if viewer asks for range reply in same format even if its full data
parent
9e274ce64d
commit
6ea394467d
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@ -157,19 +157,9 @@ namespace OpenSim.Capabilities.Handlers
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int len = end - start + 1;
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//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
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if (start == 0 && len == mesh.Data.Length) // well redudante maybe
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{
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responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
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responsedata["bin_response_data"] = mesh.Data;
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responsedata["int_bytes"] = mesh.Data.Length;
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}
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else
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{
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responsedata["int_response_code"] =
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(int)System.Net.HttpStatusCode.PartialContent;
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headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end,
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mesh.Data.Length);
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headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length);
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byte[] d = new byte[len];
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Array.Copy(mesh.Data, start, d, 0, len);
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@ -177,7 +167,6 @@ namespace OpenSim.Capabilities.Handlers
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responsedata["int_bytes"] = len;
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}
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}
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}
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else
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{
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m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
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@ -213,6 +202,7 @@ namespace OpenSim.Capabilities.Handlers
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return responsedata;
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}
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private bool TryParseRange(string header, out int start, out int end)
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{
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if (header.StartsWith("bytes="))
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@ -249,15 +249,6 @@ namespace OpenSim.Capabilities.Handlers
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// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
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response["content-type"] = texture.Metadata.ContentType;
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if (start == 0 && len == texture.Data.Length) // well redudante maybe
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{
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response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
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response["bin_response_data"] = texture.Data;
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response["int_bytes"] = texture.Data.Length;
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}
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else
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{
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response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
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headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
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@ -266,8 +257,6 @@ namespace OpenSim.Capabilities.Handlers
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response["bin_response_data"] = d;
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response["int_bytes"] = len;
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}
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// response.Body.Write(texture.Data, start, len);
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}
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}
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else
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{
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@ -57,16 +57,8 @@
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; ##
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; Sets the method that OpenSim will use to fire asynchronous
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; events. Valid values are UnsafeQueueUserWorkItem,
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; QueueUserWorkItem, BeginInvoke, SmartThreadPool, and Thread.
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;
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; SmartThreadPool is reported to work well on Mono/Linux, but
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; UnsafeQueueUserWorkItem has been benchmarked with better
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; performance on .NET/Windows
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;
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; UnsafeQueueUserWorkItem refers to the fact that the code creating the event could elevate its security
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; privileges. However, as calling code is trusted anyway this is safe (if you set
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; TrustedBinaries = true in the [XEngine] section then you already have to trust that incoming code for other reasons).
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; events. Valid values are ,
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; QueueUserWorkItem, SmartThreadPool, and Thread.
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async_call_method = SmartThreadPool
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; Max threads to allocate on the FireAndForget thread pool
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