* refactor: move packet handler interface into a separate class
parent
3c9d57c11b
commit
6e9d5e4ea7
|
@ -0,0 +1,67 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenMetaverse.Packets;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
{
|
||||||
|
public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
|
||||||
|
public delegate void PacketDrop(Packet pack, Object id);
|
||||||
|
public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType);
|
||||||
|
|
||||||
|
public interface ILLPacketHandler
|
||||||
|
{
|
||||||
|
event PacketStats OnPacketStats;
|
||||||
|
event PacketDrop OnPacketDrop;
|
||||||
|
SynchronizeClientHandler SynchronizeClient { set; }
|
||||||
|
|
||||||
|
int PacketsReceived { get; }
|
||||||
|
int PacketsReceivedReported { get; }
|
||||||
|
uint ResendTimeout { get; set; }
|
||||||
|
bool ReliableIsImportant { get; set; }
|
||||||
|
int MaxReliableResends { get; set; }
|
||||||
|
|
||||||
|
void InPacket(Packet packet);
|
||||||
|
void ProcessInPacket(LLQueItem item);
|
||||||
|
void ProcessOutPacket(LLQueItem item);
|
||||||
|
void OutPacket(Packet NewPack,
|
||||||
|
ThrottleOutPacketType throttlePacketType);
|
||||||
|
void OutPacket(Packet NewPack,
|
||||||
|
ThrottleOutPacketType throttlePacketType, Object id);
|
||||||
|
LLPacketQueue PacketQueue { get; }
|
||||||
|
void Stop();
|
||||||
|
void Flush();
|
||||||
|
void Clear();
|
||||||
|
ClientInfo GetClientInfo();
|
||||||
|
void SetClientInfo(ClientInfo info);
|
||||||
|
void AddImportantPacket(PacketType type);
|
||||||
|
void RemoveImportantPacket(PacketType type);
|
||||||
|
}
|
||||||
|
}
|
|
@ -75,7 +75,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
private readonly UUID m_agentId;
|
private readonly UUID m_agentId;
|
||||||
private readonly uint m_circuitCode;
|
private readonly uint m_circuitCode;
|
||||||
private int m_moneyBalance;
|
private int m_moneyBalance;
|
||||||
private readonly IPacketHandler m_PacketHandler;
|
private readonly ILLPacketHandler m_PacketHandler;
|
||||||
|
|
||||||
private int m_animationSequenceNumber = 1;
|
private int m_animationSequenceNumber = 1;
|
||||||
|
|
||||||
|
@ -402,7 +402,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
get { return m_animationSequenceNumber++; }
|
get { return m_animationSequenceNumber++; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public IPacketHandler PacketHandler
|
public ILLPacketHandler PacketHandler
|
||||||
{
|
{
|
||||||
get { return m_PacketHandler; }
|
get { return m_PacketHandler; }
|
||||||
}
|
}
|
||||||
|
|
|
@ -42,40 +42,7 @@ using log4net;
|
||||||
|
|
||||||
namespace OpenSim.Region.ClientStack.LindenUDP
|
namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
{
|
{
|
||||||
public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes);
|
public class LLPacketHandler : ILLPacketHandler
|
||||||
public delegate void PacketDrop(Packet pack, Object id);
|
|
||||||
public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType);
|
|
||||||
|
|
||||||
public interface IPacketHandler
|
|
||||||
{
|
|
||||||
event PacketStats OnPacketStats;
|
|
||||||
event PacketDrop OnPacketDrop;
|
|
||||||
SynchronizeClientHandler SynchronizeClient { set; }
|
|
||||||
|
|
||||||
int PacketsReceived { get; }
|
|
||||||
int PacketsReceivedReported { get; }
|
|
||||||
uint ResendTimeout { get; set; }
|
|
||||||
bool ReliableIsImportant { get; set; }
|
|
||||||
int MaxReliableResends { get; set; }
|
|
||||||
|
|
||||||
void InPacket(Packet packet);
|
|
||||||
void ProcessInPacket(LLQueItem item);
|
|
||||||
void ProcessOutPacket(LLQueItem item);
|
|
||||||
void OutPacket(Packet NewPack,
|
|
||||||
ThrottleOutPacketType throttlePacketType);
|
|
||||||
void OutPacket(Packet NewPack,
|
|
||||||
ThrottleOutPacketType throttlePacketType, Object id);
|
|
||||||
LLPacketQueue PacketQueue { get; }
|
|
||||||
void Stop();
|
|
||||||
void Flush();
|
|
||||||
void Clear();
|
|
||||||
ClientInfo GetClientInfo();
|
|
||||||
void SetClientInfo(ClientInfo info);
|
|
||||||
void AddImportantPacket(PacketType type);
|
|
||||||
void RemoveImportantPacket(PacketType type);
|
|
||||||
}
|
|
||||||
|
|
||||||
public class LLPacketHandler : IPacketHandler
|
|
||||||
{
|
{
|
||||||
//private static readonly ILog m_log
|
//private static readonly ILog m_log
|
||||||
// = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
// = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
Loading…
Reference in New Issue