bug fix: leave jumping state only to landing, without fallback into

onsurface, etc
avinationmerge
UbitUmarov 2014-10-04 07:49:05 +01:00
parent 4ae960a4f0
commit 6f149ef6ae
1 changed files with 12 additions and 12 deletions

View File

@ -465,6 +465,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
m_jumping = true;
return "JUMP";
}
return CurrentMovementAnimation;
}
#endregion Jumping
@ -508,7 +509,6 @@ namespace OpenSim.Region.Framework.Scenes.Animation
}
}
// next section moved outside paren. and realigned for jumping
if (heldOnXY)
@ -530,7 +530,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
return "WALK";
}
}
else if (!m_jumping)
else
{
currentControlState = motionControlStates.onsurface;
Falling = false;