAxis; - public Vector3 LeftAxis; - public Vector3 UpAxis; - public bool ChangedGrid; - - // This probably shouldn't be here - public byte[] Throttles; - - - public OSDMap Pack() - { - OSDMap args = new OSDMap(); - args["message_type"] = OSD.FromString("AgentPosition"); - - args["region_handle"] = OSD.FromString(RegionHandle.ToString()); - args["circuit_code"] = OSD.FromString(CircuitCode.ToString()); - args["agent_uuid"] = OSD.FromUUID(AgentID); - args["session_uuid"] = OSD.FromUUID(SessionID); - - args["position"] = OSD.FromString(Position.ToString()); - args["velocity"] = OSD.FromString(Velocity.ToString()); - args["center"] = OSD.FromString(Center.ToString()); - args["size"] = OSD.FromString(Size.ToString()); - args["at_axis"] = OSD.FromString(AtAxis.ToString()); - args["left_axis"] = OSD.FromString(LeftAxis.ToString()); - args["up_axis"] = OSD.FromString(UpAxis.ToString()); - - args["far"] = OSD.FromReal(Far); - args["changed_grid"] = OSD.FromBoolean(ChangedGrid); - - if ((Throttles != null) && (Throttles.Length > 0)) - args["throttles"] = OSD.FromBinary(Throttles); - - return args; - } - - public void Unpack(OSDMap args) - { - if (args.ContainsKey("region_handle")) - UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle); - - if (args["circuit_code"] != null) - UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode); - - if (args["agent_uuid"] != null) - AgentID = args["agent_uuid"].AsUUID(); - - if (args["session_uuid"] != null) - SessionID = args["session_uuid"].AsUUID(); - - if (args["position"] != null) - Vector3.TryParse(args["position"].AsString(), out Position); - - if (args["velocity"] != null) - Vector3.TryParse(args["velocity"].AsString(), out Velocity); - - if (args["center"] != null) - Vector3.TryParse(args["center"].AsString(), out Center); - - if (args["size"] != null) - Vector3.TryParse(args["size"].AsString(), out Size); - - if (args["at_axis"] != null) - Vector3.TryParse(args["at_axis"].AsString(), out AtAxis); - - if (args["left_axis"] != null) - Vector3.TryParse(args["left_axis"].AsString(), out AtAxis); - - if (args["up_axis"] != null) - Vector3.TryParse(args["up_axis"].AsString(), out AtAxis); - - if (args["changed_grid"] != null) - ChangedGrid = args["changed_grid"].AsBoolean(); - - if (args["far"] != null) - Far = (float)(args["far"].AsReal()); - - if (args["throttles"] != null) - Throttles = args["throttles"].AsBinary(); - } - - /// - /// Soon to be decommissioned - /// - /// - public void CopyFrom(ChildAgentDataUpdate cAgent) - { - AgentID = new UUID(cAgent.AgentID); - - // next: ??? - Size = new Vector3(); - Size.Z = cAgent.AVHeight; - - Center = new Vector3(cAgent.cameraPosition.x, cAgent.cameraPosition.y, cAgent.cameraPosition.z); - Far = cAgent.drawdistance; - Position = new Vector3(cAgent.Position.x, cAgent.Position.y, cAgent.Position.z); - RegionHandle = cAgent.regionHandle; - Throttles = cAgent.throttles; - Velocity = new Vector3(cAgent.Velocity.x, cAgent.Velocity.y, cAgent.Velocity.z); - } - - } - - public class AgentGroupData - { - public UUID GroupID; - public ulong GroupPowers; - public bool AcceptNotices; - - public AgentGroupData(UUID id, ulong powers, bool notices) - { - GroupID = id; - GroupPowers = powers; - AcceptNotices = notices; - } - - public AgentGroupData(OSDMap args) - { - UnpackUpdateMessage(args); - } - - public OSDMap PackUpdateMessage() - { - OSDMap groupdata = new OSDMap(); - groupdata["group_id"] = OSD.FromUUID(GroupID); - groupdata["group_powers"] = OSD.FromString(GroupPowers.ToString()); - groupdata["accept_notices"] = OSD.FromBoolean(AcceptNotices); - - return groupdata; - } - - public void UnpackUpdateMessage(OSDMap args) - { - if (args["group_id"] != null) - GroupID = args["group_id"].AsUUID(); - if (args["group_powers"] != null) - UInt64.TryParse((string)args["group_powers"].AsString(), out GroupPowers); - if (args["accept_notices"] != null) - AcceptNotices = args["accept_notices"].AsBoolean(); - } - } - - public class AgentData : IAgentData - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private UUID m_id; - public UUID AgentID - { - get { return m_id; } - set { m_id = value; } - } - public ulong RegionHandle; - public uint CircuitCode; - public UUID SessionID; - - public Vector3 Position; - public Vector3 Velocity; - public Vector3 Center; - public Vector3 Size; - public Vector3 AtAxis; - public Vector3 LeftAxis; - public Vector3 UpAxis; - public bool ChangedGrid; - - public float Far; - public float Aspect; - //public int[] Throttles; - public byte[] Throttles; - - public uint LocomotionState; - public Quaternion HeadRotation; - public Quaternion BodyRotation; - public uint ControlFlags; - public float EnergyLevel; - public Byte GodLevel; - public bool AlwaysRun; - public UUID PreyAgent; - public Byte AgentAccess; - public UUID ActiveGroupID; - - public AgentGroupData[] Groups; - public Animation[] Anims; - - public UUID GranterID; - - // Appearance - public byte[] AgentTextures; - public byte[] VisualParams; - public UUID[] Wearables; - - public string CallbackURI; - - public virtual OSDMap Pack() - { - OSDMap args = new OSDMap(); - args["message_type"] = OSD.FromString("AgentData"); - - args["region_handle"] = OSD.FromString(RegionHandle.ToString()); - args["circuit_code"] = OSD.FromString(CircuitCode.ToString()); - args["agent_uuid"] = OSD.FromUUID(AgentID); - args["session_uuid"] = OSD.FromUUID(SessionID); - - args["position"] = OSD.FromString(Position.ToString()); - args["velocity"] = OSD.FromString(Velocity.ToString()); - args["center"] = OSD.FromString(Center.ToString()); - args["size"] = OSD.FromString(Size.ToString()); - args["at_axis"] = OSD.FromString(AtAxis.ToString()); - args["left_axis"] = OSD.FromString(LeftAxis.ToString()); - args["up_axis"] = OSD.FromString(UpAxis.ToString()); - - args["changed_grid"] = OSD.FromBoolean(ChangedGrid); - args["far"] = OSD.FromReal(Far); - args["aspect"] = OSD.FromReal(Aspect); - - if ((Throttles != null) && (Throttles.Length > 0)) - args["throttles"] = OSD.FromBinary(Throttles); - - args["locomotion_state"] = OSD.FromString(LocomotionState.ToString()); - args["head_rotation"] = OSD.FromString(HeadRotation.ToString()); - args["body_rotation"] = OSD.FromString(BodyRotation.ToString()); - args["control_flags"] = OSD.FromString(ControlFlags.ToString()); - - args["energy_level"] = OSD.FromReal(EnergyLevel); - args["god_level"] = OSD.FromString(GodLevel.ToString()); - args["always_run"] = OSD.FromBoolean(AlwaysRun); - args["prey_agent"] = OSD.FromUUID(PreyAgent); - args["agent_access"] = OSD.FromString(AgentAccess.ToString()); - - args["active_group_id"] = OSD.FromUUID(ActiveGroupID); - - if ((Groups != null) && (Groups.Length > 0)) - { - OSDArray groups = new OSDArray(Groups.Length); - foreach (AgentGroupData agd in Groups) - groups.Add(agd.PackUpdateMessage()); - args["groups"] = groups; - } - - if ((Anims != null) && (Anims.Length > 0)) - { - OSDArray anims = new OSDArray(Anims.Length); - foreach (Animation aanim in Anims) - anims.Add(aanim.PackUpdateMessage()); - args["animations"] = anims; - } - - //if ((AgentTextures != null) && (AgentTextures.Length > 0)) - //{ - // OSDArray textures = new OSDArray(AgentTextures.Length); - // foreach (UUID uuid in AgentTextures) - // textures.Add(OSD.FromUUID(uuid)); - // args["agent_textures"] = textures; - //} - - if ((AgentTextures != null) && (AgentTextures.Length > 0)) - args["texture_entry"] = OSD.FromBinary(AgentTextures); - - if ((VisualParams != null) && (VisualParams.Length > 0)) - args["visual_params"] = OSD.FromBinary(VisualParams); - - // We might not pass this in all cases... - if ((Wearables != null) && (Wearables.Length > 0)) - { - OSDArray wears = new OSDArray(Wearables.Length); - foreach (UUID uuid in Wearables) - wears.Add(OSD.FromUUID(uuid)); - args["wearables"] = wears; - } - - - if ((CallbackURI != null) && (!CallbackURI.Equals(""))) - args["callback_uri"] = OSD.FromString(CallbackURI); - - return args; - } - - /// - /// Deserialization of agent data. - /// Avoiding reflection makes it painful to write, but that's the price! - /// - /// - public virtual void Unpack(OSDMap args) - { - if (args.ContainsKey("region_handle")) - UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle); - - if (args["circuit_code"] != null) - UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode); - - if (args["agent_uuid"] != null) - AgentID = args["agent_uuid"].AsUUID(); - - if (args["session_uuid"] != null) - SessionID = args["session_uuid"].AsUUID(); - - if (args["position"] != null) - Vector3.TryParse(args["position"].AsString(), out Position); - - if (args["velocity"] != null) - Vector3.TryParse(args["velocity"].AsString(), out Velocity); - - if (args["center"] != null) - Vector3.TryParse(args["center"].AsString(), out Center); - - if (args["size"] != null) - Vector3.TryParse(args["size"].AsString(), out Size); - - if (args["at_axis"] != null) - Vector3.TryParse(args["at_axis"].AsString(), out AtAxis); - - if (args["left_axis"] != null) - Vector3.TryParse(args["left_axis"].AsString(), out AtAxis); - - if (args["up_axis"] != null) - Vector3.TryParse(args["up_axis"].AsString(), out AtAxis); - - if (args["changed_grid"] != null) - ChangedGrid = args["changed_grid"].AsBoolean(); - - if (args["far"] != null) - Far = (float)(args["far"].AsReal()); - - if (args["aspect"] != null) - Aspect = (float)args["aspect"].AsReal(); - - if (args["throttles"] != null) - Throttles = args["throttles"].AsBinary(); - - if (args["locomotion_state"] != null) - UInt32.TryParse(args["locomotion_state"].AsString(), out LocomotionState); - - if (args["head_rotation"] != null) - Quaternion.TryParse(args["head_rotation"].AsString(), out HeadRotation); - - if (args["body_rotation"] != null) - Quaternion.TryParse(args["body_rotation"].AsString(), out BodyRotation); - - if (args["control_flags"] != null) - UInt32.TryParse(args["control_flags"].AsString(), out ControlFlags); - - if (args["energy_level"] != null) - EnergyLevel = (float)(args["energy_level"].AsReal()); - - if (args["god_level"] != null) - Byte.TryParse(args["god_level"].AsString(), out GodLevel); - - if (args["always_run"] != null) - AlwaysRun = args["always_run"].AsBoolean(); - - if (args["prey_agent"] != null) - PreyAgent = args["prey_agent"].AsUUID(); - - if (args["agent_access"] != null) - Byte.TryParse(args["agent_access"].AsString(), out AgentAccess); - - if (args["active_group_id"] != null) - ActiveGroupID = args["active_group_id"].AsUUID(); - - if ((args["groups"] != null) && (args["groups"]).Type == OSDType.Array) - { - OSDArray groups = (OSDArray)(args["groups"]); - Groups = new AgentGroupData[groups.Count]; - int i = 0; - foreach (OSD o in groups) - { - if (o.Type == OSDType.Map) - { - Groups[i++] = new AgentGroupData((OSDMap)o); - } - } - } - - if ((args["animations"] != null) && (args["animations"]).Type == OSDType.Array) - { - OSDArray anims = (OSDArray)(args["animations"]); - Anims = new Animation[anims.Count]; - int i = 0; - foreach (OSD o in anims) - { - if (o.Type == OSDType.Map) - { - Anims[i++] = new Animation((OSDMap)o); - } - } - } - - //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array) - //{ - // OSDArray textures = (OSDArray)(args["agent_textures"]); - // AgentTextures = new UUID[textures.Count]; - // int i = 0; - // foreach (OSD o in textures) - // AgentTextures[i++] = o.AsUUID(); - //} - - if (args["texture_entry"] != null) - AgentTextures = args["texture_entry"].AsBinary(); - - if (args["visual_params"] != null) - VisualParams = args["visual_params"].AsBinary(); - - if ((args["wearables"] != null) && (args["wearables"]).Type == OSDType.Array) - { - OSDArray wears = (OSDArray)(args["wearables"]); - Wearables = new UUID[wears.Count]; - int i = 0; - foreach (OSD o in wears) - Wearables[i++] = o.AsUUID(); - } - - if (args["callback_uri"] != null) - CallbackURI = args["callback_uri"].AsString(); - } - - public AgentData() - { - } - - public AgentData(Hashtable hash) - { - //UnpackUpdateMessage(hash); - } - - public void Dump() - { - m_log.Info("------------ AgentData ------------"); - m_log.Info("UUID: " + AgentID); - m_log.Info("Region: " + RegionHandle); - m_log.Info("Position: " + Position); - } - } - - public class CompleteAgentData : AgentData - { - public override OSDMap Pack() - { - return base.Pack(); - } - - public override void Unpack(OSDMap map) - { - base.Unpack(map); - } - } - -}