Merge commit 'fa9291512aabbe72cb6b1b0b7a9af79d9b05d253' into bigmerge

avinationmerge
Melanie 2011-10-11 22:24:40 +01:00
commit 6e6c70be15
1 changed files with 13 additions and 9 deletions

View File

@ -71,7 +71,7 @@ namespace OpenSim.Region.Framework.Scenes
{ {
// ~ScenePresence() // ~ScenePresence()
// { // {
// m_log.Debug("[ScenePresence] Destructor called"); // m_log.Debug("[SCENE PRESENCE] Destructor called");
// } // }
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -1326,7 +1326,7 @@ namespace OpenSim.Region.Framework.Scenes
m_callbackURI = null; m_callbackURI = null;
} }
//m_log.DebugFormat("Completed movement"); m_log.DebugFormat("[SCENE PRESENCE] Completed movement");
m_controllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look); m_controllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look);
SendInitialData(); SendInitialData();
@ -2768,7 +2768,7 @@ namespace OpenSim.Region.Framework.Scenes
Vector3 pos = m_pos; Vector3 pos = m_pos;
pos.Z += m_appearance.HipOffset; pos.Z += m_appearance.HipOffset;
//m_log.DebugFormat("[SCENEPRESENCE]: TerseUpdate: Pos={0} Rot={1} Vel={2}", m_pos, m_bodyRot, m_velocity); //m_log.DebugFormat("[SCENE PRESENCE]: " + Name + " sending TerseUpdate to " + remoteClient.Name + " : Pos={0} Rot={1} Vel={2}", m_pos, m_bodyRot, m_velocity);
remoteClient.SendPrimUpdate( remoteClient.SendPrimUpdate(
this, this,
@ -2855,6 +2855,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary> /// </summary>
private void SendInitialData() private void SendInitialData()
{ {
m_log.DebugFormat("[SCENE PRESENCE] SendInitialData: {0} ({1})", Name, UUID);
// Moved this into CompleteMovement to ensure that m_appearance is initialized before // Moved this into CompleteMovement to ensure that m_appearance is initialized before
// the inventory arrives // the inventory arrives
// m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); // m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance);
@ -2899,6 +2900,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary> /// </summary>
public void SendAvatarDataToAllAgents() public void SendAvatarDataToAllAgents()
{ {
m_log.DebugFormat("[SCENE PRESENCE] SendAvatarDataToAllAgents: {0} ({1})", Name, UUID);
// only send update from root agents to other clients; children are only "listening posts" // only send update from root agents to other clients; children are only "listening posts"
if (IsChildAgent) if (IsChildAgent)
{ {
@ -2952,7 +2954,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="avatar"></param> /// <param name="avatar"></param>
public void SendAvatarDataToAgent(ScenePresence avatar) public void SendAvatarDataToAgent(ScenePresence avatar)
{ {
// m_log.WarnFormat("[SP] Send avatar data from {0} to {1}",m_uuid,avatar.ControllingClient.AgentId); m_log.DebugFormat("[SCENE PRESENCE] SendAvatarDataToAgent from {0} ({1}) to {2} ({3})", Name, UUID, avatar.Name, avatar.UUID);
avatar.ControllingClient.SendAvatarDataImmediate(this); avatar.ControllingClient.SendAvatarDataImmediate(this);
if (Animator != null) if (Animator != null)
@ -2965,6 +2967,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary> /// </summary>
public void SendAppearanceToAllOtherAgents() public void SendAppearanceToAllOtherAgents()
{ {
m_log.DebugFormat("[SCENE PRESENCE] SendAppearanceToAllOtherAgents: {0} ({1})", Name, UUID);
// only send update from root agents to other clients; children are only "listening posts" // only send update from root agents to other clients; children are only "listening posts"
if (IsChildAgent) if (IsChildAgent)
{ {
@ -2994,6 +2997,7 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary> /// </summary>
public void SendOtherAgentsAppearanceToMe() public void SendOtherAgentsAppearanceToMe()
{ {
m_log.DebugFormat("[SCENE PRESENCE] SendOtherAgentsAppearanceToMe: {0} ({1})", Name, UUID);
m_perfMonMS = Util.EnvironmentTickCount(); m_perfMonMS = Util.EnvironmentTickCount();
int count = 0; int count = 0;