Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name, vector position, string notecard, int options) instead with option OS_NPC_CREATOR_OWNED

Please note that correct option name is OS_NPC_CREATOR_OWNED not OS_NPC_CREATE_OWNED as mistakenly put in a previous commit.
iar_mods
Justin Clark-Casey (justincc) 2012-01-13 00:00:18 +00:00
parent 47377f17c6
commit 6e7154d55c
3 changed files with 0 additions and 12 deletions

View File

@ -2077,12 +2077,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return retVal;
}
public LSL_Key osNpcCreateOwned(string firstname, string lastname, LSL_Vector position, string notecard)
{
CheckThreatLevel(ThreatLevel.High, "osNpcCreateOwned");
return NpcCreate(firstname, lastname, position, notecard, true);
}
public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard)
{
CheckThreatLevel(ThreatLevel.High, "osNpcCreate");

View File

@ -173,7 +173,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
key osNpcCreate(string user, string name, vector position, string notecard);
key osNpcCreate(string user, string name, vector position, string notecard, int options);
key osNpcCreateOwned(string user, string name, vector position, string notecard);
LSL_Key osNpcSaveAppearance(key npc, string notecard);
void osNpcLoadAppearance(key npc, string notecard);
vector osNpcGetPos(key npc);

View File

@ -493,11 +493,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
return m_OSSL_Functions.osNpcCreate(user, name, position, cloneFrom, options);
}
public key osNpcCreateOwned(string user, string name, vector position, key cloneFrom)
{
return m_OSSL_Functions.osNpcCreateOwned(user, name, position, cloneFrom);
}
public key osNpcSaveAppearance(key npc, string notecard)
{
return m_OSSL_Functions.osNpcSaveAppearance(npc, notecard);