* Adding a 64bit compiled libode.so and an Ode.NET.dll.config so mono will automatically pull up either the 32 bit or the 64 bit library, (or the mac lib) depending on which platform it's being run under.
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<configuration>
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<dllmap os="osx" dll="ode" target="libode.dylib" />
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<dllmap os="!windows,osx" cpu="x86-64,ia64" dll="ode" target="libode-x86_64" />
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<dllmap os="!windows,osx" cpu="x86" dll="ode" target="libode" />
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</configuration>
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