diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0f0eac6b9e..b001c51606 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -7913,7 +7913,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LSL_List result = new LSL_List(); - GetPrimParams(m_host, rules, ref result); + LSL_List remaining = GetPrimParams(m_host, rules, ref result); + + while (remaining != null && remaining.Length > 2) + { + int linknumber = remaining.GetLSLIntegerItem(0); + rules = remaining.GetSublist(1, -1); + List parts = GetLinkParts(linknumber); + + foreach (SceneObjectPart part in parts) + remaining = GetPrimParams(part, rules, ref result); + } return result; } @@ -7925,16 +7935,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api List parts = GetLinkParts(linknumber); LSL_List res = new LSL_List(); + LSL_List remaining = null; foreach (SceneObjectPart part in parts) { - GetPrimParams(part, rules, ref res); + remaining = GetPrimParams(part, rules, ref res); + } + + while (remaining != null && remaining.Length > 2) + { + linknumber = remaining.GetLSLIntegerItem(0); + rules = remaining.GetSublist(1, -1); + parts = GetLinkParts(linknumber); + + foreach (SceneObjectPart part in parts) + remaining = GetPrimParams(part, rules, ref res); } return res; } - public void GetPrimParams(SceneObjectPart part, LSL_List rules, ref LSL_List res) + public LSL_List GetPrimParams(SceneObjectPart part, LSL_List rules, ref LSL_List res) { int idx=0; while (idx < rules.Length) @@ -8080,7 +8101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case (int)ScriptBaseClass.PRIM_TEXTURE: if (remain < 1) - return; + return null; int face = (int)rules.GetLSLIntegerItem(idx++); Primitive.TextureEntry tex = part.Shape.Textures; @@ -8120,7 +8141,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case (int)ScriptBaseClass.PRIM_COLOR: if (remain < 1) - return; + return null; face=(int)rules.GetLSLIntegerItem(idx++); @@ -8149,7 +8170,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case (int)ScriptBaseClass.PRIM_BUMP_SHINY: if (remain < 1) - return; + return null; face=(int)rules.GetLSLIntegerItem(idx++); @@ -8180,7 +8201,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case (int)ScriptBaseClass.PRIM_FULLBRIGHT: if (remain < 1) - return; + return null; face=(int)rules.GetLSLIntegerItem(idx++); @@ -8222,7 +8243,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case (int)ScriptBaseClass.PRIM_TEXGEN: if (remain < 1) - return; + return null; face=(int)rules.GetLSLIntegerItem(idx++); @@ -8263,7 +8284,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case (int)ScriptBaseClass.PRIM_GLOW: if (remain < 1) - return; + return null; face=(int)rules.GetLSLIntegerItem(idx++); @@ -8315,8 +8336,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api 0 )); break; + case (int)ScriptBaseClass.PRIM_LINK_TARGET: + if(remain < 3) + return null; + + return rules.GetSublist(idx, -1); } } + + return null; } public LSL_List llGetPrimMediaParams(int face, LSL_List rules) @@ -10762,7 +10790,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (obj != null && obj.OwnerID != m_host.OwnerID) { - GetPrimParams(obj, rules, ref result); + LSL_List remaining = GetPrimParams(obj, rules, ref result); + + while (remaining != null && remaining.Length > 2) + { + int linknumber = remaining.GetLSLIntegerItem(0); + rules = remaining.GetSublist(1, -1); + List parts = GetLinkParts(linknumber); + + foreach (SceneObjectPart part in parts) + remaining = GetPrimParams(part, rules, ref result); + } } return result; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 927f37c6f2..1afa4fbc20 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -2250,10 +2250,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // on the ILSL_Api interface. LSL_Api LSL_Api = (LSL_Api)m_LSL_Api; LSL_List retVal = new LSL_List(); + LSL_List remaining = null; List parts = LSL_Api.GetLinkParts(linknumber); foreach (SceneObjectPart part in parts) { - LSL_Api.GetPrimParams(part, rules, ref retVal); + remaining = LSL_Api.GetPrimParams(part, rules, ref retVal); + } + + while (remaining != null && remaining.Length > 2) + { + linknumber = remaining.GetLSLIntegerItem(0); + rules = remaining.GetSublist(1, -1); + parts = LSL_Api.GetLinkParts(linknumber); + + foreach (SceneObjectPart part in parts) + remaining = LSL_Api.GetPrimParams(part, rules, ref retVal); } return retVal; }